[D3D12] Vertex kill and multipass vertex exports
This commit is contained in:
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bb13103102
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1336316139
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@ -1313,10 +1313,14 @@ bool D3D12CommandProcessor::IssueDraw(PrimitiveType primitive_type,
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bool memexport_used = memexport_used_vertex || memexport_used_pixel;
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bool primitive_two_faced = IsPrimitiveTwoFaced(tessellated, primitive_type);
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auto sq_program_cntl = regs.Get<reg::SQ_PROGRAM_CNTL>();
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auto pa_su_sc_mode_cntl = regs.Get<reg::PA_SU_SC_MODE_CNTL>();
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if (!memexport_used_vertex && primitive_two_faced &&
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pa_su_sc_mode_cntl.cull_front && pa_su_sc_mode_cntl.cull_back) {
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// Both sides are culled - can't be expressed in the pipeline state.
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if (!memexport_used_vertex &&
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(sq_program_cntl.vs_export_mode ==
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xenos::VertexShaderExportMode::kMultipass ||
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(primitive_two_faced && pa_su_sc_mode_cntl.cull_front &&
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pa_su_sc_mode_cntl.cull_back))) {
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// All faces are culled - can't be expressed in the pipeline state.
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return true;
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}
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@ -2440,6 +2444,10 @@ void D3D12CommandProcessor::UpdateSystemConstantValues(
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if (viewport_scale_z < 0.0f) {
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flags |= DxbcShaderTranslator::kSysFlag_ReverseZ;
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}
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// Primitive killing condition.
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if (pa_cl_clip_cntl.vtx_kill_or) {
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flags |= DxbcShaderTranslator::kSysFlag_KillIfAnyVertexKilled;
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}
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// Alpha test.
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if (rb_colorcontrol.alpha_test_enable) {
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flags |= uint32_t(rb_colorcontrol.alpha_func)
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@ -2534,6 +2542,18 @@ void D3D12CommandProcessor::UpdateSystemConstantValues(
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}
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}
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// Half pixel offset.
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bool half_pixel_offset =
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cvars::d3d12_half_pixel_offset && !pa_su_vtx_cntl.pix_center;
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// Like in OpenGL - VPOS giving pixel centers, or like in Direct3D 9 - VPOS
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// giving the top-left corner.
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// TODO(Triang3l): Check if ps_param_gen should give center positions in
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// OpenGL mode on the Xbox 360.
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float param_gen_half_pixel_offset = half_pixel_offset ? 0.0f : 0.5f;
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dirty |=
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system_constants_.pixel_half_pixel_offset != param_gen_half_pixel_offset;
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system_constants_.pixel_half_pixel_offset = param_gen_half_pixel_offset;
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// Conversion to Direct3D 12 normalized device coordinates.
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// See viewport configuration in UpdateFixedFunctionState for explanations.
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// X and Y scale/offset is to convert unnormalized coordinates generated by
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@ -2545,72 +2565,72 @@ void D3D12CommandProcessor::UpdateSystemConstantValues(
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// different register (and if there's such register at all).
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float viewport_scale_x = regs[XE_GPU_REG_PA_CL_VPORT_XSCALE].f32;
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float viewport_scale_y = regs[XE_GPU_REG_PA_CL_VPORT_YSCALE].f32;
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// When VPORT_Z_SCALE_ENA is disabled, Z/W is directly what is expected to be
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// written to the depth buffer, and for some reason DX_CLIP_SPACE_DEF isn't
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// set in this case in draws in games.
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bool gl_clip_space_def =
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!pa_cl_clip_cntl.dx_clip_space_def && pa_cl_vte_cntl.vport_z_scale_ena;
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float ndc_scale_x, ndc_scale_y, ndc_scale_z;
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if (primitive_two_faced && pa_su_sc_mode_cntl.cull_front &&
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pa_su_sc_mode_cntl.cull_back) {
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// Kill all primitives if both faces are culled, but the vertex shader still
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// needs to do memexport (not NaN because of comparison for setting the
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// dirty flag).
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ndc_scale_x = ndc_scale_y = ndc_scale_z = 0;
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// Kill all primitives if multipass or both faces are culled, but still need
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// to do memexport.
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if (sq_program_cntl.vs_export_mode ==
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xenos::VertexShaderExportMode::kMultipass ||
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(primitive_two_faced && pa_su_sc_mode_cntl.cull_front &&
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pa_su_sc_mode_cntl.cull_back)) {
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dirty |= !std::isnan(system_constants_.ndc_scale[0]);
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dirty |= !std::isnan(system_constants_.ndc_scale[1]);
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dirty |= !std::isnan(system_constants_.ndc_scale[2]);
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dirty |= !std::isnan(system_constants_.ndc_offset[0]);
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dirty |= !std::isnan(system_constants_.ndc_offset[1]);
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dirty |= !std::isnan(system_constants_.ndc_offset[2]);
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float nan_value = std::nanf("");
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system_constants_.ndc_scale[0] = nan_value;
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system_constants_.ndc_scale[1] = nan_value;
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system_constants_.ndc_scale[2] = nan_value;
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system_constants_.ndc_offset[0] = nan_value;
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system_constants_.ndc_offset[1] = nan_value;
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system_constants_.ndc_offset[2] = nan_value;
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} else {
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if (pa_cl_vte_cntl.vport_x_scale_ena) {
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ndc_scale_x = viewport_scale_x >= 0.0f ? 1.0f : -1.0f;
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} else {
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ndc_scale_x = 1.0f / 1280.0f;
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}
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if (pa_cl_vte_cntl.vport_y_scale_ena) {
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ndc_scale_y = viewport_scale_y >= 0.0f ? -1.0f : 1.0f;
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} else {
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ndc_scale_y = -1.0f / 1280.0f;
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}
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ndc_scale_z = gl_clip_space_def ? 0.5f : 1.0f;
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}
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float ndc_offset_x = pa_cl_vte_cntl.vport_x_offset_ena ? 0.0f : -1.0f;
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float ndc_offset_y = pa_cl_vte_cntl.vport_y_offset_ena ? 0.0f : 1.0f;
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float ndc_offset_z = gl_clip_space_def ? 0.5f : 0.0f;
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// Like in OpenGL - VPOS giving pixel centers.
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// TODO(Triang3l): Check if ps_param_gen should give center positions in
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// OpenGL mode on the Xbox 360.
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float pixel_half_pixel_offset = 0.5f;
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if (cvars::d3d12_half_pixel_offset && !pa_su_vtx_cntl.pix_center) {
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// Signs are hopefully correct here, tested in GTA IV on both clearing
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// (without a viewport) and drawing things near the edges of the screen.
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if (pa_cl_vte_cntl.vport_x_scale_ena) {
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if (viewport_scale_x != 0.0f) {
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ndc_offset_x += 0.5f / viewport_scale_x;
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// When VPORT_Z_SCALE_ENA is disabled, Z/W is directly what is expected to
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// be written to the depth buffer, and for some reason DX_CLIP_SPACE_DEF
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// isn't set in this case in draws in games.
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bool gl_clip_space_def =
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!pa_cl_clip_cntl.dx_clip_space_def && pa_cl_vte_cntl.vport_z_scale_ena;
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float ndc_scale_x = pa_cl_vte_cntl.vport_x_scale_ena
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? (viewport_scale_x >= 0.0f ? 1.0f : -1.0f)
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: (1.0f / 1280.0f);
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float ndc_scale_y = pa_cl_vte_cntl.vport_y_scale_ena
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? (viewport_scale_y >= 0.0f ? -1.0f : 1.0f)
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: (-1.0f / 1280.0f);
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float ndc_scale_z = gl_clip_space_def ? 0.5f : 1.0f;
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float ndc_offset_x = pa_cl_vte_cntl.vport_x_offset_ena ? 0.0f : -1.0f;
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float ndc_offset_y = pa_cl_vte_cntl.vport_y_offset_ena ? 0.0f : 1.0f;
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float ndc_offset_z = gl_clip_space_def ? 0.5f : 0.0f;
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if (half_pixel_offset) {
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// Signs are hopefully correct here, tested in GTA IV on both clearing
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// (without a viewport) and drawing things near the edges of the screen.
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if (pa_cl_vte_cntl.vport_x_scale_ena) {
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if (viewport_scale_x != 0.0f) {
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ndc_offset_x += 0.5f / viewport_scale_x;
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}
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} else {
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ndc_offset_x += 1.0f / 2560.0f;
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}
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} else {
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ndc_offset_x += 1.0f / 2560.0f;
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}
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if (pa_cl_vte_cntl.vport_y_scale_ena) {
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if (viewport_scale_y != 0.0f) {
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ndc_offset_y += 0.5f / viewport_scale_y;
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if (pa_cl_vte_cntl.vport_y_scale_ena) {
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if (viewport_scale_y != 0.0f) {
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ndc_offset_y += 0.5f / viewport_scale_y;
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}
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} else {
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ndc_offset_y -= 1.0f / 2560.0f;
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}
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} else {
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ndc_offset_y -= 1.0f / 2560.0f;
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}
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// Like in Direct3D 9 - VPOS giving the top-left corner.
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pixel_half_pixel_offset = 0.0f;
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dirty |= system_constants_.ndc_scale[0] != ndc_scale_x;
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dirty |= system_constants_.ndc_scale[1] != ndc_scale_y;
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dirty |= system_constants_.ndc_scale[2] != ndc_scale_z;
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dirty |= system_constants_.ndc_offset[0] != ndc_offset_x;
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dirty |= system_constants_.ndc_offset[1] != ndc_offset_y;
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dirty |= system_constants_.ndc_offset[2] != ndc_offset_z;
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system_constants_.ndc_scale[0] = ndc_scale_x;
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system_constants_.ndc_scale[1] = ndc_scale_y;
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system_constants_.ndc_scale[2] = ndc_scale_z;
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system_constants_.ndc_offset[0] = ndc_offset_x;
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system_constants_.ndc_offset[1] = ndc_offset_y;
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system_constants_.ndc_offset[2] = ndc_offset_z;
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}
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dirty |= system_constants_.ndc_scale[0] != ndc_scale_x;
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dirty |= system_constants_.ndc_scale[1] != ndc_scale_y;
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dirty |= system_constants_.ndc_scale[2] != ndc_scale_z;
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dirty |= system_constants_.ndc_offset[0] != ndc_offset_x;
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dirty |= system_constants_.ndc_offset[1] != ndc_offset_y;
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dirty |= system_constants_.ndc_offset[2] != ndc_offset_z;
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dirty |= system_constants_.pixel_half_pixel_offset != pixel_half_pixel_offset;
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system_constants_.ndc_scale[0] = ndc_scale_x;
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system_constants_.ndc_scale[1] = ndc_scale_y;
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system_constants_.ndc_scale[2] = ndc_scale_z;
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system_constants_.ndc_offset[0] = ndc_offset_x;
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system_constants_.ndc_offset[1] = ndc_offset_y;
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system_constants_.ndc_offset[2] = ndc_offset_z;
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system_constants_.pixel_half_pixel_offset = pixel_half_pixel_offset;
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// Point size.
