[UI] android.app.NativeActivity > WindowedAppActivity + code style
This commit is contained in:
parent
347c9f01fd
commit
26a2d814da
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@ -6,3 +6,8 @@ SortIncludes: true
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# Regroup causes unnecessary noise due to clang-format bug.
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IncludeBlocks: Preserve
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---
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Language: Java
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DisableFormat: true
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SortIncludes: false
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@ -2,12 +2,23 @@
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="jp.xenia.emulator">
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<uses-feature android:name="android.hardware.vulkan.level" android:version="0" android:required="true" />
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<uses-feature android:name="android.hardware.vulkan.version" android:version="0x400000" android:required="true" />
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<!-- Granted automatically - guest sockets -->
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<uses-feature
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android:name="android.hardware.vulkan.level"
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android:required="true"
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android:version="0" />
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<uses-feature
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android:name="android.hardware.vulkan.version"
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android:required="true"
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android:version="0x400000" />
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<!-- Granted automatically - guest sockets. -->
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<uses-permission android:name="android.permission.INTERNET" />
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<!-- Needs to be requested - loading games from outside the app data directory -->
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<!-- WRITE_EXTERNAL_STORAGE is not required to write to the external app data directory since API 19 -->
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<!--
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Needs to be requested - loading games from outside the app data directory.
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WRITE_EXTERNAL_STORAGE is not required to write to the external app data directory since API 19.
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-->
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<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />
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<application
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@ -17,12 +28,14 @@
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android:roundIcon="@mipmap/ic_launcher_round"
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android:supportsRtl="true"
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android:theme="@android:style/Theme.Material.Light">
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<activity android:name="jp.xenia.emulator.DemoActivity">
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<activity android:name="jp.xenia.emulator.WindowDemoActivity">
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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</activity>
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</application>
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</manifest>
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@ -1,12 +0,0 @@
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package jp.xenia.emulator;
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import android.app.Activity;
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import android.os.Bundle;
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public class DemoActivity extends Activity {
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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setContentView(R.layout.activity_demo);
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}
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}
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@ -0,0 +1,8 @@
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package jp.xenia.emulator;
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public class WindowDemoActivity extends WindowedAppActivity {
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@Override
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protected String getWindowedAppIdentifier() {
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return "xenia_ui_window_vulkan_demo";
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}
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}
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@ -0,0 +1,45 @@
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package jp.xenia.emulator;
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import android.app.Activity;
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import android.content.res.AssetManager;
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import android.os.Bundle;
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import android.util.Log;
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public abstract class WindowedAppActivity extends Activity {
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private static final String TAG = "WindowedAppActivity";
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static {
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// TODO(Triang3l): Move all demos to libxenia.so.
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System.loadLibrary("xenia-ui-window-vulkan-demo");
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}
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private long mAppContext;
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private native long initializeWindowedAppOnCreateNative(
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String windowedAppIdentifier, AssetManager assetManager);
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private native void onDestroyNative(long appContext);
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protected abstract String getWindowedAppIdentifier();
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@Override
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protected void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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mAppContext = initializeWindowedAppOnCreateNative(getWindowedAppIdentifier(), getAssets());
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if (mAppContext == 0) {
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Log.e(TAG, "Error initializing the windowed app");
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finish();
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return;
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}
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}
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@Override
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protected void onDestroy() {
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if (mAppContext != 0) {
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onDestroyNative(mAppContext);
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}
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mAppContext = 0;
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super.onDestroy();
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}
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}
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@ -3,6 +3,6 @@
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xmlns:tools="http://schemas.android.com/tools"
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android:layout_width="match_parent"
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android:layout_height="match_parent"
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tools:context="jp.xenia.emulator.DemoActivity">
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tools:context="jp.xenia.emulator.WindowDemoActivity">
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</RelativeLayout>
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@ -0,0 +1,25 @@
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2021 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include "xenia/ui/windowed_app.h"
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#include <string>
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#include <unordered_map>
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namespace xe {
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namespace ui {
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#if XE_UI_WINDOWED_APPS_IN_LIBRARY
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// A zero-initialized pointer to remove dependence on the initialization order
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// of the map relatively to the app creator proxies.
