[GPU/D3D12] Correct EDRAM texture format names
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24c3bac898
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@ -42,9 +42,9 @@ const TextureCache::HostFormat TextureCache::host_formats_[64] = {
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{DXGI_FORMAT_R8_UNORM, CopyMode::k8bpb}, // k_8_A
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{DXGI_FORMAT_UNKNOWN, CopyMode::kUnknown}, // k_8_B
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{DXGI_FORMAT_R8G8_UNORM, CopyMode::k16bpb}, // k_8_8
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{DXGI_FORMAT_UNKNOWN, CopyMode::kUnknown}, // k_Cr_Y1_Cb_Y0
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{DXGI_FORMAT_UNKNOWN, CopyMode::kUnknown}, // k_Y1_Cr_Y0_Cb
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{DXGI_FORMAT_UNKNOWN, CopyMode::kUnknown}, // k_Shadow
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{DXGI_FORMAT_UNKNOWN, CopyMode::kUnknown}, // k_Cr_Y1_Cb_Y0_REP
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{DXGI_FORMAT_UNKNOWN, CopyMode::kUnknown}, // k_Y1_Cr_Y0_Cb_REP
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{DXGI_FORMAT_R16G16_UNORM, CopyMode::k32bpb}, // k_16_16_EDRAM
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{DXGI_FORMAT_UNKNOWN, CopyMode::kUnknown}, // k_8_8_8_8_A
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{DXGI_FORMAT_B4G4R4A4_UNORM, CopyMode::k16bpb}, // k_4_4_4_4
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{DXGI_FORMAT_UNKNOWN, CopyMode::kUnknown}, // k_10_11_11
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@ -52,15 +52,15 @@ const TextureCache::HostFormat TextureCache::host_formats_[64] = {
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{DXGI_FORMAT_BC1_UNORM, CopyMode::k64bpb}, // k_DXT1
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{DXGI_FORMAT_BC2_UNORM, CopyMode::k128bpb}, // k_DXT2_3
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{DXGI_FORMAT_BC3_UNORM, CopyMode::k128bpb}, // k_DXT4_5
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{DXGI_FORMAT_UNKNOWN, CopyMode::kUnknown}, // k_DXV
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{DXGI_FORMAT_R16G16B16A16_UNORM, CopyMode::k64bpb}, // k_16_16_16_16_EDRAM
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{DXGI_FORMAT_UNKNOWN, CopyMode::kUnknown}, // k_24_8
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{DXGI_FORMAT_UNKNOWN, CopyMode::kUnknown}, // k_24_8_FLOAT
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{DXGI_FORMAT_R16_UNORM, CopyMode::k16bpb}, // k_16
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{DXGI_FORMAT_R16G16_UNORM, CopyMode::k32bpb}, // k_16_16
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{DXGI_FORMAT_R16G16B16A16_UNORM, CopyMode::k64bpb}, // k_16_16_16_16
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{DXGI_FORMAT_R16_UNORM, CopyMode::k16bpb}, // k_16_EXPAND
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{DXGI_FORMAT_R16G16_UNORM, CopyMode::k32bpb}, // k_16_16_EXPAND
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{DXGI_FORMAT_R16G16B16A16_UNORM, CopyMode::k64bpb}, // k_16_16_16_16_EXPAND
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{DXGI_FORMAT_R16_FLOAT, CopyMode::k16bpb}, // k_16_EXPAND
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{DXGI_FORMAT_R16G16_FLOAT, CopyMode::k32bpb}, // k_16_16_EXPAND
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{DXGI_FORMAT_R16G16B16A16_FLOAT, CopyMode::k64bpb}, // k_16_16_16_16_EXPAND
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{DXGI_FORMAT_R16_FLOAT, CopyMode::k16bpb}, // k_16_FLOAT
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{DXGI_FORMAT_R16G16_FLOAT, CopyMode::k32bpb}, // k_16_16_FLOAT
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{DXGI_FORMAT_R16G16B16A16_FLOAT, CopyMode::k64bpb}, // k_16_16_16_16_FLOAT
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@ -95,7 +95,7 @@ const TextureCache::HostFormat TextureCache::host_formats_[64] = {
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{DXGI_FORMAT_UNKNOWN, CopyMode::kUnknown}, // k_CTX1
