diff --git a/src/xenia/apu/audio_system.cc b/src/xenia/apu/audio_system.cc index ea44f065a..ef4feb29b 100644 --- a/src/xenia/apu/audio_system.cc +++ b/src/xenia/apu/audio_system.cc @@ -35,8 +35,8 @@ // implementations. They can be found in xboxkrnl_audio_xma.cc DEFINE_uint32( - max_queued_frames, 64, - "Allows changing max buffered audio frames to reduce audio delay.", "APU"); + apu_max_queued_frames, 64, + "Allows changing max buffered audio frames to reduce audio delay. Minimum is 16.", "APU"); namespace xe { namespace apu { @@ -46,7 +46,7 @@ AudioSystem::AudioSystem(cpu::Processor* processor) processor_(processor), worker_running_(false) { std::memset(clients_, 0, sizeof(clients_)); - queued_frames_ = std::max(cvars::max_queued_frames, (uint32_t)16); + queued_frames_ = std::max(cvars::apu_max_queued_frames, (uint32_t)16); for (size_t i = 0; i < kMaximumClientCount; ++i) { client_semaphores_[i] = xe::threading::Semaphore::Create(0, queued_frames_);