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std::unordered_map<std::string, WindowedApp::Creator>* WindowedApp::creators_;
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#endif // XE_UI_WINDOWED_APPS_IN_LIBRARY
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} // namespace ui
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} // namespace xe
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@ -13,15 +13,17 @@
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#include <cstddef>
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#include <memory>
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#include <string>
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#include <unordered_map>
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#include <utility>
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#include <vector>
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#include "xenia/base/assert.h"
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#include "xenia/base/platform.h"
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#include "xenia/ui/windowed_app_context.h"
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#if XE_PLATFORM_ANDROID
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#include <android/native_activity.h>
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#include "xenia/ui/windowed_app_context_android.h"
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// Multiple apps in a single library instead of separate executables.
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#define XE_UI_WINDOWED_APPS_IN_LIBRARY 1
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#endif
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namespace xe {
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@ -36,6 +38,9 @@ class WindowedApp {
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// initialization of platform-specific parts, should preferably be as simple
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// as possible).
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using Creator = std::unique_ptr<xe::ui::WindowedApp> (*)(
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xe::ui::WindowedAppContext& app_context);
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WindowedApp(const WindowedApp& app) = delete;
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WindowedApp& operator=(const WindowedApp& app) = delete;
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virtual ~WindowedApp() = default;
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@ -101,27 +106,67 @@ class WindowedApp {
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std::string name_;
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std::string positional_options_usage_;
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std::vector<std::string> positional_options_;
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#if XE_UI_WINDOWED_APPS_IN_LIBRARY
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public:
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class CreatorRegistration {
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public:
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CreatorRegistration(const std::string_view identifier, Creator creator) {
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if (!creators_) {
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// Will be deleted by the last creator registration's destructor, no
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// need for a library destructor.
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creators_ = new std::unordered_map<std::string, WindowedApp::Creator>;
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}
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iterator_inserted_ = creators_->emplace(identifier, creator);
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assert_true(iterator_inserted_.second);
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}
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~CreatorRegistration() {
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if (iterator_inserted_.second) {
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creators_->erase(iterator_inserted_.first);
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if (creators_->empty()) {
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delete creators_;
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}
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}
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}
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private:
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std::pair<std::unordered_map<std::string, Creator>::iterator, bool>
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iterator_inserted_;
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};
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#if XE_PLATFORM_ANDROID
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// Multiple apps in a single library. ANativeActivity_onCreate chosen via
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// android.app.func_name of the NativeActivity of each app.
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#define XE_DEFINE_WINDOWED_APP(export_name, creator) \
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__attribute__((visibility("default"))) extern "C" void export_name( \
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ANativeActivity* activity, void* saved_state, size_t saved_state_size) { \
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xe::ui::AndroidWindowedAppContext::StartAppOnActivityCreate( \
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activity, saved_state, saved_state_size, creator); \
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static Creator GetCreator(const std::string& identifier) {
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if (!creators_) {
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return nullptr;
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}
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auto it = creators_->find(identifier);
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return it != creators_->end() ? it->second : nullptr;
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}
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private:
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static std::unordered_map<std::string, Creator>* creators_;
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#endif // XE_UI_WINDOWED_APPS_IN_LIBRARY
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};
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#if XE_UI_WINDOWED_APPS_IN_LIBRARY
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// Multiple apps in a single library.
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#define XE_DEFINE_WINDOWED_APP(identifier, creator) \
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namespace xe { \
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namespace ui { \
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namespace windowed_app_creator_registrations { \
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xe::ui::WindowedApp::CreatorRegistration identifier(#identifier, creator); \
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} \
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} \
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}
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#else
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// Separate executables for each app.
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std::unique_ptr<WindowedApp> (*GetWindowedAppCreator())(
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WindowedAppContext& app_context);
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#define XE_DEFINE_WINDOWED_APP(export_name, creator) \
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std::unique_ptr<xe::ui::WindowedApp> (*xe::ui::GetWindowedAppCreator())( \
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xe::ui::WindowedAppContext & app_context) { \
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#define XE_DEFINE_WINDOWED_APP(identifier, creator) \
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xe::ui::WindowedApp::Creator xe::ui::GetWindowedAppCreator() { \
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return creator; \
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}
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#endif
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#endif // XE_UI_WINDOWED_APPS_IN_LIBRARY
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} // namespace ui
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} // namespace xe
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@ -9,10 +9,12 @@
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#include "xenia/ui/windowed_app_context_android.h"
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#include <android/asset_manager_jni.h>
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#include <android/configuration.h>
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#include <android/log.h>
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#include <android/looper.h>
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#include <android/native_activity.h>
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#include <fcntl.h>
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#include <jni.h>
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#include <unistd.h>
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#include <array>
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#include <cstdint>
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namespace xe {
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namespace ui {
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void AndroidWindowedAppContext::StartAppOnActivityCreate(
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ANativeActivity* activity, [[maybe_unused]] void* saved_state,
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[[maybe_unused]] size_t saved_state_size,
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std::unique_ptr<WindowedApp> (*app_creator)(
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WindowedAppContext& app_context)) {
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// TODO(Triang3l): Pass the launch options from the Intent or the saved
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// instance state.
