Update README.md
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README.md
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README.md
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@ -4,15 +4,18 @@ Xenia - Xbox 360 Emulator Research Project
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Xenia is an experimental emulator for the Xbox 360. It does not run games (yet),
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and if you are unable to understand that please leave now.
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Pull requests are welcome but the code is in a very high churn state and may not
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be accepted, so ask in IRC before taking on anything big. Contributions are
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awesome but the focus of the developers is on writing new code, not teaching
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programming or answering questions. If you'd like to casually help out it may
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be better to wait a bit until things calm down and more of the code is documented.
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Come chat with us **about development topics** in [#xenia @ irc.freenode.net](http://webchat.freenode.net?channels=%23xenia&uio=MTE9NzIaa).
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Currently supported features:
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Currently status:
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* Nothing!
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Coming soon (maybe):
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* Everything!
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* Some code runs. [Insert any game name here] doesn't.
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* Asserts! Crashes! Hangs! Blank screens!
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## Disclaimer
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@ -24,7 +27,7 @@ legally purchased devices and games and information made public on the internet
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## Quickstart
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Windows:
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Windows 8.1+:
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# install python 2.7 and VS2013
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git clone https://github.com/benvanik/xenia.git
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@ -44,10 +47,17 @@ See [building](docs/building.md) for setup and information about the
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[![Stories in Ready](https://badge.waffle.io/benvanik/xenia.png?label=ready)](https://waffle.io/benvanik/xenia)
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Have some spare time, know C++, and want to write an emulator? Contribute!
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There's a ton of work that needs to be done, a lot of which is wide open
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greenfield fun. Fixes and optimizations are always welcome (please!), but
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in addition to that there are some major work areas still untouched:
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Have some spare time, know avanced C++, and want to write an emulator?
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Contribute! There's a ton of work that needs to be done, a lot of which
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is wide open greenfield fun.
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That said, the project is currently undergoing a lot of major foundational
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development and core pieces are changing rapidly and poorly documented.
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It'll be difficult to casually hack things in unless you know what you're
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doing.
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Fixes and optimizations are always welcome (please!), but in addition to
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that there are some major work areas still untouched:
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* Write an [OpenGL driver](https://github.com/benvanik/xenia/issues/59)
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* Add input drivers for [OSX](https://github.com/benvanik/xenia/issues/61) and [PS4 controllers](https://github.com/benvanik/xenia/issues/60) (or anything else)
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@ -55,7 +65,8 @@ in addition to that there are some major work areas still untouched:
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* Support [loading of PIRS files](https://github.com/benvanik/xenia/issues/63)
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* Build a [virtual LIVE service](https://github.com/benvanik/xenia/issues/64)
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See more projects [good for contributors](https://github.com/benvanik/xenia/issues?labels=good+for+contributors&page=1&state=open).
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See more projects [good for contributors](https://github.com/benvanik/xenia/issues?labels=good+for+contributors&page=1&state=open). It's a good idea to ask on IRC/the bugs before beginning work
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on something.
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## FAQ
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@ -100,6 +111,9 @@ and for the large cross-platform project this will become I'm not interested
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in keeping all the platforms building any other way.
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* 'Why this xenia-build.py stuff?' -- I like it, it helps me. If you want to
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manually execute commands have fun, nothing is stopping you.
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* 'Why not just take the code from project X?' -- the point of this project
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is to build something better than previous emulator projects, and learn while
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doing it. The easy way is almost never the best way, and is never as fun.
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## Known Issues
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