[imgui] Makes the window edges rounded

This commit is contained in:
Xphalnos 2024-10-20 17:54:09 +02:00 committed by Radosław Gliński
parent 0712132ed0
commit 1c9783ca3c
2 changed files with 3 additions and 0 deletions

View File

@ -322,6 +322,7 @@ void EmulatorWindow::DisplayConfigDialog::OnDraw(ImGuiIO& io) {
// In the top-left corner so it's close to the menu bar from where it was // In the top-left corner so it's close to the menu bar from where it was
// opened. // opened.
// Origin Y coordinate 20 was taken from the Dear ImGui demo. // Origin Y coordinate 20 was taken from the Dear ImGui demo.
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
ImGui::SetNextWindowPos(ImVec2(20, 20), ImGuiCond_FirstUseEver); ImGui::SetNextWindowPos(ImVec2(20, 20), ImGuiCond_FirstUseEver);
ImGui::SetNextWindowSize(ImVec2(20, 20), ImGuiCond_FirstUseEver); ImGui::SetNextWindowSize(ImVec2(20, 20), ImGuiCond_FirstUseEver);
// Alpha from Dear ImGui tooltips (0.35 from the overlay provides too low // Alpha from Dear ImGui tooltips (0.35 from the overlay provides too low

View File

@ -97,6 +97,7 @@ void NoProfileDialog::OnDraw(ImGuiIO& io) {
const auto window_position = const auto window_position =
ImVec2(GetIO().DisplaySize.x * 0.35f, GetIO().DisplaySize.y * 0.4f); ImVec2(GetIO().DisplaySize.x * 0.35f, GetIO().DisplaySize.y * 0.4f);
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
ImGui::SetNextWindowPos(window_position, ImGuiCond_FirstUseEver); ImGui::SetNextWindowPos(window_position, ImGuiCond_FirstUseEver);
ImGui::SetNextWindowBgAlpha(1.0f); ImGui::SetNextWindowBgAlpha(1.0f);
@ -166,6 +167,7 @@ void ProfileConfigDialog::OnDraw(ImGuiIO& io) {
auto profiles = profile_manager->GetProfiles(); auto profiles = profile_manager->GetProfiles();
ImGui::PushStyleVar(ImGuiStyleVar_WindowRounding, 6.0f);
ImGui::SetNextWindowPos(ImVec2(40, 40), ImGuiCond_FirstUseEver); ImGui::SetNextWindowPos(ImVec2(40, 40), ImGuiCond_FirstUseEver);
ImGui::SetNextWindowBgAlpha(0.8f); ImGui::SetNextWindowBgAlpha(0.8f);