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{DXGI_FORMAT_UNKNOWN, CopyMode::kUnknown}, // k_DXT3A_AS_1_1_1_1
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{DXGI_FORMAT_R8G8B8A8_UNORM, CopyMode::k32bpb}, // k_8_8_8_8_GAMMA
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{DXGI_FORMAT_UNKNOWN, CopyMode::kUnknown}, // k_2_10_10_10_FLOAT
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{DXGI_FORMAT_UNKNOWN, CopyMode::kUnknown}, // k_2_10_10_10_FLOAT_EDRAM
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};
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const char* const TextureCache::dimension_names_[4] = {"1D", "2D", "3D",
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@ -19,7 +19,8 @@
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namespace xe {
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namespace gpu {
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// a2xx_sq_surfaceformat
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// a2xx_sq_surfaceformat +
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// https://github.com/indirivacua/RAGE-Console-Texture-Editor/blob/master/Console.Xbox360.Graphics.pas
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enum class TextureFormat : uint32_t {
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k_1_REVERSE = 0,
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k_1 = 1,
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@ -32,9 +33,9 @@ enum class TextureFormat : uint32_t {
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k_8_A = 8,
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k_8_B = 9,
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k_8_8 = 10,
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k_Cr_Y1_Cb_Y0 = 11,
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k_Y1_Cr_Y0_Cb = 12,
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k_Shadow = 13,
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k_Cr_Y1_Cb_Y0_REP = 11,
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k_Y1_Cr_Y0_Cb_REP = 12,
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k_16_16_EDRAM = 13,
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k_8_8_8_8_A = 14,
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k_4_4_4_4 = 15,
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k_10_11_11 = 16,
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@ -42,7 +43,7 @@ enum class TextureFormat : uint32_t {
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k_DXT1 = 18,
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k_DXT2_3 = 19,
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k_DXT4_5 = 20,
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k_DXV = 21,
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k_16_16_16_16_EDRAM = 21,
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k_24_8 = 22,
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k_24_8_FLOAT = 23,
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k_16 = 24,
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@ -83,7 +84,8 @@ enum class TextureFormat : uint32_t {
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k_DXT5A = 59,
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k_CTX1 = 60,
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k_DXT3A_AS_1_1_1_1 = 61,
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k_2_10_10_10_FLOAT = 62,
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k_8_8_8_8_GAMMA_EDRAM = 62,
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k_2_10_10_10_FLOAT_EDRAM = 63,
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kUnknown = 0xFFFFFFFFu,
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};
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@ -91,6 +93,10 @@ enum class TextureFormat : uint32_t {
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inline TextureFormat GetBaseFormat(TextureFormat texture_format) {
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// These formats are used for resampling textures / gamma control.
