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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2018 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#include <array>
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#include "xenia/base/threading.h"
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#include "third_party/catch/include/catch.hpp"
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namespace xe {
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namespace base {
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namespace test {
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using namespace threading;
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using namespace std::chrono_literals;
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TEST_CASE("Fence") {
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std::unique_ptr<threading::Fence> pFence;
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std::unique_ptr<threading::HighResolutionTimer> pTimer;
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// Signal without wait
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pFence = std::make_unique<threading::Fence>();
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pFence->Signal();
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// Signal once and wait
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pFence = std::make_unique<threading::Fence>();
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pFence->Signal();
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pFence->Wait();
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// Signal twice and wait
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pFence = std::make_unique<threading::Fence>();
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pFence->Signal();
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pFence->Signal();
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pFence->Wait();
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// Test to synchronize multiple threads
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std::atomic<int> started(0);
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std::atomic<int> finished(0);
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pFence = std::make_unique<threading::Fence>();
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auto func = [&pFence, &started, &finished] {
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started.fetch_add(1);
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pFence->Wait();
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finished.fetch_add(1);
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};
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auto threads = std::array<std::thread, 5>({
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std::thread(func),
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std::thread(func),
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std::thread(func),
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std::thread(func),
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std::thread(func),
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});
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Sleep(10ms);
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REQUIRE(finished.load() == 0);
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// TODO(bwrsandman): Check if this is correct behaviour: looping with Sleep
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// is the only way to get fence to signal all threads on windows
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for (int i = 0; i < threads.size(); ++i) {
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Sleep(1ms);
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pFence->Signal();
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}
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REQUIRE(started.load() == threads.size());
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for (auto& t : threads) t.join();
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REQUIRE(finished.load() == threads.size());
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} // namespace test
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TEST_CASE("Get number of logical processors") {
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auto count = std::thread::hardware_concurrency();
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REQUIRE(logical_processor_count() == count);
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REQUIRE(logical_processor_count() == count);
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REQUIRE(logical_processor_count() == count);
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}
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TEST_CASE("Enable process to set thread affinity") {
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EnableAffinityConfiguration();
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}
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TEST_CASE("Yield Current Thread", "MaybeYield") {
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// Run to see if there are any errors
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MaybeYield();
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}
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TEST_CASE("Sync with Memory Barrier", "SyncMemory") {
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// Run to see if there are any errors
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SyncMemory();
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}
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TEST_CASE("Sleep Current Thread", "Sleep") {
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auto wait_time = 5ms;
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auto start = std::chrono::steady_clock::now();
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Sleep(wait_time);
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auto duration = std::chrono::steady_clock::now() - start;
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REQUIRE(duration >= wait_time);
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}
