Vulkan UI: More explicitly define order of copy commands vs. render commands
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591e581a70
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4a2ce960e9
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@ -177,14 +177,20 @@ bool VulkanSwapChain::Initialize(VkSurfaceKHR surface) {
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err = vkCreateCommandPool(*device_, &cmd_pool_info, nullptr, &cmd_pool_);
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CheckResult(err, "vkCreateCommandPool");
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// Make two command buffers we'll do all our primary rendering from.
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// Primary command buffer
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VkCommandBufferAllocateInfo cmd_buffer_info;
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cmd_buffer_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
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cmd_buffer_info.pNext = nullptr;
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cmd_buffer_info.commandPool = cmd_pool_;
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cmd_buffer_info.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
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cmd_buffer_info.commandBufferCount = 2;
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err = vkAllocateCommandBuffers(*device_, &cmd_buffer_info, &cmd_buffer_);
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CheckResult(err, "vkCreateCommandBuffer");
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// Make two command buffers we'll do all our primary rendering from.
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VkCommandBuffer command_buffers[2];
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cmd_buffer_info.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY;
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cmd_buffer_info.commandBufferCount = 2;
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err = vkAllocateCommandBuffers(*device_, &cmd_buffer_info, command_buffers);
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CheckResult(err, "vkCreateCommandBuffer");
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@ -409,7 +415,6 @@ bool VulkanSwapChain::Begin() {
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// Reset all command buffers.
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vkResetCommandBuffer(render_cmd_buffer_, 0);
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vkResetCommandBuffer(copy_cmd_buffer_, 0);
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auto& current_buffer = buffers_[current_buffer_index_];
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// Build the command buffer that will execute all queued rendering buffers.
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VkCommandBufferBeginInfo begin_info;
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@ -425,6 +430,7 @@ bool VulkanSwapChain::Begin() {
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CheckResult(err, "vkBeginCommandBuffer");
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// Transition the image to a format we can copy to.
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auto& current_buffer = buffers_[current_buffer_index_];
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VkImageMemoryBarrier pre_image_memory_barrier;
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pre_image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
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pre_image_memory_barrier.pNext = nullptr;
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@ -441,8 +447,8 @@ bool VulkanSwapChain::Begin() {
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pre_image_memory_barrier.subresourceRange.levelCount = 1;
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pre_image_memory_barrier.subresourceRange.baseArrayLayer = 0;
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pre_image_memory_barrier.subresourceRange.layerCount = 1;
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vkCmdPipelineBarrier(copy_cmd_buffer_, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
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VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, nullptr, 0,
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vkCmdPipelineBarrier(copy_cmd_buffer_, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT,
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VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0, 0, nullptr, 0,
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nullptr, 1, &pre_image_memory_barrier);
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// First: Issue a command to clear the render target.
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@ -462,12 +468,53 @@ bool VulkanSwapChain::Begin() {
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VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, &clear_color, 1,
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&clear_range);
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return true;
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}
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bool VulkanSwapChain::End() {
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auto& current_buffer = buffers_[current_buffer_index_];
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auto err = vkEndCommandBuffer(render_cmd_buffer_);
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CheckResult(err, "vkEndCommandBuffer");
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err = vkEndCommandBuffer(copy_cmd_buffer_);
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CheckResult(err, "vkEndCommandBuffer");
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// Build primary command buffer.
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vkResetCommandBuffer(cmd_buffer_, 0);
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VkCommandBufferBeginInfo begin_info;
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begin_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
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begin_info.pNext = nullptr;
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begin_info.flags = 0;
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begin_info.pInheritanceInfo = nullptr;
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vkBeginCommandBuffer(cmd_buffer_, &begin_info);
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// Execute copy commands (transitions embedded)
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vkCmdExecuteCommands(cmd_buffer_, 1, ©_cmd_buffer_);
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// Transition the image to a color attachment target for drawing.
