[Vulkan] Scavenge Profiling
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@ -754,6 +754,8 @@ void BufferCache::InvalidateCache() { transient_cache_.clear(); }
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void BufferCache::ClearCache() { transient_cache_.clear(); }
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void BufferCache::ClearCache() { transient_cache_.clear(); }
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void BufferCache::Scavenge() {
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void BufferCache::Scavenge() {
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SCOPE_profile_cpu_f("gpu");
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transient_cache_.clear();
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transient_cache_.clear();
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transient_buffer_->Scavenge();
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transient_buffer_->Scavenge();
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@ -1512,6 +1512,8 @@ void TextureCache::ClearCache() {
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}
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}
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void TextureCache::Scavenge() {
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void TextureCache::Scavenge() {
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SCOPE_profile_cpu_f("gpu");
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// Close any open descriptor pool batches
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// Close any open descriptor pool batches
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if (descriptor_pool_->has_open_batch()) {
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if (descriptor_pool_->has_open_batch()) {
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descriptor_pool_->EndBatch();
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descriptor_pool_->EndBatch();
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