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TEST_CASE("Sleep Current Thread in Alertable State", "Sleep") {
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auto wait_time = 5ms;
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auto start = std::chrono::steady_clock::now();
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auto result = threading::AlertableSleep(wait_time);
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auto duration = std::chrono::steady_clock::now() - start;
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REQUIRE(duration >= wait_time);
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REQUIRE(result == threading::SleepResult::kSuccess);
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// TODO(bwrsandman): Test a Thread to return kAlerted.
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// Need callback to call extended I/O function (ReadFileEx or WriteFileEx)
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}
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TEST_CASE("TlsHandle") {
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// Test Allocate
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auto handle = threading::AllocateTlsHandle();
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// Test Free
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REQUIRE(threading::FreeTlsHandle(handle));
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REQUIRE(!threading::FreeTlsHandle(handle));
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REQUIRE(!threading::FreeTlsHandle(threading::kInvalidTlsHandle));
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// Test setting values
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handle = threading::AllocateTlsHandle();
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REQUIRE(threading::GetTlsValue(handle) == 0);
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uint32_t value = 0xDEADBEEF;
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threading::SetTlsValue(handle, reinterpret_cast<uintptr_t>(&value));
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auto p_received_value = threading::GetTlsValue(handle);
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REQUIRE(threading::GetTlsValue(handle) != 0);
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auto received_value = *reinterpret_cast<uint32_t*>(p_received_value);
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REQUIRE(received_value == value);
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uintptr_t non_thread_local_value = 0;
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auto thread = Thread::Create({}, [&non_thread_local_value, &handle] {
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non_thread_local_value = threading::GetTlsValue(handle);
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});
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auto result = Wait(thread.get(), false, 5ms);
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REQUIRE(result == WaitResult::kSuccess);
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REQUIRE(non_thread_local_value == 0);
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// Cleanup
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REQUIRE(threading::FreeTlsHandle(handle));
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}
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TEST_CASE("HighResolutionTimer") {
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// The wait time is 500ms with an interval of 50ms
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// Smaller values are not as precise and fail the test
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const auto wait_time = 50ms;
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// Time the actual sleep duration
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{
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const auto interval = 5ms;
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uint64_t counter = 0;
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auto start = std::chrono::steady_clock::now();
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auto cb = [&counter] { ++counter; };
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auto pTimer = HighResolutionTimer::CreateRepeating(interval, cb);
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Sleep(wait_time);
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pTimer.reset();
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auto duration = std::chrono::steady_clock::now() - start;
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// Should have run as many times as wait_time / timer_interval plus or
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// minus 1 due to imprecision of Sleep
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REQUIRE(duration.count() >= wait_time.count());
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auto ratio = static_cast<uint64_t>(duration / interval);
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REQUIRE(counter >= ratio - 1);
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REQUIRE(counter <= ratio + 1);
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}
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// Test concurrent timers
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{
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const auto interval1 = 10ms;
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const auto interval2 = 20ms;
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uint64_t counter1 = 0;
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uint64_t counter2 = 0;
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auto start = std::chrono::steady_clock::now();
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auto cb1 = [&counter1] { ++counter1; };
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auto cb2 = [&counter2] { ++counter2; };
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auto pTimer1 = HighResolutionTimer::CreateRepeating(interval1, cb1);
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auto pTimer2 = HighResolutionTimer::CreateRepeating(interval2, cb2);
