Use spv::NoPrecision instead of DecorationInvariant
Set samplers/images as uniform constants
This commit is contained in:
parent
c648e54539
commit
48cf270724
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@ -48,9 +48,9 @@ void SpirvShaderTranslator::StartTranslation() {
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}
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spv::Block* function_block = nullptr;
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translated_main_ = b.makeFunctionEntry(spv::Decoration::DecorationInvariant,
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b.makeVoidType(), "translated_main",
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{}, {}, &function_block);
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translated_main_ =
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b.makeFunctionEntry(spv::NoPrecision, b.makeVoidType(), "translated_main",
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{}, {}, &function_block);
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bool_type_ = b.makeBoolType();
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float_type_ = b.makeFloatType(32);
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@ -181,14 +181,14 @@ void SpirvShaderTranslator::StartTranslation() {
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b.makeArrayType(img_t[2], b.makeUintConstant(32), 0),
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b.makeArrayType(img_t[3], b.makeUintConstant(32), 0)};
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samplers_ = b.createVariable(spv::StorageClass::StorageClassUniform,
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samplers_ = b.createVariable(spv::StorageClass::StorageClassUniformConstant,
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samplers_a, "samplers");
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b.addDecoration(samplers_, spv::Decoration::DecorationDescriptorSet, 1);
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b.addDecoration(samplers_, spv::Decoration::DecorationBinding, 0);
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for (int i = 0; i < 4; i++) {
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img_[i] =
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b.createVariable(spv::StorageClass::StorageClassUniform, img_a_t[i],
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xe::format_string("images%dD", i + 1).c_str());
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img_[i] = b.createVariable(spv::StorageClass::StorageClassUniformConstant,
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img_a_t[i],
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xe::format_string("images%dD", i + 1).c_str());
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b.addDecoration(img_[i], spv::Decoration::DecorationDescriptorSet, 1);
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b.addDecoration(img_[i], spv::Decoration::DecorationBinding, i + 1);
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}
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@ -264,6 +264,11 @@ void SpirvShaderTranslator::StartTranslation() {
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frag_outputs_type, "oC");
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b.addDecoration(frag_outputs_, spv::Decoration::DecorationLocation, 0);
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Id frag_depth = b.createVariable(spv::StorageClass::StorageClassOutput,
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vec4_float_type_, "gl_FragDepth");
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b.addDecoration(frag_depth, spv::Decoration::DecorationBuiltIn,
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spv::BuiltIn::BuiltInFragDepth);
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// TODO(benvanik): frag depth, etc.
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// Copy interpolators to r[0..16].
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@ -365,8 +370,7 @@ std::vector<uint8_t> SpirvShaderTranslator::CompleteTranslation() {
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p_w = b.createTriOp(spv::Op::OpSelect, float_type_, c_w, p_w, p_w_inv);
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// pos.xyz = vtx_fmt.xyz != 0.0 ? pos.xyz / pos.w : pos.xyz
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auto p_all_w = b.smearScalar(spv::Decoration::DecorationInvariant, p_w,
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vec4_float_type_);
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auto p_all_w = b.smearScalar(spv::NoPrecision, p_w, vec4_float_type_);
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auto p_inv = b.createBinOp(spv::Op::OpFDiv, vec4_float_type_, p, p_all_w);
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p = b.createTriOp(spv::Op::OpSelect, vec4_float_type_, c, p_inv, p);
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@ -654,9 +658,9 @@ void SpirvShaderTranslator::ProcessTextureFetchInstruction(
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uint32_t dim_idx = 0;
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switch (instr.dimension) {
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case TextureDimension::k1D:
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case TextureDimension::k1D: {
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dim_idx = 0;
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break;
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} break;
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case TextureDimension::k2D: {
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dim_idx = 1;
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} break;
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@ -674,13 +678,15 @@ void SpirvShaderTranslator::ProcessTextureFetchInstruction(
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case FetchOpcode::kTextureFetch: {
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auto image_index = b.makeUintConstant(instr.operands[1].storage_index);
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auto image_ptr =
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b.createAccessChain(spv::StorageClass::StorageClassUniform,
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b.createAccessChain(spv::StorageClass::StorageClassUniformConstant,
