Fixing alpha testing.

This commit is contained in:
Ben Vanik 2015-03-21 03:21:55 -07:00
parent 704077d543
commit 494e918496
3 changed files with 13 additions and 11 deletions

View File

@ -2081,7 +2081,7 @@ CommandProcessor::UpdateStatus CommandProcessor::UpdateBlendState() {
// if(ALPHATESTENABLE && frag_out.a [<=/ALPHAFUNC] ALPHAREF) discard;
uint32_t color_control = reg_file[XE_GPU_REG_RB_COLORCONTROL].u32;
draw_batcher_.set_alpha_test((color_control & 0x4) != 0, // ALPAHTESTENABLE
color_control & 0x3, // ALPHAFUNC
color_control & 0x7, // ALPHAFUNC
reg_file[XE_GPU_REG_RB_ALPHA_REF].f32);
bool dirty = false;

View File

@ -253,16 +253,18 @@ bool GL4Shader::PreparePixelShader(
"layout(location = 0) out vec4 oC[4];\n"
"void processFragment(const in StateData state);\n"
"void applyAlphaTest(int alpha_func, float alpha_ref) {\n"
" bool passes = false;\n"
" switch (alpha_func) {\n"
" case 0: discard;\n"
" case 1: if (oC[0].a < alpha_ref) discard; break;\n"
" case 2: if (oC[0].a == alpha_ref) discard; break;\n"
" case 3: if (oC[0].a <= alpha_ref) discard; break;\n"
" case 4: if (oC[0].a > alpha_ref) discard; break;\n"
" case 5: if (oC[0].a != alpha_ref) discard; break;\n"
" case 6: if (oC[0].a >= alpha_ref) discard; break;\n"
" case 7: break;\n"
" case 0: break;\n"
" case 1: if (oC[0].a < alpha_ref) passes = true; break;\n"
" case 2: if (oC[0].a == alpha_ref) passes = true; break;\n"
" case 3: if (oC[0].a <= alpha_ref) passes = true; break;\n"
" case 4: if (oC[0].a > alpha_ref) passes = true; break;\n"
" case 5: if (oC[0].a != alpha_ref) passes = true; break;\n"
" case 6: if (oC[0].a >= alpha_ref) passes = true; break;\n"
" case 7: passes = true; break;\n"
" };\n"
" if (!passes) discard;\n"
"}\n"
"void main() {\n" +
" const StateData state = states[draw_id];\n"

View File

@ -1675,8 +1675,8 @@ void DrawStateUI(xe::ui::MainWindow* window, TracePlayer& player,
// if(ALPHATESTENABLE && frag_out.a [<=/ALPHAFUNC] ALPHAREF) discard;
uint32_t color_control = regs[XE_GPU_REG_RB_COLORCONTROL].u32;
if ((color_control & 0x4) != 0) {
ImGui::BulletText("Alpha Test: discard if %s %.2f",
kCompareFuncNames[color_control & 0x3],
ImGui::BulletText("Alpha Test: %s %.2f",
kCompareFuncNames[color_control & 0x7],
regs[XE_GPU_REG_RB_ALPHA_REF].f32);
} else {
ImGui::PushStyleColor(ImGuiCol_Text, kColorIgnored);