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float point_size_x = float(pa_su_point_size.width) * 0.125f;
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@ -218,13 +218,11 @@ bool PipelineCache::EnsureShadersTranslated(D3D12Shader* vertex_shader,
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auto sq_program_cntl = regs.Get<reg::SQ_PROGRAM_CNTL>();
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// Normal vertex shaders only, for now.
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assert_true(sq_program_cntl.vs_export_mode ==
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xenos::VertexShaderExportMode::kPosition1Vector ||
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sq_program_cntl.vs_export_mode ==
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xenos::VertexShaderExportMode::kPosition2VectorsSprite ||
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sq_program_cntl.vs_export_mode ==
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xenos::VertexShaderExportMode::kMultipass);
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// Edge flags are not supported yet (because polygon primitives are not).
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assert_true(sq_program_cntl.vs_export_mode !=
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xenos::VertexShaderExportMode::kPosition2VectorsEdge &&
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sq_program_cntl.vs_export_mode !=
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xenos::VertexShaderExportMode::kPosition2VectorsEdgeKill);
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assert_false(sq_program_cntl.gen_index_vtx);
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if (!vertex_shader->is_translated() &&
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@ -25,7 +25,8 @@ DEFINE_bool(d3d12_convert_quads_to_triangles, false,
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"Convert quad lists to triangle lists on the CPU instead of using "
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"a geometry shader. Not recommended for playing, for debugging "
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"primarily (because PIX fails to display vertices when a geometry "
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"shader is used).",
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"shader is used), and this way quads can't be discarded correctly "
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"when the game uses vertex kill functionality.",
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"D3D12");
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namespace xe {
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Binary file not shown.
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@ -1,11 +1,11 @@
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// generated from `xb buildhlsl`
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// source: primitive_point_list.gs.hlsl
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const uint8_t primitive_point_list_gs[] = {
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0x44, 0x58, 0x42, 0x43, 0xF5, 0x70, 0x57, 0x9B, 0xDB, 0x45, 0x1A, 0x54,
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0xFB, 0xE2, 0xA9, 0xE5, 0x7F, 0x76, 0xA4, 0x16, 0x01, 0x00, 0x00, 0x00,
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0x98, 0x1C, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00,
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0x3C, 0x0A, 0x00, 0x00, 0x6C, 0x0C, 0x00, 0x00, 0xF0, 0x0E, 0x00, 0x00,
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0xFC, 0x1B, 0x00, 0x00, 0x52, 0x44, 0x45, 0x46, 0x00, 0x0A, 0x00, 0x00,
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0x44, 0x58, 0x42, 0x43, 0x3C, 0xA1, 0xC0, 0x18, 0xD3, 0xE0, 0x97, 0x2F,
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0xBE, 0xE3, 0x38, 0x18, 0xB6, 0x50, 0xE3, 0xB2, 0x01, 0x00, 0x00, 0x00,
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0x78, 0x1D, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00,
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0x3C, 0x0A, 0x00, 0x00, 0x94, 0x0C, 0x00, 0x00, 0x18, 0x0F, 0x00, 0x00,
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0xDC, 0x1C, 0x00, 0x00, 0x52, 0x44, 0x45, 0x46, 0x00, 0x0A, 0x00, 0x00,
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0x01, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
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0x3C, 0x00, 0x00, 0x00, 0x01, 0x05, 0x53, 0x47, 0x00, 0x05, 0x00, 0x00,
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0xD6, 0x09, 0x00, 0x00, 0x13, 0x13, 0x44, 0x25, 0x3C, 0x00, 0x00, 0x00,
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@ -219,337 +219,258 @@ const uint8_t primitive_point_list_gs[] = {
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0x63, 0x72, 0x6F, 0x73, 0x6F, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20,
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0x48, 0x4C, 0x53, 0x4C, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20,
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0x43, 0x6F, 0x6D, 0x70, 0x69, 0x6C, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2E,
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0x31, 0x00, 0xAB, 0xAB, 0x49, 0x53, 0x47, 0x4E, 0x28, 0x02, 0x00, 0x00,
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0x15, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00,
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0x31, 0x00, 0xAB, 0xAB, 0x49, 0x53, 0x47, 0x4E, 0x50, 0x02, 0x00, 0x00,
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0x16, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00,
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0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
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0x01, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00,
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0x01, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00,
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0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
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0x02, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00,
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0x02, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00,
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0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
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||||
0x03, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00,
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||||
0x03, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00,
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||||
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
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0x04, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00,
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||||
0x04, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00,
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0x05, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
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0x05, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00,
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0x05, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00,
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0x06, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
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0x06, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00,
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0x06, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00,
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0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
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0x07, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00,
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||||
0x07, 0x00, 0x00, 0x00, 0x0F, 0x0F, 0x00, 0x00, 0x18, 0x02, 0x00, 0x00,
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||||
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
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||||
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|
||||
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x07, 0x00, 0x00, 0x00,
|
||||
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x08, 0x00, 0x00, 0x00,
|
||||
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x09, 0x00, 0x00, 0x00,
|
||||
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x0A, 0x00, 0x00, 0x00,
|
||||
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x0B, 0x00, 0x00, 0x00,
|
||||
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x0C, 0x00, 0x00, 0x00,
|
||||
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x0D, 0x00, 0x00, 0x00,
|
||||
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x0E, 0x00, 0x00, 0x00,
|
||||
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x0F, 0x00, 0x00, 0x00,
|
||||
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x08, 0x32, 0x20, 0x10, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x02, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0x42, 0x20, 0x10, 0x00, 0x10, 0x00, 0x00, 0x00, 0x2A, 0x10, 0x20, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0x32, 0x20, 0x10, 0x00, 0x11, 0x00, 0x00, 0x00, 0x46, 0x10, 0x20, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05,
|
||||
0x32, 0x20, 0x10, 0x00, 0x12, 0x00, 0x00, 0x00, 0x46, 0x00, 0x10, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xC2, 0x20, 0x10, 0x00,
|
||||
0x12, 0x00, 0x00, 0x00, 0xA6, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0x80, 0xBF, 0x00, 0x00, 0x78, 0x08,
|
||||
0xF2, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x0E, 0x10, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x46, 0x14, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x12, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
|
||||
0x13, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x13, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0x32, 0x20, 0x10, 0x00,
|
||||
0x14, 0x00, 0x00, 0x00, 0x46, 0x10, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x14, 0x00, 0x00, 0x00, 0x75, 0x00, 0x00, 0x03, 0x00, 0x00, 0x11, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
|
||||
0x04, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x04, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
|
||||