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img_[dim_idx], std::vector<Id>({image_index}));
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auto sampler_ptr =
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b.createAccessChain(spv::StorageClass::StorageClassUniform, samplers_,
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std::vector<Id>({image_index}));
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b.createAccessChain(spv::StorageClass::StorageClassUniformConstant,
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samplers_, std::vector<Id>({image_index}));
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auto image = b.createLoad(image_ptr);
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auto sampler = b.createLoad(sampler_ptr);
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assert(b.isImageType(b.getTypeId(image)));
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assert(b.isSamplerType(b.getTypeId(sampler)));
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auto sampled_image_type = b.makeSampledImageType(b.getImageType(image));
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auto tex = b.createBinOp(spv::Op::OpSampledImage, sampled_image_type,
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@ -689,9 +695,8 @@ void SpirvShaderTranslator::ProcessTextureFetchInstruction(
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spv::Builder::TextureParameters params = {0};
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params.coords = src;
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params.sampler = tex;
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dest = b.createTextureCall(spv::Decoration::DecorationInvariant,
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vec4_float_type_, false, false, false, false,
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false, params);
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dest = b.createTextureCall(spv::NoPrecision, vec4_float_type_, false,
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false, false, false, false, params);
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} break;
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default:
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// TODO: the rest of these
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@ -780,15 +785,15 @@ void SpirvShaderTranslator::ProcessVectorAluInstruction(
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} break;
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case AluVectorOpcode::kFloor: {
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dest = CreateGlslStd450InstructionCall(
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spv::Decoration::DecorationInvariant, vec4_float_type_,
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spv::GLSLstd450::kFloor, {sources[0]});
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dest = CreateGlslStd450InstructionCall(spv::NoPrecision, vec4_float_type_,
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spv::GLSLstd450::kFloor,
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{sources[0]});
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} break;
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case AluVectorOpcode::kFrc: {
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dest = CreateGlslStd450InstructionCall(
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spv::Decoration::DecorationInvariant, vec4_float_type_,
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spv::GLSLstd450::kFract, {sources[0]});
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dest = CreateGlslStd450InstructionCall(spv::NoPrecision, vec4_float_type_,
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spv::GLSLstd450::kFract,
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{sources[0]});
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} break;
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case AluVectorOpcode::kKillEq: {
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@ -883,27 +888,26 @@ void SpirvShaderTranslator::ProcessVectorAluInstruction(
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b.makeFloatConstant(0.5f));
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addr = b.createUnaryOp(spv::Op::OpConvertFToS, int_type_, addr);
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addr = CreateGlslStd450InstructionCall(
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spv::Decoration::DecorationInvariant, int_type_,
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spv::GLSLstd450::kSClamp,
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spv::NoPrecision, int_type_, spv::GLSLstd450::kSClamp,
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{addr, b.makeIntConstant(-256), b.makeIntConstant(255)});
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b.createStore(addr, a0_);
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// dest = src0 >= src1 ? src0 : src1
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dest = CreateGlslStd450InstructionCall(
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spv::Decoration::DecorationInvariant, vec4_float_type_,
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spv::GLSLstd450::kFMax, {sources[0], sources[1]});
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dest = CreateGlslStd450InstructionCall(spv::NoPrecision, vec4_float_type_,
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spv::GLSLstd450::kFMax,
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{sources[0], sources[1]});
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} break;
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case AluVectorOpcode::kMax: {
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dest = CreateGlslStd450InstructionCall(
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spv::Decoration::DecorationInvariant, vec4_float_type_,
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spv::GLSLstd450::kFMax, {sources[0], sources[1]});
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dest = CreateGlslStd450InstructionCall(spv::NoPrecision, vec4_float_type_,
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spv::GLSLstd450::kFMax,
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{sources[0], sources[1]});
