[Emulator] Added option for content installation
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7595cdb52b
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@ -506,6 +506,9 @@ bool EmulatorWindow::Initialize() {
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file_menu->AddChild(
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MenuItem::Create(MenuItem::Type::kString, "&Open...", "Ctrl+O",
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std::bind(&EmulatorWindow::FileOpen, this)));
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file_menu->AddChild(
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MenuItem::Create(MenuItem::Type::kString, "Install Content...",
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std::bind(&EmulatorWindow::InstallContent, this)));
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#ifdef DEBUG
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file_menu->AddChild(
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MenuItem::Create(MenuItem::Type::kString, "Close",
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@ -850,6 +853,35 @@ void EmulatorWindow::FileClose() {
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}
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}
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void EmulatorWindow::InstallContent() {
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std::filesystem::path path;
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auto file_picker = xe::ui::FilePicker::Create();
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file_picker->set_mode(ui::FilePicker::Mode::kOpen);
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file_picker->set_type(ui::FilePicker::Type::kFile);
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file_picker->set_multi_selection(false);
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file_picker->set_title("Select Content Package");
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file_picker->set_extensions({
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{"All Files (*.*)", "*.*"},
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});
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if (file_picker->Show(window_.get())) {
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auto selected_files = file_picker->selected_files();
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if (!selected_files.empty()) {
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path = selected_files[0];
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}
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}
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if (!path.empty()) {
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// Normalize the path and make absolute.
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auto abs_path = std::filesystem::absolute(path);
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auto result = emulator_->InstallContentPackage(abs_path);
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if (XFAILED(result)) {
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// TODO: Display a message box.
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XELOGE("Failed to install content: {:08X}", result);
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}
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}
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}
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void EmulatorWindow::ShowContentDirectory() {
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std::filesystem::path target_path;
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@ -130,6 +130,7 @@ class EmulatorWindow {
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void FileDrop(const std::filesystem::path& filename);
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void FileOpen();
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void FileClose();
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void InstallContent();
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void ShowContentDirectory();
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void CpuTimeScalarReset();
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void CpuTimeScalarSetHalf();
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@ -370,6 +370,93 @@ X_STATUS Emulator::LaunchStfsContainer(const std::filesystem::path& path) {
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return CompleteLaunch(path, module_path);
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}
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X_STATUS Emulator::InstallContentPackage(const std::filesystem::path& path) {
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std::unique_ptr<vfs::StfsContainerDevice> device =
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std::make_unique<vfs::StfsContainerDevice>("", path);
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if (!device->Initialize()) {
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XELOGE("Failed to initialize device");
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return X_STATUS_INVALID_PARAMETER;
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}
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std::filesystem::path installation_path =
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content_root() / fmt::format("{:08X}", device->title_id()) /
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fmt::format("{:08X}", device->content_type());
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if (std::filesystem::exists(installation_path / path.filename())) {
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// TODO: Popup
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// Do you want to overwrite already existing data?
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} else {
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std::filesystem::create_directories(installation_path / path.filename());
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}
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// Run through all the files, breadth-first style.
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std::queue<vfs::Entry*> queue;
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auto root = device->ResolvePath("/");
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queue.push(root);
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// Allocate a buffer when needed.
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size_t buffer_size = 0;
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uint8_t* buffer = nullptr;
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while (!queue.empty()) {
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auto entry = queue.front();
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queue.pop();
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for (auto& entry : entry->children()) {
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queue.push(entry.get());
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}
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auto dest_name =
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installation_path / path.filename() / xe::to_path(entry->path());
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if (entry->attributes() & vfs::kFileAttributeDirectory) {
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std::filesystem::create_directories(dest_name);
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continue;
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}
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vfs::File* in_file = nullptr;
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if (entry->Open(vfs::FileAccess::kFileReadData, &in_file) !=
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X_STATUS_SUCCESS) {
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continue;
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}
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auto file = xe::filesystem::OpenFile(dest_name, "wb");
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if (!file) {
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in_file->Destroy();
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continue;
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}
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if (entry->can_map()) {
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auto map = entry->OpenMapped(xe::MappedMemory::Mode::kRead);
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fwrite(map->data(), map->size(), 1, file);
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map->Close();
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} else {
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// Can't map the file into memory. Read it into a temporary buffer.
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if (!buffer || entry->size() > buffer_size) {
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// Resize the buffer.
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if (buffer) {
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delete[] buffer;
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}
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// Allocate a buffer rounded up to the nearest 512MB.
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buffer_size = xe::round_up(entry->size(), 512_MiB);
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buffer = new uint8_t[buffer_size];
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}
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size_t bytes_read = 0;
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in_file->ReadSync(buffer, entry->size(), 0, &bytes_read);
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fwrite(buffer, bytes_read, 1, file);
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}
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fclose(file);
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in_file->Destroy();
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}
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if (buffer) {
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delete[] buffer;
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}
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return X_STATUS_SUCCESS;
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}
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void Emulator::Pause() {
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if (paused_) {
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return;
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@ -187,6 +187,9 @@ class Emulator {
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// Launches a game from an STFS container file.
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X_STATUS LaunchStfsContainer(const std::filesystem::path& path);
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// Extract content of package to content specific directory.
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X_STATUS InstallContentPackage(const std::filesystem::path& path);
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void Pause();
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void Resume();
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bool is_paused() const { return paused_; }
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@ -81,6 +81,9 @@ class StfsContainerDevice : public Device {
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return files_total_size_ - sizeof(StfsHeader);
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}
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uint32_t title_id() const { return header_.metadata.execution_info.title_id; }
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XContentType content_type() const { return header_.metadata.content_type; }
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private:
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const uint32_t kBlocksPerHashLevel[3] = {170, 28900, 4913000};
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const uint32_t kEndOfChain = 0xFFFFFF;
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