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switch (texture_format) {
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case TextureFormat::k_16_16_EDRAM:
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return TextureFormat::k_16_16;
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case TextureFormat::k_16_16_16_16_EDRAM:
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return TextureFormat::k_16_16_16_16;
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case TextureFormat::k_16_EXPAND:
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return TextureFormat::k_16_FLOAT;
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case TextureFormat::k_16_16_EXPAND:
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@ -98,6 +104,7 @@ inline TextureFormat GetBaseFormat(TextureFormat texture_format) {
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case TextureFormat::k_16_16_16_16_EXPAND:
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return TextureFormat::k_16_16_16_16_FLOAT;
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case TextureFormat::k_8_8_8_8_AS_16_16_16_16:
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case TextureFormat::k_8_8_8_8_GAMMA_EDRAM:
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return TextureFormat::k_8_8_8_8;
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case TextureFormat::k_DXT1_AS_16_16_16_16:
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return TextureFormat::k_DXT1;
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@ -171,8 +178,8 @@ inline bool IsSRGBCapable(TextureFormat format) {
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case TextureFormat::k_6_5_5:
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case TextureFormat::k_8_8_8_8:
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case TextureFormat::k_8_8:
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case TextureFormat::k_Cr_Y1_Cb_Y0:
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case TextureFormat::k_Y1_Cr_Y0_Cb:
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case TextureFormat::k_Cr_Y1_Cb_Y0_REP:
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case TextureFormat::k_Y1_Cr_Y0_Cb_REP:
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case TextureFormat::k_4_4_4_4:
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case TextureFormat::k_DXT1:
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case TextureFormat::k_DXT2_3:
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@ -224,15 +231,15 @@ inline TextureFormat ColorRenderTargetToTextureFormat(
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case ColorRenderTargetFormat::k_8_8_8_8:
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return TextureFormat::k_8_8_8_8;
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case ColorRenderTargetFormat::k_8_8_8_8_GAMMA:
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return TextureFormat::k_8_8_8_8;
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return TextureFormat::k_8_8_8_8_GAMMA_EDRAM;
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case ColorRenderTargetFormat::k_2_10_10_10:
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return TextureFormat::k_2_10_10_10;
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case ColorRenderTargetFormat::k_2_10_10_10_FLOAT:
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return TextureFormat::k_2_10_10_10_FLOAT;
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return TextureFormat::k_2_10_10_10_FLOAT_EDRAM;
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case ColorRenderTargetFormat::k_16_16:
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return TextureFormat::k_16_16;
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return TextureFormat::k_16_16_EDRAM;
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case ColorRenderTargetFormat::k_16_16_16_16:
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return TextureFormat::k_16_16_16_16;
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return TextureFormat::k_16_16_16_16_EDRAM;
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case ColorRenderTargetFormat::k_16_16_FLOAT:
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return TextureFormat::k_16_16_FLOAT;
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case ColorRenderTargetFormat::k_16_16_16_16_FLOAT:
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@ -240,7 +247,7 @@ inline TextureFormat ColorRenderTargetToTextureFormat(
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case ColorRenderTargetFormat::k_2_10_10_10_AS_16_16_16_16:
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return TextureFormat::k_2_10_10_10_AS_16_16_16_16;
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case ColorRenderTargetFormat::k_2_10_10_10_FLOAT_AS_16_16_16_16:
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return TextureFormat::k_2_10_10_10_FLOAT;
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return TextureFormat::k_2_10_10_10_FLOAT_EDRAM;
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case ColorRenderTargetFormat::k_32_FLOAT:
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return TextureFormat::k_32_FLOAT;
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case ColorRenderTargetFormat::k_32_32_FLOAT:
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@ -31,9 +31,9 @@ const FormatInfo* FormatInfo::Get(uint32_t gpu_format) {
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FORMAT_INFO(k_8_A , kUncompressed, 1, 1, 8),
