[D3D12] ROV: 32bpp storing (except for 7e3)

This commit is contained in:
Triang3l 2018-10-12 09:59:25 +03:00
parent 615fade64e
commit 3dc15dbb44
8 changed files with 977 additions and 358 deletions

View File

@ -776,6 +776,12 @@ bool D3D12CommandProcessor::SetupContext() {
pix_capture_requested_.store(false, std::memory_order_relaxed);
pix_capturing_ = false;
// Just not to expose uninitialized memory.
std::memset(&system_constants_, 0, sizeof(system_constants_));
// Force writing of new format data.
std::memset(system_constants_color_formats_, 0xFF,
sizeof(system_constants_color_formats_));
return true;
}
@ -1811,10 +1817,13 @@ void D3D12CommandProcessor::UpdateSystemConstantValues(
color_format == ColorRenderTargetFormat::k_16_16_16_16) {
// On the Xbox 360, k_16_16_EDRAM and k_16_16_16_16_EDRAM internally have
// -32...32 range and expect shaders to give -32...32 values, but they're
// emulated using normalized RG16/RGBA16, so the value returned from the
// shader needs to be divided by 32.
// emulated using normalized RG16/RGBA16 when not using the ROV, so the
// value returned from the shader needs to be divided by 32 (blending will
// be incorrect in this case, but there's no other way without using ROV).
// http://www.students.science.uu.nl/~3220516/advancedgraphics/papers/inferred_lighting.pdf
color_exp_bias -= 5;
if (!render_target_cache_->IsROVUsedForEDRAM()) {
color_exp_bias -= 5;
}
}
float color_exp_bias_scale;
*reinterpret_cast<int32_t*>(&color_exp_bias_scale) =
@ -1832,6 +1841,131 @@ void D3D12CommandProcessor::UpdateSystemConstantValues(
80;
dirty |= system_constants_.edram_pitch_tiles != edram_pitch_tiles;
system_constants_.edram_pitch_tiles = edram_pitch_tiles;
if (system_constants_color_formats_[i] != color_format) {
dirty = true;
uint32_t rt_flags = 0;
// Initialize min/max to Infinity.
uint32_t color_min = 0xFF800000u, alpha_min = 0xFF800000u;
uint32_t color_max = 0x7F800000u, alpha_max = 0x7F800000u;
float color_store_scale = 1.0f, alpha_store_scale = 1.0f;
switch (color_format) {
case ColorRenderTargetFormat::k_8_8_8_8:
case ColorRenderTargetFormat::k_8_8_8_8_GAMMA:
rt_flags |= DxbcShaderTranslator::kRTFlag_FormatFixed;
system_constants_.edram_rt_pack_width_low[i][0] = 8;
system_constants_.edram_rt_pack_width_low[i][1] = 8;
system_constants_.edram_rt_pack_width_low[i][2] = 8;
system_constants_.edram_rt_pack_width_low[i][3] = 8;
system_constants_.edram_rt_pack_offset_low[i][0] = 0;
system_constants_.edram_rt_pack_offset_low[i][1] = 8;
system_constants_.edram_rt_pack_offset_low[i][2] = 16;
system_constants_.edram_rt_pack_offset_low[i][3] = 24;
color_min = alpha_min = 0;
color_max = alpha_max = 0x3F800000;
color_store_scale = alpha_store_scale = 255.0f;
break;
case ColorRenderTargetFormat::k_2_10_10_10:
case ColorRenderTargetFormat::k_2_10_10_10_AS_16_16_16_16:
rt_flags |= DxbcShaderTranslator::kRTFlag_FormatFixed;
system_constants_.edram_rt_pack_width_low[i][0] = 10;
system_constants_.edram_rt_pack_width_low[i][1] = 10;
system_constants_.edram_rt_pack_width_low[i][2] = 10;
system_constants_.edram_rt_pack_width_low[i][3] = 2;
system_constants_.edram_rt_pack_offset_low[i][0] = 0;
system_constants_.edram_rt_pack_offset_low[i][1] = 10;
system_constants_.edram_rt_pack_offset_low[i][2] = 20;
system_constants_.edram_rt_pack_offset_low[i][3] = 30;
color_min = alpha_min = 0;
color_max = alpha_max = 0x3F800000;
// 1023.0.
color_store_scale = 1023.0f;
alpha_store_scale = 3.0f;
break;
case ColorRenderTargetFormat::k_2_10_10_10_FLOAT:
case ColorRenderTargetFormat::k_2_10_10_10_FLOAT_AS_16_16_16_16:
rt_flags |= DxbcShaderTranslator::kRTFlag_FormatFloat10;
system_constants_.edram_rt_pack_width_low[i][0] = 10;
system_constants_.edram_rt_pack_width_low[i][1] = 10;
system_constants_.edram_rt_pack_width_low[i][2] = 10;
system_constants_.edram_rt_pack_width_low[i][3] = 2;
system_constants_.edram_rt_pack_offset_low[i][0] = 0;
system_constants_.edram_rt_pack_offset_low[i][1] = 10;
system_constants_.edram_rt_pack_offset_low[i][2] = 20;
system_constants_.edram_rt_pack_offset_low[i][3] = 30;
color_min = alpha_min = 0;
// 31.875.
color_max = 0x41FF0000;
alpha_max = 0x3F800000;
alpha_store_scale = 3.0f;
break;
case ColorRenderTargetFormat::k_16_16:
case ColorRenderTargetFormat::k_16_16_16_16:
rt_flags |= DxbcShaderTranslator::kRTFlag_FormatFixed;
system_constants_.edram_rt_pack_width_low[i][0] = 16;
system_constants_.edram_rt_pack_width_low[i][1] = 16;
system_constants_.edram_rt_pack_width_low[i][2] = 0;
system_constants_.edram_rt_pack_width_low[i][3] = 0;
system_constants_.edram_rt_pack_offset_low[i][0] = 0;
system_constants_.edram_rt_pack_offset_low[i][1] = 16;
system_constants_.edram_rt_pack_offset_low[i][2] = 0;
system_constants_.edram_rt_pack_offset_low[i][3] = 0;
// TODO(Triang3l): 64bpp variant.
// -32.0.
color_min = alpha_min = 0xC2000000u;
// 32.0.
color_max = alpha_max = 0x42000000u;
color_store_scale = alpha_store_scale = 32767.0f / 32.0f;
break;
case ColorRenderTargetFormat::k_16_16_FLOAT:
case ColorRenderTargetFormat::k_16_16_16_16_FLOAT:
rt_flags |= DxbcShaderTranslator::kRTFlag_FormatFloat16;
system_constants_.edram_rt_pack_width_low[i][0] = 16;
system_constants_.edram_rt_pack_width_low[i][1] = 16;
system_constants_.edram_rt_pack_width_low[i][2] = 0;
system_constants_.edram_rt_pack_width_low[i][3] = 0;
system_constants_.edram_rt_pack_offset_low[i][0] = 0;
system_constants_.edram_rt_pack_offset_low[i][1] = 16;
system_constants_.edram_rt_pack_offset_low[i][2] = 0;
system_constants_.edram_rt_pack_offset_low[i][3] = 0;
// TODO(Triang3l): 64bpp variant.
break;
case ColorRenderTargetFormat::k_32_FLOAT:
case ColorRenderTargetFormat::k_32_32_FLOAT:
system_constants_.edram_rt_pack_width_low[i][0] = 32;
system_constants_.edram_rt_pack_width_low[i][1] = 0;
system_constants_.edram_rt_pack_width_low[i][2] = 0;
system_constants_.edram_rt_pack_width_low[i][3] = 0;
system_constants_.edram_rt_pack_offset_low[i][0] = 0;
system_constants_.edram_rt_pack_offset_low[i][1] = 0;
system_constants_.edram_rt_pack_offset_low[i][2] = 0;
system_constants_.edram_rt_pack_offset_low[i][3] = 0;
// TODO(Triang3l): 64bpp variant.
break;
default:
assert_always();
break;
}
system_constants_.edram_rt_flags[i] = rt_flags;
uint32_t rt_pair_index = i >> 1;
uint32_t rt_pair_comp = (i & 1) << 1;
system_constants_
.edram_store_min_rt01_rt23[rt_pair_index][rt_pair_comp] = color_min;
system_constants_
.edram_store_min_rt01_rt23[rt_pair_index][rt_pair_comp + 1] =
alpha_min;
system_constants_
.edram_store_max_rt01_rt23[rt_pair_index][rt_pair_comp] = color_max;
system_constants_
.edram_store_max_rt01_rt23[rt_pair_index][rt_pair_comp + 1] =
alpha_max;
system_constants_
.edram_store_scale_rt01_rt23[rt_pair_index][rt_pair_comp] =
color_store_scale;
system_constants_
.edram_store_scale_rt01_rt23[rt_pair_index][rt_pair_comp + 1] =
alpha_store_scale;
system_constants_color_formats_[i] = color_format;
}
} else {
dirty |= system_constants_.color_output_map[i] !=
render_targets[i].guest_render_target;

View File

@ -288,6 +288,7 @@ class D3D12CommandProcessor : public CommandProcessor {
// System shader constants.
DxbcShaderTranslator::SystemConstants system_constants_;
ColorRenderTargetFormat system_constants_color_formats_[4];
// Float constant usage masks of the last draw call.
uint64_t current_float_constant_map_vertex_[4];

View File

@ -1,14 +1,14 @@
// generated from `xb buildhlsl`
// source: primitive_point_list.gs.hlsl
const uint8_t primitive_point_list_gs[] = {
0x44, 0x58, 0x42, 0x43, 0x43, 0xC9, 0x58, 0xB7, 0xC1, 0xD5, 0x0F, 0x97,
0x66, 0x1A, 0x9D, 0xF4, 0xDB, 0x29, 0x45, 0x95, 0x01, 0x00, 0x00, 0x00,
0x34, 0x16, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00,
0x10, 0x06, 0x00, 0x00, 0xE8, 0x07, 0x00, 0x00, 0x08, 0x0A, 0x00, 0x00,
0x98, 0x15, 0x00, 0x00, 0x52, 0x44, 0x45, 0x46, 0xD4, 0x05, 0x00, 0x00,
0x44, 0x58, 0x42, 0x43, 0x72, 0xEC, 0x09, 0x08, 0x66, 0xBF, 0xC9, 0x03,
0xF3, 0x9E, 0xFF, 0xA3, 0xA2, 0x9E, 0xA3, 0x7E, 0x01, 0x00, 0x00, 0x00,
0x2C, 0x1A, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00,
0x08, 0x0A, 0x00, 0x00, 0xE0, 0x0B, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00,
0x90, 0x19, 0x00, 0x00, 0x52, 0x44, 0x45, 0x46, 0xCC, 0x09, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x3C, 0x00, 0x00, 0x00, 0x01, 0x05, 0x53, 0x47, 0x00, 0x05, 0x00, 0x00,
0xA9, 0x05, 0x00, 0x00, 0x13, 0x13, 0x44, 0x25, 0x3C, 0x00, 0x00, 0x00,
0xA3, 0x09, 0x00, 0x00, 0x13, 0x13, 0x44, 0x25, 0x3C, 0x00, 0x00, 0x00,
0x18, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00, 0x28, 0x00, 0x00, 0x00,
0x24, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x64, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@ -16,69 +16,119 @@ const uint8_t primitive_point_list_gs[] = {
0x01, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x78, 0x65, 0x5F, 0x73, 0x79, 0x73, 0x74, 0x65,
0x6D, 0x5F, 0x63, 0x62, 0x75, 0x66, 0x66, 0x65, 0x72, 0x00, 0xAB, 0xAB,
0x64, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00,
0x90, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x38, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x48, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x64, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x90, 0x00, 0x00, 0x00,
0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x90, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xA0, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0x6C, 0x03, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x03, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xC4, 0x05, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xA0, 0x05, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x83, 0x03, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xDB, 0x05, 0x00, 0x00,
0x08, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x48, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0xA0, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00,
0x98, 0x03, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x48, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xF0, 0x05, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xA0, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0xA9, 0x03, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x01, 0x06, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x06, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xE4, 0x03, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x3C, 0x06, 0x00, 0x00,
0x1C, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x08, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0x60, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00,
0x2C, 0x04, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xC0, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x84, 0x06, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x18, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0x3A, 0x04, 0x00, 0x00, 0x2C, 0x00, 0x00, 0x00,
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x4C, 0x04, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x92, 0x06, 0x00, 0x00, 0x2C, 0x00, 0x00, 0x00,
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xA4, 0x06, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x70, 0x04, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xC8, 0x06, 0x00, 0x00,
0x30, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x88, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0xE0, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00,
0xAC, 0x04, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x88, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x04, 0x07, 0x00, 0x00, 0x38, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0xE0, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0xC2, 0x04, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00,
0x08, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x88, 0x04, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x1A, 0x07, 0x00, 0x00, 0x40, 0x00, 0x00, 0x00,
0x08, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xE0, 0x06, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xD9, 0x04, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x31, 0x07, 0x00, 0x00,
0x48, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x88, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0xE0, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00,
0xEB, 0x04, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x88, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x43, 0x07, 0x00, 0x00, 0x50, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xE0, 0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0xFF, 0x04, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00,
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x48, 0x03, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x57, 0x07, 0x00, 0x00, 0x58, 0x00, 0x00, 0x00,
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xA0, 0x05, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x14, 0x05, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x6C, 0x07, 0x00, 0x00,
0x60, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x30, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0x88, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00,
0x54, 0x05, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x70, 0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xAC, 0x07, 0x00, 0x00, 0x70, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xC8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0x94, 0x05, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00,
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x05, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xEC, 0x07, 0x00, 0x00, 0x80, 0x00, 0x00, 0x00,
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC8, 0x07, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x01, 0x08, 0x00, 0x00,
0x90, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xC8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00,
0x13, 0x08, 0x00, 0x00, 0xA0, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xC8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0x32, 0x08, 0x00, 0x00, 0xB0, 0x00, 0x00, 0x00,
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC8, 0x07, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x51, 0x08, 0x00, 0x00,
0xC0, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xC8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00,
0x70, 0x08, 0x00, 0x00, 0xD0, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xC8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0x8F, 0x08, 0x00, 0x00, 0xE0, 0x00, 0x00, 0x00,
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC8, 0x07, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xAF, 0x08, 0x00, 0x00,
0xF0, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xC8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00,
0xCF, 0x08, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xC8, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0xEF, 0x08, 0x00, 0x00, 0x10, 0x01, 0x00, 0x00,
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC8, 0x07, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x09, 0x00, 0x00,
0x20, 0x01, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x88, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00,
0x27, 0x09, 0x00, 0x00, 0x30, 0x01, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x88, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0x3F, 0x09, 0x00, 0x00, 0x40, 0x01, 0x00, 0x00,
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x88, 0x07, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x57, 0x09, 0x00, 0x00,
0x50, 0x01, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x88, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00,
0x6F, 0x09, 0x00, 0x00, 0x60, 0x01, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x88, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF,
0x00, 0x00, 0x00, 0x00, 0x89, 0x09, 0x00, 0x00, 0x70, 0x01, 0x00, 0x00,
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x88, 0x07, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00,
0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00, 0x78, 0x65, 0x5F, 0x66,
0x6C, 0x61, 0x67, 0x73, 0x00, 0x64, 0x77, 0x6F, 0x72, 0x64, 0x00, 0xAB,
0x00, 0x00, 0x13, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0x03, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x99, 0x05, 0x00, 0x00,
0x78, 0x65, 0x5F, 0x76, 0x65, 0x72, 0x74, 0x65, 0x78, 0x5F, 0x69, 0x6E,
0x64, 0x65, 0x78, 0x5F, 0x65, 0x6E, 0x64, 0x69, 0x61, 0x6E, 0x00, 0x78,
0x65, 0x5F, 0x76, 0x65, 0x72, 0x74, 0x65, 0x78, 0x5F, 0x62, 0x61, 0x73,
@ -88,24 +138,24 @@ const uint8_t primitive_point_list_gs[] = {
0x65, 0x00, 0x66, 0x6C, 0x6F, 0x61, 0x74, 0x33, 0x00, 0xAB, 0xAB, 0xAB,
0x01, 0x00, 0x03, 0x00, 0x01, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xB6, 0x03, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x06, 0x00, 0x00,
0x78, 0x65, 0x5F, 0x70, 0x69, 0x78, 0x65, 0x6C, 0x5F, 0x68, 0x61, 0x6C,
0x66, 0x5F, 0x70, 0x69, 0x78, 0x65, 0x6C, 0x5F, 0x6F, 0x66, 0x66, 0x73,
0x65, 0x74, 0x00, 0x66, 0x6C, 0x6F, 0x61, 0x74, 0x00, 0xAB, 0xAB, 0xAB,
0x00, 0x00, 0x03, 0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xFF, 0x03, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x57, 0x06, 0x00, 0x00,
0x78, 0x65, 0x5F, 0x6E, 0x64, 0x63, 0x5F, 0x6F, 0x66, 0x66, 0x73, 0x65,
0x74, 0x00, 0x78, 0x65, 0x5F, 0x61, 0x6C, 0x70, 0x68, 0x61, 0x5F, 0x74,
0x65, 0x73, 0x74, 0x00, 0x69, 0x6E, 0x74, 0x00, 0x00, 0x00, 0x02, 0x00,
0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x48, 0x04, 0x00, 0x00, 0x78, 0x65, 0x5F, 0x70,
0x00, 0x00, 0x00, 0x00, 0xA0, 0x06, 0x00, 0x00, 0x78, 0x65, 0x5F, 0x70,
0x6F, 0x69, 0x6E, 0x74, 0x5F, 0x73, 0x69, 0x7A, 0x65, 0x00, 0x66, 0x6C,
0x6F, 0x61, 0x74, 0x32, 0x00, 0xAB, 0xAB, 0xAB, 0x01, 0x00, 0x03, 0x00,
0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x7E, 0x04, 0x00, 0x00, 0x78, 0x65, 0x5F, 0x70,
0x00, 0x00, 0x00, 0x00, 0xD6, 0x06, 0x00, 0x00, 0x78, 0x65, 0x5F, 0x70,
0x6F, 0x69, 0x6E, 0x74, 0x5F, 0x73, 0x69, 0x7A, 0x65, 0x5F, 0x6D, 0x69,
0x6E, 0x5F, 0x6D, 0x61, 0x78, 0x00, 0x78, 0x65, 0x5F, 0x70, 0x6F, 0x69,
0x6E, 0x74, 0x5F, 0x73, 0x63, 0x72, 0x65, 0x65, 0x6E, 0x5F, 0x74, 0x6F,
@ -119,174 +169,299 @@ const uint8_t primitive_point_list_gs[] = {
0x6F, 0x61, 0x74, 0x34, 0x00, 0xAB, 0xAB, 0xAB, 0x01, 0x00, 0x03, 0x00,
0x01, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x26, 0x05, 0x00, 0x00, 0x78, 0x65, 0x5F, 0x63,
0x00, 0x00, 0x00, 0x00, 0x7E, 0x07, 0x00, 0x00, 0x78, 0x65, 0x5F, 0x63,
0x6F, 0x6C, 0x6F, 0x72, 0x5F, 0x6F, 0x75, 0x74, 0x70, 0x75, 0x74, 0x5F,
0x6D, 0x61, 0x70, 0x00, 0x75, 0x69, 0x6E, 0x74, 0x34, 0x00, 0xAB, 0xAB,
0x01, 0x00, 0x13, 0x00, 0x01, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x68, 0x05, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xC0, 0x07, 0x00, 0x00,
0x78, 0x65, 0x5F, 0x65, 0x64, 0x72, 0x61, 0x6D, 0x5F, 0x62, 0x61, 0x73,
0x65, 0x5F, 0x64, 0x77, 0x6F, 0x72, 0x64, 0x73, 0x00, 0x4D, 0x69, 0x63,
0x72, 0x6F, 0x73, 0x6F, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, 0x48,
0x4C, 0x53, 0x4C, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43,
0x6F, 0x6D, 0x70, 0x69, 0x6C, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2E, 0x31,
0x00, 0xAB, 0xAB, 0xAB, 0x49, 0x53, 0x47, 0x4E, 0xD0, 0x01, 0x00, 0x00,
0x12, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0xB8, 0x01, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0xB8, 0x01, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0xB8, 0x01, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0xB8, 0x01, 0x00, 0x00,
0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x03, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0xB8, 0x01, 0x00, 0x00,
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x04, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0xB8, 0x01, 0x00, 0x00,
0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x05, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0xB8, 0x01, 0x00, 0x00,
0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x06, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0xB8, 0x01, 0x00, 0x00,
0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x07, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0xB8, 0x01, 0x00, 0x00,
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x08, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0xB8, 0x01, 0x00, 0x00,
0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x09, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0xB8, 0x01, 0x00, 0x00,
0x0A, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x0A, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0xB8, 0x01, 0x00, 0x00,
0x0B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x0B, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0xB8, 0x01, 0x00, 0x00,
0x0C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x0C, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0xB8, 0x01, 0x00, 0x00,
0x0D, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x0D, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0xB8, 0x01, 0x00, 0x00,
0x0E, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x0E, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0xB8, 0x01, 0x00, 0x00,
0x0F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x0F, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0xB8, 0x01, 0x00, 0x00,
0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x10, 0x00, 0x00, 0x00, 0x07, 0x04, 0x00, 0x00, 0xC1, 0x01, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x11, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0x54, 0x45, 0x58, 0x43,
0x4F, 0x4F, 0x52, 0x44, 0x00, 0x53, 0x56, 0x5F, 0x50, 0x6F, 0x73, 0x69,
0x74, 0x69, 0x6F, 0x6E, 0x00, 0xAB, 0xAB, 0xAB, 0x4F, 0x53, 0x47, 0x35,
0x18, 0x02, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x65, 0x5F, 0x64, 0x77, 0x6F, 0x72, 0x64, 0x73, 0x00, 0x78, 0x65, 0x5F,
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0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x0C, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x0D, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x0E, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x0F, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x08, 0x32, 0x20, 0x10, 0x00, 0x10, 0x00, 0x00, 0x00,
0x02, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3F,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
0x42, 0x20, 0x10, 0x00, 0x10, 0x00, 0x00, 0x00, 0x2A, 0x10, 0x20, 0x00,
0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05,
0x32, 0x20, 0x10, 0x00, 0x11, 0x00, 0x00, 0x00, 0x46, 0x00, 0x10, 0x00,
0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xC2, 0x20, 0x10, 0x00,
0x11, 0x00, 0x00, 0x00, 0xA6, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x11, 0x00, 0x00, 0x00, 0x75, 0x00, 0x00, 0x03, 0x00, 0x00, 0x11, 0x00,
0x00, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0B, 0xC2, 0x00, 0x10, 0x00,
0x00, 0x00, 0x00, 0x00, 0x06, 0x04, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00,
0xF6, 0x1F, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
0x32, 0x00, 0x00, 0x0D, 0xF2, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00,
0xE6, 0x0E, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00,
0x00, 0x00, 0x80, 0xBF, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0x80, 0x3F,
0x00, 0x00, 0x80, 0xBF, 0x46, 0x14, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x06, 0x14, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x05, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x06, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x07, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x08, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x09, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x0A, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x0B, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x0C, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x0D, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x0E, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x0F, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x08, 0x32, 0x20, 0x10, 0x00, 0x10, 0x00, 0x00, 0x00,
0x02, 0x40, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0x80, 0x3F,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
0x42, 0x20, 0x10, 0x00, 0x10, 0x00, 0x00, 0x00, 0x2A, 0x10, 0x20, 0x00,
0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05,
0x32, 0x20, 0x10, 0x00, 0x11, 0x00, 0x00, 0x00, 0xE6, 0x0A, 0x10, 0x00,
0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xC2, 0x20, 0x10, 0x00,
0x11, 0x00, 0x00, 0x00, 0xA6, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x11, 0x00, 0x00, 0x00, 0x75, 0x00, 0x00, 0x03, 0x00, 0x00, 0x11, 0x00,
0x00, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0C, 0x32, 0x00, 0x10, 0x00,
0x00, 0x00, 0x00, 0x00, 0x46, 0x00, 0x10, 0x80, 0x41, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0xF6, 0x1F, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x11, 0x00, 0x00, 0x00, 0x46, 0x10, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x11, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
0x00, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
@ -321,63 +496,14 @@ const uint8_t primitive_point_list_gs[] = {
0x0F, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0F, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x08, 0x32, 0x20, 0x10, 0x00,
0x10, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0x42, 0x20, 0x10, 0x00, 0x10, 0x00, 0x00, 0x00,
0x2A, 0x10, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x05, 0x32, 0x20, 0x10, 0x00, 0x11, 0x00, 0x00, 0x00,
0x46, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
0x46, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
0xC2, 0x20, 0x10, 0x00, 0x11, 0x00, 0x00, 0x00, 0xA6, 0x1E, 0x20, 0x00,
0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x75, 0x00, 0x00, 0x03,
0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0B,
0xC2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x04, 0x10, 0x00,
0x00, 0x00, 0x00, 0x00, 0xF6, 0x1F, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x11, 0x00, 0x00, 0x00, 0x06, 0x14, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x11, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
0x00, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
0x01, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
0x02, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x02, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
0x03, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
0x04, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x04, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
0x05, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x05, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
0x06, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x06, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
0x07, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x07, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
0x08, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x08, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
0x09, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x09, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
0x0A, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0A, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
0x0B, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0B, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
0x0C, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0C, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
0x0D, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0D, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
0x0E, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0E, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
0x0F, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x0F, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x08, 0x32, 0x20, 0x10, 0x00,
0x10, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3F,
0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0x42, 0x20, 0x10, 0x00, 0x10, 0x00, 0x00, 0x00,
0x2A, 0x10, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x05, 0x32, 0x20, 0x10, 0x00, 0x11, 0x00, 0x00, 0x00,
0xE6, 0x0A, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
0xC2, 0x20, 0x10, 0x00, 0x11, 0x00, 0x00, 0x00, 0xA6, 0x1E, 0x20, 0x00,
0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x75, 0x00, 0x00, 0x03,
0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x32, 0x00, 0x00, 0x0C,
0x32, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x00, 0x10, 0x80,
0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF6, 0x1F, 0x20, 0x00,
0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x46, 0x10, 0x20, 0x00,
0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
0xF2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
0xF2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
@ -411,68 +537,27 @@ const uint8_t primitive_point_list_gs[] = {
0xF2, 0x20, 0x10, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x08,
0x32, 0x20, 0x10, 0x00, 0x10, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0x42, 0x20, 0x10, 0x00,
0x10, 0x00, 0x00, 0x00, 0x2A, 0x10, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x10, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0x32, 0x20, 0x10, 0x00,
0x11, 0x00, 0x00, 0x00, 0x46, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00,
0x11, 0x00, 0x00, 0x00, 0xE6, 0x0A, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xC2, 0x20, 0x10, 0x00, 0x11, 0x00, 0x00, 0x00,
0xA6, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
0x75, 0x00, 0x00, 0x03, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x05, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x06, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x07, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x08, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x09, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x0A, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x0B, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x0C, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x0D, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x0E, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x0F, 0x00, 0x00, 0x00,
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00,
0x36, 0x00, 0x00, 0x08, 0x32, 0x20, 0x10, 0x00, 0x10, 0x00, 0x00, 0x00,
0x02, 0x40, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
0x42, 0x20, 0x10, 0x00, 0x10, 0x00, 0x00, 0x00, 0x2A, 0x10, 0x20, 0x00,
0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05,
0x32, 0x20, 0x10, 0x00, 0x11, 0x00, 0x00, 0x00, 0xE6, 0x0A, 0x10, 0x00,
0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xC2, 0x20, 0x10, 0x00,
0x11, 0x00, 0x00, 0x00, 0xA6, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
0x11, 0x00, 0x00, 0x00, 0x75, 0x00, 0x00, 0x03, 0x00, 0x00, 0x11, 0x00,
0x00, 0x00, 0x00, 0x00, 0x76, 0x00, 0x00, 0x03, 0x00, 0x00, 0x11, 0x00,
0x00, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x01, 0x53, 0x54, 0x41, 0x54,
0x94, 0x00, 0x00, 0x00, 0x5F, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x24, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
0x76, 0x00, 0x00, 0x03, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00,
0x3E, 0x00, 0x00, 0x01, 0x53, 0x54, 0x41, 0x54, 0x94, 0x00, 0x00, 0x00,
0x5F, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x24, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
0x05, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};

View File

@ -24,6 +24,21 @@
// float4 xe_color_exp_bias; // Offset: 96 Size: 16 [unused]
// uint4 xe_color_output_map; // Offset: 112 Size: 16 [unused]
// uint4 xe_edram_base_dwords; // Offset: 128 Size: 16 [unused]
// uint4 xe_edram_rt_flags; // Offset: 144 Size: 16 [unused]
// uint4 xe_edram_rt_pack_width_low_rt0;// Offset: 160 Size: 16 [unused]
// uint4 xe_edram_rt_pack_width_low_rt1;// Offset: 176 Size: 16 [unused]
// uint4 xe_edram_rt_pack_width_low_rt2;// Offset: 192 Size: 16 [unused]
// uint4 xe_edram_rt_pack_width_low_rt3;// Offset: 208 Size: 16 [unused]
// uint4 xe_edram_rt_pack_offset_low_rt0;// Offset: 224 Size: 16 [unused]
// uint4 xe_edram_rt_pack_offset_low_rt1;// Offset: 240 Size: 16 [unused]
// uint4 xe_edram_rt_pack_offset_low_rt2;// Offset: 256 Size: 16 [unused]
// uint4 xe_edram_rt_pack_offset_low_rt3;// Offset: 272 Size: 16 [unused]
// float4 xe_edram_store_min_rt01; // Offset: 288 Size: 16 [unused]
// float4 xe_edram_store_min_rt23; // Offset: 304 Size: 16 [unused]
// float4 xe_edram_store_max_rt01; // Offset: 320 Size: 16 [unused]
// float4 xe_edram_store_max_rt23; // Offset: 336 Size: 16 [unused]
// float4 xe_edram_store_scale_rt01; // Offset: 352 Size: 16 [unused]
// float4 xe_edram_store_scale_rt23; // Offset: 368 Size: 16 [unused]
//
// }
//

View File

@ -28,6 +28,36 @@ cbuffer xe_system_cbuffer : register(b0) {
uint4 xe_color_output_map;
// vec4 8
uint4 xe_edram_base_dwords;
// vec4 9
uint4 xe_edram_rt_flags;
// vec4 10
uint4 xe_edram_rt_pack_width_low_rt0;
// vec4 11
uint4 xe_edram_rt_pack_width_low_rt1;
// vec4 12
uint4 xe_edram_rt_pack_width_low_rt2;
// vec4 13
uint4 xe_edram_rt_pack_width_low_rt3;
// vec4 14
uint4 xe_edram_rt_pack_offset_low_rt0;
// vec4 15
uint4 xe_edram_rt_pack_offset_low_rt1;
// vec4 16
uint4 xe_edram_rt_pack_offset_low_rt2;
// vec4 17
uint4 xe_edram_rt_pack_offset_low_rt3;
// vec4 18
float4 xe_edram_store_min_rt01;
// vec4 19
float4 xe_edram_store_min_rt23;
// vec4 20
float4 xe_edram_store_max_rt01;
// vec4 21
float4 xe_edram_store_max_rt23;
// vec4 22
float4 xe_edram_store_scale_rt01;
// vec4 23
float4 xe_edram_store_scale_rt23;
};
struct XeVertex {

View File

@ -231,7 +231,7 @@ void DxbcShaderTranslator::StartVertexShader_LoadVertexIndex() {
// Get bits indicating what swaps should be done.
// ubfe reg.zw, l(0, 0, 1, 1).zw, l(0, 0, 0, 1).zw, xe_vertex_index_endian.xx
// ABCD | BADC | 8in16/16in32? | 8in32/16in32?
system_constants_used_ |= 1u << kSysConst_VertexIndexEndian_Index;
system_constants_used_ |= 1ull << kSysConst_VertexIndexEndian_Index;
shader_code_.push_back(ENCODE_D3D10_SB_OPCODE_TYPE(D3D11_SB_OPCODE_UBFE) |
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(17));
shader_code_.push_back(
@ -357,7 +357,7 @@ void DxbcShaderTranslator::StartVertexShader_LoadVertexIndex() {
++stat_.movc_instruction_count;
// Add the base vertex index.
system_constants_used_ |= 1u << kSysConst_VertexBaseIndex_Index;
system_constants_used_ |= 1ull << kSysConst_VertexBaseIndex_Index;
shader_code_.push_back(ENCODE_D3D10_SB_OPCODE_TYPE(D3D10_SB_OPCODE_IADD) |
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(9));
shader_code_.push_back(
@ -498,7 +498,7 @@ void DxbcShaderTranslator::StartPixelShader() {
uint32_t param_gen_select_temp = PushSystemTemp();
uint32_t param_gen_value_temp = PushSystemTemp();
// Check if they need to be written.
system_constants_used_ |= 1u << kSysConst_PixelPosReg_Index;
system_constants_used_ |= 1ull << kSysConst_PixelPosReg_Index;
shader_code_.push_back(ENCODE_D3D10_SB_OPCODE_TYPE(D3D10_SB_OPCODE_ULT) |
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(9));
shader_code_.push_back(
@ -525,8 +525,8 @@ void DxbcShaderTranslator::StartPixelShader() {
++stat_.dynamic_flow_control_count;
// Write VPOS (without supersampling because SSAA is used to fake MSAA, and
// at integer coordinates rather than half-pixel if needed) to XY.
system_constants_used_ |= (1u << kSysConst_SSAAInvScale_Index) |
(1u << kSysConst_PixelHalfPixelOffset_Index);
system_constants_used_ |= (1ull << kSysConst_SSAAInvScale_Index) |
(1ull << kSysConst_PixelHalfPixelOffset_Index);
shader_code_.push_back(ENCODE_D3D10_SB_OPCODE_TYPE(D3D10_SB_OPCODE_MAD) |
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(13));
shader_code_.push_back(
@ -702,7 +702,7 @@ void DxbcShaderTranslator::StartTranslation() {
void DxbcShaderTranslator::CompleteVertexShader() {
// Get what we need to do with the position.
uint32_t ndc_control_temp = PushSystemTemp();
system_constants_used_ |= 1u << kSysConst_Flags_Index;
system_constants_used_ |= 1ull << kSysConst_Flags_Index;
shader_code_.push_back(ENCODE_D3D10_SB_OPCODE_TYPE(D3D10_SB_OPCODE_AND) |
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(12));
shader_code_.push_back(
@ -794,7 +794,7 @@ void DxbcShaderTranslator::CompleteVertexShader() {
// Apply scale for drawing without a viewport, and also remap from OpenGL
// Z clip space to Direct3D if needed.
system_constants_used_ |= 1u << kSysConst_NDCScale_Index;
system_constants_used_ |= 1ull << kSysConst_NDCScale_Index;
shader_code_.push_back(ENCODE_D3D10_SB_OPCODE_TYPE(D3D10_SB_OPCODE_MUL) |
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(9));
shader_code_.push_back(
@ -856,7 +856,7 @@ void DxbcShaderTranslator::CompleteVertexShader() {
// Apply offset (multiplied by W) for drawing without a viewport and for half
// pixel offset.
system_constants_used_ |= 1u << kSysConst_NDCOffset_Index;
system_constants_used_ |= 1ull << kSysConst_NDCOffset_Index;
shader_code_.push_back(ENCODE_D3D10_SB_OPCODE_TYPE(D3D10_SB_OPCODE_MAD) |
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(11));
shader_code_.push_back(
@ -900,7 +900,7 @@ void DxbcShaderTranslator::CompletePixelShader_WriteToRTVs() {
// render target indices, and the values are the guest ones.
uint32_t remap_movc_mask_temp = PushSystemTemp();
uint32_t remap_movc_target_temp = PushSystemTemp();
system_constants_used_ |= 1u << kSysConst_ColorOutputMap_Index;
system_constants_used_ |= 1ull << kSysConst_ColorOutputMap_Index;
// Host RT i, guest RT j.
for (uint32_t i = 0; i < 4; ++i) {
// mask = map.iiii == (0, 1, 2, 3)
@ -957,6 +957,237 @@ void DxbcShaderTranslator::CompletePixelShader_WriteToRTVs() {
PopSystemTemp(2);
}
void DxbcShaderTranslator::CompletePixelShader_WriteToROV_StoreColor(
uint32_t edram_dword_offset_temp, uint32_t rt_index,
uint32_t source_and_scratch_temp) {
// For indexing of the format constants.
uint32_t rt_pair_index = rt_index >> 1;
uint32_t rt_pair_swizzle = rt_index & 1 ? 0b11101010 : 0b01000000;
// Extract the needed flags.
uint32_t flags_temp = PushSystemTemp();
system_constants_used_ |= 1ull << kSysConst_EDRAMRTFlags_Index;
shader_code_.push_back(ENCODE_D3D10_SB_OPCODE_TYPE(D3D10_SB_OPCODE_AND) |
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(12));
shader_code_.push_back(
EncodeVectorMaskedOperand(D3D10_SB_OPERAND_TYPE_TEMP, 0b1111, 1));
shader_code_.push_back(flags_temp);
shader_code_.push_back(EncodeVectorReplicatedOperand(
D3D10_SB_OPERAND_TYPE_CONSTANT_BUFFER, rt_index, 3));
shader_code_.push_back(cbuffer_index_system_constants_);
shader_code_.push_back(uint32_t(CbufferRegister::kSystemConstants));
shader_code_.push_back(kSysConst_EDRAMRTFlags_Vec);
shader_code_.push_back(EncodeVectorSwizzledOperand(
D3D10_SB_OPERAND_TYPE_IMMEDIATE32, kSwizzleXYZW, 0));
shader_code_.push_back(kRTFlag_Format64bpp);
shader_code_.push_back(kRTFlag_FormatFixed);
shader_code_.push_back(kRTFlag_FormatFloat10);
shader_code_.push_back(kRTFlag_FormatFloat16);
++stat_.instruction_count;
++stat_.uint_instruction_count;
// Clamp to min/max - this will also remove NaN since min and max return the
// non-NaN value.
system_constants_used_ |= (1ull << kSysConst_EDRAMStoreMinRT01_Index)
<< rt_pair_index;
shader_code_.push_back(ENCODE_D3D10_SB_OPCODE_TYPE(D3D10_SB_OPCODE_MAX) |
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(9));
shader_code_.push_back(
EncodeVectorMaskedOperand(D3D10_SB_OPERAND_TYPE_TEMP, 0b1111, 1));
shader_code_.push_back(source_and_scratch_temp);
shader_code_.push_back(
EncodeVectorSwizzledOperand(D3D10_SB_OPERAND_TYPE_TEMP, kSwizzleXYZW, 1));
shader_code_.push_back(source_and_scratch_temp);
shader_code_.push_back(EncodeVectorSwizzledOperand(
D3D10_SB_OPERAND_TYPE_CONSTANT_BUFFER, rt_pair_swizzle, 3));
shader_code_.push_back(cbuffer_index_system_constants_);
shader_code_.push_back(uint32_t(CbufferRegister::kSystemConstants));
shader_code_.push_back(kSysConst_EDRAMStoreMinRT01_Vec + rt_pair_index);
++stat_.instruction_count;
++stat_.float_instruction_count;
system_constants_used_ |= (1ull << kSysConst_EDRAMStoreMaxRT01_Index)
<< rt_pair_index;
shader_code_.push_back(ENCODE_D3D10_SB_OPCODE_TYPE(D3D10_SB_OPCODE_MIN) |
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(9));
shader_code_.push_back(
EncodeVectorMaskedOperand(D3D10_SB_OPERAND_TYPE_TEMP, 0b1111, 1));
shader_code_.push_back(source_and_scratch_temp);
shader_code_.push_back(
EncodeVectorSwizzledOperand(D3D10_SB_OPERAND_TYPE_TEMP, kSwizzleXYZW, 1));
shader_code_.push_back(source_and_scratch_temp);
shader_code_.push_back(EncodeVectorSwizzledOperand(
D3D10_SB_OPERAND_TYPE_CONSTANT_BUFFER, rt_pair_swizzle, 3));
shader_code_.push_back(cbuffer_index_system_constants_);
shader_code_.push_back(uint32_t(CbufferRegister::kSystemConstants));
shader_code_.push_back(kSysConst_EDRAMStoreMaxRT01_Vec + rt_pair_index);
++stat_.instruction_count;
++stat_.float_instruction_count;
// Scale by the float->int conversion factor.
system_constants_used_ |= (1ull << kSysConst_EDRAMStoreScaleRT01_Index)
<< rt_pair_index;
shader_code_.push_back(ENCODE_D3D10_SB_OPCODE_TYPE(D3D10_SB_OPCODE_MUL) |
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(9));
shader_code_.push_back(
EncodeVectorMaskedOperand(D3D10_SB_OPERAND_TYPE_TEMP, 0b1111, 1));
shader_code_.push_back(source_and_scratch_temp);
shader_code_.push_back(
EncodeVectorSwizzledOperand(D3D10_SB_OPERAND_TYPE_TEMP, kSwizzleXYZW, 1));
shader_code_.push_back(source_and_scratch_temp);
shader_code_.push_back(EncodeVectorSwizzledOperand(
D3D10_SB_OPERAND_TYPE_CONSTANT_BUFFER, rt_pair_swizzle, 3));
shader_code_.push_back(cbuffer_index_system_constants_);
shader_code_.push_back(uint32_t(CbufferRegister::kSystemConstants));
shader_code_.push_back(kSysConst_EDRAMStoreScaleRT01_Vec + rt_pair_index);
++stat_.instruction_count;
++stat_.float_instruction_count;
// Convert to fixed-point.
uint32_t fixed_temp = PushSystemTemp();
shader_code_.push_back(ENCODE_D3D10_SB_OPCODE_TYPE(D3D10_SB_OPCODE_FTOI) |
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(5));
shader_code_.push_back(
EncodeVectorMaskedOperand(D3D10_SB_OPERAND_TYPE_TEMP, 0b1111, 1));
shader_code_.push_back(fixed_temp);
shader_code_.push_back(
EncodeVectorSwizzledOperand(D3D10_SB_OPERAND_TYPE_TEMP, kSwizzleXYZW, 1));
shader_code_.push_back(source_and_scratch_temp);
++stat_.instruction_count;
++stat_.conversion_instruction_count;
shader_code_.push_back(ENCODE_D3D10_SB_OPCODE_TYPE(D3D10_SB_OPCODE_MOVC) |
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(9));
shader_code_.push_back(
EncodeVectorMaskedOperand(D3D10_SB_OPERAND_TYPE_TEMP, 0b1111, 1));
shader_code_.push_back(source_and_scratch_temp);
shader_code_.push_back(
EncodeVectorReplicatedOperand(D3D10_SB_OPERAND_TYPE_TEMP, 1, 1));
shader_code_.push_back(flags_temp);
shader_code_.push_back(
EncodeVectorSwizzledOperand(D3D10_SB_OPERAND_TYPE_TEMP, kSwizzleXYZW, 1));
shader_code_.push_back(fixed_temp);
shader_code_.push_back(
EncodeVectorSwizzledOperand(D3D10_SB_OPERAND_TYPE_TEMP, kSwizzleXYZW, 1));
shader_code_.push_back(source_and_scratch_temp);
++stat_.instruction_count;
++stat_.movc_instruction_count;
// Release fixed_temp.
PopSystemTemp();
// TODO(Triang3l): Convert to 7e3.
// Convert to 16-bit float.
uint32_t f16_temp = PushSystemTemp();
shader_code_.push_back(ENCODE_D3D10_SB_OPCODE_TYPE(D3D11_SB_OPCODE_F32TOF16) |
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(5));
shader_code_.push_back(
EncodeVectorMaskedOperand(D3D10_SB_OPERAND_TYPE_TEMP, 0b1111, 1));
shader_code_.push_back(f16_temp);
shader_code_.push_back(
EncodeVectorSwizzledOperand(D3D10_SB_OPERAND_TYPE_TEMP, kSwizzleXYZW, 1));
shader_code_.push_back(source_and_scratch_temp);
++stat_.instruction_count;
++stat_.conversion_instruction_count;
shader_code_.push_back(ENCODE_D3D10_SB_OPCODE_TYPE(D3D10_SB_OPCODE_MOVC) |
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(9));
shader_code_.push_back(
EncodeVectorMaskedOperand(D3D10_SB_OPERAND_TYPE_TEMP, 0b1111, 1));
shader_code_.push_back(source_and_scratch_temp);
shader_code_.push_back(
EncodeVectorReplicatedOperand(D3D10_SB_OPERAND_TYPE_TEMP, 3, 1));
shader_code_.push_back(flags_temp);
shader_code_.push_back(
EncodeVectorSwizzledOperand(D3D10_SB_OPERAND_TYPE_TEMP, kSwizzleXYZW, 1));
shader_code_.push_back(f16_temp);
shader_code_.push_back(
EncodeVectorSwizzledOperand(D3D10_SB_OPERAND_TYPE_TEMP, kSwizzleXYZW, 1));
shader_code_.push_back(source_and_scratch_temp);
++stat_.instruction_count;
++stat_.movc_instruction_count;
// Release f16_temp.
PopSystemTemp();
// Pack and store the low 32 bits.
uint32_t pack_low_temp = PushSystemTemp(true);
// 1) Insert color components into different vector components.
system_constants_used_ |= ((1ull << kSysConst_EDRAMRTPackWidthLowRT0_Index) |
(1ull << kSysConst_EDRAMRTPackOffsetLowRT0_Index))
<< rt_index;
shader_code_.push_back(ENCODE_D3D10_SB_OPCODE_TYPE(D3D11_SB_OPCODE_BFI) |
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(15));
shader_code_.push_back(
EncodeVectorMaskedOperand(D3D10_SB_OPERAND_TYPE_TEMP, 0b1111, 1));
shader_code_.push_back(pack_low_temp);
shader_code_.push_back(EncodeVectorSwizzledOperand(
D3D10_SB_OPERAND_TYPE_CONSTANT_BUFFER, kSwizzleXYZW, 3));
shader_code_.push_back(cbuffer_index_system_constants_);
shader_code_.push_back(uint32_t(CbufferRegister::kSystemConstants));
shader_code_.push_back(kSysConst_EDRAMRTPackWidthLowRT0_Vec + rt_index);
shader_code_.push_back(EncodeVectorSwizzledOperand(
D3D10_SB_OPERAND_TYPE_CONSTANT_BUFFER, kSwizzleXYZW, 3));
shader_code_.push_back(cbuffer_index_system_constants_);
shader_code_.push_back(uint32_t(CbufferRegister::kSystemConstants));
shader_code_.push_back(kSysConst_EDRAMRTPackOffsetLowRT0_Vec + rt_index);
shader_code_.push_back(
EncodeVectorSwizzledOperand(D3D10_SB_OPERAND_TYPE_TEMP, kSwizzleXYZW, 1));
shader_code_.push_back(source_and_scratch_temp);
shader_code_.push_back(
EncodeVectorSwizzledOperand(D3D10_SB_OPERAND_TYPE_TEMP, kSwizzleXYZW, 1));
shader_code_.push_back(pack_low_temp);
++stat_.instruction_count;
++stat_.uint_instruction_count;
// 2) Merge XY and ZW.
shader_code_.push_back(ENCODE_D3D10_SB_OPCODE_TYPE(D3D10_SB_OPCODE_OR) |
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(7));
shader_code_.push_back(
EncodeVectorMaskedOperand(D3D10_SB_OPERAND_TYPE_TEMP, 0b0011, 1));
shader_code_.push_back(pack_low_temp);
shader_code_.push_back(
EncodeVectorSwizzledOperand(D3D10_SB_OPERAND_TYPE_TEMP, kSwizzleXYZW, 1));
shader_code_.push_back(pack_low_temp);
shader_code_.push_back(
EncodeVectorSwizzledOperand(D3D10_SB_OPERAND_TYPE_TEMP, 0b01001110, 1));
shader_code_.push_back(pack_low_temp);
++stat_.instruction_count;
++stat_.uint_instruction_count;
// 3) Merge X and Y.
shader_code_.push_back(ENCODE_D3D10_SB_OPCODE_TYPE(D3D10_SB_OPCODE_OR) |
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(7));
shader_code_.push_back(
EncodeVectorMaskedOperand(D3D10_SB_OPERAND_TYPE_TEMP, 0b0001, 1));
shader_code_.push_back(pack_low_temp);
shader_code_.push_back(
EncodeVectorSelectOperand(D3D10_SB_OPERAND_TYPE_TEMP, 0, 1));
shader_code_.push_back(pack_low_temp);
shader_code_.push_back(
EncodeVectorSelectOperand(D3D10_SB_OPERAND_TYPE_TEMP, 1, 1));
shader_code_.push_back(pack_low_temp);
++stat_.instruction_count;
++stat_.uint_instruction_count;
// 4) Write the low 32 bits.
shader_code_.push_back(
ENCODE_D3D10_SB_OPCODE_TYPE(D3D11_SB_OPCODE_STORE_UAV_TYPED) |
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(8));
shader_code_.push_back(EncodeVectorMaskedOperand(
D3D11_SB_OPERAND_TYPE_UNORDERED_ACCESS_VIEW, 0b1111, 2));
shader_code_.push_back(0);
shader_code_.push_back(0);
shader_code_.push_back(
EncodeVectorReplicatedOperand(D3D10_SB_OPERAND_TYPE_TEMP, 0, 1));
shader_code_.push_back(edram_dword_offset_temp);
shader_code_.push_back(
EncodeVectorSwizzledOperand(D3D10_SB_OPERAND_TYPE_TEMP, kSwizzleXYZW, 1));
shader_code_.push_back(pack_low_temp);
++stat_.instruction_count;
++stat_.c_texture_store_instructions;
// Release pack_low_temp.
PopSystemTemp();
// TODO(Triang3l): 64bpp packing and storing.
// Release flags_temp.
PopSystemTemp();
}
void DxbcShaderTranslator::CompletePixelShader_WriteToROV() {
// ***************************************************************************
// Calculate the offsets of the samples in the EDRAM.
@ -1046,7 +1277,7 @@ void DxbcShaderTranslator::CompletePixelShader_WriteToROV() {
// 1) Multiply tile Y index by the pitch and add X tile index to it to
// edram_coord_temp.z.
system_constants_used_ |= 1u << kSysConst_EDRAMPitchTiles_Index;
system_constants_used_ |= 1ull << kSysConst_EDRAMPitchTiles_Index;
shader_code_.push_back(ENCODE_D3D10_SB_OPCODE_TYPE(D3D10_SB_OPCODE_UMAD) |
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(11));
shader_code_.push_back(
@ -1106,7 +1337,7 @@ void DxbcShaderTranslator::CompletePixelShader_WriteToROV() {
// Add the EDRAM bases for each render target.
// TODO(Triang3l): Do this for depth to a separate register.
system_constants_used_ |= 1u << kSysConst_EDRAMBaseDwords_Index;
system_constants_used_ |= 1ull << kSysConst_EDRAMBaseDwords_Index;
shader_code_.push_back(ENCODE_D3D10_SB_OPCODE_TYPE(D3D10_SB_OPCODE_IADD) |
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(9));
shader_code_.push_back(
@ -1127,24 +1358,8 @@ void DxbcShaderTranslator::CompletePixelShader_WriteToROV() {
// Test pixel writing.
// ***************************************************************************
shader_code_.push_back(
ENCODE_D3D10_SB_OPCODE_TYPE(D3D11_SB_OPCODE_STORE_UAV_TYPED) |
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(11));
shader_code_.push_back(EncodeVectorMaskedOperand(
D3D11_SB_OPERAND_TYPE_UNORDERED_ACCESS_VIEW, 0b1111, 2));
shader_code_.push_back(0);
shader_code_.push_back(0);
shader_code_.push_back(
EncodeVectorReplicatedOperand(D3D10_SB_OPERAND_TYPE_TEMP, 0, 1));
shader_code_.push_back(edram_coord_temp);
shader_code_.push_back(EncodeVectorSwizzledOperand(
D3D10_SB_OPERAND_TYPE_IMMEDIATE32, kSwizzleXYZW, 0));
shader_code_.push_back(0xFF00);
shader_code_.push_back(0);
shader_code_.push_back(0);
shader_code_.push_back(0);
++stat_.instruction_count;
++stat_.c_texture_store_instructions;
CompletePixelShader_WriteToROV_StoreColor(edram_coord_temp, 0,
system_temp_color_[0]);
// Release edram_coord_temp.
PopSystemTemp();
@ -1153,8 +1368,8 @@ void DxbcShaderTranslator::CompletePixelShader_WriteToROV() {
void DxbcShaderTranslator::CompletePixelShader() {
// Alpha test.
// Check if alpha test is enabled (if the constant is not 0).
system_constants_used_ |= (1u << kSysConst_AlphaTest_Index) |
(1u << kSysConst_AlphaTestRange_Index);
system_constants_used_ |= (1ull << kSysConst_AlphaTest_Index) |
(1ull << kSysConst_AlphaTestRange_Index);
shader_code_.push_back(ENCODE_D3D10_SB_OPCODE_TYPE(D3D10_SB_OPCODE_IF) |
ENCODE_D3D10_SB_INSTRUCTION_TEST_BOOLEAN(
D3D10_SB_INSTRUCTION_TEST_NONZERO) |
@ -1269,7 +1484,7 @@ void DxbcShaderTranslator::CompletePixelShader() {
// output-merger in the pipeline).
// TODO(Triang3l): Verify whether the order of alpha testing and exponent bias
// is correct.
system_constants_used_ |= 1u << kSysConst_ColorExpBias_Index;
system_constants_used_ |= 1ull << kSysConst_ColorExpBias_Index;
for (uint32_t i = 0; i < 4; ++i) {
shader_code_.push_back(ENCODE_D3D10_SB_OPCODE_TYPE(D3D10_SB_OPCODE_MUL) |
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(9));
@ -1293,7 +1508,7 @@ void DxbcShaderTranslator::CompletePixelShader() {
// Get which render targets need the conversion.
uint32_t gamma_toggle_temp = PushSystemTemp();
uint32_t gamma_pieces_temp = PushSystemTemp();
system_constants_used_ |= 1u << kSysConst_Flags_Index;
system_constants_used_ |= 1ull << kSysConst_Flags_Index;
shader_code_.push_back(ENCODE_D3D10_SB_OPCODE_TYPE(D3D10_SB_OPCODE_AND) |
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(12));
shader_code_.push_back(
@ -7664,6 +7879,36 @@ const DxbcShaderTranslator::SystemConstantRdef DxbcShaderTranslator::
{"xe_color_output_map", RdefTypeIndex::kUint4, 112, 16},
// vec4 8
{"xe_edram_base_dwords", RdefTypeIndex::kUint4, 128, 16},
// vec4 9
{"xe_edram_rt_flags", RdefTypeIndex::kUint4, 144, 16},
// vec4 10
{"xe_edram_rt_pack_width_low_rt0", RdefTypeIndex::kUint4, 160, 16},
// vec4 11
{"xe_edram_rt_pack_width_low_rt1", RdefTypeIndex::kUint4, 176, 16},
// vec4 12
{"xe_edram_rt_pack_width_low_rt2", RdefTypeIndex::kUint4, 192, 16},
// vec4 13
{"xe_edram_rt_pack_width_low_rt3", RdefTypeIndex::kUint4, 208, 16},
// vec4 14
{"xe_edram_rt_pack_offset_low_rt0", RdefTypeIndex::kUint4, 224, 16},
// vec4 15
{"xe_edram_rt_pack_offset_low_rt1", RdefTypeIndex::kUint4, 240, 16},
// vec4 16
{"xe_edram_rt_pack_offset_low_rt2", RdefTypeIndex::kUint4, 256, 16},
// vec4 17
{"xe_edram_rt_pack_offset_low_rt3", RdefTypeIndex::kUint4, 272, 16},
// vec4 18
{"xe_edram_store_min_rt01", RdefTypeIndex::kFloat4, 288, 16},
// vec4 19
{"xe_edram_store_min_rt23", RdefTypeIndex::kFloat4, 304, 16},
// vec4 20
{"xe_edram_store_max_rt01", RdefTypeIndex::kFloat4, 320, 16},
// vec4 21
{"xe_edram_store_max_rt23", RdefTypeIndex::kFloat4, 336, 16},
// vec4 22
{"xe_edram_store_scale_rt01", RdefTypeIndex::kFloat4, 352, 16},
// vec4 23
{"xe_edram_store_scale_rt23", RdefTypeIndex::kFloat4, 368, 16},
};
void DxbcShaderTranslator::WriteResourceDefinitions() {
@ -7849,7 +8094,8 @@ void DxbcShaderTranslator::WriteResourceDefinitions() {
shader_object_.push_back(constant.offset);
shader_object_.push_back(constant.size);
// Flag 0x2 is D3D_SVF_USED.
shader_object_.push_back((system_constants_used_ & (1u << i)) ? 0x2 : 0);
shader_object_.push_back((system_constants_used_ & (1ull << i)) ? 0x2
: 0);
shader_object_.push_back(types_offset +
uint32_t(constant.type) * type_size);
// Default value (always 0).

View File

@ -42,7 +42,21 @@ class DxbcShaderTranslator : public ShaderTranslator {
kSysFlag_Color0Gamma = kSysFlag_ReverseZ << 1,
kSysFlag_Color1Gamma = kSysFlag_Color0Gamma << 1,
kSysFlag_Color2Gamma = kSysFlag_Color1Gamma << 1,
kSysFlag_Color3Gamma = kSysFlag_Color2Gamma << 1
kSysFlag_Color3Gamma = kSysFlag_Color2Gamma << 1,
};
enum : uint32_t {
kRTFlag_Used = 1,
// Whether the format is represented by 2 dwords.
kRTFlag_Format64bpp = kRTFlag_Used << 1,
// Whether the format is fixed-point and needs to be converted to integer
// (k_8_8_8_8, k_2_10_10_10, k_16_16, k_16_16_16_16).
kRTFlag_FormatFixed = kRTFlag_Format64bpp << 1,
// Whether the format is k_2_10_10_10_FLOAT and 7e3 conversion is needed.
kRTFlag_FormatFloat10 = kRTFlag_FormatFixed << 1,
// Whether the format is k_16_16_FLOAT or k_16_16_16_16_FLOAT and
// f16tof32/f32tof16 is needed.
kRTFlag_FormatFloat16 = kRTFlag_FormatFloat10 << 1,
};
// IF SYSTEM CONSTANTS ARE CHANGED OR ADDED, THE FOLLOWING MUST BE UPDATED:
@ -89,6 +103,36 @@ class DxbcShaderTranslator : public ShaderTranslator {
// vec4 8
uint32_t edram_base_dwords[4];
// vec4 9
// Binding and format info flags.
uint32_t edram_rt_flags[4];
// vec4 10:13
// Format info - widths of components in the lower 32 bits (for ibfe/bfi).
uint32_t edram_rt_pack_width_low[4][4];
// vec4 14:17
// Format info - offsets of components in the lower 32 bits (for ibfe/bfi),
// each in 8 bits.
uint32_t edram_rt_pack_offset_low[4][4];
// vec4 18:19
// Format info - minimum color and alpha values (as float, before
// conversion) writable to the each render target. Integer so it's easier to
// write infinity.
uint32_t edram_store_min_rt01_rt23[2][4];
// vec4 20:21
// Format info - maximum color and alpha values (as float, before
// conversion) writable to the each render target. Integer so it's easier to
// write infinity.
uint32_t edram_store_max_rt01_rt23[2][4];
// vec4 22:23
// Format info - scale to apply to the color and the alpha of each render
// target before packing.
float edram_store_scale_rt01_rt23[2][4];
};
// 192 textures at most because there are 32 fetch constants, and textures can
@ -164,60 +208,121 @@ class DxbcShaderTranslator : public ShaderTranslator {
kSysConst_Flags_Vec = 0,
kSysConst_Flags_Comp = 0,
kSysConst_VertexIndexEndian_Index = kSysConst_Flags_Index + 1,
kSysConst_VertexIndexEndian_Vec = 0,
kSysConst_VertexIndexEndian_Vec = kSysConst_Flags_Vec,
kSysConst_VertexIndexEndian_Comp = 1,
kSysConst_VertexBaseIndex_Index = kSysConst_VertexIndexEndian_Index + 1,
kSysConst_VertexBaseIndex_Vec = 0,
kSysConst_VertexBaseIndex_Vec = kSysConst_Flags_Vec,
kSysConst_VertexBaseIndex_Comp = 2,
kSysConst_PixelPosReg_Index = kSysConst_VertexBaseIndex_Index + 1,
kSysConst_PixelPosReg_Vec = 0,
kSysConst_PixelPosReg_Vec = kSysConst_Flags_Vec,
kSysConst_PixelPosReg_Comp = 3,
kSysConst_NDCScale_Index = kSysConst_PixelPosReg_Index + 1,
kSysConst_NDCScale_Vec = 1,
kSysConst_NDCScale_Vec = kSysConst_Flags_Vec + 1,
kSysConst_NDCScale_Comp = 0,
kSysConst_PixelHalfPixelOffset_Index = kSysConst_NDCScale_Index + 1,
kSysConst_PixelHalfPixelOffset_Vec = 1,
kSysConst_PixelHalfPixelOffset_Vec = kSysConst_NDCScale_Vec,
kSysConst_PixelHalfPixelOffset_Comp = 3,
kSysConst_NDCOffset_Index = kSysConst_PixelHalfPixelOffset_Index + 1,
kSysConst_NDCOffset_Vec = 2,
kSysConst_NDCOffset_Vec = kSysConst_NDCScale_Vec + 1,
kSysConst_NDCOffset_Comp = 0,
kSysConst_AlphaTest_Index = kSysConst_NDCOffset_Index + 1,
kSysConst_AlphaTest_Vec = 2,
kSysConst_AlphaTest_Vec = kSysConst_NDCOffset_Vec,
kSysConst_AlphaTest_Comp = 3,
kSysConst_PointSize_Index = kSysConst_AlphaTest_Index + 1,
kSysConst_PointSize_Vec = 3,
kSysConst_PointSize_Vec = kSysConst_NDCOffset_Vec + 1,
kSysConst_PointSize_Comp = 0,
kSysConst_PointSizeMinMax_Index = kSysConst_PointSize_Index + 1,
kSysConst_PointSizeMinMax_Vec = 3,
kSysConst_PointSizeMinMax_Vec = kSysConst_PointSize_Vec,
kSysConst_PointSizeMinMax_Comp = 2,
kSysConst_PointScreenToNDC_Index = kSysConst_PointSizeMinMax_Index + 1,
kSysConst_PointScreenToNDC_Vec = 4,
kSysConst_PointScreenToNDC_Vec = kSysConst_PointSize_Vec + 1,
kSysConst_PointScreenToNDC_Comp = 0,
kSysConst_SSAAInvScale_Index = kSysConst_PointScreenToNDC_Index + 1,
kSysConst_SSAAInvScale_Vec = 4,
kSysConst_SSAAInvScale_Vec = kSysConst_PointScreenToNDC_Vec,
kSysConst_SSAAInvScale_Comp = 2,
kSysConst_AlphaTestRange_Index = kSysConst_SSAAInvScale_Index + 1,
kSysConst_AlphaTestRange_Vec = 5,
kSysConst_AlphaTestRange_Vec = kSysConst_PointScreenToNDC_Vec + 1,
kSysConst_AlphaTestRange_Comp = 0,
kSysConst_EDRAMPitchTiles_Index = kSysConst_AlphaTestRange_Index + 1,
kSysConst_EDRAMPitchTiles_Vec = 5,
kSysConst_EDRAMPitchTiles_Vec = kSysConst_AlphaTestRange_Vec,
kSysConst_EDRAMPitchTiles_Comp = 2,
kSysConst_ColorExpBias_Index = kSysConst_EDRAMPitchTiles_Index + 1,
kSysConst_ColorExpBias_Vec = 6,
kSysConst_ColorExpBias_Vec = kSysConst_AlphaTestRange_Vec + 1,
kSysConst_ColorOutputMap_Index = kSysConst_ColorExpBias_Index + 1,
kSysConst_ColorOutputMap_Vec = 7,
kSysConst_ColorOutputMap_Vec = kSysConst_ColorExpBias_Vec + 1,
kSysConst_EDRAMBaseDwords_Index = kSysConst_ColorOutputMap_Index + 1,
kSysConst_EDRAMBaseDwords_Vec = 8,
kSysConst_EDRAMBaseDwords_Vec = kSysConst_ColorOutputMap_Vec + 1,
kSysConst_Count = kSysConst_EDRAMBaseDwords_Index + 1
kSysConst_EDRAMRTFlags_Index = kSysConst_EDRAMBaseDwords_Index + 1,
kSysConst_EDRAMRTFlags_Vec = kSysConst_EDRAMBaseDwords_Vec + 1,
kSysConst_EDRAMRTPackWidthLowRT0_Index = kSysConst_EDRAMRTFlags_Index + 1,
kSysConst_EDRAMRTPackWidthLowRT0_Vec = kSysConst_EDRAMRTFlags_Vec + 1,
kSysConst_EDRAMRTPackWidthLowRT1_Index =
kSysConst_EDRAMRTPackWidthLowRT0_Index + 1,
kSysConst_EDRAMRTPackWidthLowRT1_Vec =
kSysConst_EDRAMRTPackWidthLowRT0_Vec + 1,
kSysConst_EDRAMRTPackWidthLowRT2_Index =
kSysConst_EDRAMRTPackWidthLowRT1_Index + 1,
kSysConst_EDRAMRTPackWidthLowRT2_Vec =
kSysConst_EDRAMRTPackWidthLowRT1_Vec + 1,
kSysConst_EDRAMRTPackWidthLowRT3_Index =
kSysConst_EDRAMRTPackWidthLowRT2_Index + 1,
kSysConst_EDRAMRTPackWidthLowRT3_Vec =
kSysConst_EDRAMRTPackWidthLowRT2_Vec + 1,
kSysConst_EDRAMRTPackOffsetLowRT0_Index =
kSysConst_EDRAMRTPackWidthLowRT3_Index + 1,
kSysConst_EDRAMRTPackOffsetLowRT0_Vec =
kSysConst_EDRAMRTPackWidthLowRT3_Vec + 1,
kSysConst_EDRAMRTPackOffsetLowRT1_Index =
kSysConst_EDRAMRTPackOffsetLowRT0_Index + 1,
kSysConst_EDRAMRTPackOffsetLowRT1_Vec =
kSysConst_EDRAMRTPackOffsetLowRT0_Vec + 1,
kSysConst_EDRAMRTPackOffsetLowRT2_Index =
kSysConst_EDRAMRTPackOffsetLowRT1_Index + 1,
kSysConst_EDRAMRTPackOffsetLowRT2_Vec =
kSysConst_EDRAMRTPackOffsetLowRT1_Vec + 1,
kSysConst_EDRAMRTPackOffsetLowRT3_Index =
kSysConst_EDRAMRTPackOffsetLowRT2_Index + 1,
kSysConst_EDRAMRTPackOffsetLowRT3_Vec =
kSysConst_EDRAMRTPackOffsetLowRT2_Vec + 1,
kSysConst_EDRAMStoreMinRT01_Index =
kSysConst_EDRAMRTPackOffsetLowRT3_Index + 1,
kSysConst_EDRAMStoreMinRT01_Vec = kSysConst_EDRAMRTPackOffsetLowRT3_Vec + 1,
kSysConst_EDRAMStoreMinRT23_Index = kSysConst_EDRAMStoreMinRT01_Index + 1,
kSysConst_EDRAMStoreMinRT23_Vec = kSysConst_EDRAMStoreMinRT01_Vec + 1,
kSysConst_EDRAMStoreMaxRT01_Index = kSysConst_EDRAMStoreMinRT23_Index + 1,
kSysConst_EDRAMStoreMaxRT01_Vec = kSysConst_EDRAMStoreMinRT23_Vec + 1,
kSysConst_EDRAMStoreMaxRT23_Index = kSysConst_EDRAMStoreMaxRT01_Index + 1,
kSysConst_EDRAMStoreMaxRT23_Vec = kSysConst_EDRAMStoreMaxRT01_Vec + 1,
kSysConst_EDRAMStoreScaleRT01_Index = kSysConst_EDRAMStoreMaxRT23_Index + 1,
kSysConst_EDRAMStoreScaleRT01_Vec = kSysConst_EDRAMStoreMaxRT23_Vec + 1,
kSysConst_EDRAMStoreScaleRT23_Index =
kSysConst_EDRAMStoreScaleRT01_Index + 1,
kSysConst_EDRAMStoreScaleRT23_Vec = kSysConst_EDRAMStoreScaleRT01_Vec + 1,
kSysConst_Count = kSysConst_EDRAMStoreScaleRT23_Index + 1
};
static constexpr uint32_t kInterpolatorCount = 16;
@ -316,6 +421,9 @@ class DxbcShaderTranslator : public ShaderTranslator {
// Writing the epilogue.
void CompleteVertexShader();
void CompletePixelShader_WriteToRTVs();
void CompletePixelShader_WriteToROV_StoreColor(
uint32_t edram_dword_offset_temp, uint32_t rt_index,
uint32_t source_and_scratch_temp);
void CompletePixelShader_WriteToROV();
void CompletePixelShader();
void CompleteShaderCode();
@ -509,7 +617,7 @@ class DxbcShaderTranslator : public ShaderTranslator {
static const SystemConstantRdef system_constant_rdef_[kSysConst_Count];
// Mask of system constants (1 << kSysConst_#_Index) used in the shader, so
// the remaining ones can be marked as unused in RDEF.
uint32_t system_constants_used_;
uint64_t system_constants_used_;
// Whether constants are dynamically indexed and need to be marked as such in
// dcl_constantBuffer.