[GDBStub] Remove duplicated code, minor fixups
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c9778a4032
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2ee35a2054
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@ -2,7 +2,7 @@
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2022 Ben Vanik. All rights reserved. *
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* Copyright 2024 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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@ -52,7 +52,8 @@ constexpr const char* kGdbReplyError = "E01";
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constexpr int kSignalSigtrap = 5;
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constexpr char memory_map[] =
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// must start with l for debugger to accept it
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constexpr char kMemoryMapXml[] =
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R"(l<?xml version="1.0"?>
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<memory-map>
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<!-- Based on memory.cc Initialize() -->
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@ -66,9 +67,8 @@ constexpr char memory_map[] =
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</memory-map>
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)";
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// must start with l for debugger to accept it
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// TODO: add power-altivec.xml (and update ReadRegister to support it)
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constexpr char target_xml[] =
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constexpr char kTargetXml[] =
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R"(l<?xml version="1.0"?>
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<!DOCTYPE target SYSTEM "gdb-target.dtd">
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<target version="1.0">
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@ -152,26 +152,6 @@ constexpr char target_xml[] =
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</target>
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)";
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std::string u64_to_padded_hex(uint64_t value) {
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return fmt::format("{:016x}", value);
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}
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std::string u32_to_padded_hex(uint32_t value) {
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return fmt::format("{:08x}", value);
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}
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template <typename T>
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T hex_to(std::string_view val) {
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T result;
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std::from_chars(val.data(), val.data() + val.size(), result, 16);
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return result;
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}
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constexpr auto& hex_to_u8 = hex_to<uint8_t>;
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constexpr auto& hex_to_u32 = hex_to<uint32_t>;
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constexpr auto& hex_to_u64 = hex_to<uint64_t>;
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std::string to_hexbyte(uint8_t i) {
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std::string result = "00";
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uint8_t i1 = i & 0xF;
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@ -193,60 +173,6 @@ uint8_t from_hexchar(char c) {
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return 0;
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}
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std::string GDBStub::ReadRegister(xe::cpu::ThreadDebugInfo* thread,
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uint32_t rid) {
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// Send registers as 32-bit, otherwise some debuggers will switch to 64-bit
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// mode (eg. IDA will switch to 64-bit and refuse to allow decompiler to work
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// with it)
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//
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// TODO: add altivec/VMX registers here...
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//
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// ids from gdb/features/rs6000/powerpc-64.c
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switch (rid) {
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// pc
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case 64: {
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// If we recently hit a BP then debugger is likely asking for registers
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// for it
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//
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// Lie about the PC and say it's the BP address, since PC might not always
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// match
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if (cache_.notify_bp_guest_address != -1) {
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auto ret = u32_to_padded_hex((uint32_t)cache_.notify_bp_guest_address);
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cache_.notify_bp_guest_address = -1;
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return ret;
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}
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// Search for first frame that has guest_pc attached, GDB doesn't care
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// about host
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for (auto& frame : thread->frames) {
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if (frame.guest_pc != 0) {
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return u32_to_padded_hex((uint32_t)frame.guest_pc);
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}
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}
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return u32_to_padded_hex(0);
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}
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case 65:
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return u32_to_padded_hex((uint32_t)thread->guest_context.msr);
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case 66:
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return u32_to_padded_hex((uint32_t)thread->guest_context.cr());
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case 67:
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return u32_to_padded_hex((uint32_t)thread->guest_context.lr);
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case 68:
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return u32_to_padded_hex((uint32_t)thread->guest_context.ctr);
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// xer
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case 69:
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return std::string(8, 'x');
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// fpscr
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case 70:
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return u32_to_padded_hex(thread->guest_context.fpscr.value);
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default:
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if (rid > 70) return "";
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return (rid > 31) ? u64_to_padded_hex(*(uint64_t*)&(
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thread->guest_context.f[rid - 32])) // fpr
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: u32_to_padded_hex(
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(uint32_t)thread->guest_context.r[rid]); // gpr
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}
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}
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GDBStub::GDBStub(Emulator* emulator, int listen_port)
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: emulator_(emulator),
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processor_(emulator->processor()),
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@ -362,7 +288,8 @@ bool GDBStub::ProcessIncomingData(std::unique_ptr<Socket>& client,
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std::string& receive_buffer) {
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char buffer[1024];
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size_t received = client->Receive(buffer, sizeof(buffer));
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if (received == -1 || received == 0) {
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if (received == uint64_t(-1) || // disconnected
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received == 0) {
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return false;
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}
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@ -533,15 +460,75 @@ void GDBStub::UpdateCache() {
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}
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}
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std::string GDBStub::ReadRegister(xe::cpu::ThreadDebugInfo* thread,
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uint32_t rid) {
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// Send registers as 32-bit, otherwise some debuggers will switch to 64-bit
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// mode (eg. IDA will switch to 64-bit and refuse to allow decompiler to work
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// with it)
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//
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// TODO: add altivec/VMX registers here...
