[Vulkan v2] Properly include, clean up queue families
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001120605b
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@ -134,7 +134,6 @@ bool VulkanProvider::Initialize() {
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VkPhysicalDeviceProperties physical_device_properties;
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std::vector<VkExtensionProperties> physical_device_extensions;
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std::vector<VkQueueFamilyProperties> queue_families;
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uint32_t queue_family = UINT32_MAX;
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bool sparse_residency_buffer = false;
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for (; physical_device_index < physical_device_index_end;
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++physical_device_index) {
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@ -172,9 +171,9 @@ bool VulkanProvider::Initialize() {
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}
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sparse_residency_buffer = physical_device_features_.sparseBinding &&
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physical_device_features_.sparseResidencyBuffer;
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// Get a queue supporting graphics, compute and transfer, and if available,
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// also sparse memory management.
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queue_family = UINT32_MAX;
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// Get a queue supporting graphics and compute, and if available, also
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// sparse memory management.
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graphics_queue_family_ = UINT32_MAX;
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uint32_t queue_family_count;
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vkGetPhysicalDeviceQueueFamilyProperties(physical_device,
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&queue_family_count, nullptr);
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@ -182,7 +181,7 @@ bool VulkanProvider::Initialize() {
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vkGetPhysicalDeviceQueueFamilyProperties(
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physical_device, &queue_family_count, queue_families.data());
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const uint32_t queue_flags_required =
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VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT | VK_QUEUE_TRANSFER_BIT;
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VK_QUEUE_GRAPHICS_BIT | VK_QUEUE_COMPUTE_BIT;
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for (uint32_t i = 0; i < queue_family_count; ++i) {
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const VkQueueFamilyProperties& queue_family_properties =
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queue_families[i];
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@ -196,7 +195,7 @@ bool VulkanProvider::Initialize() {
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queue_flags_required) {
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continue;
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}
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queue_family = i;
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graphics_queue_family_ = i;
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if (!sparse_residency_buffer ||
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(queue_family_properties.queueFlags & VK_QUEUE_SPARSE_BINDING_BIT)) {
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// Found a fully compatible queue family, stop searching for a family
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@ -204,10 +203,10 @@ bool VulkanProvider::Initialize() {
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break;
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}
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}
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if (queue_family == UINT32_MAX) {
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if (graphics_queue_family_ == UINT32_MAX) {
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continue;
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}
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if (!(queue_families[queue_family].queueFlags &
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if (!(queue_families[graphics_queue_family_].queueFlags &
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VK_QUEUE_SPARSE_BINDING_BIT)) {
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sparse_residency_buffer = false;
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}
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@ -233,7 +232,7 @@ bool VulkanProvider::Initialize() {
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queue_create_info.sType = VK_STRUCTURE_TYPE_DEVICE_QUEUE_CREATE_INFO;
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queue_create_info.pNext = nullptr;
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queue_create_info.flags = 0;
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queue_create_info.queueFamilyIndex = queue_family;
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queue_create_info.queueFamilyIndex = graphics_queue_family_;
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queue_create_info.queueCount = 1;
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queue_create_info.pQueuePriorities = &queue_priority;
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const char* const device_extensions[] = {
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@ -258,7 +257,7 @@ bool VulkanProvider::Initialize() {
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return false;
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}
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volkLoadDevice(device_);
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vkGetDeviceQueue(device_, queue_family, 0, &graphics_queue_);
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vkGetDeviceQueue(device_, graphics_queue_family_, 0, &graphics_queue_);
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return true;
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}
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@ -10,14 +10,24 @@
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#ifndef XENIA_UI_VK_VULKAN_PROVIDER_H_
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#define XENIA_UI_VK_VULKAN_PROVIDER_H_
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#include <cstdint>
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#include <memory>
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#include "xenia/base/platform.h"
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#include "xenia/ui/graphics_provider.h"
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#ifndef VK_NO_PROTOTYPES
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#define VK_NO_PROTOTYPES
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#endif
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#include "third_party/vulkan/vulkan.h"
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#if XE_PLATFORM_WIN32
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#include "third_party/vulkan/vulkan_win32.h"
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#include "xenia/base/platform_win.h"
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#endif
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#include "third_party/volk/volk.h"
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#define XELOGVK XELOGI
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#include "xenia/ui/graphics_provider.h"
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namespace xe {
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namespace ui {
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namespace vk {
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@ -38,6 +48,7 @@ class VulkanProvider : public GraphicsProvider {
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return physical_device_features_;
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}
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VkDevice GetDevice() const { return device_; }
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uint32_t GetGraphicsQueueFamily() const { return graphics_queue_family_; }
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VkQueue GetGraphicsQueue() const { return graphics_queue_; }
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private:
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@ -49,6 +60,7 @@ class VulkanProvider : public GraphicsProvider {
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VkPhysicalDevice physical_device_ = VK_NULL_HANDLE;
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VkPhysicalDeviceFeatures physical_device_features_;
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VkDevice device_ = VK_NULL_HANDLE;
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uint32_t graphics_queue_family_ = UINT32_MAX;
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VkQueue graphics_queue_ = VK_NULL_HANDLE;
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};
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