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AndroidWindowedAppContext* app_context = new AndroidWindowedAppContext;
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if (!app_context->Initialize(activity)) {
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delete app_context;
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ANativeActivity_finish(activity);
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return;
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}
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// The pointer is now held by the Activity as its ANativeActivity::instance,
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// until the destruction.
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if (!app_context->InitializeApp(app_creator)) {
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// InitializeApp might have sent commands to the UI thread looper callback
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// pipe, perform deferred destruction.
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app_context->RequestDestruction();
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ANativeActivity_finish(activity);
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return;
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}
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}
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void AndroidWindowedAppContext::NotifyUILoopOfPendingFunctions() {
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// Don't check ui_thread_looper_callback_registered_, as it's owned
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// exclusively by the UI thread, while this may be called by any, and in case
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void AndroidWindowedAppContext::PlatformQuitFromUIThread() {
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// All the shutdown will be done in onDestroy of the activity.
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ANativeActivity_finish(activity_);
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if (activity_ && activity_method_finish_) {
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ui_thread_jni_env_->CallVoidMethod(activity_, activity_method_finish_);
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}
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}
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AndroidWindowedAppContext*
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AndroidWindowedAppContext::JniActivityInitializeWindowedAppOnCreate(
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JNIEnv* jni_env, jobject activity, jstring windowed_app_identifier,
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jobject asset_manager) {
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WindowedApp::Creator app_creator;
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{
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const char* windowed_app_identifier_c_str =
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jni_env->GetStringUTFChars(windowed_app_identifier, nullptr);
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if (!windowed_app_identifier_c_str) {
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__android_log_write(
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ANDROID_LOG_ERROR, "AndroidWindowedAppContext",
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"Failed to get the UTF-8 string for the windowed app identifier");
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return nullptr;
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}
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app_creator = WindowedApp::GetCreator(windowed_app_identifier_c_str);
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if (!app_creator) {
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__android_log_print(ANDROID_LOG_ERROR, "AndroidWindowedAppContext",
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"Failed to get the creator for the windowed app %s",
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windowed_app_identifier_c_str);
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jni_env->ReleaseStringUTFChars(windowed_app_identifier,
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windowed_app_identifier_c_str);
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return nullptr;
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}
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jni_env->ReleaseStringUTFChars(windowed_app_identifier,
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windowed_app_identifier_c_str);
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}
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AndroidWindowedAppContext* app_context = new AndroidWindowedAppContext;
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if (!app_context->Initialize(jni_env, activity, asset_manager)) {
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delete app_context;
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return nullptr;
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}
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if (!app_context->InitializeApp(app_creator)) {
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// InitializeApp might have sent commands to the UI thread looper callback
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// pipe, perform deferred destruction.
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app_context->RequestDestruction();
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return nullptr;
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}
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return app_context;
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}
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void AndroidWindowedAppContext::JniActivityOnDestroy() {
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if (app_) {
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app_->InvokeOnDestroy();
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app_.reset();
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}
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RequestDestruction();
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}
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AndroidWindowedAppContext::~AndroidWindowedAppContext() { Shutdown(); }
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bool AndroidWindowedAppContext::Initialize(ANativeActivity* activity) {
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int32_t api_level;
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{
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AConfiguration* configuration = AConfiguration_new();
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AConfiguration_fromAssetManager(configuration, activity->assetManager);
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api_level = AConfiguration_getSdkVersion(configuration);
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AConfiguration_delete(configuration);
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bool AndroidWindowedAppContext::Initialize(JNIEnv* ui_thread_jni_env,
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jobject activity,
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jobject asset_manager) {
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// Xenia logging is not initialized yet - use __android_log_write or
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// __android_log_print until InitializeAndroidAppFromMainThread is done.