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Sleep(wait_time);
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pTimer1.reset();
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pTimer2.reset();
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auto duration = std::chrono::steady_clock::now() - start;
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// Should have run as many times as wait_time / timer_interval plus or
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// minus 1 due to imprecision of Sleep
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REQUIRE(duration.count() >= wait_time.count());
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auto ratio1 = static_cast<uint64_t>(duration / interval1);
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auto ratio2 = static_cast<uint64_t>(duration / interval2);
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REQUIRE(counter1 >= ratio1 - 1);
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REQUIRE(counter1 <= ratio1 + 1);
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REQUIRE(counter2 >= ratio2 - 1);
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REQUIRE(counter2 <= ratio2 + 1);
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}
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// TODO(bwrsandman): Check on which thread callbacks are executed when
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// spawned from differing threads
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}
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TEST_CASE("Wait on Multiple Handles", "Wait") {
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auto mutant = Mutant::Create(true);
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auto semaphore = Semaphore::Create(10, 10);
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auto event_ = Event::CreateManualResetEvent(false);
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auto thread = Thread::Create({}, [&mutant, &semaphore, &event_] {
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event_->Set();
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Wait(mutant.get(), false, 2ms);
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semaphore->Release(1, nullptr);
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Wait(mutant.get(), false, 2ms);
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mutant->Release();
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});
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std::vector<WaitHandle*> handles = {
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mutant.get(),
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semaphore.get(),
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event_.get(),
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thread.get(),
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};
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auto any_result = WaitAny(handles, false, 10ms);
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REQUIRE(any_result.first == WaitResult::kSuccess);
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REQUIRE(any_result.second == 0);
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auto all_result = WaitAll(handles, false, 10ms);
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REQUIRE(all_result == WaitResult::kSuccess);
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}
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TEST_CASE("Signal and Wait") {
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WaitResult result;
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auto mutant = Mutant::Create(true);
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auto event_ = Event::CreateAutoResetEvent(false);
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auto thread = Thread::Create({}, [&mutant, &event_] {
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Wait(mutant.get(), false);
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event_->Set();
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});
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result = Wait(event_.get(), false, 5ms);
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REQUIRE(result == WaitResult::kTimeout);
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result = SignalAndWait(mutant.get(), event_.get(), false, 5ms);
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REQUIRE(result == WaitResult::kSuccess);
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result = Wait(thread.get(), false, 5ms);
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REQUIRE(result == WaitResult::kSuccess);
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}
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TEST_CASE("Wait on Event", "Event") {
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auto evt = Event::CreateAutoResetEvent(false);
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WaitResult result;
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// Call wait on unset Event
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result = Wait(evt.get(), false, 5ms);
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REQUIRE(result == WaitResult::kTimeout);
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// Call wait on set Event
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evt->Set();
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result = Wait(evt.get(), false, 5ms);
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REQUIRE(result == WaitResult::kSuccess);
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// Call wait on now consumed Event
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result = Wait(evt.get(), false, 5ms);
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REQUIRE(result == WaitResult::kTimeout);
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}
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TEST_CASE("Reset Event", "Event") {
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auto evt = Event::CreateAutoResetEvent(false);
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WaitResult result;
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// Call wait on reset Event