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//
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// ids from gdb/features/rs6000/powerpc-64.c
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switch (rid) {
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// pc
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case 64: {
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// If we recently hit a BP then debugger is likely asking for registers
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// for it
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//
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// Lie about the PC and say it's the BP addr, since the PC (derived from
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// X64 host addr) might not match expected BP addr
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if (cache_.notify_bp_guest_address != -1) {
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auto ret = string_util::to_hex_string(
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(uint32_t)cache_.notify_bp_guest_address);
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cache_.notify_bp_guest_address = -1;
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return ret;
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}
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// Search for first frame that has guest_pc attached, GDB doesn't care
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// about host
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for (auto& frame : thread->frames) {
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if (frame.guest_pc != 0) {
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return string_util::to_hex_string((uint32_t)frame.guest_pc);
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}
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}
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return string_util::to_hex_string((uint32_t)0);
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}
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case 65:
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return string_util::to_hex_string((uint32_t)thread->guest_context.msr);
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case 66:
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return string_util::to_hex_string((uint32_t)thread->guest_context.cr());
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case 67:
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return string_util::to_hex_string((uint32_t)thread->guest_context.lr);
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case 68:
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return string_util::to_hex_string((uint32_t)thread->guest_context.ctr);
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// xer
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case 69:
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return std::string(8, 'x');
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case 70:
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return string_util::to_hex_string(thread->guest_context.fpscr.value);
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}
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if (rid > 70) {
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return "";
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}
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// fpr
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if (rid > 31) {
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return string_util::to_hex_string(thread->guest_context.f[rid - 32]);
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}
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// gpr
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return string_util::to_hex_string((uint32_t)thread->guest_context.r[rid]);
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}
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std::string GDBStub::ReadRegister(const std::string& data) {
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auto* thread = cache_.cur_thread_info();
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if (!thread) {
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return kGdbReplyError;
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}
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uint32_t rid = hex_to_u32(data);
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uint32_t rid = string_util::from_string<uint32_t>(data, true);
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std::string result = ReadRegister(thread, rid);
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if (result.empty()) {
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return kGdbReplyError; // TODO: is this error correct?
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return kGdbReplyError;
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}
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return result;
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}
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@ -592,8 +579,8 @@ std::string GDBStub::ExecutionStep() {
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std::string GDBStub::ReadMemory(const std::string& data) {
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auto s = data.find(',');
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uint32_t addr = hex_to_u32(data.substr(0, s));
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uint32_t len = hex_to_u32(data.substr(s + 1));
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uint32_t addr = string_util::from_string<uint32_t>(data.substr(0, s), true);
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uint32_t len = string_util::from_string<uint32_t>(data.substr(s + 1), true);
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std::string result;
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result.reserve(len * 2);
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@ -621,10 +608,6 @@ std::string GDBStub::ReadMemory(const std::string& data) {
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return result;
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}
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std::string GDBStub::BuildMemoryMap() { return memory_map; }
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std::string GDBStub::BuildTargetXml() { return target_xml; }
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std::string GDBStub::BuildThreadList() {
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std::string buffer;
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buffer += "l<?xml version=\"1.0\"?>";
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@ -661,10 +644,9 @@ std::string GDBStub::GetThreadStateReply(uint32_t thread_id, uint8_t signal) {
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pc_value = cache_.notify_bp_guest_address;
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}
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return fmt::format(
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"T{:02x}{:02x}:{};{:02x}:{};thread:{:x};", signal, PC_REGISTER,
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u32_to_padded_hex((uint32_t)pc_value), LR_REGISTER,
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u32_to_padded_hex((uint32_t)thread->guest_context.lr), thread_id);
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return fmt::format("T{:02x}{:02x}:{:08x};{:02x}:{:08x};thread:{:x};",
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signal, PC_REGISTER, uint32_t(pc_value), LR_REGISTER,
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uint32_t(thread->guest_context.lr), thread_id);
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}
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return "S05";
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}
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@ -925,15 +907,15 @@ std::string GDBStub::HandleGDBCommand(const GDBCommand& command) {
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}
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auto sub_cmd = param.substr(0, param.find(':'));
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if (sub_cmd == "features") {
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return BuildTargetXml();
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return std::string(kTargetXml);
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} else if (sub_cmd == "memory-map") {
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return BuildMemoryMap();
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return std::string(kMemoryMapXml);
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} else if (sub_cmd == "threads") {
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return BuildThreadList();
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}
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return std::string(kGdbReplyError);
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}},
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// Supported features (TODO: memory map)
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// Supported features
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{"qSupported",
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[&](const GDBCommand& cmd) {
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return "PacketSize=1024;qXfer:features:read+;qXfer:threads:read+;"
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@ -2,7 +2,7 @@
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2022 Ben Vanik. All rights reserved. *
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* Copyright 2024 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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@ -69,8 +69,6 @@ class GDBStub : public cpu::DebugListener {
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std::string ExecutionContinue();
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std::string ExecutionStep();
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std::string ReadMemory(const std::string& data);
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std::string BuildMemoryMap();
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std::string BuildTargetXml();
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std::string BuildThreadList();
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std::string GetThreadStateReply(uint32_t thread_id, uint8_t signal);
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