0x05, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x05, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
|
||||
0x06, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x06, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
|
||||
0x07, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x07, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
|
||||
0x08, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x08, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
|
||||
0x09, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x09, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
|
||||
0x0A, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x0A, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
|
||||
0x0B, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x0B, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
|
||||
0x0C, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x0C, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
|
||||
0x0D, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x0D, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
|
||||
0x0E, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x0E, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
|
||||
0x0F, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x0F, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x08, 0x32, 0x20, 0x10, 0x00,
|
||||
0x10, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0x42, 0x20, 0x10, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x2A, 0x10, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0x32, 0x20, 0x10, 0x00, 0x11, 0x00, 0x00, 0x00,
|
||||
0x46, 0x10, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x05, 0x32, 0x20, 0x10, 0x00, 0x12, 0x00, 0x00, 0x00,
|
||||
0x46, 0x00, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xC2, 0x20, 0x10, 0x00, 0x12, 0x00, 0x00, 0x00, 0xA6, 0x1E, 0x20, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x13, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0x32, 0x20, 0x10, 0x00, 0x14, 0x00, 0x00, 0x00, 0x46, 0x10, 0x20, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x75, 0x00, 0x00, 0x03,
|
||||
0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x60, 0x08,
|
||||
0xC2, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x04, 0x10, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x06, 0x14, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x12, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
|
@ -583,32 +504,130 @@ const uint8_t primitive_point_list_gs[] = {
|
|||
0x0F, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x0F, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x08, 0x32, 0x20, 0x10, 0x00,
|
||||
0x10, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3F,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0x42, 0x20, 0x10, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x2A, 0x10, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0x32, 0x20, 0x10, 0x00, 0x11, 0x00, 0x00, 0x00,
|
||||
0x46, 0x10, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x05, 0x32, 0x20, 0x10, 0x00, 0x12, 0x00, 0x00, 0x00,
|
||||
0xE6, 0x0A, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xE6, 0x0A, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xC2, 0x20, 0x10, 0x00, 0x12, 0x00, 0x00, 0x00, 0xA6, 0x1E, 0x20, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x13, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0x32, 0x20, 0x10, 0x00, 0x14, 0x00, 0x00, 0x00, 0x46, 0x10, 0x20, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x75, 0x00, 0x00, 0x03,
|
||||
0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x76, 0x00, 0x00, 0x03,
|
||||
0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x01,
|
||||
0x53, 0x54, 0x41, 0x54, 0x94, 0x00, 0x00, 0x00, 0x6B, 0x00, 0x00, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2A, 0x00, 0x00, 0x00,
|
||||
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x18, 0x09,
|
||||
0x32, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x00, 0x10, 0x80,
|
||||
0x41, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x10, 0x20, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x05, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x06, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x07, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x08, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x09, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x08,
|
||||
0x32, 0x20, 0x10, 0x00, 0x10, 0x00, 0x00, 0x00, 0x02, 0x40, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0x42, 0x20, 0x10, 0x00,
|
||||
0x10, 0x00, 0x00, 0x00, 0x2A, 0x10, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x10, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0x32, 0x20, 0x10, 0x00,
|
||||
0x11, 0x00, 0x00, 0x00, 0x46, 0x10, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x11, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0x32, 0x20, 0x10, 0x00,
|
||||
0x12, 0x00, 0x00, 0x00, 0x46, 0x00, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0xC2, 0x20, 0x10, 0x00, 0x12, 0x00, 0x00, 0x00,
|
||||
0xA6, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x13, 0x00, 0x00, 0x00,
|
||||
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0x32, 0x20, 0x10, 0x00, 0x14, 0x00, 0x00, 0x00,
|
||||
0x46, 0x10, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00,
|
||||
0x75, 0x00, 0x00, 0x03, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00,
|
||||
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x05, 0x00, 0x00, 0x00,
|
||||
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x07, 0x00, 0x00, 0x00,
|
||||
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x08, 0x00, 0x00, 0x00,
|
||||
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x09, 0x00, 0x00, 0x00,
|
||||
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x0A, 0x00, 0x00, 0x00,
|
||||
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x0B, 0x00, 0x00, 0x00,
|
||||
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x0C, 0x00, 0x00, 0x00,
|
||||
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x0D, 0x00, 0x00, 0x00,
|
||||
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x0E, 0x00, 0x00, 0x00,
|
||||
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00, 0x0F, 0x00, 0x00, 0x00,
|
||||
0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00,
|
||||
0x36, 0x00, 0x00, 0x08, 0x32, 0x20, 0x10, 0x00, 0x10, 0x00, 0x00, 0x00,
|
||||
0x02, 0x40, 0x00, 0x00, 0x00, 0x00, 0x80, 0x3F, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0x42, 0x20, 0x10, 0x00, 0x10, 0x00, 0x00, 0x00, 0x2A, 0x10, 0x20, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0x32, 0x20, 0x10, 0x00, 0x11, 0x00, 0x00, 0x00, 0x46, 0x10, 0x20, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05,
|
||||
0x32, 0x20, 0x10, 0x00, 0x12, 0x00, 0x00, 0x00, 0xE6, 0x0A, 0x10, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xC2, 0x20, 0x10, 0x00,
|
||||
0x12, 0x00, 0x00, 0x00, 0xA6, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x12, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0xF2, 0x20, 0x10, 0x00,
|
||||
0x13, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x13, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06, 0x32, 0x20, 0x10, 0x00,
|
||||
0x14, 0x00, 0x00, 0x00, 0x46, 0x10, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x14, 0x00, 0x00, 0x00, 0x75, 0x00, 0x00, 0x03, 0x00, 0x00, 0x11, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x76, 0x00, 0x00, 0x03, 0x00, 0x00, 0x11, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x01, 0x53, 0x54, 0x41, 0x54,
|
||||
0x94, 0x00, 0x00, 0x00, 0x74, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
|
||||
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
};
|
||||
|
|
|
@ -74,6 +74,7 @@
|
|||
// SV_Position 0 xyzw 18 POS float xyzw
|
||||
// SV_ClipDistance 0 xyzw 19 CLIPDST float xyzw
|
||||
// SV_ClipDistance 1 xy 20 CLIPDST float xy
|
||||
// SV_CullDistance 0 z 20 CULLDST float z
|
||||
//
|
||||
//
|
||||
// Output signature:
|
||||
|
@ -126,6 +127,7 @@ dcl_input v[1][17].xy
|
|||
dcl_input_siv v[1][18].xyzw, position
|
||||
dcl_input v[1][19].xyzw
|
||||
dcl_input v[1][20].xy
|
||||
dcl_input v[1][20].z
|
||||
dcl_temps 2
|
||||
dcl_inputprimitive point
|
||||
dcl_stream m0
|
||||
|
@ -152,13 +154,22 @@ dcl_output_siv o18.xyzw, position
|
|||
dcl_output_siv o19.xyzw, clip_distance
|
||||
dcl_output_siv o20.xy, clip_distance
|
||||
dcl_maxout 4
|
||||
lt r0.x, l(0.000000), v[0][16].z
|
||||
movc r0.xy, r0.xxxx, v[0][16].zzzz, CB0[0][9].xyxx
|
||||
max r0.xy, r0.xyxx, CB0[0][9].zzzz
|
||||
min r0.xy, r0.xyxx, CB0[0][9].wwww
|
||||
mul r0.xy, r0.xyxx, CB0[0][10].xyxx
|
||||
mul r0.zw, r0.xxxy, v[0][18].wwww
|
||||
mad r1.xyzw, r0.zwzw, l(-1.000000, 1.000000, 1.000000, -1.000000), v[0][18].xyxy
|
||||
lt [precise(x)] r0.x, v[0][20].z, l(0.000000)
|
||||
ne [precise] r1.xyzw, v[0][18].xyzw, v[0][18].xyzw
|
||||
or [precise(yz)] r0.yz, r1.zzwz, r1.xxyx
|
||||
or [precise(y)] r0.y, r0.z, r0.y
|
||||
or [precise(x)] r0.x, r0.y, r0.x
|
||||
if_nz r0.x
|
||||
ret
|
||||
endif
|
||||
lt [precise(x)] r0.x, l(0.000000), v[0][16].z
|
||||
movc [precise(xy)] r0.xy, r0.xxxx, v[0][16].zzzz, CB0[0][9].xyxx
|
||||
max [precise(xy)] r0.xy, r0.xyxx, CB0[0][9].zzzz
|
||||
min [precise(xy)] r0.xy, r0.xyxx, CB0[0][9].wwww
|
||||
mul [precise(xy)] r0.xy, r0.xyxx, CB0[0][10].xyxx
|
||||
mul [precise(xy)] r0.xy, r0.xyxx, v[0][18].wwww
|
||||
mul [precise] r1.xyzw, r0.xyxy, l(-1.000000, 1.000000, 1.000000, -1.000000)
|
||||
add [precise] r1.xyzw, r1.xyzw, v[0][18].xyxy
|
||||
mov o0.xyzw, v[0][0].xyzw
|
||||
mov o1.xyzw, v[0][1].xyzw
|
||||
mov o2.xyzw, v[0][2].xyzw
|
||||
|
@ -183,7 +194,7 @@ mov o18.zw, v[0][18].zzzw
|
|||
mov o19.xyzw, v[0][19].xyzw
|
||||
mov o20.xy, v[0][20].xyxx
|
||||
emit_stream m0
|
||||
mad r0.zw, r0.xxxy, v[0][18].wwww, v[0][18].xxxy
|
||||
add [precise(zw)] r0.zw, r0.xxxy, v[0][18].xxxy
|
||||
mov o0.xyzw, v[0][0].xyzw
|
||||
mov o1.xyzw, v[0][1].xyzw
|
||||
mov o2.xyzw, v[0][2].xyzw
|
||||
|
@ -208,7 +219,7 @@ mov o18.zw, v[0][18].zzzw
|
|||
mov o19.xyzw, v[0][19].xyzw
|
||||
mov o20.xy, v[0][20].xyxx
|
||||
emit_stream m0
|
||||
mad r0.xy, -r0.xyxx, v[0][18].wwww, v[0][18].xyxx
|
||||
add [precise(xy)] r0.xy, -r0.xyxx, v[0][18].xyxx
|
||||
mov o0.xyzw, v[0][0].xyzw
|
||||
mov o1.xyzw, v[0][1].xyzw
|
||||
mov o2.xyzw, v[0][2].xyzw
|
||||
|
@ -259,4 +270,4 @@ mov o20.xy, v[0][20].xyxx
|
|||
emit_stream m0
|
||||
cut_stream m0
|
||||
ret
|
||||
// Approximately 107 instruction slots used
|
||||
// Approximately 116 instruction slots used
|
||||
|
|
Binary file not shown.
