From 4812b4ba8b1b777f1534e183cad60ad84ced1423 Mon Sep 17 00:00:00 2001 From: Triang3l Date: Sat, 25 Jun 2022 20:31:05 +0300 Subject: [PATCH] [D3D12] Fix outdated color system constants comment [ci skip] --- src/xenia/gpu/d3d12/d3d12_command_processor.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/xenia/gpu/d3d12/d3d12_command_processor.cc b/src/xenia/gpu/d3d12/d3d12_command_processor.cc index 59f2a640a..284f6c110 100644 --- a/src/xenia/gpu/d3d12/d3d12_command_processor.cc +++ b/src/xenia/gpu/d3d12/d3d12_command_processor.cc @@ -3474,7 +3474,7 @@ void D3D12CommandProcessor::UpdateSystemConstantValues( edram_32bpp_tile_pitch_dwords_scaled; } - // Color exponent bias and output index mapping or ROV render target writing. + // Color exponent bias and ROV render target writing. for (uint32_t i = 0; i < 4; ++i) { reg::RB_COLOR_INFO color_info = color_infos[i]; // Exponent bias is in bits 20:25 of RB_COLOR_INFO.