GPU: Change ReadRegister/WriteRegister constants to be consistent with other numberings.
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@ -147,18 +147,18 @@ void GraphicsSystem::WriteRegisterThunk(void* ppc_context, GraphicsSystem* gs,
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}
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}
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uint32_t GraphicsSystem::ReadRegister(uint32_t addr) {
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uint32_t GraphicsSystem::ReadRegister(uint32_t addr) {
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uint32_t r = addr & 0xFFFF;
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uint32_t r = (addr & 0xFFFF) / 4;
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switch (r) {
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switch (r) {
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case 0x3C00: // ?
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case 0x0F00: // ?
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return 0x08100748;
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return 0x08100748;
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case 0x3C04: // RB_BC_CONTROL
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case 0x0F01: // RB_BC_CONTROL
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return 0x0000200E;
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return 0x0000200E;
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case 0x6530: // R500_D1MODE_V_COUNTER(?) / scanline(?)
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case 0x194C: // R500_D1MODE_V_COUNTER(?) / scanline(?)
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return 0x000002D0;
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return 0x000002D0;
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case 0x6544: // ? vblank pending?
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case 0x1951: // ? vblank pending?
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return 1;
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return 1;
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case 0x6584: // AVIVO_D1MODE_VIEWPORT_SIZE
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case 0x1961: // AVIVO_D1MODE_VIEWPORT_SIZE
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// Screen res - 1280x720
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// Screen res - 1280x720
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// [width(0x0FFF), height(0x0FFF)]
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// [width(0x0FFF), height(0x0FFF)]
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return 0x050002D0;
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return 0x050002D0;
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@ -168,26 +168,26 @@ uint32_t GraphicsSystem::ReadRegister(uint32_t addr) {
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}
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}
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}
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}
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assert_true((r / 4) < RegisterFile::kRegisterCount);
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assert_true(r < RegisterFile::kRegisterCount);
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return register_file_.values[r / 4].u32;
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return register_file_.values[r].u32;
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}
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}
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void GraphicsSystem::WriteRegister(uint32_t addr, uint32_t value) {
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void GraphicsSystem::WriteRegister(uint32_t addr, uint32_t value) {
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uint32_t r = addr & 0xFFFF;
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uint32_t r = (addr & 0xFFFF) / 4;
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switch (r) {
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switch (r) {
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case 0x0714: // CP_RB_WPTR
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case 0x01C5: // CP_RB_WPTR
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command_processor_->UpdateWritePointer(value);
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command_processor_->UpdateWritePointer(value);
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break;
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break;
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case 0x6110: // AVIVO_D1GRPH_PRIMARY_SURFACE_ADDRESS
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case 0x1844: // AVIVO_D1GRPH_PRIMARY_SURFACE_ADDRESS
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break;
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break;
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default:
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default:
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XELOGW("Unknown GPU register %.4X write: %.8X", r, value);
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XELOGW("Unknown GPU register %.4X write: %.8X", r, value);
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break;
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break;
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}
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}
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assert_true((r / 4) < RegisterFile::kRegisterCount);
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assert_true(r < RegisterFile::kRegisterCount);
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register_file_.values[r / 4].u32 = value;
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register_file_.values[r].u32 = value;
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}
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}
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void GraphicsSystem::InitializeRingBuffer(uint32_t ptr, uint32_t log2_size) {
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void GraphicsSystem::InitializeRingBuffer(uint32_t ptr, uint32_t log2_size) {
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