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evt->Set();
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evt->Reset();
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result = Wait(evt.get(), false, 5ms);
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REQUIRE(result == WaitResult::kTimeout);
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// Test resetting the unset event
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evt->Reset();
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result = Wait(evt.get(), false, 5ms);
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REQUIRE(result == WaitResult::kTimeout);
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// Test setting the reset event
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evt->Set();
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result = Wait(evt.get(), false, 5ms);
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REQUIRE(result == WaitResult::kSuccess);
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}
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TEST_CASE("Wait on Multiple Events", "Event") {
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auto events = std::array<std::unique_ptr<Event>, 4>{
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Event::CreateAutoResetEvent(false),
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Event::CreateAutoResetEvent(false),
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Event::CreateAutoResetEvent(false),
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Event::CreateManualResetEvent(false),
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};
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std::array<char, 8> order = {0};
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std::atomic_uint index(0);
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auto sign_in = [&order, &index](uint32_t id) {
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auto i = index.fetch_add(1, std::memory_order::memory_order_relaxed);
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order[i] = static_cast<char>('0' + id);
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};
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auto threads = std::array<std::thread, 4>{
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std::thread([&events, &sign_in] {
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auto res = WaitAll({events[1].get(), events[3].get()}, false, 10ms);
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if (res == WaitResult::kSuccess) {
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sign_in(1);
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}
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}),
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std::thread([&events, &sign_in] {
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auto res = WaitAny({events[0].get(), events[2].get()}, false, 10ms);
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if (res.first == WaitResult::kSuccess) {
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sign_in(2);
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}
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}),
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std::thread([&events, &sign_in] {
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auto res = WaitAll({events[0].get(), events[2].get(), events[3].get()},
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false, 10ms);
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if (res == WaitResult::kSuccess) {
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sign_in(3);
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}
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}),
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std::thread([&events, &sign_in] {
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auto res = WaitAny({events[1].get(), events[3].get()}, false, 10ms);
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if (res.first == WaitResult::kSuccess) {
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sign_in(4);
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}
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}),
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|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
Sleep(1ms);
|
|
|
|
|
events[3]->Set(); // Signals thread id=4 and stays on for 1 and 3
|
|
|
|
|
Sleep(1ms);
|
|
|
|
|
events[1]->Set(); // Signals thread id=1
|
|
|
|
|
Sleep(1ms);
|
|
|
|
|
events[0]->Set(); // Signals thread id=2
|
|
|
|
|
Sleep(1ms);
|
|
|
|
|
events[2]->Set(); // Partial signals thread id=3
|
|
|
|
|
events[0]->Set(); // Signals thread id=3
|
|
|
|
|
|
|
|
|
|
for (auto& t : threads) {
|
|
|
|
|
t.join();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
INFO(order.data());
|
|
|
|
|
REQUIRE(order[0] == '4');
|
|
|
|
|
// TODO(bwrsandman): Order is not always maintained on linux
|
|
|
|
|
// REQUIRE(order[1] == '1');
|
|
|
|
|
// REQUIRE(order[2] == '2');
|
|
|
|
|
// REQUIRE(order[3] == '3');
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_CASE("Wait on Semaphore", "Semaphore") {
|
|
|
|
|
WaitResult result;
|
|
|
|
|
std::unique_ptr<Semaphore> sem;
|
|
|
|
|
int previous_count = 0;
|
|
|
|
|
|
|
|
|
|
// Wait on semaphore with no room
|
|
|
|
|
sem = Semaphore::Create(0, 5);
|
|
|
|
|
result = Wait(sem.get(), false, 1ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kTimeout);
|
|
|
|
|
|
|
|
|
|
// Add room in semaphore
|
|
|
|
|
REQUIRE(sem->Release(2, &previous_count));
|
|
|
|
|
REQUIRE(previous_count == 0);
|
|
|
|
|
REQUIRE(sem->Release(1, &previous_count));
|
|
|
|
|
REQUIRE(previous_count == 2);
|
|
|
|
|
result = Wait(sem.get(), false, 1ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kSuccess);
|
|
|
|
|
REQUIRE(sem->Release(1, &previous_count));
|
|
|
|
|
REQUIRE(previous_count == 2);
|
|
|
|
|
|
|
|
|
|
// Set semaphore over maximum_count
|
|
|
|
|
sem = Semaphore::Create(5, 5);
|
|
|
|
|
previous_count = -1;
|
|
|
|
|
REQUIRE_FALSE(sem->Release(1, &previous_count));
|
|
|
|
|
REQUIRE(previous_count == -1);
|
|
|
|
|
REQUIRE_FALSE(sem->Release(10, &previous_count));
|
|
|
|
|
REQUIRE(previous_count == -1);
|
|
|
|
|
sem = Semaphore::Create(0, 5);
|
|
|
|
|
REQUIRE_FALSE(sem->Release(10, &previous_count));
|
|
|
|
|
REQUIRE(previous_count == -1);
|
|
|
|
|
REQUIRE_FALSE(sem->Release(10, &previous_count));
|
|
|
|
|
REQUIRE(previous_count == -1);
|
|
|
|
|
|
|
|
|
|
// Test invalid Release parameters
|
|
|
|
|
REQUIRE_FALSE(sem->Release(0, &previous_count));
|
|
|
|
|
REQUIRE(previous_count == -1);
|
|
|
|
|
REQUIRE_FALSE(sem->Release(-1, &previous_count));
|
|
|
|
|
REQUIRE(previous_count == -1);
|
|
|
|
|
|
|
|
|
|
// Wait on fully available semaphore
|
|
|
|
|
sem = Semaphore::Create(5, 5);
|
|
|
|
|
result = Wait(sem.get(), false, 1ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kSuccess);
|
|
|
|
|
result = Wait(sem.get(), false, 1ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kSuccess);
|
|
|
|
|
result = Wait(sem.get(), false, 1ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kSuccess);
|
|
|
|
|
result = Wait(sem.get(), false, 1ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kSuccess);
|
|
|
|
|
result = Wait(sem.get(), false, 1ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kSuccess);
|
|
|
|
|
result = Wait(sem.get(), false, 1ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kTimeout);
|
|
|
|
|
|
|
|
|
|
// Semaphore between threads
|
|
|
|
|
sem = Semaphore::Create(5, 5);
|
|
|
|
|
Sleep(1ms);
|
|
|
|
|
// Occupy the semaphore with 5 threads
|
|
|
|
|
auto func = [&sem] {
|
|
|
|
|
auto res = Wait(sem.get(), false, 10ms);
|
|
|
|
|
Sleep(50ms);
|
|
|
|
|
if (res == WaitResult::kSuccess) {
|
|
|
|
|
sem->Release(1, nullptr);
|
|
|
|
|
}
|
|
|
|
|
};
|
|
|
|
|
auto threads = std::array<std::thread, 5>{
|
|
|
|
|
std::thread(func), std::thread(func), std::thread(func),
|
|
|
|
|
std::thread(func), std::thread(func),
|
|
|
|
|
};
|
|
|
|
|
// Give threads time to acquire semaphore
|
|
|
|
|
Sleep(1ms);
|
|
|
|
|
// Attempt to acquire full semaphore with current (6th) thread
|
|
|
|
|
result = Wait(sem.get(), false, 2ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kTimeout);
|
|
|
|
|
// Give threads time to release semaphore
|
|
|
|
|
for (auto& t : threads) {
|
|
|
|
|
t.join();
|
|
|
|
|
}
|
|
|
|
|
result = Wait(sem.get(), false, 1ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kSuccess);
|
|
|
|
|
sem->Release(1, &previous_count);
|
|
|
|
|
REQUIRE(previous_count == 4);
|
|
|
|
|
|
|
|
|
|
// Test invalid construction parameters
|
|
|
|
|
// These are invalid according to documentation
|
|
|
|
|
// TODO(bwrsandman): Many of these invalid invocations succeed
|
|
|
|
|
sem = Semaphore::Create(-1, 5);
|
|
|
|
|
// REQUIRE(sem.get() == nullptr);
|
|
|
|
|
sem = Semaphore::Create(10, 5);
|
|
|
|
|
// REQUIRE(sem.get() == nullptr);
|
|
|
|
|
sem = Semaphore::Create(0, 0);
|
|
|
|
|
// REQUIRE(sem.get() == nullptr);
|
|
|
|
|
sem = Semaphore::Create(0, -1);
|
|
|
|
|
// REQUIRE(sem.get() == nullptr);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_CASE("Wait on Multiple Semaphores", "Semaphore") {
|
|
|
|
|
WaitResult all_result;
|
|
|
|
|
std::pair<WaitResult, size_t> any_result;
|
|
|
|
|
int previous_count;
|
|
|
|
|
std::unique_ptr<Semaphore> sem0, sem1;
|
|
|
|
|
|
|
|
|
|
// Test Wait all which should fail
|
|
|
|
|
sem0 = Semaphore::Create(0, 5);
|
|
|
|
|
sem1 = Semaphore::Create(5, 5);
|
|
|
|
|
all_result = WaitAll({sem0.get(), sem1.get()}, false, 1ms);
|
|
|
|
|
REQUIRE(all_result == WaitResult::kTimeout);
|
|
|
|
|
previous_count = -1;
|
|
|
|
|
REQUIRE(sem0->Release(1, &previous_count));
|
|
|
|
|
REQUIRE(previous_count == 0);
|
|
|
|
|
previous_count = -1;
|
|
|
|
|
REQUIRE_FALSE(sem1->Release(1, &previous_count));
|
|
|
|
|
REQUIRE(previous_count == -1);
|
|
|
|
|
|
|
|
|
|
// Test Wait all again which should succeed
|
|
|
|
|
sem0 = Semaphore::Create(1, 5);
|
|
|
|
|
sem1 = Semaphore::Create(5, 5);
|
|
|
|
|
all_result = WaitAll({sem0.get(), sem1.get()}, false, 1ms);
|
|
|
|
|
REQUIRE(all_result == WaitResult::kSuccess);
|
|
|
|
|
previous_count = -1;
|
|
|
|
|
REQUIRE(sem0->Release(1, &previous_count));
|
|
|
|
|
REQUIRE(previous_count == 0);
|
|
|
|
|
previous_count = -1;
|
|
|
|
|
REQUIRE(sem1->Release(1, &previous_count));
|
|
|
|
|
REQUIRE(previous_count == 4);
|
|
|
|
|
|
|
|
|
|
// Test Wait Any which should fail
|
|
|
|
|
sem0 = Semaphore::Create(0, 5);
|
|
|
|
|
sem1 = Semaphore::Create(0, 5);
|
|
|
|
|
any_result = WaitAny({sem0.get(), sem1.get()}, false, 1ms);
|
|
|
|
|
REQUIRE(any_result.first == WaitResult::kTimeout);
|
|
|
|
|
REQUIRE(any_result.second == 0);
|
|
|
|
|
previous_count = -1;
|
|
|
|
|
REQUIRE(sem0->Release(1, &previous_count));
|
|
|
|
|
REQUIRE(previous_count == 0);
|
|
|
|
|
previous_count = -1;
|
|
|
|
|
REQUIRE(sem1->Release(1, &previous_count));
|
|
|
|
|
REQUIRE(previous_count == 0);
|
|
|
|
|
|
|
|
|
|
// Test Wait Any which should succeed
|
|
|
|
|
sem0 = Semaphore::Create(0, 5);
|
|
|
|
|
sem1 = Semaphore::Create(5, 5);
|
|
|
|
|
any_result = WaitAny({sem0.get(), sem1.get()}, false, 1ms);
|
|
|
|
|
REQUIRE(any_result.first == WaitResult::kSuccess);
|
|
|
|
|
REQUIRE(any_result.second == 1);
|
|
|
|
|
previous_count = -1;
|
|
|
|
|
REQUIRE(sem0->Release(1, &previous_count));
|
|
|
|
|
REQUIRE(previous_count == 0);
|
|
|
|
|
previous_count = -1;
|
|
|
|
|
REQUIRE(sem1->Release(1, &previous_count));
|
|
|
|
|
REQUIRE(previous_count == 4);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_CASE("Wait on Mutant", "Mutant") {
|
|
|
|
|
WaitResult result;
|
|
|
|
|
std::unique_ptr<Mutant> mut;
|
|
|
|
|
|
|
|
|
|
// Release on initially owned mutant
|
|
|
|
|
mut = Mutant::Create(true);
|
|
|
|
|
REQUIRE(mut->Release());
|
|
|
|
|
REQUIRE_FALSE(mut->Release());
|
|
|
|
|
|
|
|
|
|
// Release on initially not-owned mutant
|
|
|
|
|
mut = Mutant::Create(false);
|
|
|
|
|
REQUIRE_FALSE(mut->Release());
|
|
|
|
|
|
|
|
|
|
// Wait on initially owned mutant
|
|
|
|
|
mut = Mutant::Create(true);
|
|
|
|
|
result = Wait(mut.get(), false, 1ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kSuccess);
|
|
|
|
|
REQUIRE(mut->Release());
|
|
|
|
|
REQUIRE(mut->Release());
|
|
|
|
|
REQUIRE_FALSE(mut->Release());
|
|
|
|
|
|
|
|
|
|
// Wait on initially not owned mutant
|
|
|
|
|
mut = Mutant::Create(false);
|
|
|
|
|
result = Wait(mut.get(), false, 1ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kSuccess);
|
|
|
|
|
REQUIRE(mut->Release());
|
|
|
|
|
REQUIRE_FALSE(mut->Release());
|
|
|
|
|
|
|
|
|
|
// Multiple waits (or locks)
|
|
|
|
|
mut = Mutant::Create(false);
|
|
|
|
|
for (int i = 0; i < 10; ++i) {
|
|
|
|
|
result = Wait(mut.get(), false, 1ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kSuccess);
|
|
|
|
|
}
|
|
|
|
|
for (int i = 0; i < 10; ++i) {
|
|
|
|
|
REQUIRE(mut->Release());
|
|
|
|
|
}
|
|
|
|
|
REQUIRE_FALSE(mut->Release());
|
|
|
|
|
|
|
|
|
|
// Test mutants on other threads
|
|
|
|
|
auto thread1 = std::thread([&mut] {
|
|
|
|
|
Sleep(5ms);
|
|
|
|
|
mut = Mutant::Create(true);
|
|
|
|
|
Sleep(100ms);
|
|
|
|
|
mut->Release();
|
|
|
|
|
});
|
|
|
|
|
Sleep(10ms);
|
|
|
|
|
REQUIRE_FALSE(mut->Release());
|
|
|
|
|
Sleep(10ms);
|
|
|
|
|
result = Wait(mut.get(), false, 50ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kTimeout);
|
|
|
|
|
thread1.join();
|
|
|
|
|
result = Wait(mut.get(), false, 1ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kSuccess);
|
|
|
|
|
REQUIRE(mut->Release());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_CASE("Wait on Multiple Mutants", "Mutant") {
|
|
|
|
|
WaitResult all_result;
|
|
|
|
|
std::pair<WaitResult, size_t> any_result;
|
|
|
|
|
std::unique_ptr<Mutant> mut0, mut1;
|
|
|
|
|
|
|
|
|
|
// Test which should fail for WaitAll and WaitAny
|
|
|
|
|
auto thread0 = std::thread([&mut0, &mut1] {
|
|
|
|
|
mut0 = Mutant::Create(true);
|
|
|
|
|
mut1 = Mutant::Create(true);
|
|
|
|
|
Sleep(5ms);
|
|
|
|
|
mut0->Release();
|
|
|
|
|
mut1->Release();
|
|
|
|
|
});
|
|
|
|
|
Sleep(1ms);
|
|
|
|
|
all_result = WaitAll({mut0.get(), mut1.get()}, false, 1ms);
|
|
|
|
|
REQUIRE(all_result == WaitResult::kTimeout);
|
|
|
|
|
REQUIRE_FALSE(mut0->Release());
|
|
|
|
|
REQUIRE_FALSE(mut1->Release());
|
|
|
|
|
any_result = WaitAny({mut0.get(), mut1.get()}, false, 1ms);
|
|
|
|
|
REQUIRE(any_result.first == WaitResult::kTimeout);
|
|
|
|
|
REQUIRE(any_result.second == 0);
|
|
|
|
|
REQUIRE_FALSE(mut0->Release());
|
|
|
|
|
REQUIRE_FALSE(mut1->Release());
|
|
|
|
|
thread0.join();
|
|
|
|
|
|
|
|
|
|
// Test which should fail for WaitAll but not WaitAny
|
|
|
|
|
auto thread1 = std::thread([&mut0, &mut1] {
|
|
|
|
|
mut0 = Mutant::Create(true);
|
|
|
|
|
mut1 = Mutant::Create(false);
|
|
|
|
|
Sleep(5ms);
|
|
|
|
|
mut0->Release();
|
|
|
|
|
});
|
|
|
|
|
Sleep(1ms);
|
|
|
|
|
all_result = WaitAll({mut0.get(), mut1.get()}, false, 1ms);
|
|
|
|
|
REQUIRE(all_result == WaitResult::kTimeout);
|
|
|
|
|
REQUIRE_FALSE(mut0->Release());
|
|
|
|
|
REQUIRE_FALSE(mut1->Release());
|
|
|
|
|
any_result = WaitAny({mut0.get(), mut1.get()}, false, 1ms);
|
|
|
|
|
REQUIRE(any_result.first == WaitResult::kSuccess);
|
|
|
|
|
REQUIRE(any_result.second == 1);
|
|
|
|
|
REQUIRE_FALSE(mut0->Release());
|
|
|
|
|
REQUIRE(mut1->Release());
|
|
|
|
|
thread1.join();
|
|
|
|
|
|
|
|
|
|
// Test which should pass for WaitAll and WaitAny
|
|
|
|
|
auto thread2 = std::thread([&mut0, &mut1] {
|
|
|
|
|
mut0 = Mutant::Create(false);
|
|
|
|
|
mut1 = Mutant::Create(false);
|
|
|
|
|
Sleep(5ms);
|
|
|
|
|
});
|
|
|
|
|
Sleep(1ms);
|
|
|
|
|
all_result = WaitAll({mut0.get(), mut1.get()}, false, 1ms);
|
|
|
|
|
REQUIRE(all_result == WaitResult::kSuccess);
|
|
|
|
|
REQUIRE(mut0->Release());
|
|
|
|
|
REQUIRE(mut1->Release());
|
|
|
|
|
any_result = WaitAny({mut0.get(), mut1.get()}, false, 1ms);
|
|
|
|
|
REQUIRE(any_result.first == WaitResult::kSuccess);
|
|
|
|
|
REQUIRE(any_result.second == 0);
|
|
|
|
|
REQUIRE(mut0->Release());
|
|
|
|
|
REQUIRE_FALSE(mut1->Release());
|
|
|
|
|
thread2.join();
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_CASE("Wait on Timer", "Timer") {
|
|
|
|
|
WaitResult result;
|
|
|
|
|
std::unique_ptr<Timer> timer;
|
|
|
|
|
|
|
|
|
|
// Test Manual Reset
|
|
|
|
|
timer = Timer::CreateManualResetTimer();
|
|
|
|
|
result = Wait(timer.get(), false, 1ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kTimeout);
|
|
|
|
|
REQUIRE(timer->SetOnce(1ms)); // Signals it
|
|
|
|
|
result = Wait(timer.get(), false, 2ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kSuccess);
|
|
|
|
|
result = Wait(timer.get(), false, 1ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kSuccess); // Did not reset
|
|
|
|
|
|
|
|
|
|
// Test Synchronization
|
|
|
|
|
timer = Timer::CreateSynchronizationTimer();
|
|
|
|
|
result = Wait(timer.get(), false, 1ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kTimeout);
|
|
|
|
|
REQUIRE(timer->SetOnce(1ms)); // Signals it
|
|
|
|
|
result = Wait(timer.get(), false, 2ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kSuccess);
|
|
|
|
|
result = Wait(timer.get(), false, 1ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kTimeout); // Did reset
|
|
|
|
|
|
|
|
|
|
// TODO(bwrsandman): This test unexpectedly fails under windows
|
|
|
|
|
// Test long due time
|
|
|
|
|
// timer = Timer::CreateSynchronizationTimer();
|
|
|
|
|
// REQUIRE(timer->SetOnce(10s));
|
|
|
|
|
// result = Wait(timer.get(), false, 10ms); // Still signals under windows
|
|
|
|
|
// REQUIRE(result == WaitResult::kTimeout);
|
|
|
|
|
|
|
|
|
|
// Test Repeating
|
|
|
|
|
REQUIRE(timer->SetRepeating(100us, 1ms));
|
|
|
|
|
for (int i = 0; i < 10; ++i) {
|
|
|
|
|
result = Wait(timer.get(), false, 2ms);
|
|
|
|
|
INFO(i);
|
|
|
|
|
REQUIRE(result == WaitResult::kSuccess);
|
|
|
|
|
}
|
|
|
|
|
MaybeYield();
|
|
|
|
|
Sleep(1ms); // Skip a few events
|
|
|
|
|
for (int i = 0; i < 10; ++i) {
|
|
|
|
|
result = Wait(timer.get(), false, 2ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kSuccess);
|
|
|
|
|
}
|
|
|
|
|
// Cancel it
|
|
|
|
|
timer->Cancel();
|
|
|
|
|
result = Wait(timer.get(), false, 2ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kTimeout);
|
|
|
|
|
MaybeYield();
|
|
|
|
|
Sleep(1ms); // Skip a few events
|
|
|
|
|
result = Wait(timer.get(), false, 2ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kTimeout);
|
|
|
|
|
// Cancel with SetOnce
|
|
|
|
|
REQUIRE(timer->SetRepeating(1ms, 1ms));
|
|
|
|
|
for (int i = 0; i < 10; ++i) {
|
|
|
|
|
result = Wait(timer.get(), false, 2ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kSuccess);
|
|
|
|
|
}
|
|
|
|
|
REQUIRE(timer->SetOnce(100us));
|
|
|
|
|
result = Wait(timer.get(), false, 2ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kSuccess); // Signal from Set Once
|
|
|
|
|
result = Wait(timer.get(), false, 2ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kTimeout); // No more signals from repeating
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_CASE("Wait on Multiple Timers", "Timer") {
|
|
|
|
|
WaitResult all_result;
|
|
|
|
|
std::pair<WaitResult, size_t> any_result;
|
|
|
|
|
|
|
|
|
|
auto timer0 = Timer::CreateSynchronizationTimer();
|
|
|
|
|
auto timer1 = Timer::CreateManualResetTimer();
|
|
|
|
|
|
|
|
|
|
// None signaled
|
|
|
|
|
all_result = WaitAll({timer0.get(), timer1.get()}, false, 1ms);
|
|
|
|
|
REQUIRE(all_result == WaitResult::kTimeout);
|
|
|
|
|
any_result = WaitAny({timer0.get(), timer1.get()}, false, 1ms);
|
|
|
|
|
REQUIRE(any_result.first == WaitResult::kTimeout);
|
|
|
|
|
REQUIRE(any_result.second == 0);
|
|
|
|
|
|
|
|
|
|
// Some signaled
|
|
|
|
|
REQUIRE(timer1->SetOnce(1ms));
|
|
|
|
|
all_result = WaitAll({timer0.get(), timer1.get()}, false, 10ms);
|
|
|
|
|
REQUIRE(all_result == WaitResult::kTimeout);
|
|
|
|
|
any_result = WaitAny({timer0.get(), timer1.get()}, false, 10ms);
|
|
|
|
|
REQUIRE(any_result.first == WaitResult::kSuccess);
|
|
|
|
|
REQUIRE(any_result.second == 1);
|
|
|
|
|
|
|
|
|
|
// All signaled
|
|
|
|
|
REQUIRE(timer0->SetOnce(1ms));
|
|
|
|
|
all_result = WaitAll({timer0.get(), timer1.get()}, false, 10ms);
|
|
|
|
|
REQUIRE(all_result == WaitResult::kSuccess);
|
|
|
|
|
REQUIRE(timer0->SetOnce(1ms));
|
|
|
|
|
Sleep(1ms);
|
|
|
|
|
any_result = WaitAny({timer0.get(), timer1.get()}, false, 10ms);
|
|
|
|
|
REQUIRE(any_result.first == WaitResult::kSuccess);
|
|
|
|
|
REQUIRE(any_result.second == 0);
|
|
|
|
|
|
|
|
|
|
// Check that timer0 reset
|
|
|
|
|
any_result = WaitAny({timer0.get(), timer1.get()}, false, 10ms);
|
|
|
|
|
REQUIRE(any_result.first == WaitResult::kSuccess);
|
|
|
|
|
REQUIRE(any_result.second == 1);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_CASE("Create and Trigger Timer Callbacks", "Timer") {
|
|
|
|
|
// TODO(bwrsandman): Check which thread performs callback and timing of
|
|
|
|
|
// callback
|
|
|
|
|
REQUIRE(true);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_CASE("Set and Test Current Thread ID", "Thread") {
|
|
|
|
|
// System ID
|
|
|
|
|
auto system_id = current_thread_system_id();
|
|
|
|
|
REQUIRE(system_id > 0);
|
|
|
|
|
|
|
|
|
|
// Thread ID
|
|
|
|
|
auto thread_id = current_thread_id();
|
|
|
|
|
REQUIRE(thread_id == system_id);
|
|
|
|
|
|
|
|
|
|
// Set a new thread id
|
|
|
|
|
const uint32_t new_thread_id = 0xDEADBEEF;
|
|
|
|
|
set_current_thread_id(new_thread_id);
|
|
|
|
|
REQUIRE(current_thread_id() == new_thread_id);
|
|
|
|
|
|
|
|
|
|
// Set back original thread id of system
|
|
|
|
|
set_current_thread_id(std::numeric_limits<uint32_t>::max());
|
|
|
|
|
REQUIRE(current_thread_id() == system_id);
|
|
|
|
|
|
|
|
|
|
// TODO(bwrsandman): Test on Thread object
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_CASE("Set and Test Current Thread Name", "Thread") {
|
|
|
|
|
auto current_thread = Thread::GetCurrentThread();
|
|
|
|
|
REQUIRE(current_thread);
|
|
|
|
|
auto old_thread_name = current_thread->name();
|
|
|
|
|
|
|
|
|
|
std::string new_thread_name = "Threading Test";
|
|
|
|
|
REQUIRE_NOTHROW(set_name(new_thread_name));
|
|
|
|
|
|
|
|
|
|
// Restore the old catch.hpp thread name
|
|
|
|
|
REQUIRE_NOTHROW(set_name(old_thread_name));
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_CASE("Create and Run Thread", "Thread") {
|
|
|
|
|
std::unique_ptr<Thread> thread;
|
|
|
|
|
WaitResult result;
|
|
|
|
|
Thread::CreationParameters params = {};
|
|
|
|
|
auto func = [] { Sleep(20ns); };
|
|
|
|
|
|
|
|
|
|
// Create most basic case of thread
|
|
|
|
|
thread = Thread::Create(params, func);
|
|
|
|
|
REQUIRE(thread->native_handle() != nullptr);
|
|
|
|
|
REQUIRE_NOTHROW(thread->affinity_mask());
|
|
|
|
|
REQUIRE(thread->name().empty());
|
|
|
|
|
result = Wait(thread.get(), false, 5ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kSuccess);
|
|
|
|
|
|
|
|
|
|
// Add thread name
|
|
|
|
|
std::string new_name = "Test thread name";
|
|
|
|
|
thread = Thread::Create(params, func);
|
|
|
|
|
auto name = thread->name();
|
|
|
|
|
INFO(name.c_str());
|
|
|
|
|
REQUIRE(name.empty());
|
|
|
|
|
thread->set_name(new_name);
|
|
|
|
|
REQUIRE(thread->name() == new_name);
|
|
|
|
|
result = Wait(thread.get(), false, 5ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kSuccess);
|
|
|
|
|
|
|
|
|
|
// Use Terminate to end an infinitely looping thread
|
|
|
|
|
thread = Thread::Create(params, [] {
|
|
|
|
|
while (true) {
|
|
|
|
|
Sleep(1ms);
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
result = Wait(thread.get(), false, 5ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kTimeout);
|
|
|
|
|
thread->Terminate(-1);
|
|
|
|
|
result = Wait(thread.get(), false, 5ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kSuccess);
|
|
|
|
|
|
|
|
|
|
// Call Exit from inside an infinitely looping thread
|
|
|
|
|
thread = Thread::Create(params, [] {
|
|
|
|
|
while (true) {
|
|
|
|
|
Thread::Exit(-1);
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
result = Wait(thread.get(), false, 5ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kSuccess);
|
|
|
|
|
|
|
|
|
|
// Call timeout wait on self
|
|
|
|
|
result = Wait(Thread::GetCurrentThread(), false, 5ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kTimeout);
|
|
|
|
|
|
|
|
|
|
params.stack_size = 16 * 1024;
|
|
|
|
|
thread = Thread::Create(params, [] {
|
|
|
|
|
while (true) {
|
|
|
|
|
Thread::Exit(-1);
|
|
|
|
|
}
|
|
|
|
|
});
|
|
|
|
|
REQUIRE(thread != nullptr);
|
|
|
|
|
result = Wait(thread.get(), false, 5ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kSuccess);
|
|
|
|
|
|
|
|
|
|
// TODO(bwrsandman): Test with different priorities
|
|
|
|
|
// TODO(bwrsandman): Test setting and getting thread affinity
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_CASE("Test Suspending Thread", "Thread") {
|
|
|
|
|
std::unique_ptr<Thread> thread;
|
|
|
|
|
WaitResult result;
|
|
|
|
|
Thread::CreationParameters params = {};
|
|
|
|
|
auto func = [] { Sleep(20us); };
|
|
|
|
|
|
|
|
|
|
// Create initially suspended
|
|
|
|
|
params.create_suspended = true;
|
|
|
|
|
thread = threading::Thread::Create(params, func);
|
|
|
|
|
result = threading::Wait(thread.get(), false, 5ms);
|
|
|
|
|
REQUIRE(result == threading::WaitResult::kTimeout);
|
|
|
|
|
thread->Resume();
|
|
|
|
|
result = threading::Wait(thread.get(), false, 5ms);
|
|
|
|
|
REQUIRE(result == threading::WaitResult::kSuccess);
|
|
|
|
|
params.create_suspended = false;
|
|
|
|
|
|
|
|
|
|
// Create and then suspend
|
|
|
|
|
thread = threading::Thread::Create(params, func);
|
|
|
|
|
thread->Suspend();
|
|
|
|
|
result = threading::Wait(thread.get(), false, 5ms);
|
|
|
|
|
REQUIRE(result == threading::WaitResult::kTimeout);
|
|
|
|
|
thread->Resume();
|
|
|
|
|
result = threading::Wait(thread.get(), false, 5ms);
|
|
|
|
|
REQUIRE(result == threading::WaitResult::kSuccess);
|
|
|
|
|
|
|
|
|
|
// Test recursive suspend
|
|
|
|
|
thread = threading::Thread::Create(params, func);
|
|
|
|
|
thread->Suspend();
|
|
|
|
|
thread->Suspend();
|
|
|
|
|
result = threading::Wait(thread.get(), false, 5ms);
|
|
|
|
|
REQUIRE(result == threading::WaitResult::kTimeout);
|
|
|
|
|
thread->Resume();
|
|
|
|
|
result = threading::Wait(thread.get(), false, 5ms);
|
|
|
|
|
REQUIRE(result == threading::WaitResult::kTimeout);
|
|
|
|
|
thread->Resume();
|
|
|
|
|
result = threading::Wait(thread.get(), false, 5ms);
|
|
|
|
|
REQUIRE(result == threading::WaitResult::kSuccess);
|
|
|
|
|
|
|
|
|
|
// Test suspend count
|
|
|
|
|
uint32_t suspend_count = 0;
|
|
|
|
|
thread = threading::Thread::Create(params, func);
|
|
|
|
|
thread->Suspend(&suspend_count);
|
|
|
|
|
REQUIRE(suspend_count == 0);
|
|
|
|
|
thread->Suspend(&suspend_count);
|
|
|
|
|
REQUIRE(suspend_count == 1);
|
|
|
|
|
thread->Suspend(&suspend_count);
|
|
|
|
|
REQUIRE(suspend_count == 2);
|
|
|
|
|
thread->Resume(&suspend_count);
|
|
|
|
|
REQUIRE(suspend_count == 3);
|
|
|
|
|
thread->Resume(&suspend_count);
|
|
|
|
|
REQUIRE(suspend_count == 2);
|
|
|
|
|
thread->Resume(&suspend_count);
|
|
|
|
|
REQUIRE(suspend_count == 1);
|
|
|
|
|
thread->Suspend(&suspend_count);
|
|
|
|
|
REQUIRE(suspend_count == 0);
|
|
|
|
|
thread->Resume(&suspend_count);
|
|
|
|
|
REQUIRE(suspend_count == 1);
|
|
|
|
|
result = threading::Wait(thread.get(), false, 5ms);
|
|
|
|
|
REQUIRE(result == threading::WaitResult::kSuccess);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
TEST_CASE("Test Thread QueueUserCallback", "Thread") {
|
|
|
|
|
std::unique_ptr<Thread> thread;
|
|
|
|
|
WaitResult result;
|
|
|
|
|
Thread::CreationParameters params = {};
|
|
|
|
|
std::atomic_int order;
|
|
|
|
|
int is_modified;
|
|
|
|
|
int has_finished;
|
|
|
|
|
auto callback = [&is_modified, &order] {
|
|
|
|
|
is_modified = std::atomic_fetch_add_explicit(
|
|
|
|
|
&order, 1, std::memory_order::memory_order_relaxed);
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
// Without alertable
|
|
|
|
|
order = 0;
|
|
|
|
|
is_modified = -1;
|
|
|
|
|
has_finished = -1;
|
|
|
|
|
thread = Thread::Create(params, [&has_finished, &order] {
|
|
|
|
|
// Not using Alertable so callback is not registered
|
|
|
|
|
Sleep(9ms);
|
|
|
|
|
has_finished = std::atomic_fetch_add_explicit(
|
|
|
|
|
&order, 1, std::memory_order::memory_order_relaxed);
|
|
|
|
|
});
|
|
|
|
|
result = Wait(thread.get(), true, 5ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kTimeout);
|
|
|
|
|
REQUIRE(is_modified == -1);
|
|
|
|
|
thread->QueueUserCallback(callback);
|
|
|
|
|
result = Wait(thread.get(), true, 10ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kSuccess);
|
|
|
|
|
REQUIRE(is_modified == -1);
|
|
|
|
|
REQUIRE(has_finished == 0);
|
|
|
|
|
|
|
|
|
|
// With alertable
|
|
|
|
|
order = 0;
|
|
|
|
|
is_modified = -1;
|
|
|
|
|
has_finished = -1;
|
|
|
|
|
thread = Thread::Create(params, [&has_finished, &order] {
|
|
|
|
|
// Using Alertable so callback is registered
|
|
|
|
|
AlertableSleep(9ms);
|
|
|
|
|
has_finished = std::atomic_fetch_add_explicit(
|
|
|
|
|
&order, 1, std::memory_order::memory_order_relaxed);
|
|
|
|
|
});
|
|
|
|
|
result = Wait(thread.get(), true, 5ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kTimeout);
|
|
|
|
|
REQUIRE(is_modified == -1);
|
|
|
|
|
thread->QueueUserCallback(callback);
|
|
|
|
|
result = Wait(thread.get(), true, 10ms);
|
|
|
|
|
REQUIRE(result == WaitResult::kSuccess);
|
|
|
|
|
REQUIRE(is_modified == 0);
|
|
|
|
|
REQUIRE(has_finished == 1);
|
|
|
|
|
|
|
|
|
|
// Test Exit command with QueueUserCallback
|
|
|
|
|
order = 0;
|
|
|
|
|
is_modified = -1;
|
|
|
|
|
has_finished = -1;
|
|
|
|
|
thread = Thread::Create(params, [&is_modified, &has_finished, &order] {
|
|
|
|
|
is_modified = std::atomic_fetch_add_explicit(
|
|
|
|
|
&order, 1, std::memory_order::memory_order_relaxed);
|
|
|
|
|
// Using Alertable so callback is registered
|
|
|
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AlertableSleep(20ms);
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has_finished = std::atomic_fetch_add_explicit(
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&order, 1, std::memory_order::memory_order_relaxed);
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});
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result = Wait(thread.get(), true, 10ms);
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REQUIRE(result == WaitResult::kTimeout);
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thread->QueueUserCallback([] { Thread::Exit(0); });
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result = Wait(thread.get(), true, 50ms);
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REQUIRE(result == WaitResult::kSuccess);
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REQUIRE(is_modified == 0);
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REQUIRE(has_finished == -1);
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// TODO(bwrsandman): Test alertable wait returning kUserCallback by using IO
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// callbacks.
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}
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} // namespace test
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} // namespace base
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} // namespace xe
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