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} break;
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case AluVectorOpcode::kMin: {
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dest = CreateGlslStd450InstructionCall(
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spv::Decoration::DecorationInvariant, vec4_float_type_,
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spv::GLSLstd450::kFMin, {sources[0], sources[1]});
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dest = CreateGlslStd450InstructionCall(spv::NoPrecision, vec4_float_type_,
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spv::GLSLstd450::kFMin,
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{sources[0], sources[1]});
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} break;
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case AluVectorOpcode::kMul: {
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@ -928,8 +932,7 @@ void SpirvShaderTranslator::ProcessVectorAluInstruction(
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auto s0_x = b.createCompositeExtract(sources[0], float_type_, 0);
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s0_x = b.createBinOp(spv::Op::OpFAdd, float_type_, s0_x,
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b.makeFloatConstant(1.f));
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auto s0 = b.smearScalar(spv::Decoration::DecorationInvariant, s0_x,
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vec4_float_type_);
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auto s0 = b.smearScalar(spv::NoPrecision, s0_x, vec4_float_type_);
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dest = b.createTriOp(spv::Op::OpSelect, vec4_float_type_, c_and_x,
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vec4_float_zero_, s0);
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@ -952,8 +955,7 @@ void SpirvShaderTranslator::ProcessVectorAluInstruction(
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auto s0_x = b.createCompositeExtract(sources[0], float_type_, 0);
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s0_x = b.createBinOp(spv::Op::OpFAdd, float_type_, s0_x,
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b.makeFloatConstant(1.f));
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auto s0 = b.smearScalar(spv::Decoration::DecorationInvariant, s0_x,
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vec4_float_type_);
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auto s0 = b.smearScalar(spv::NoPrecision, s0_x, vec4_float_type_);
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dest = b.createTriOp(spv::Op::OpSelect, vec4_float_type_, c_and_x,
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vec4_float_zero_, s0);
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@ -976,8 +978,7 @@ void SpirvShaderTranslator::ProcessVectorAluInstruction(
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auto s0_x = b.createCompositeExtract(sources[0], float_type_, 0);
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s0_x = b.createBinOp(spv::Op::OpFAdd, float_type_, s0_x,
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b.makeFloatConstant(1.f));
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auto s0 = b.smearScalar(spv::Decoration::DecorationInvariant, s0_x,
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vec4_float_type_);
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auto s0 = b.smearScalar(spv::NoPrecision, s0_x, vec4_float_type_);
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dest = b.createTriOp(spv::Op::OpSelect, vec4_float_type_, c_and_x,
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vec4_float_zero_, s0);
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@ -1000,8 +1001,7 @@ void SpirvShaderTranslator::ProcessVectorAluInstruction(
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auto s0_x = b.createCompositeExtract(sources[0], float_type_, 0);
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s0_x = b.createBinOp(spv::Op::OpFAdd, float_type_, s0_x,
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b.makeFloatConstant(1.f));
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auto s0 = b.smearScalar(spv::Decoration::DecorationInvariant, s0_x,
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vec4_float_type_);
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auto s0 = b.smearScalar(spv::NoPrecision, s0_x, vec4_float_type_);
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dest = b.createTriOp(spv::Op::OpSelect, vec4_float_type_, c_and_x,
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vec4_float_zero_, s0);
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@ -1040,9 +1040,8 @@ void SpirvShaderTranslator::ProcessVectorAluInstruction(
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} break;
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case AluVectorOpcode::kTrunc: {
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dest = CreateGlslStd450InstructionCall(
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spv::Decoration::DecorationInvariant, vec4_float_type_,
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GLSLstd450::kTrunc, {sources[0]});
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dest = CreateGlslStd450InstructionCall(spv::NoPrecision, vec4_float_type_,
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GLSLstd450::kTrunc, {sources[0]});
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} break;
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default:
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@ -1124,27 +1123,23 @@ void SpirvShaderTranslator::ProcessScalarAluInstruction(
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case AluScalarOpcode::kCos: {
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// dest = cos(src0)
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dest = CreateGlslStd450InstructionCall(
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spv::Decoration::DecorationInvariant, float_type_, GLSLstd450::kCos,
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{sources[0]});
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dest = CreateGlslStd450InstructionCall(spv::NoPrecision, float_type_,
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GLSLstd450::kCos, {sources[0]});