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ui_thread_jni_env_ = ui_thread_jni_env;
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// Initialize the asset manager for retrieving the current configuration.
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asset_manager_jobject_ = ui_thread_jni_env_->NewGlobalRef(asset_manager);
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if (!asset_manager_jobject_) {
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__android_log_write(
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ANDROID_LOG_ERROR, "AndroidWindowedAppContext",
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"Failed to create a global reference to the asset manager");
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Shutdown();
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return false;
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}
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xe::InitializeAndroidAppFromMainThread(api_level);
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asset_manager_ =
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AAssetManager_fromJava(ui_thread_jni_env_, asset_manager_jobject_);
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if (!asset_manager_) {
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__android_log_write(ANDROID_LOG_ERROR, "AndroidWindowedAppContext",
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"Failed to create get the AAssetManager");
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Shutdown();
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return false;
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}
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// Get the initial configuration.
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configuration_ = AConfiguration_new();
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if (!configuration_) {
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__android_log_write(ANDROID_LOG_ERROR, "AndroidWindowedAppContext",
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"Failed to create an AConfiguration");
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Shutdown();
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return false;
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}
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AConfiguration_fromAssetManager(configuration_, asset_manager_);
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// Initialize Xenia globals that may depend on the API level, as well as
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// logging.
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xe::InitializeAndroidAppFromMainThread(
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AConfiguration_getSdkVersion(configuration_));
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android_base_initialized_ = true;
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// Initialize interfacing with the WindowedAppActivity.
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activity_ = ui_thread_jni_env_->NewGlobalRef(activity);
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if (!activity_) {
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XELOGE(
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"AndroidWindowedAppContext: Failed to create a global reference to the "
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"activity");
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Shutdown();
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return false;
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}
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{
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jclass activity_class_local_ref =
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ui_thread_jni_env_->GetObjectClass(activity);
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if (!activity_class_local_ref) {
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XELOGE("AndroidWindowedAppContext: Failed to get the activity class");
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Shutdown();
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return false;
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}
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activity_class_ = reinterpret_cast<jclass>(ui_thread_jni_env_->NewGlobalRef(
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reinterpret_cast<jobject>(activity_class_local_ref)));
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ui_thread_jni_env_->DeleteLocalRef(
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reinterpret_cast<jobject>(activity_class_local_ref));
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}
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if (!activity_class_) {
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XELOGE(
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"AndroidWindowedAppContext: Failed to create a global reference to the "
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"activity class");
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Shutdown();
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return false;
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}
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bool activity_ids_obtained = true;
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activity_ids_obtained &=
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(activity_method_finish_ = ui_thread_jni_env_->GetMethodID(