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VkImageMemoryBarrier pre_image_memory_barrier;
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pre_image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
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pre_image_memory_barrier.pNext = nullptr;
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pre_image_memory_barrier.srcAccessMask = 0;
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pre_image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
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pre_image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_PRESENT_SRC_KHR;
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pre_image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
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pre_image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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pre_image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
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pre_image_memory_barrier.image = current_buffer.image;
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pre_image_memory_barrier.subresourceRange.aspectMask =
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VK_IMAGE_ASPECT_COLOR_BIT;
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pre_image_memory_barrier.subresourceRange.baseMipLevel = 0;
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pre_image_memory_barrier.subresourceRange.levelCount = 1;
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pre_image_memory_barrier.subresourceRange.baseArrayLayer = 0;
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pre_image_memory_barrier.subresourceRange.layerCount = 1;
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pre_image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
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pre_image_memory_barrier.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
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pre_image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
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pre_image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
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vkCmdPipelineBarrier(render_cmd_buffer_, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
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vkCmdPipelineBarrier(cmd_buffer_, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
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VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 0, nullptr, 0,
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nullptr, 1, &pre_image_memory_barrier);
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@ -483,17 +530,14 @@ bool VulkanSwapChain::Begin() {
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render_pass_begin_info.renderArea.extent.height = surface_height_;
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render_pass_begin_info.clearValueCount = 0;
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render_pass_begin_info.pClearValues = nullptr;
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vkCmdBeginRenderPass(render_cmd_buffer_, &render_pass_begin_info,
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vkCmdBeginRenderPass(cmd_buffer_, &render_pass_begin_info,
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VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
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return true;
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}
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bool VulkanSwapChain::End() {
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auto& current_buffer = buffers_[current_buffer_index_];
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// Render commands.
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vkCmdExecuteCommands(cmd_buffer_, 1, &render_cmd_buffer_);
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// End render pass.
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vkCmdEndRenderPass(render_cmd_buffer_);
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vkCmdEndRenderPass(cmd_buffer_);
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// Transition the image to a format the presentation engine can source from.
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// FIXME: Do we need more synchronization here between the copy buffer?
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@ -515,16 +559,10 @@ bool VulkanSwapChain::End() {
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post_image_memory_barrier.subresourceRange.levelCount = 1;
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post_image_memory_barrier.subresourceRange.baseArrayLayer = 0;
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post_image_memory_barrier.subresourceRange.layerCount = 1;
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vkCmdPipelineBarrier(render_cmd_buffer_, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
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vkCmdPipelineBarrier(cmd_buffer_, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
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VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, 0, 0, nullptr, 0,
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nullptr, 1, &post_image_memory_barrier);
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auto err = vkEndCommandBuffer(render_cmd_buffer_);
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CheckResult(err, "vkEndCommandBuffer");
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err = vkEndCommandBuffer(copy_cmd_buffer_);
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CheckResult(err, "vkEndCommandBuffer");
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VkPipelineStageFlags wait_dst_stage = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
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std::vector<VkSemaphore> semaphores;
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@ -533,7 +571,7 @@ bool VulkanSwapChain::End() {
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}
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semaphores.push_back(image_usage_semaphore_);
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// Submit copy commands.
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// Submit commands.
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// Wait on the image usage semaphore (signaled when an image is available)
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VkSubmitInfo render_submit_info;
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render_submit_info.sType = VK_STRUCTURE_TYPE_SUBMIT_INFO;
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@ -542,7 +580,7 @@ bool VulkanSwapChain::End() {
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render_submit_info.pWaitSemaphores = semaphores.data();
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render_submit_info.pWaitDstStageMask = &wait_dst_stage;
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render_submit_info.commandBufferCount = 1;
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render_submit_info.pCommandBuffers = ©_cmd_buffer_;
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render_submit_info.pCommandBuffers = &cmd_buffer_;
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render_submit_info.signalSemaphoreCount = uint32_t(semaphores.size());
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render_submit_info.pSignalSemaphores = semaphores.data();
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{
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@ -550,16 +588,6 @@ bool VulkanSwapChain::End() {
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err = vkQueueSubmit(device_->primary_queue(), 1, &render_submit_info,
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nullptr);
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}
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// Submit render commands, and don't signal the usage semaphore.
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render_submit_info.commandBufferCount = 1;
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render_submit_info.pCommandBuffers = &render_cmd_buffer_;
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render_submit_info.signalSemaphoreCount = uint32_t(semaphores.size()) - 1;
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{
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std::lock_guard<std::mutex> queue_lock(device_->primary_queue_mutex());
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err = vkQueueSubmit(device_->primary_queue(), 1, &render_submit_info,
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nullptr);
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}
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CheckResult(err, "vkQueueSubmit");
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// Queue the present of our current image.
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@ -82,6 +82,7 @@ class VulkanSwapChain {
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uint32_t surface_height_ = 0;
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VkFormat surface_format_ = VK_FORMAT_UNDEFINED;
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VkCommandPool cmd_pool_ = nullptr;
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VkCommandBuffer cmd_buffer_ = nullptr;
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VkCommandBuffer copy_cmd_buffer_ = nullptr;
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VkCommandBuffer render_cmd_buffer_ = nullptr;
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VkRenderPass render_pass_ = nullptr;
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