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} break;
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case AluScalarOpcode::kExp: {
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dest = CreateGlslStd450InstructionCall(
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spv::Decoration::DecorationInvariant, float_type_, GLSLstd450::kExp2,
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{sources[0]});
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dest = CreateGlslStd450InstructionCall(spv::NoPrecision, float_type_,
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GLSLstd450::kExp2, {sources[0]});
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} break;
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case AluScalarOpcode::kFloors: {
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dest = CreateGlslStd450InstructionCall(
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spv::Decoration::DecorationInvariant, float_type_, GLSLstd450::kFloor,
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{sources[0]});
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dest = CreateGlslStd450InstructionCall(spv::NoPrecision, float_type_,
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GLSLstd450::kFloor, {sources[0]});
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} break;
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case AluScalarOpcode::kFrcs: {
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dest = CreateGlslStd450InstructionCall(
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spv::Decoration::DecorationInvariant, float_type_, GLSLstd450::kFract,
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{sources[0]});
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dest = CreateGlslStd450InstructionCall(spv::NoPrecision, float_type_,
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GLSLstd450::kFract, {sources[0]});
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} break;
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case AluScalarOpcode::kKillsEq: {
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@ -1239,23 +1234,21 @@ void SpirvShaderTranslator::ProcessScalarAluInstruction(
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case AluScalarOpcode::kLog: {
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auto log = CreateGlslStd450InstructionCall(
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spv::Decoration::DecorationInvariant, float_type_,
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spv::GLSLstd450::kLog2, {sources[0]});
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spv::NoPrecision, float_type_, spv::GLSLstd450::kLog2, {sources[0]});
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} break;
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case AluScalarOpcode::kMaxAsf: {
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auto addr =
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b.createUnaryOp(spv::Op::OpConvertFToS, int_type_, sources[0]);
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addr = CreateGlslStd450InstructionCall(
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spv::Decoration::DecorationInvariant, int_type_,
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spv::GLSLstd450::kSClamp,
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spv::NoPrecision, int_type_, spv::GLSLstd450::kSClamp,
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{addr, b.makeIntConstant(-256), b.makeIntConstant(255)});
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b.createStore(addr, a0_);
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// dest = src0 >= src1 ? src0 : src1
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dest = CreateGlslStd450InstructionCall(
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spv::Decoration::DecorationInvariant, float_type_,
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spv::GLSLstd450::kFMax, {sources[0], sources[1]});
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dest = CreateGlslStd450InstructionCall(spv::NoPrecision, float_type_,
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spv::GLSLstd450::kFMax,
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{sources[0], sources[1]});
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} break;
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case AluScalarOpcode::kMaxAs: {
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@ -1264,29 +1257,28 @@ void SpirvShaderTranslator::ProcessScalarAluInstruction(
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b.makeFloatConstant(0.5f));
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addr = b.createUnaryOp(spv::Op::OpConvertFToS, int_type_, addr);
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addr = CreateGlslStd450InstructionCall(
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spv::Decoration::DecorationInvariant, int_type_,
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spv::GLSLstd450::kSClamp,
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spv::NoPrecision, int_type_, spv::GLSLstd450::kSClamp,
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{addr, b.makeIntConstant(-256), b.makeIntConstant(255)});
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b.createStore(addr, a0_);
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// dest = src0 >= src1 ? src0 : src1
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dest = CreateGlslStd450InstructionCall(
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spv::Decoration::DecorationInvariant, float_type_,
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spv::GLSLstd450::kFMax, {sources[0], sources[1]});
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dest = CreateGlslStd450InstructionCall(spv::NoPrecision, float_type_,
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spv::GLSLstd450::kFMax,
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{sources[0], sources[1]});
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} break;
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case AluScalarOpcode::kMaxs: {
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// dest = max(src0, src1)
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dest = CreateGlslStd450InstructionCall(