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activity_class_, "finish", "()V")) != nullptr;
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if (!activity_ids_obtained) {
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XELOGE("AndroidWindowedAppContext: Failed to get the activity class IDs");
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Shutdown();
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return false;
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}
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// Initialize sending commands to the UI thread looper callback, for
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// requesting function calls in the UI thread.
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ui_thread_looper_ = ALooper_forThread();
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@ -117,10 +218,6 @@ bool AndroidWindowedAppContext::Initialize(ANativeActivity* activity) {
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}
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ui_thread_looper_callback_registered_ = true;
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||||
activity_ = activity;
|
||||
activity_->instance = this;
|
||||
activity_->callbacks->onDestroy = OnActivityDestroy;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -135,12 +232,6 @@ void AndroidWindowedAppContext::Shutdown() {
|
|||
assert_null(activity_window_);
|
||||
activity_window_ = nullptr;
|
||||
|
||||
if (activity_) {
|
||||
activity_->callbacks->onDestroy = nullptr;
|
||||
activity_->instance = nullptr;
|
||||
activity_ = nullptr;
|
||||
}
|
||||
|
||||
if (ui_thread_looper_callback_registered_) {
|
||||
ALooper_removeFd(ui_thread_looper_, ui_thread_looper_callback_pipe_[0]);
|
||||
ui_thread_looper_callback_registered_ = false;
|
||||
|
@ -157,10 +248,34 @@ void AndroidWindowedAppContext::Shutdown() {
|
|||
ui_thread_looper_ = nullptr;
|
||||
}
|
||||
|
||||
activity_method_finish_ = nullptr;
|
||||
if (activity_class_) {
|
||||
ui_thread_jni_env_->DeleteGlobalRef(
|
||||
reinterpret_cast<jobject>(activity_class_));
|
||||
activity_class_ = nullptr;
|
||||
}
|
||||
if (activity_) {
|
||||
ui_thread_jni_env_->DeleteGlobalRef(activity_);
|
||||
activity_ = nullptr;
|
||||
}
|
||||
|
||||
if (android_base_initialized_) {
|
||||
xe::ShutdownAndroidAppFromMainThread();
|
||||
android_base_initialized_ = false;
|
||||
}
|
||||
|
||||
if (configuration_) {
|
||||
AConfiguration_delete(configuration_);
|
||||
configuration_ = nullptr;
|
||||
}
|
||||
|
||||
asset_manager_ = nullptr;
|
||||
if (asset_manager_jobject_) {
|
||||
ui_thread_jni_env_->DeleteGlobalRef(asset_manager_jobject_);
|
||||
asset_manager_jobject_ = nullptr;
|
||||
}
|
||||
|
||||
ui_thread_jni_env_ = nullptr;
|
||||
}
|
||||
|
||||
void AndroidWindowedAppContext::RequestDestruction() {
|
||||
|
@ -260,15 +375,26 @@ bool AndroidWindowedAppContext::InitializeApp(std::unique_ptr<WindowedApp> (
|
|||
return true;
|
||||
}
|
||||
|
||||
void AndroidWindowedAppContext::OnActivityDestroy(ANativeActivity* activity) {
|
||||
auto& app_context =
|
||||
*static_cast<AndroidWindowedAppContext*>(activity->instance);
|
||||
if (app_context.app_) {
|
||||
app_context.app_->InvokeOnDestroy();
|
||||
app_context.app_.reset();
|
||||
}
|
||||
app_context.RequestDestruction();
|
||||
}
|
||||
|
||||
} // namespace ui
|
||||
} // namespace xe
|
||||
|
||||
extern "C" {
|
||||
|
||||
JNIEXPORT jlong JNICALL
|
||||
Java_jp_xenia_emulator_WindowedAppActivity_initializeWindowedAppOnCreateNative(
|
||||
JNIEnv* jni_env, jobject activity, jstring windowed_app_identifier,
|
||||
jobject asset_manager) {
|
||||
return reinterpret_cast<jlong>(
|
||||
xe::ui::AndroidWindowedAppContext ::
|
||||
JniActivityInitializeWindowedAppOnCreate(
|
||||
jni_env, activity, windowed_app_identifier, asset_manager));
|
||||
}
|
||||
|
||||
JNIEXPORT void JNICALL
|
||||
Java_jp_xenia_emulator_WindowedAppActivity_onDestroyNative(
|
||||
JNIEnv* jni_env, jobject activity, jlong app_context_ptr) {
|
||||
reinterpret_cast<xe::ui::AndroidWindowedAppContext*>(app_context_ptr)
|
||||
->JniActivityOnDestroy();
|
||||
}
|
||||
|
||||
} // extern "C"
|
||||
|
|
|
@ -10,8 +10,10 @@
|
|||
#ifndef XENIA_UI_WINDOWED_APP_CONTEXT_ANDROID_H_
|
||||
#define XENIA_UI_WINDOWED_APP_CONTEXT_ANDROID_H_
|
||||
|
||||
#include <android/asset_manager.h>
|
||||
#include <android/configuration.h>
|
||||
#include <android/looper.h>
|
||||
#include <android/native_activity.h>
|
||||
#include <jni.h>
|
||||
#include <array>
|
||||
#include <memory>
|
||||
|
||||
|
@ -25,13 +27,6 @@ class WindowedApp;
|
|||
|
||||
class AndroidWindowedAppContext final : public WindowedAppContext {
|
||||
public:
|
||||
// For calling from android.app.func_name exports.
|
||||
static void StartAppOnActivityCreate(
|
||||
ANativeActivity* activity, void* saved_state, size_t saved_state_size,
|
||||
std::unique_ptr<WindowedApp> (*app_creator)(
|
||||
WindowedAppContext& app_context));
|
||||
|
||||
ANativeActivity* activity() const { return activity_; }
|
||||
WindowedApp* app() const { return app_.get(); }
|
||||
|
||||
void NotifyUILoopOfPendingFunctions() override;
|
||||
|
@ -45,6 +40,12 @@ class AndroidWindowedAppContext final : public WindowedAppContext {
|
|||
AndroidWindow* GetActivityWindow() const { return activity_window_; }
|
||||
void SetActivityWindow(AndroidWindow* window) { activity_window_ = window; }
|
||||
|
||||
// For calling from WindowedAppActivity native methods.
