Various fixes.
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1d0ed4882d
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@ -1066,7 +1066,7 @@ int Translate_VECTOR_CONVERT_I2F(TranslationContext& ctx, Instr* i) {
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return DispatchToC(ctx, i, IntCode_VECTOR_CONVERT_I2F);
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}
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static uint8_t __lvsl_table[16][16] = {
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static uint8_t __lvsl_table[17][16] = {
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{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15},
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{ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16},
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{ 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17},
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@ -1083,8 +1083,9 @@ static uint8_t __lvsl_table[16][16] = {
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{13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28},
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{14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29},
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{15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30},
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{16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31},
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};
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static uint8_t __lvsr_table[16][16] = {
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static uint8_t __lvsr_table[17][16] = {
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{16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31},
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{15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30},
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{14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29},
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@ -1101,10 +1102,11 @@ static uint8_t __lvsr_table[16][16] = {
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{ 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18},
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{ 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17},
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{ 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16},
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{ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15},
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};
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uint32_t IntCode_LOAD_VECTOR_SHL(IntCodeState& ics, const IntCode* i) {
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int8_t sh = ics.rf[i->src1_reg].i8;
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int8_t sh = ics.rf[i->src1_reg].i8 & 0x1F;
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vec128_t& dest = ics.rf[i->dest_reg].v128;
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for (int n = 0; n < 16; n++) {
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dest.b16[n] = __lvsl_table[sh][n];
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@ -1116,9 +1118,9 @@ int Translate_LOAD_VECTOR_SHL(TranslationContext& ctx, Instr* i) {
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}
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uint32_t IntCode_LOAD_VECTOR_SHR(IntCodeState& ics, const IntCode* i) {
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int8_t sh = ics.rf[i->src1_reg].i8;
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int8_t sh = ics.rf[i->src1_reg].i8 & 0x1F;
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vec128_t& dest = ics.rf[i->dest_reg].v128;
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for (int n = 0; n < 4; n++) {
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for (int n = 0; n < 16; n++) {
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dest.b16[n] = __lvsr_table[sh][n];
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}
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return IA_NEXT;
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@ -294,9 +294,9 @@ int InstrEmit_stvlx_(PPCFunctionBuilder& f, InstrData& i, uint32_t vd, uint32_t
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// we could optimize this to prevent the other load/mask, in that case.
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Value* ea = ra ? f.Add(f.LoadGPR(ra), f.LoadGPR(rb)) : f.LoadGPR(rb);
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Value* eb = f.And(f.Truncate(ea, INT8_TYPE), f.LoadConstant((int8_t)0xF));
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Value* new_value = f.ByteSwap(f.LoadVR(vd));
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Value* new_value = f.LoadVR(vd);
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// ea &= ~0xF (load takes care of this)
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Value* old_value = f.Load(ea, VEC128_TYPE);
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Value* old_value = f.ByteSwap(f.Load(ea, VEC128_TYPE));
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// v = (new >> eb) | (old & (ONE << (16 - eb)))
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Value* v = f.Permute(
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f.LoadVectorShr(eb),
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@ -313,7 +313,7 @@ int InstrEmit_stvlx_(PPCFunctionBuilder& f, InstrData& i, uint32_t vd, uint32_t
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f.LoadZero(VEC128_TYPE),
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INT8_TYPE)));
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// ea &= ~0xF (store takes care of this)
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f.Store(ea, v);
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f.Store(ea, f.ByteSwap(v));
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return 0;
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}
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XEEMITTER(stvlx, 0x7C00050E, X )(PPCFunctionBuilder& f, InstrData& i) {
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@ -335,9 +335,9 @@ int InstrEmit_stvrx_(PPCFunctionBuilder& f, InstrData& i, uint32_t vd, uint32_t
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Value* ea = ra ? f.Add(f.LoadGPR(ra), f.LoadGPR(rb)) : f.LoadGPR(rb);
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Value* eb = f.And(f.Truncate(ea, INT8_TYPE), f.LoadConstant((int8_t)0xF));
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Value* ebits = f.Mul(eb, f.LoadConstant((int8_t)8));
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Value* new_value = f.ByteSwap(f.LoadVR(vd));
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Value* new_value = f.LoadVR(vd);
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// ea &= ~0xF (load takes care of this)
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Value* old_value = f.Load(ea, VEC128_TYPE);
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Value* old_value = f.ByteSwap(f.Load(ea, VEC128_TYPE));
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// v = (new << (16 - eb)) | (old & (ONE >> eb))
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Value* v = f.Permute(
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f.LoadVectorShl(f.Sub(f.LoadConstant((int8_t)16), eb)),
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@ -354,7 +354,7 @@ int InstrEmit_stvrx_(PPCFunctionBuilder& f, InstrData& i, uint32_t vd, uint32_t
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f.Not(f.LoadZero(VEC128_TYPE)),
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INT8_TYPE)));
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// ea &= ~0xF (store takes care of this)
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f.Store(ea, v);
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f.Store(ea, f.ByteSwap(v));
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return 0;
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}
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XEEMITTER(stvrx, 0x7C00054E, X )(PPCFunctionBuilder& f, InstrData& i) {
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@ -62,15 +62,15 @@ void Value::ZeroExtend(TypeName target_type) {
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switch (type) {
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case INT8_TYPE:
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type = target_type;
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constant.i64 = constant.i64 & ~0xFF;
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constant.i64 = constant.i64 & 0xFF;
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return;
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case INT16_TYPE:
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type = target_type;
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constant.i64 = constant.i64 & ~0xFFFF;
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constant.i64 = constant.i64 & 0xFFFF;
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return;
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case INT32_TYPE:
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type = target_type;
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constant.i64 = constant.i64 & ~0xFFFFFFFF;
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constant.i64 = constant.i64 & 0xFFFFFFFF;
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return;
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}
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// Unsupported types.
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