Updated local clang-format.
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740c70f270
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@ -672,11 +672,11 @@ void ShaderTranslator::TranslateExecInstructions(
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static_cast<FetchOpcode>(ucode_dwords_[instr_offset * 3] & 0x1F);
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if (fetch_opcode == FetchOpcode::kVertexFetch) {
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auto& op = *reinterpret_cast<const VertexFetchInstruction*>(
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ucode_dwords_ + instr_offset * 3);
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ucode_dwords_ + instr_offset * 3);
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TranslateVertexFetchInstruction(op);
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} else {
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auto& op = *reinterpret_cast<const TextureFetchInstruction*>(
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ucode_dwords_ + instr_offset * 3);
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ucode_dwords_ + instr_offset * 3);
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TranslateTextureFetchInstruction(op);
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}
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} else {
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@ -237,9 +237,8 @@ void SpirvShaderTranslator::StartTranslation() {
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b.addDecoration(attrib_var, spv::Decoration::DecorationLocation,
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attrib.attrib_index);
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vertex_binding_map_[binding.fetch_constant][attrib.fetch_instr
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.attributes.offset] =
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attrib_var;
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vertex_binding_map_[binding.fetch_constant]
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[attrib.fetch_instr.attributes.offset] = attrib_var;
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}
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}
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@ -636,9 +635,8 @@ void SpirvShaderTranslator::ProcessVertexFetchInstruction(
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// Operand 0 is the index
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// Operand 1 is the binding
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// TODO: Indexed fetch
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auto vertex_ptr =
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vertex_binding_map_[instr.operands[1].storage_index][instr.attributes
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.offset];
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auto vertex_ptr = vertex_binding_map_[instr.operands[1].storage_index]
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[instr.attributes.offset];
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assert_not_zero(vertex_ptr);
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auto vertex = b.createLoad(vertex_ptr);
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