|
||||
static AndroidWindowedAppContext* JniActivityInitializeWindowedAppOnCreate(
|
||||
JNIEnv* jni_env, jobject activity, jstring windowed_app_identifier,
|
||||
jobject asset_manager);
|
||||
void JniActivityOnDestroy();
|
||||
|
||||
private:
|
||||
enum class UIThreadLooperCallbackCommand : uint8_t {
|
||||
kDestroy,
|
||||
|
@ -55,13 +56,14 @@ class AndroidWindowedAppContext final : public WindowedAppContext {
|
|||
|
||||
// Don't delete this object directly externally if successfully initialized as
|
||||
// the looper may still execute the callback for pending commands after an
|
||||
// external ANativeActivity_removeFd, and the callback receives a pointer to
|
||||
// the context - deletion must be deferred and done in the callback itself.
|
||||
// external ALooper_removeFd, and the callback receives a pointer to the
|
||||
// context - deletion must be deferred and done in the callback itself.
|
||||
// Defined in the translation unit where WindowedApp is complete because of
|
||||
// std::unique_ptr.
|
||||
~AndroidWindowedAppContext();
|
||||
|
||||
bool Initialize(ANativeActivity* activity);
|
||||
bool Initialize(JNIEnv* ui_thread_jni_env, jobject activity,
|
||||
jobject asset_manager);
|
||||
void Shutdown();
|
||||
|
||||
// Call this function instead of deleting the object directly, so if needed,
|
||||
|
@ -75,10 +77,29 @@ class AndroidWindowedAppContext final : public WindowedAppContext {
|
|||
bool InitializeApp(std::unique_ptr<WindowedApp> (*app_creator)(
|
||||
WindowedAppContext& app_context));
|
||||
|
||||
static void OnActivityDestroy(ANativeActivity* activity);
|
||||
// Useful notes about JNI usage on Android within Xenia:
|
||||
// - All static libraries defining JNI native functions must be linked to
|
||||
// shared libraries via LOCAL_WHOLE_STATIC_LIBRARIES.
|
||||
// - If method or field IDs are cached, a global reference to the class needs
|
||||
// to be held - it prevents the class from being unloaded by the class
|
||||
// loaders (in a way that would make the IDs invalid when it's reloaded).
|
||||
// - GetStringUTFChars (UTF-8) returns null-terminated strings, GetStringChars
|
||||
// (UTF-16) does not.
|
||||
JNIEnv* ui_thread_jni_env_ = nullptr;
|
||||
|
||||
// The object reference must be held by the app according to
|
||||
// AAssetManager_fromJava documentation.
|
||||
jobject asset_manager_jobject_ = nullptr;
|
||||
AAssetManager* asset_manager_ = nullptr;
|
||||
|
||||
AConfiguration* configuration_ = nullptr;
|
||||
|
||||
bool android_base_initialized_ = false;
|
||||
|
||||
jobject activity_ = nullptr;
|
||||
jclass activity_class_ = nullptr;
|
||||
jmethodID activity_method_finish_ = nullptr;
|
||||
|
||||
// May be read by non-UI threads in NotifyUILoopOfPendingFunctions.
|
||||
ALooper* ui_thread_looper_ = nullptr;
|
||||
// [1] (the write file descriptor) may be referenced as read-only by non-UI
|
||||
|
@ -86,11 +107,6 @@ class AndroidWindowedAppContext final : public WindowedAppContext {
|
|||
std::array<int, 2> ui_thread_looper_callback_pipe_{-1, -1};
|
||||
bool ui_thread_looper_callback_registered_ = false;
|
||||
|
||||
// TODO(Triang3l): Switch from ANativeActivity to the context itself being the
|
||||
// object for communication with the Java code when NativeActivity isn't used
|
||||
// anymore as its functionality is heavily limited.
|
||||
ANativeActivity* activity_ = nullptr;
|
||||
|
||||
AndroidWindow* activity_window_ = nullptr;
|
||||
|
||||
std::unique_ptr<WindowedApp> app_;
|
||||
|
|
Loading…
Reference in New Issue