|
@ -1,11 +1,11 @@
|
|||
// generated from `xb buildhlsl`
|
||||
// source: primitive_quad_list.gs.hlsl
|
||||
const uint8_t primitive_quad_list_gs[] = {
|
||||
0x44, 0x58, 0x42, 0x43, 0x96, 0xAD, 0x57, 0xE4, 0x02, 0x9C, 0x59, 0xC2,
|
||||
0x79, 0x72, 0x84, 0x05, 0xFD, 0xAF, 0x76, 0xAB, 0x01, 0x00, 0x00, 0x00,
|
||||
0x9C, 0x10, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00,
|
||||
0xA0, 0x00, 0x00, 0x00, 0xD0, 0x02, 0x00, 0x00, 0x54, 0x05, 0x00, 0x00,
|
||||
0x00, 0x10, 0x00, 0x00, 0x52, 0x44, 0x45, 0x46, 0x64, 0x00, 0x00, 0x00,
|
||||
0x44, 0x58, 0x42, 0x43, 0xB9, 0x08, 0x47, 0x01, 0xBF, 0xBC, 0x0E, 0x49,
|
||||
0x29, 0xE1, 0x81, 0xD8, 0x7C, 0x47, 0x03, 0xBD, 0x01, 0x00, 0x00, 0x00,
|
||||
0x50, 0x13, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x34, 0x00, 0x00, 0x00,
|
||||
0xA0, 0x00, 0x00, 0x00, 0xF8, 0x02, 0x00, 0x00, 0x7C, 0x05, 0x00, 0x00,
|
||||
0xB4, 0x12, 0x00, 0x00, 0x52, 0x44, 0x45, 0x46, 0x64, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x3C, 0x00, 0x00, 0x00, 0x01, 0x05, 0x53, 0x47, 0x00, 0x05, 0x00, 0x00,
|
||||
0x3C, 0x00, 0x00, 0x00, 0x13, 0x13, 0x44, 0x25, 0x3C, 0x00, 0x00, 0x00,
|
||||
|
@ -14,346 +14,403 @@ const uint8_t primitive_quad_list_gs[] = {
|
|||
0x4D, 0x69, 0x63, 0x72, 0x6F, 0x73, 0x6F, 0x66, 0x74, 0x20, 0x28, 0x52,
|
||||
0x29, 0x20, 0x48, 0x4C, 0x53, 0x4C, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65,
|
||||
0x72, 0x20, 0x43, 0x6F, 0x6D, 0x70, 0x69, 0x6C, 0x65, 0x72, 0x20, 0x31,
|
||||
0x30, 0x2E, 0x31, 0x00, 0x49, 0x53, 0x47, 0x4E, 0x28, 0x02, 0x00, 0x00,
|
||||
0x15, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00,
|
||||
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|
||||
0x01, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x05, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x06, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x07, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x08, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x09, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0x72, 0x20, 0x10, 0x00, 0x10, 0x00, 0x00, 0x00, 0x46, 0x12, 0x20, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0x32, 0x20, 0x10, 0x00, 0x11, 0x00, 0x00, 0x00, 0x46, 0x10, 0x20, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x12, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x13, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0x32, 0x20, 0x10, 0x00, 0x14, 0x00, 0x00, 0x00, 0x46, 0x10, 0x20, 0x00,
|
||||
0x01, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x75, 0x00, 0x00, 0x03,
|
||||
0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x05, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x06, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x07, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x08, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x09, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0x72, 0x20, 0x10, 0x00, 0x10, 0x00, 0x00, 0x00, 0x46, 0x12, 0x20, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0x32, 0x20, 0x10, 0x00, 0x11, 0x00, 0x00, 0x00, 0x46, 0x10, 0x20, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x12, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x13, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0x32, 0x20, 0x10, 0x00, 0x14, 0x00, 0x00, 0x00, 0x46, 0x10, 0x20, 0x00,
|
||||
0x03, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x75, 0x00, 0x00, 0x03,
|
||||
0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x02, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x03, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x04, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x05, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x06, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x07, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x08, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x09, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x09, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x0A, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x0B, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x0D, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x0E, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x0F, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0x72, 0x20, 0x10, 0x00, 0x10, 0x00, 0x00, 0x00, 0x46, 0x12, 0x20, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x10, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0x32, 0x20, 0x10, 0x00, 0x11, 0x00, 0x00, 0x00, 0x46, 0x10, 0x20, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x12, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x12, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0xF2, 0x20, 0x10, 0x00, 0x13, 0x00, 0x00, 0x00, 0x46, 0x1E, 0x20, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x13, 0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x06,
|
||||
0x32, 0x20, 0x10, 0x00, 0x14, 0x00, 0x00, 0x00, 0x46, 0x10, 0x20, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x14, 0x00, 0x00, 0x00, 0x75, 0x00, 0x00, 0x03,
|
||||
0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x76, 0x00, 0x00, 0x03,
|
||||
0x00, 0x00, 0x11, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3E, 0x00, 0x00, 0x01,
|
||||
0x53, 0x54, 0x41, 0x54, 0x94, 0x00, 0x00, 0x00, 0x71, 0x00, 0x00, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2B, 0x00, 0x00, 0x00,
|
||||
0x08, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0C, 0x00, 0x00, 0x00,
|
||||
0x02, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00,
|
||||
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00,
|
||||
0x05, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00,
|
||||
0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
|
||||
0x00, 0x00, 0x00, 0x00,
|
||||
};
|
||||
|
|
|
@ -28,6 +28,7 @@
|
|||
// SV_Position 0 xyzw 18 POS float xyzw
|
||||
// SV_ClipDistance 0 xyzw 19 CLIPDST float xyzw
|
||||
// SV_ClipDistance 1 xy 20 CLIPDST float xy
|
||||
// SV_CullDistance 0 z 20 CULLDST float z
|
||||
//
|
||||
//
|
||||
// Output signature:
|
||||
|
@ -79,6 +80,8 @@ dcl_input v[4][17].xy
|
|||
dcl_input_siv v[4][18].xyzw, position
|
||||
dcl_input v[4][19].xyzw
|
||||
dcl_input v[4][20].xy
|
||||
dcl_input v[4][20].z
|
||||
dcl_temps 2
|
||||
dcl_inputprimitive lineadj
|
||||
dcl_stream m0
|
||||
dcl_outputtopology trianglestrip
|
||||
|
@ -104,6 +107,29 @@ dcl_output_siv o18.xyzw, position
|
|||
dcl_output_siv o19.xyzw, clip_distance
|
||||
dcl_output_siv o20.xy, clip_distance
|
||||
dcl_maxout 4
|
||||
max [precise(x)] r0.x, v[1][20].z, v[0][20].z
|
||||
max [precise(y)] r0.y, v[3][20].z, v[2][20].z
|
||||
max [precise(x)] r0.x, r0.y, r0.x
|
||||
lt [precise(x)] r0.x, r0.x, l(0.000000)
|
||||
ne [precise] r1.xyzw, v[0][18].xyzw, v[0][18].xyzw
|
||||
or [precise(yz)] r0.yz, r1.zzwz, r1.xxyx
|
||||
or [precise(y)] r0.y, r0.z, r0.y
|
||||
or [precise(x)] r0.x, r0.y, r0.x
|
||||
ne [precise] r1.xyzw, v[1][18].xyzw, v[1][18].xyzw
|
||||
or [precise(yz)] r0.yz, r1.zzwz, r1.xxyx
|
||||
or [precise(y)] r0.y, r0.z, r0.y
|
||||
or [precise(x)] r0.x, r0.y, r0.x
|
||||
ne [precise] r1.xyzw, v[2][18].xyzw, v[2][18].xyzw
|
||||
or [precise(yz)] r0.yz, r1.zzwz, r1.xxyx
|
||||
or [precise(y)] r0.y, r0.z, r0.y
|
||||
or [precise(x)] r0.x, r0.y, r0.x
|
||||
ne [precise] r1.xyzw, v[3][18].xyzw, v[3][18].xyzw
|
||||
or [precise(yz)] r0.yz, r1.zzwz, r1.xxyx
|
||||
or [precise(y)] r0.y, r0.z, r0.y
|
||||
or [precise(x)] r0.x, r0.y, r0.x
|
||||
if_nz r0.x
|
||||
ret
|
||||
endif
|
||||
mov o0.xyzw, v[0][0].xyzw
|
||||
mov o1.xyzw, v[0][1].xyzw
|
||||
mov o2.xyzw, v[0][2].xyzw
|
||||
|
@ -194,4 +220,4 @@ mov o20.xy, v[2][20].xyxx
|
|||
emit_stream m0
|
||||
cut_stream m0
|
||||
ret
|
||||
// Approximately 90 instruction slots used
|
||||
// Approximately 113 instruction slots used
|
||||
|
|
Binary file not shown.
File diff suppressed because it is too large
Load Diff
|
@ -28,6 +28,7 @@
|
|||
// SV_Position 0 xyzw 18 POS float xyzw
|
||||
// SV_ClipDistance 0 xyzw 19 CLIPDST float xyzw
|
||||
// SV_ClipDistance 1 xy 20 CLIPDST float xy
|
||||
// SV_CullDistance 0 z 20 CULLDST float z
|
||||
//
|
||||
//
|
||||
// Output signature:
|
||||
|
@ -79,6 +80,7 @@ dcl_input v[3][17].xy
|
|||
dcl_input_siv v[3][18].xyzw, position
|
||||
dcl_input v[3][19].xyzw
|
||||
dcl_input v[3][20].xy
|
||||
dcl_input v[3][20].z
|
||||
dcl_temps 21
|
||||
dcl_inputprimitive triangle
|
||||
dcl_stream m0
|
||||
|
@ -105,6 +107,24 @@ dcl_output_siv o18.xyzw, position
|
|||
dcl_output_siv o19.xyzw, clip_distance
|
||||
dcl_output_siv o20.xy, clip_distance
|
||||
dcl_maxout 6
|
||||
max [precise(x)] r0.x, v[1][20].z, v[0][20].z
|
||||
max [precise(x)] r0.x, r0.x, v[2][20].z
|
||||
lt [precise(x)] r0.x, r0.x, l(0.000000)
|
||||
ne [precise] r1.xyzw, v[0][18].xyzw, v[0][18].xyzw
|
||||
or [precise(yz)] r0.yz, r1.zzwz, r1.xxyx
|
||||
or [precise(y)] r0.y, r0.z, r0.y
|
||||
or [precise(x)] r0.x, r0.y, r0.x
|
||||
ne [precise] r1.xyzw, v[1][18].xyzw, v[1][18].xyzw
|
||||
or [precise(yz)] r0.yz, r1.zzwz, r1.xxyx
|
||||
or [precise(y)] r0.y, r0.z, r0.y
|
||||
or [precise(x)] r0.x, r0.y, r0.x
|
||||
ne [precise] r1.xyzw, v[2][18].xyzw, v[2][18].xyzw
|
||||
or [precise(yz)] r0.yz, r1.zzwz, r1.xxyx
|
||||
or [precise(y)] r0.y, r0.z, r0.y
|
||||
or [precise(x)] r0.x, r0.y, r0.x
|
||||
if_nz r0.x
|
||||
ret
|
||||
endif
|
||||
mov o0.xyzw, v[0][0].xyzw
|
||||
mov o1.xyzw, v[0][1].xyzw
|
||||
mov o2.xyzw, v[0][2].xyzw
|
||||
|
@ -172,15 +192,15 @@ mov o19.xyzw, v[2][19].xyzw
|
|||
mov o20.xy, v[2][20].xyxx
|
||||
emit_stream m0
|
||||
cut_stream m0
|
||||
add r0.xyz, -v[0][18].xyzx, v[1][18].xyzx
|
||||
add r1.xyz, -v[0][18].xyzx, v[2][18].xyzx
|
||||
add r2.xyz, -v[1][18].xyzx, v[2][18].xyzx
|
||||
dp3 r0.x, r0.xyzx, r0.xyzx
|
||||
dp3 r0.y, r1.xyzx, r1.xyzx
|
||||
dp3 r0.z, r2.xyzx, r2.xyzx
|
||||
lt r0.w, r0.x, r0.z
|
||||
lt r1.x, r0.y, r0.z
|
||||
and r0.w, r0.w, r1.x
|
||||
add [precise(xyz)] r0.xyz, -v[0][18].xyzx, v[1][18].xyzx
|
||||
add [precise(xyz)] r1.xyz, -v[0][18].xyzx, v[2][18].xyzx
|
||||
add [precise(xyz)] r2.xyz, -v[1][18].xyzx, v[2][18].xyzx
|
||||
dp3 [precise(x)] r0.x, r0.xyzx, r0.xyzx
|
||||
dp3 [precise(y)] r0.y, r1.xyzx, r1.xyzx
|
||||
dp3 [precise(z)] r0.z, r2.xyzx, r2.xyzx
|
||||
lt [precise(w)] r0.w, r0.x, r0.z
|
||||
lt [precise(x)] r1.x, r0.y, r0.z
|
||||
and [precise(w)] r0.w, r0.w, r1.x
|
||||
if_nz r0.w
|
||||
mov o0.xyzw, v[2][0].xyzw
|
||||
mov o1.xyzw, v[2][1].xyzw
|
||||
|
@ -226,11 +246,11 @@ if_nz r0.w
|
|||
mov o19.xyzw, v[1][19].xyzw
|
||||
mov o20.xy, v[1][20].xyxx
|
||||
emit_stream m0
|
||||
mov r0.xyz, l(1.000000,1.000000,-1.000000,0)
|
||||
mov [precise(xyz)] r0.xyz, l(1.000000,1.000000,-1.000000,0)
|
||||
else
|
||||
lt r0.x, r0.x, r0.y
|
||||
lt r0.y, r0.z, r0.y
|
||||
and r0.x, r0.y, r0.x
|
||||
lt [precise(x)] r0.x, r0.x, r0.y
|
||||
lt [precise(y)] r0.y, r0.z, r0.y
|
||||
and [precise(x)] r0.x, r0.y, r0.x
|
||||
if_nz r0.x
|
||||
mov o0.xyzw, v[0][0].xyzw
|
||||
mov o1.xyzw, v[0][1].xyzw
|
||||
|
@ -276,7 +296,7 @@ else
|
|||
mov o19.xyzw, v[2][19].xyzw
|
||||
mov o20.xy, v[2][20].xyxx
|
||||
emit_stream m0
|
||||
mov r0.xy, l(-1.000000,1.000000,0,0)
|
||||
mov [precise(xy)] r0.xy, l(-1.000000,1.000000,0,0)
|
||||
else
|
||||
mov o0.xyzw, v[1][0].xyzw
|
||||
mov o1.xyzw, v[1][1].xyzw
|
||||
|
@ -322,9 +342,9 @@ else
|
|||
mov o19.xyzw, v[0][19].xyzw
|
||||
mov o20.xy, v[0][20].xyxx
|
||||
emit_stream m0
|
||||
mov r0.xy, l(1.000000,-1.000000,0,0)
|
||||
mov [precise(xy)] r0.xy, l(1.000000,-1.000000,0,0)
|
||||
endif
|
||||
mov r0.z, l(1.000000)
|
||||
mov [precise(z)] r0.z, l(1.000000)
|
||||
endif
|
||||
mul r1.xyzw, r0.xxxx, v[1][0].xyzw
|
||||
mad r1.xyzw, r0.zzzz, v[0][0].xyzw, r1.xyzw
|
||||
|
@ -380,9 +400,11 @@ mad r17.xyz, r0.yyyy, v[2][16].xyzx, r17.xyzx
|
|||
mul r18.xy, r0.xxxx, v[1][17].xyxx
|
||||
mad r18.xy, r0.zzzz, v[0][17].xyxx, r18.xyxx
|
||||
mad r18.xy, r0.yyyy, v[2][17].xyxx, r18.xyxx
|
||||
mul r19.xyzw, r0.xxxx, v[1][18].xyzw
|
||||
mad r19.xyzw, r0.zzzz, v[0][18].xyzw, r19.xyzw
|
||||
mad r19.xyzw, r0.yyyy, v[2][18].xyzw, r19.xyzw
|
||||
mul [precise] r19.xyzw, r0.zzzz, v[0][18].xyzw
|
||||
mul [precise] r20.xyzw, r0.xxxx, v[1][18].xyzw
|
||||
add [precise] r19.xyzw, r19.xyzw, r20.xyzw
|
||||
mul [precise] r20.xyzw, r0.yyyy, v[2][18].xyzw
|
||||
add [precise] r19.xyzw, r19.xyzw, r20.xyzw
|
||||
mul r20.xyzw, r0.xxxx, v[1][19].xyzw
|
||||
mad r20.xyzw, r0.zzzz, v[0][19].xyzw, r20.xyzw
|
||||
mad r20.xyzw, r0.yyyy, v[2][19].xyzw, r20.xyzw
|
||||
|
@ -413,4 +435,4 @@ mov o20.xy, r0.xyxx
|
|||
emit_stream m0
|
||||
cut_stream m0
|
||||
ret
|
||||
// Approximately 308 instruction slots used
|
||||
// Approximately 328 instruction slots used
|
||||
|
|
|
@ -3,34 +3,42 @@
|
|||
// TODO(Triang3l): Figure out how to see which interpolator gets adjusted.
|
||||
|
||||
[maxvertexcount(4)]
|
||||
void main(point XeVertex xe_in[1], inout TriangleStream<XeVertex> xe_stream) {
|
||||
XeVertex xe_out;
|
||||
xe_out.interpolators = xe_in[0].interpolators;
|
||||
xe_out.point_params.z = xe_in[0].point_params.z;
|
||||
xe_out.clip_space_zw = xe_in[0].clip_space_zw;
|
||||
xe_out.position.zw = xe_in[0].position.zw;
|
||||
xe_out.clip_distance_0123 = xe_in[0].clip_distance_0123;
|
||||
xe_out.clip_distance_45 = xe_in[0].clip_distance_45;
|
||||
void main(point XeVertexPreGS xe_in[1],
|
||||
inout TriangleStream<XeVertexPostGS> xe_stream) {
|
||||
if (xe_in[0].cull_distance < 0.0f || any(isnan(xe_in[0].post_gs.position))) {
|
||||
return;
|
||||
}
|
||||
|
||||
XeVertexPostGS xe_out;
|
||||
xe_out.interpolators = xe_in[0].post_gs.interpolators;
|
||||
xe_out.point_params.z = xe_in[0].post_gs.point_params.z;
|
||||
xe_out.clip_space_zw = xe_in[0].post_gs.clip_space_zw;
|
||||
xe_out.position.zw = xe_in[0].post_gs.position.zw;
|
||||
xe_out.clip_distance_0123 = xe_in[0].post_gs.clip_distance_0123;
|
||||
xe_out.clip_distance_45 = xe_in[0].post_gs.clip_distance_45;
|
||||
|
||||
// Shader header writes -1.0f to point_size by default, so any positive value
|
||||
// means that it was overwritten by the translated vertex shader.
|
||||
float2 point_size = (xe_in[0].point_params.z > 0.0f ? xe_in[0].point_params.zz
|
||||
: xe_point_size);
|
||||
float2 point_size =
|
||||
(xe_in[0].post_gs.point_params.z > 0.0f ? xe_in[0].post_gs.point_params.zz
|
||||
: xe_point_size);
|
||||
point_size =
|
||||
clamp(point_size, xe_point_size_min_max.xx, xe_point_size_min_max.yy) *
|
||||
xe_point_screen_to_ndc * xe_in[0].position.w;
|
||||
xe_point_screen_to_ndc * xe_in[0].post_gs.position.w;
|
||||
|
||||
xe_out.point_params.xy = float2(0.0, 1.0);
|
||||
xe_out.position.xy = xe_in[0].position.xy + float2(-1.0, 1.0) * point_size;
|
||||
xe_out.position.xy =
|
||||
xe_in[0].post_gs.position.xy + float2(-1.0, 1.0) * point_size;
|
||||
xe_stream.Append(xe_out);
|
||||
xe_out.point_params.xy = float2(1.0, 1.0);
|
||||
xe_out.position.xy = xe_in[0].position.xy + point_size;
|
||||
xe_out.position.xy = xe_in[0].post_gs.position.xy + point_size;
|
||||
xe_stream.Append(xe_out);
|
||||
xe_out.point_params.xy = float2(0.0, 0.0);
|
||||
xe_out.position.xy = xe_in[0].position.xy - point_size;
|
||||
xe_out.position.xy = xe_in[0].post_gs.position.xy - point_size;
|
||||
xe_stream.Append(xe_out);
|
||||
xe_out.point_params.xy = float2(1.0, 0.0);
|
||||
xe_out.position.xy = xe_in[0].position.xy + float2(1.0, -1.0) * point_size;
|
||||
xe_out.position.xy =
|
||||
xe_in[0].post_gs.position.xy + float2(1.0, -1.0) * point_size;
|
||||
xe_stream.Append(xe_out);
|
||||
xe_stream.RestartStrip();
|
||||
}
|
||||
|
|
|
@ -1,10 +1,25 @@
|
|||
#include "xenos_draw.hlsli"
|
||||
|
||||
[maxvertexcount(4)]
|
||||
void main(lineadj XeVertex xe_in[4], inout TriangleStream<XeVertex> xe_stream) {
|
||||
xe_stream.Append(xe_in[0]);
|
||||
xe_stream.Append(xe_in[1]);
|
||||
xe_stream.Append(xe_in[3]);
|
||||
xe_stream.Append(xe_in[2]);
|
||||
void main(lineadj XeVertexPreGS xe_in[4],
|
||||
inout TriangleStream<XeVertexPostGS> xe_stream) {
|
||||
// Must kill the whole quad if need to kill.
|
||||
if (max(max(xe_in[0].cull_distance, xe_in[1].cull_distance),
|
||||
max(xe_in[2].cull_distance, xe_in[3].cull_distance)) < 0.0f ||
|
||||
any(isnan(xe_in[0].post_gs.position)) ||
|
||||
any(isnan(xe_in[1].post_gs.position)) ||
|
||||
any(isnan(xe_in[2].post_gs.position)) ||
|
||||
any(isnan(xe_in[3].post_gs.position))) {
|
||||
return;
|
||||
}
|
||||
XeVertexPostGS xe_out;
|
||||
xe_out = xe_in[0].post_gs;
|
||||
xe_stream.Append(xe_out);
|
||||
xe_out = xe_in[1].post_gs;
|
||||
xe_stream.Append(xe_out);
|
||||
xe_out = xe_in[3].post_gs;
|
||||
xe_stream.Append(xe_out);
|
||||
xe_out = xe_in[2].post_gs;
|
||||
xe_stream.Append(xe_out);
|
||||
xe_stream.RestartStrip();
|
||||
}
|
||||
|
|
|
@ -1,17 +1,34 @@
|
|||
#include "xenos_draw.hlsli"
|
||||
|
||||
[maxvertexcount(6)]
|
||||
void main(triangle XeVertex xe_in[3],
|
||||
inout TriangleStream<XeVertex> xe_stream) {
|
||||
xe_stream.Append(xe_in[0]);
|
||||
xe_stream.Append(xe_in[1]);
|
||||
xe_stream.Append(xe_in[2]);
|
||||
void main(triangle XeVertexPreGS xe_in[3],
|
||||
inout TriangleStream<XeVertexPostGS> xe_stream) {
|
||||
if (max(max(xe_in[0].cull_distance, xe_in[1].cull_distance),
|
||||
xe_in[2].cull_distance) < 0.0f ||
|
||||
any(isnan(xe_in[0].post_gs.position)) ||
|
||||
any(isnan(xe_in[1].post_gs.position)) ||
|
||||
any(isnan(xe_in[2].post_gs.position))) {
|
||||
return;
|
||||
}
|
||||
|
||||
XeVertexPostGS xe_out;
|
||||
|
||||
xe_out = xe_in[0].post_gs;
|
||||
xe_stream.Append(xe_out);
|
||||
xe_out = xe_in[1].post_gs;
|
||||
xe_stream.Append(xe_out);
|
||||
xe_out = xe_in[2].post_gs;
|
||||
xe_stream.Append(xe_out);
|
||||
xe_stream.RestartStrip();
|
||||
|
||||
// Find the diagonal (the edge that is longer than both the other two) and
|
||||
// mirror the other vertex across it.
|
||||
float3 edge_01 = xe_in[1].position.xyz - xe_in[0].position.xyz;
|
||||
float3 edge_02 = xe_in[2].position.xyz - xe_in[0].position.xyz;
|
||||
float3 edge_12 = xe_in[2].position.xyz - xe_in[1].position.xyz;
|
||||
float3 edge_01 =
|
||||
xe_in[1].post_gs.position.xyz - xe_in[0].post_gs.position.xyz;
|
||||
float3 edge_02 =
|
||||
xe_in[2].post_gs.position.xyz - xe_in[0].post_gs.position.xyz;
|
||||
float3 edge_12 =
|
||||
xe_in[2].post_gs.position.xyz - xe_in[1].post_gs.position.xyz;
|
||||
float3 edge_squares = float3(
|
||||
dot(edge_01, edge_01), dot(edge_02, edge_02), dot(edge_12, edge_12));
|
||||
float3 v3_signs;
|
||||
|
@ -29,8 +46,10 @@ void main(triangle XeVertex xe_in[3],
|
|||
// | // | 2: 1,-1
|
||||
// | - | 3: [ 1, 1 ]
|
||||
// 1 ------[3]
|
||||
xe_stream.Append(xe_in[2]);
|
||||
xe_stream.Append(xe_in[1]);
|
||||
xe_out = xe_in[2].post_gs;
|
||||
xe_stream.Append(xe_out);
|
||||
xe_out = xe_in[1].post_gs;
|
||||
xe_stream.Append(xe_out);
|
||||
v3_signs = float3(-1.0f, 1.0f, 1.0f);
|
||||
} else if (edge_squares.y > edge_squares.x &&
|
||||
edge_squares.y > edge_squares.z) {
|
||||
|
@ -41,8 +60,10 @@ void main(triangle XeVertex xe_in[3],
|
|||
// | \\ | 2: 1, 1
|
||||
// | - | 3: [-1, 1 ]
|
||||
// [3] ----- 2
|
||||
xe_stream.Append(xe_in[0]);
|
||||
xe_stream.Append(xe_in[2]);
|
||||
xe_out = xe_in[0].post_gs;
|
||||
xe_stream.Append(xe_out);
|
||||
xe_out = xe_in[2].post_gs;
|
||||
xe_stream.Append(xe_out);
|
||||
v3_signs = float3(1.0f, -1.0f, 1.0f);
|
||||
} else {
|
||||
// 01 is the diagonal. Not seen in any game so far.
|
||||
|
@ -52,31 +73,32 @@ void main(triangle XeVertex xe_in[3],
|
|||
// | \\ | 2: 1,-1
|
||||
// | - | 3: [-1, 1 ]
|
||||
// [3] ----- 1
|
||||
xe_stream.Append(xe_in[1]);
|
||||
xe_stream.Append(xe_in[0]);
|
||||
xe_out = xe_in[1].post_gs;
|
||||
xe_stream.Append(xe_out);
|
||||
xe_out = xe_in[0].post_gs;
|
||||
xe_stream.Append(xe_out);
|
||||
v3_signs = float3(1.0f, 1.0f, -1.0f);
|
||||
}
|
||||
XeVertex xe_out;
|
||||
[unroll] for (int i = 0; i < 16; ++i) {
|
||||
xe_out.interpolators[i] = v3_signs.x * xe_in[0].interpolators[i] +
|
||||
v3_signs.y * xe_in[1].interpolators[i] +
|
||||
v3_signs.z * xe_in[2].interpolators[i];
|
||||
xe_out.interpolators[i] = v3_signs.x * xe_in[0].post_gs.interpolators[i] +
|
||||
v3_signs.y * xe_in[1].post_gs.interpolators[i] +
|
||||
v3_signs.z * xe_in[2].post_gs.interpolators[i];
|
||||
}
|
||||
xe_out.point_params = v3_signs.x * xe_in[0].point_params +
|
||||
v3_signs.y * xe_in[1].point_params +
|
||||
v3_signs.z * xe_in[2].point_params;
|
||||
xe_out.clip_space_zw = v3_signs.x * xe_in[0].clip_space_zw +
|
||||
v3_signs.y * xe_in[1].clip_space_zw +
|
||||
v3_signs.z * xe_in[2].clip_space_zw;
|
||||
xe_out.position = v3_signs.x * xe_in[0].position +
|
||||
v3_signs.y * xe_in[1].position +
|
||||
v3_signs.z * xe_in[2].position;
|
||||
xe_out.clip_distance_0123 = v3_signs.x * xe_in[0].clip_distance_0123 +
|
||||
v3_signs.y * xe_in[1].clip_distance_0123 +
|
||||
v3_signs.z * xe_in[2].clip_distance_0123;
|
||||
xe_out.clip_distance_45 = v3_signs.x * xe_in[0].clip_distance_45 +
|
||||
v3_signs.y * xe_in[1].clip_distance_45 +
|
||||
v3_signs.z * xe_in[2].clip_distance_45;
|
||||
xe_out.point_params = v3_signs.x * xe_in[0].post_gs.point_params +
|
||||
v3_signs.y * xe_in[1].post_gs.point_params +
|
||||
v3_signs.z * xe_in[2].post_gs.point_params;
|
||||
xe_out.clip_space_zw = v3_signs.x * xe_in[0].post_gs.clip_space_zw +
|
||||
v3_signs.y * xe_in[1].post_gs.clip_space_zw +
|
||||
v3_signs.z * xe_in[2].post_gs.clip_space_zw;
|
||||
xe_out.position = v3_signs.x * xe_in[0].post_gs.position +
|
||||
v3_signs.y * xe_in[1].post_gs.position +
|
||||
v3_signs.z * xe_in[2].post_gs.position;
|
||||
xe_out.clip_distance_0123 = v3_signs.x * xe_in[0].post_gs.clip_distance_0123 +
|
||||
v3_signs.y * xe_in[1].post_gs.clip_distance_0123 +
|
||||
v3_signs.z * xe_in[2].post_gs.clip_distance_0123;
|
||||
xe_out.clip_distance_45 = v3_signs.x * xe_in[0].post_gs.clip_distance_45 +
|
||||
v3_signs.y * xe_in[1].post_gs.clip_distance_45 +
|
||||
v3_signs.z * xe_in[2].post_gs.clip_distance_45;
|
||||
xe_stream.Append(xe_out);
|
||||
xe_stream.RestartStrip();
|
||||
}
|
||||
|
|
|
@ -51,15 +51,26 @@ cbuffer xe_system_cbuffer : register(b0) {
|
|||
float4 xe_edram_blend_constant;
|
||||
};
|
||||
|
||||
struct XeVertex {
|
||||
struct XeVertexPostGS {
|
||||
float4 interpolators[16] : TEXCOORD0;
|
||||
float3 point_params : TEXCOORD16;
|
||||
float2 clip_space_zw : TEXCOORD17;
|
||||
float4 position : SV_Position;
|
||||
// Precise needed to preserve NaN - guest primitives may be converted to more
|
||||
// than 1 triangle, so need to kill them entirely manually in GS if any vertex
|
||||
// is NaN.
|
||||
precise float4 position : SV_Position;
|
||||
float4 clip_distance_0123 : SV_ClipDistance0;
|
||||
float2 clip_distance_45 : SV_ClipDistance1;
|
||||
};
|
||||
|
||||
struct XeVertexPreGS {
|
||||
XeVertexPostGS post_gs;
|
||||
// Guest primitives may be converted to more than 1 triangle, so need to kill
|
||||
// them entirely manually in GS - must kill if all guest primitive vertices
|
||||
// have negative cull distance.
|
||||
float cull_distance : SV_CullDistance;
|
||||
};
|
||||
|
||||
#define XeSysFlag_SharedMemoryIsUAV_Shift 0u
|
||||
#define XeSysFlag_SharedMemoryIsUAV (1u << XeSysFlag_SharedMemoryIsUAV_Shift)
|
||||
|
||||
|
|
|
@ -818,25 +818,6 @@ void DxbcShaderTranslator::StartVertexOrDomainShader() {
|
|||
++stat_.mov_instruction_count;
|
||||
}
|
||||
|
||||
// Zero the point coordinate (will be set in the geometry shader if needed)
|
||||
// and set the point size to a negative value to tell the geometry shader that
|
||||
// it should use the global point size - the vertex shader may overwrite it
|
||||
// later.
|
||||
shader_code_.push_back(ENCODE_D3D10_SB_OPCODE_TYPE(D3D10_SB_OPCODE_MOV) |
|
||||
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(8));
|
||||
shader_code_.push_back(
|
||||
EncodeVectorMaskedOperand(D3D10_SB_OPERAND_TYPE_OUTPUT, 0b0111, 1));
|
||||
shader_code_.push_back(uint32_t(InOutRegister::kVSOutPointParameters));
|
||||
shader_code_.push_back(EncodeVectorSwizzledOperand(
|
||||
D3D10_SB_OPERAND_TYPE_IMMEDIATE32, kSwizzleXYZW, 0));
|
||||
shader_code_.push_back(0);
|
||||
shader_code_.push_back(0);
|
||||
// -1.0f
|
||||
shader_code_.push_back(0xBF800000u);
|
||||
shader_code_.push_back(0);
|
||||
++stat_.instruction_count;
|
||||
++stat_.mov_instruction_count;
|
||||
|
||||
if (IsDxbcVertexShader()) {
|
||||
// Write the vertex index to GPR 0.
|
||||
StartVertexShader_LoadVertexIndex();
|
||||
|
@ -1333,6 +1314,13 @@ void DxbcShaderTranslator::StartTranslation() {
|
|||
// epilogue.
|
||||
if (IsDxbcVertexOrDomainShader()) {
|
||||
system_temp_position_ = PushSystemTemp(0b1111);
|
||||
system_temp_point_size_edge_flag_kill_vertex_ = PushSystemTemp(0b0100);
|
||||
// Set the point size to a negative value to tell the geometry shader that
|
||||
// it should use the global point size if the vertex shader does not
|
||||
// override it.
|
||||
DxbcOpMov(
|
||||
DxbcDest::R(system_temp_point_size_edge_flag_kill_vertex_, 0b0001),
|
||||
DxbcSrc::LF(-1.0f));
|
||||
} else if (IsDxbcPixelShader()) {
|
||||
if (edram_rov_used_) {
|
||||
// Will be initialized unconditionally.
|
||||
|
@ -1615,7 +1603,9 @@ void DxbcShaderTranslator::CompleteVertexOrDomainShader() {
|
|||
PopSystemTemp(2);
|
||||
|
||||
// Apply scale for drawing without a viewport, and also remap from OpenGL
|
||||
// Z clip space to Direct3D if needed.
|
||||
// Z clip space to Direct3D if needed. Also, if the vertex shader is
|
||||
// multipass, the NDC scale constant can be used to set position to NaN to
|
||||
// kill all primitives.
|
||||
system_constants_used_ |= 1ull << kSysConst_NDCScale_Index;
|
||||
shader_code_.push_back(ENCODE_D3D10_SB_OPCODE_TYPE(D3D10_SB_OPCODE_MUL) |
|
||||
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(9));
|
||||
|
@ -1714,6 +1704,50 @@ void DxbcShaderTranslator::CompleteVertexOrDomainShader() {
|
|||
++stat_.instruction_count;
|
||||
++stat_.mov_instruction_count;
|
||||
|
||||
// Initialize SV_CullDistance.
|
||||
DxbcOpMov(
|
||||
DxbcDest::O(uint32_t(InOutRegister::kVSOutClipDistance45AndCullDistance),
|
||||
0b0100),
|
||||
DxbcSrc::LF(0.0f));
|
||||
// Kill the primitive if needed - check if the shader wants to kill.
|
||||
// TODO(Triang3l): Find if the condition is actually the flag being non-zero.
|
||||
uint32_t kill_temp = PushSystemTemp();
|
||||
DxbcOpNE(
|
||||
DxbcDest::R(kill_temp, 0b0001),
|
||||
DxbcSrc::R(system_temp_point_size_edge_flag_kill_vertex_, DxbcSrc::kZZZZ),
|
||||
DxbcSrc::LF(0.0f));
|
||||
DxbcOpIf(true, DxbcSrc::R(kill_temp, DxbcSrc::kXXXX));
|
||||
{
|
||||
// Extract the killing condition.
|
||||
system_constants_used_ |= 1ull << kSysConst_Flags_Index;
|
||||
DxbcOpAnd(DxbcDest::R(kill_temp, 0b0001),
|
||||
DxbcSrc::CB(cbuffer_index_system_constants_,
|
||||
uint32_t(CbufferRegister::kSystemConstants),
|
||||
kSysConst_Flags_Vec)
|
||||
.Select(kSysConst_Flags_Comp),
|
||||
DxbcSrc::LU(kSysFlag_KillIfAnyVertexKilled_Shift));
|
||||
DxbcOpIf(true, DxbcSrc::R(kill_temp, DxbcSrc::kXXXX));
|
||||
// Release kill_temp.
|
||||
PopSystemTemp();
|
||||
{
|
||||
// Kill the primitive if any vertex is killed - write NaN to position.
|
||||
DxbcOpMov(DxbcDest::R(system_temp_position_, 0b1000),
|
||||
DxbcSrc::LF(std::nanf("")));
|
||||
}
|
||||
DxbcOpElse();
|
||||
{
|
||||
// Kill the primitive if all vertices are killed - set SV_CullDistance to
|
||||
// negative.
|
||||
DxbcOpMov(
|
||||
DxbcDest::O(
|
||||
uint32_t(InOutRegister::kVSOutClipDistance45AndCullDistance),
|
||||
0b0100),
|
||||
DxbcSrc::LF(-1.0f));
|
||||
}
|
||||
DxbcOpEndIf();
|
||||
}
|
||||
DxbcOpEndIf();
|
||||
|
||||
// Write the position to the output.
|
||||
shader_code_.push_back(ENCODE_D3D10_SB_OPCODE_TYPE(D3D10_SB_OPCODE_MOV) |
|
||||
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(5));
|
||||
|
@ -1725,6 +1759,14 @@ void DxbcShaderTranslator::CompleteVertexOrDomainShader() {
|
|||
shader_code_.push_back(system_temp_position_);
|
||||
++stat_.instruction_count;
|
||||
++stat_.mov_instruction_count;
|
||||
|
||||
// Zero the point coordinate (will be set in the geometry shader if needed)
|
||||
// and write the point size.
|
||||
DxbcOpMov(DxbcDest::O(uint32_t(InOutRegister::kVSOutPointParameters), 0b0011),
|
||||
DxbcSrc::LF(0.0f));
|
||||
DxbcOpMov(DxbcDest::O(uint32_t(InOutRegister::kVSOutPointParameters), 0b0100),
|
||||
DxbcSrc::R(system_temp_point_size_edge_flag_kill_vertex_,
|
||||
DxbcSrc::kXXXX));
|
||||
}
|
||||
|
||||
void DxbcShaderTranslator::CompleteShaderCode() {
|
||||
|
@ -1818,8 +1860,9 @@ void DxbcShaderTranslator::CompleteShaderCode() {
|
|||
}
|
||||
|
||||
if (IsDxbcVertexOrDomainShader()) {
|
||||
// Release system_temp_position_.
|
||||
PopSystemTemp();
|
||||
// Release system_temp_position_ and
|
||||
// system_temp_point_size_edge_flag_kill_vertex_.
|
||||
PopSystemTemp(2);
|
||||
} else if (IsDxbcPixelShader()) {
|
||||
// Release system_temps_color_.
|
||||
for (int32_t i = 3; i >= 0; --i) {
|
||||
|
@ -2413,8 +2456,7 @@ void DxbcShaderTranslator::StoreResult(const InstructionResult& result,
|
|||
ENCODE_D3D10_SB_INSTRUCTION_SATURATE(result.is_clamped);
|
||||
|
||||
// Scalar targets get only one component.
|
||||
if (result.storage_target == InstructionStorageTarget::kPointSize ||
|
||||
result.storage_target == InstructionStorageTarget::kDepth) {
|
||||
if (result.storage_target == InstructionStorageTarget::kDepth) {
|
||||
if (!result.write_mask[0]) {
|
||||
return;
|
||||
}
|
||||
|
@ -2424,14 +2466,6 @@ void DxbcShaderTranslator::StoreResult(const InstructionResult& result,
|
|||
}
|
||||
// Both r[imm32] and imm32 operands are 2 tokens long.
|
||||
switch (result.storage_target) {
|
||||
case InstructionStorageTarget::kPointSize:
|
||||
shader_code_.push_back(
|
||||
ENCODE_D3D10_SB_OPCODE_TYPE(D3D10_SB_OPCODE_MOV) |
|
||||
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(5) | saturate_bit);
|
||||
shader_code_.push_back(
|
||||
EncodeVectorMaskedOperand(D3D10_SB_OPERAND_TYPE_OUTPUT, 0b0100, 1));
|
||||
shader_code_.push_back(uint32_t(InOutRegister::kVSOutPointParameters));
|
||||
break;
|
||||
case InstructionStorageTarget::kDepth:
|
||||
assert_true(writes_depth());
|
||||
if (writes_depth()) {
|
||||
|
@ -2581,6 +2615,18 @@ void DxbcShaderTranslator::StoreResult(const InstructionResult& result,
|
|||
shader_code_.push_back(system_temp_position_);
|
||||
break;
|
||||
|
||||
case InstructionStorageTarget::kPointSizeEdgeFlagKillVertex:
|
||||
++stat_.instruction_count;
|
||||
++stat_.mov_instruction_count;
|
||||
shader_code_.push_back(
|
||||
ENCODE_D3D10_SB_OPCODE_TYPE(D3D10_SB_OPCODE_MOV) |
|
||||
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(3 + source_length) |
|
||||
saturate_bit);
|
||||
shader_code_.push_back(
|
||||
EncodeVectorMaskedOperand(D3D10_SB_OPERAND_TYPE_TEMP, mask, 1));
|
||||
shader_code_.push_back(system_temp_point_size_edge_flag_kill_vertex_);
|
||||
break;
|
||||
|
||||
case InstructionStorageTarget::kExportAddress:
|
||||
++stat_.instruction_count;
|
||||
++stat_.mov_instruction_count;
|
||||
|
@ -4161,8 +4207,8 @@ void DxbcShaderTranslator::WriteOutputSignature() {
|
|||
|
||||
if (IsDxbcVertexOrDomainShader()) {
|
||||
// Interpolators, point parameters (coordinates, size), clip space ZW,
|
||||
// screen position, 6 clip distances in 2 vectors.
|
||||
shader_object_.push_back(kInterpolatorCount + 5);
|
||||
// screen position, 6 clip distances in 2 vectors, cull distance.
|
||||
shader_object_.push_back(kInterpolatorCount + 6);
|
||||
// Unknown.
|
||||
shader_object_.push_back(8);
|
||||
|
||||
|
@ -4209,7 +4255,7 @@ void DxbcShaderTranslator::WriteOutputSignature() {
|
|||
shader_object_.push_back(uint32_t(InOutRegister::kVSOutPosition));
|
||||
shader_object_.push_back(0b1111);
|
||||
|
||||
// Clip distances.
|
||||
// Clip and cull distances.
|
||||
for (uint32_t i = 0; i < 2; ++i) {
|
||||
shader_object_.push_back(0);
|
||||
shader_object_.push_back(i);
|
||||
|
@ -4220,6 +4266,14 @@ void DxbcShaderTranslator::WriteOutputSignature() {
|
|||
i);
|
||||
shader_object_.push_back(i ? (0b0011 | (0b1100 << 8)) : 0b1111);
|
||||
}
|
||||
shader_object_.push_back(0);
|
||||
shader_object_.push_back(0);
|
||||
// D3D_NAME_CULL_DISTANCE.
|
||||
shader_object_.push_back(3);
|
||||
shader_object_.push_back(3);
|
||||
shader_object_.push_back(
|
||||
uint32_t(InOutRegister::kVSOutClipDistance45AndCullDistance));
|
||||
shader_object_.push_back(0b0100 | (0b1011 << 8));
|
||||
|
||||
// Write the semantic names.
|
||||
new_offset = (uint32_t(shader_object_.size()) - chunk_position_dwords) *
|
||||
|
@ -4239,6 +4293,9 @@ void DxbcShaderTranslator::WriteOutputSignature() {
|
|||
name_position_dwords += signature_size_dwords;
|
||||
}
|
||||
new_offset += AppendString(shader_object_, "SV_ClipDistance");
|
||||
shader_object_[name_position_dwords] = new_offset;
|
||||
name_position_dwords += signature_size_dwords;
|
||||
new_offset += AppendString(shader_object_, "SV_CullDistance");
|
||||
} else {
|
||||
assert_true(IsDxbcPixelShader());
|
||||
if (edram_rov_used_) {
|
||||
|
@ -4612,6 +4669,16 @@ void DxbcShaderTranslator::WriteShaderCode() {
|
|||
ENCODE_D3D10_SB_NAME(D3D10_SB_NAME_CLIP_DISTANCE));
|
||||
++stat_.dcl_count;
|
||||
}
|
||||
// Cull distance output.
|
||||
shader_object_.push_back(
|
||||
ENCODE_D3D10_SB_OPCODE_TYPE(D3D10_SB_OPCODE_DCL_OUTPUT_SIV) |
|
||||
ENCODE_D3D10_SB_TOKENIZED_INSTRUCTION_LENGTH(4));
|
||||
shader_object_.push_back(
|
||||
EncodeVectorMaskedOperand(D3D10_SB_OPERAND_TYPE_OUTPUT, 0b0100, 1));
|
||||
shader_object_.push_back(
|
||||
uint32_t(InOutRegister::kVSOutClipDistance45AndCullDistance));
|
||||
shader_object_.push_back(ENCODE_D3D10_SB_NAME(D3D10_SB_NAME_CULL_DISTANCE));
|
||||
++stat_.dcl_count;
|
||||
} else if (IsDxbcPixelShader()) {
|
||||
// Interpolator input.
|
||||
if (!is_depth_only_pixel_shader_) {
|
||||
|
|
|
@ -80,6 +80,7 @@ class DxbcShaderTranslator : public ShaderTranslator {
|
|||
kSysFlag_UserClipPlane4_Shift,
|
||||
kSysFlag_UserClipPlane5_Shift,
|
||||
kSysFlag_ReverseZ_Shift,
|
||||
kSysFlag_KillIfAnyVertexKilled_Shift,
|
||||
kSysFlag_AlphaPassIfLess_Shift,
|
||||
kSysFlag_AlphaPassIfEqual_Shift,
|
||||
kSysFlag_AlphaPassIfGreater_Shift,
|
||||
|
@ -121,6 +122,7 @@ class DxbcShaderTranslator : public ShaderTranslator {
|
|||
kSysFlag_UserClipPlane4 = 1u << kSysFlag_UserClipPlane4_Shift,
|
||||
kSysFlag_UserClipPlane5 = 1u << kSysFlag_UserClipPlane5_Shift,
|
||||
kSysFlag_ReverseZ = 1u << kSysFlag_ReverseZ_Shift,
|
||||
kSysFlag_KillIfAnyVertexKilled = 1u << kSysFlag_KillIfAnyVertexKilled_Shift,
|
||||
kSysFlag_AlphaPassIfLess = 1u << kSysFlag_AlphaPassIfLess_Shift,
|
||||
kSysFlag_AlphaPassIfEqual = 1u << kSysFlag_AlphaPassIfEqual_Shift,
|
||||
kSysFlag_AlphaPassIfGreater = 1u << kSysFlag_AlphaPassIfGreater_Shift,
|
||||
|
@ -874,6 +876,7 @@ class DxbcShaderTranslator : public ShaderTranslator {
|
|||
kMov = 54,
|
||||
kMovC = 55,
|
||||
kMul = 56,
|
||||
kNE = 57,
|
||||
kNot = 59,
|
||||
kOr = 60,
|
||||
kRet = 62,
|
||||
|
@ -1179,6 +1182,11 @@ class DxbcShaderTranslator : public ShaderTranslator {
|
|||
DxbcEmitAluOp(DxbcOpcode::kMul, 0b00, dest, src0, src1, saturate);
|
||||
++stat_.float_instruction_count;
|
||||
}
|
||||
void DxbcOpNE(const DxbcDest& dest, const DxbcSrc& src0,
|
||||
const DxbcSrc& src1) {
|
||||
DxbcEmitAluOp(DxbcOpcode::kNE, 0b00, dest, src0, src1);
|
||||
++stat_.float_instruction_count;
|
||||
}
|
||||
void DxbcOpNot(const DxbcDest& dest, const DxbcSrc& src) {
|
||||
DxbcEmitAluOp(DxbcOpcode::kNot, 0b1, dest, src);
|
||||
++stat_.uint_instruction_count;
|
||||
|
@ -1488,11 +1496,13 @@ class DxbcShaderTranslator : public ShaderTranslator {
|
|||
kVSOutPointParameters = kVSOutInterpolators + kInterpolatorCount,
|
||||
kVSOutClipSpaceZW,
|
||||
kVSOutPosition,
|
||||
// Clip and cull distances must be tightly packed in Direct3D!
|
||||
kVSOutClipDistance0123,
|
||||
kVSOutClipDistance45,
|
||||
kVSOutClipDistance45AndCullDistance,
|
||||
// TODO(Triang3l): Use SV_CullDistance instead for
|
||||
// PA_CL_CLIP_CNTL::UCP_CULL_ONLY_ENA, but can't have more than 8 clip and
|
||||
// cull distances in total.
|
||||
// cull distances in total. Currently only using SV_CullDistance for vertex
|
||||
// kill.
|
||||
|
||||
kPSInInterpolators = 0,
|
||||
kPSInPointParameters = kPSInInterpolators + kInterpolatorCount,
|
||||
|
@ -1989,6 +1999,8 @@ class DxbcShaderTranslator : public ShaderTranslator {
|
|||
// Position in vertex shaders (because viewport and W transformations can be
|
||||
// applied in the end of the shader).
|
||||
uint32_t system_temp_position_;
|
||||
// Special exports in vertex shaders.
|
||||
uint32_t system_temp_point_size_edge_flag_kill_vertex_;
|
||||
// ROV only - 4 persistent VGPRs when writing to color targets, 2 VGPRs when
|
||||
// not:
|
||||
// X - Bit masks:
|
||||
|
|
|
@ -29,8 +29,15 @@ enum class InstructionStorageTarget {
|
|||
kInterpolant,
|
||||
// Result is stored to the position export (gl_Position).
|
||||
kPosition,
|
||||
// Result is stored to the point size export (gl_PointSize).
|
||||
kPointSize,
|
||||
// Result is stored to the vertex shader misc export register.
|
||||
// See R6xx/R7xx registers for details (USE_VTX_POINT_SIZE, USE_VTX_EDGE_FLAG,
|
||||
// USE_VTX_KILL_FLAG).
|
||||
// X - PSIZE (gl_PointSize).
|
||||
// Y - EDGEFLAG (glEdgeFlag) for PrimitiveType::kPolygon wireframe/point
|
||||
// drawing.
|
||||
// Z - KILLVERTEX flag (used in Banjo-Kazooie: Nuts & Bolts for grass), set
|
||||
// for killing primitives based on PA_CL_CLIP_CNTL::VTX_KILL_OR condition.
|
||||
kPointSizeEdgeFlagKillVertex,
|
||||
// Result is stored as memexport destination address
|
||||
// (see xenos::xe_gpu_memexport_stream_t).
|
||||
kExportAddress,
|
||||
|
|
|
@ -1285,7 +1285,8 @@ void ShaderTranslator::ParseAluVectorOperation(const AluInstruction& op,
|
|||
i.vector_result.storage_target = InstructionStorageTarget::kPosition;
|
||||
break;
|
||||
case 63:
|
||||
i.vector_result.storage_target = InstructionStorageTarget::kPointSize;
|
||||
i.vector_result.storage_target =
|
||||
InstructionStorageTarget::kPointSizeEdgeFlagKillVertex;
|
||||
break;
|
||||
default:
|
||||
if (dest_num < 16) {
|
||||
|
@ -1453,7 +1454,8 @@ void ShaderTranslator::ParseAluScalarOperation(const AluInstruction& op,
|
|||
i.scalar_result.storage_target = InstructionStorageTarget::kPosition;
|
||||
break;
|
||||
case 63:
|
||||
i.scalar_result.storage_target = InstructionStorageTarget::kPointSize;
|
||||
i.scalar_result.storage_target =
|
||||
InstructionStorageTarget::kPointSizeEdgeFlagKillVertex;
|
||||
break;
|
||||
default:
|
||||
if (dest_num < 16) {
|
||||
|
|
|
@ -35,7 +35,7 @@ void DisassembleResultOperand(const InstructionResult& result,
|
|||
case InstructionStorageTarget::kPosition:
|
||||
out->Append("oPos");
|
||||
break;
|
||||
case InstructionStorageTarget::kPointSize:
|
||||
case InstructionStorageTarget::kPointSizeEdgeFlagKillVertex:
|
||||
out->Append("oPts");
|
||||
break;
|
||||
case InstructionStorageTarget::kExportAddress:
|
||||
|
|
|
@ -3301,7 +3301,7 @@ void SpirvShaderTranslator::StoreToResult(Id source_value_id,
|
|||
storage_offsets.push_back(0);
|
||||
storage_array = false;
|
||||
break;
|
||||
case InstructionStorageTarget::kPointSize:
|
||||
case InstructionStorageTarget::kPointSizeEdgeFlagKillVertex:
|
||||
assert_true(is_vertex_shader());
|
||||
storage_pointer = point_size_;
|
||||
storage_class = spv::StorageClass::StorageClassOutput;
|
||||
|
|
|
@ -479,6 +479,8 @@ enum class VertexShaderExportMode : uint32_t {
|
|||
kPosition2VectorsKill = 4,
|
||||
kPosition2VectorsSpriteKill = 5,
|
||||
kPosition2VectorsEdgeKill = 6,
|
||||
// Vertex shader outputs are ignored (kill all primitives) - see
|
||||
// SX_MISC::MULTIPASS on R6xx/R7xx.
|
||||
kMultipass = 7,
|
||||
};
|
||||
|
||||
|
|
Loading…
Reference in New Issue