From 2a3c66484e818364e321bab4f3bf00e5851c6f19 Mon Sep 17 00:00:00 2001 From: drillsar Date: Thu, 28 Sep 2017 11:05:04 -0400 Subject: [PATCH] Update docs (#760) * Update docs * Fix docs --- docs/building.md | 2 +- docs/gpu.md | 10 +++++----- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/docs/building.md b/docs/building.md index 5a0a725d9..3da01799b 100644 --- a/docs/building.md +++ b/docs/building.md @@ -8,7 +8,7 @@ video drivers for your card. ### Windows -* Windows 8 or 8.1 +* Windows 8 or later * Visual Studio 2015 or Visual Studio 2017 * [Python 2.7](https://www.python.org/downloads/release/python-2713/) * If you are on Windows 8, you will also need the [Windows 8.1 SDK](http://msdn.microsoft.com/en-us/windows/desktop/bg162891) diff --git a/docs/gpu.md b/docs/gpu.md index f8e572180..c209f57e3 100644 --- a/docs/gpu.md +++ b/docs/gpu.md @@ -24,16 +24,16 @@ TODO: More documentation ### General -See the top of [src/xenia/gpu/gpu.cc](../src/xenia/gpu/gpu.cc). +See the top of [src/xenia/gpu/gpu_flags.cc](../src/xenia/gpu/gpu_flags.cc). `--vsync=false` will attempt to render the game as fast as possible instead of waiting for a fixed 60hz timer. -### OpenGL +### Vulkan -See the top of [src/xenia/gpu/gl4/gl4_gpu.cc](../src/xenia/gpu/gl4/gl4_gpu.cc). +See the top of [src/xenia/gpu/vulkan/vulkan_gpu_flags.cc](../src/xenia/vulkan/vulkan_gpu_flags.cc). -Buggy GL implementations can benefit from `--thread_safe_gl`. +`vulkan_dump_disasm=true` "Dump shader disassembly. NVIDIA only supported." ## Tools @@ -121,6 +121,6 @@ PM4 commands documented at [src/xenia/gpu/xenos.h](../src/xenia/gpu/xenos.h#L521 ### Shaders -* [LLVM R600 Tables](https://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/R600/R600Instructions.td) +* [LLVM R600 Tables](http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Target/AMDGPU/R600Instructions.td) ** The opcode formats don't match, but the name->psuedo code is correct. * [xemit](https://github.com/gligli/libxemit/blob/master/xemitops.c)