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spv::Decoration::DecorationInvariant, float_type_, GLSLstd450::kFMax,
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{sources[0], sources[1]});
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dest = CreateGlslStd450InstructionCall(spv::NoPrecision, float_type_,
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GLSLstd450::kFMax,
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{sources[0], sources[1]});
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} break;
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case AluScalarOpcode::kMins: {
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// dest = min(src0, src1)
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dest = CreateGlslStd450InstructionCall(
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spv::Decoration::DecorationInvariant, float_type_, GLSLstd450::kFMin,
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{sources[0], sources[1]});
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dest = CreateGlslStd450InstructionCall(spv::NoPrecision, float_type_,
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GLSLstd450::kFMin,
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{sources[0], sources[1]});
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} break;
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case AluScalarOpcode::kMuls:
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@ -1326,8 +1318,8 @@ void SpirvShaderTranslator::ProcessScalarAluInstruction(
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auto c = b.createBinOp(spv::Op::OpFOrdEqual, bool_type_, sources[0],
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b.makeFloatConstant(0.f));
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auto d = CreateGlslStd450InstructionCall(
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spv::Decoration::DecorationInvariant, vec4_float_type_,
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spv::GLSLstd450::kInverseSqrt, {sources[0]});
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spv::NoPrecision, vec4_float_type_, spv::GLSLstd450::kInverseSqrt,
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{sources[0]});
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dest = b.createTriOp(spv::Op::OpSelect, vec4_float_type_, c,
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b.makeFloatConstant(0.f), d);
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} break;
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@ -1439,7 +1431,7 @@ void SpirvShaderTranslator::ProcessScalarAluInstruction(
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b.createStore(c, p0_);
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dest = CreateGlslStd450InstructionCall(
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spv::Decoration::DecorationInvariant, float_type_, GLSLstd450::kFMax,
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spv::NoPrecision, float_type_, GLSLstd450::kFMax,
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{sources[0], b.makeFloatConstant(0.f)});
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} break;
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@ -1451,9 +1443,8 @@ void SpirvShaderTranslator::ProcessScalarAluInstruction(
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} break;
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case AluScalarOpcode::kSin: {
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dest = CreateGlslStd450InstructionCall(
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spv::Decoration::DecorationInvariant, float_type_, GLSLstd450::kSin,
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{sources[0]});
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dest = CreateGlslStd450InstructionCall(spv::NoPrecision, float_type_,
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GLSLstd450::kSin, {sources[0]});
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} break;
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case AluScalarOpcode::kSubs:
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@ -1468,9 +1459,8 @@ void SpirvShaderTranslator::ProcessScalarAluInstruction(
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} break;
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case AluScalarOpcode::kTruncs: {
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dest = CreateGlslStd450InstructionCall(
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spv::Decoration::DecorationInvariant, float_type_, GLSLstd450::kTrunc,
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{sources[0]});
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dest = CreateGlslStd450InstructionCall(spv::NoPrecision, float_type_,
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GLSLstd450::kTrunc, {sources[0]});
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} break;
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default:
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@ -1570,8 +1560,7 @@ Id SpirvShaderTranslator::LoadFromOperand(const InstructionOperand& op) {
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if (op.is_absolute_value) {
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storage_value = CreateGlslStd450InstructionCall(
|
||||
spv::Decoration::DecorationInvariant, storage_type, GLSLstd450::kFAbs,
|
||||
{storage_value});
|
||||
spv::NoPrecision, storage_type, GLSLstd450::kFAbs, {storage_value});
|
||||
}
|
||||
if (op.is_negated) {
|
||||
storage_value =
|
||||
|
@ -1739,14 +1728,14 @@ void SpirvShaderTranslator::StoreToResult(Id source_value_id,
|
|||
constituents.push_back(b.makeFloatConstant(0.f));
|
||||
}
|
||||
|
||||
source_value_id = b.createConstructor(spv::Decoration::DecorationInvariant,
|
||||
constituents, storage_type);
|
||||
source_value_id =
|
||||
b.createConstructor(spv::NoPrecision, constituents, storage_type);
|
||||
}
|
||||
|
||||
// Clamp the input value.
|
||||
if (result.is_clamped) {
|
||||
source_value_id = CreateGlslStd450InstructionCall(
|
||||
spv::Decoration::DecorationInvariant, b.getTypeId(source_value_id),
|
||||
spv::NoPrecision, b.getTypeId(source_value_id),
|
||||
spv::GLSLstd450::kFClamp,
|
||||
{source_value_id, b.makeFloatConstant(0.0), b.makeFloatConstant(1.0)});
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue