diff --git a/src/xenia/gpu/gl4/gl4_command_processor.cc b/src/xenia/gpu/gl4/gl4_command_processor.cc index 2b14e8c31..222d7e672 100644 --- a/src/xenia/gpu/gl4/gl4_command_processor.cc +++ b/src/xenia/gpu/gl4/gl4_command_processor.cc @@ -1872,8 +1872,7 @@ bool GL4CommandProcessor::IssueCopy() { // TODO(benvanik): figure out real condition here (maybe when color cleared?) // HACK: things seem to need their depth buffer cleared a lot more // than as indicated by the depth_clear_enabled flag. - // if (depth_target != kAnyTarget) { - if (depth_clear_enabled && depth_target != kAnyTarget) { + if (depth_target != kAnyTarget) { // Clear the current depth buffer. // TODO(benvanik): verify format. GLfloat depth = {(copy_depth_clear & 0xFFFFFF00) /