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FORMAT_INFO(k_8_B , kUncompressed, 1, 1, 8),
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FORMAT_INFO(k_8_8 , kUncompressed, 1, 1, 16),
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FORMAT_INFO(k_Cr_Y1_Cb_Y0 , kCompressed , 2, 1, 16),
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FORMAT_INFO(k_Y1_Cr_Y0_Cb , kCompressed , 2, 1, 16),
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FORMAT_INFO(kUnknown , kUncompressed, 1, 1, 32), // k_Shadow
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FORMAT_INFO(k_Cr_Y1_Cb_Y0_REP , kCompressed , 2, 1, 16),
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FORMAT_INFO(k_Y1_Cr_Y0_Cb_REP , kCompressed , 2, 1, 16),
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FORMAT_INFO(k_16_16_EDRAM , kUncompressed, 1, 1, 32),
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FORMAT_INFO(k_8_8_8_8_A , kUncompressed, 1, 1, 32),
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FORMAT_INFO(k_4_4_4_4 , kUncompressed, 1, 1, 16),
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FORMAT_INFO(k_10_11_11 , kUncompressed, 1, 1, 32),
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@ -41,7 +41,7 @@ const FormatInfo* FormatInfo::Get(uint32_t gpu_format) {
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FORMAT_INFO(k_DXT1 , kCompressed , 4, 4, 4),
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FORMAT_INFO(k_DXT2_3 , kCompressed , 4, 4, 8),
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FORMAT_INFO(k_DXT4_5 , kCompressed , 4, 4, 8),
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FORMAT_INFO(kUnknown , kUncompressed, 1, 1, 64), // k_DXV
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FORMAT_INFO(k_16_16_16_16_EDRAM , kUncompressed, 1, 1, 64),
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FORMAT_INFO(k_24_8 , kUncompressed, 1, 1, 32),
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FORMAT_INFO(k_24_8_FLOAT , kUncompressed, 1, 1, 32),
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FORMAT_INFO(k_16 , kUncompressed, 1, 1, 16),
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@ -82,8 +82,8 @@ const FormatInfo* FormatInfo::Get(uint32_t gpu_format) {
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FORMAT_INFO(k_DXT5A , kCompressed , 4, 4, 4),
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FORMAT_INFO(k_CTX1 , kCompressed , 4, 4, 4),
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FORMAT_INFO(k_DXT3A_AS_1_1_1_1 , kCompressed , 4, 4, 4),
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FORMAT_INFO(kUnknown , kUncompressed, 1, 1, 32), // k_2_10_10_10_FLOAT
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FORMAT_INFO(kUnknown , kUncompressed, 1, 1, 32), // invalid
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FORMAT_INFO(k_8_8_8_8_GAMMA_EDRAM , kUncompressed, 1, 1, 32),
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FORMAT_INFO(k_2_10_10_10_FLOAT_EDRAM , kUncompressed, 1, 1, 32),
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};
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return &format_infos[gpu_format];
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}
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@ -990,9 +990,9 @@ static const char* kColorFormatNames[] = {
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/* 7 */ "k_16_16_16_16_FLOAT",
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/* 8 */ "unknown(8)",
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/* 9 */ "unknown(9)",
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/* 10 */ "k_2_10_10_10_unknown",
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/* 10 */ "k_2_10_10_10_AS_16_16_16_16",
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/* 11 */ "unknown(11)",
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/* 12 */ "k_2_10_10_10_FLOAT_unknown",
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/* 12 */ "k_2_10_10_10_FLOAT_AS_16_16_16_16",
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/* 13 */ "unknown(13)",
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/* 14 */ "k_32_FLOAT",
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/* 15 */ "k_32_32_FLOAT",
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@ -54,9 +54,9 @@ const TextureConfig texture_configs[64] = {
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/* k_8_A */ ___(R8_UNORM),
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/* k_8_B */ ___(UNDEFINED),
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/* k_8_8 */ ___(R8G8_UNORM),
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/* k_Cr_Y1_Cb_Y0 */ ___(UNDEFINED),
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/* k_Y1_Cr_Y0_Cb */ ___(UNDEFINED),
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/* k_Shadow */ ___(UNDEFINED),
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/* k_Cr_Y1_Cb_Y0_REP */ ___(UNDEFINED),
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/* k_Y1_Cr_Y0_Cb_REP */ ___(UNDEFINED),
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/* k_16_16_EDRAM */ ___(R16G16_UNORM),
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/* k_8_8_8_8_A */ ___(UNDEFINED),
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/* k_4_4_4_4 */ __v(R4G4B4A4_UNORM_PACK16, YXWZ),
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// TODO: Verify if these two are correct (I think not).
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@ -66,7 +66,7 @@ const TextureConfig texture_configs[64] = {
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/* k_DXT1 */ ___(BC1_RGBA_UNORM_BLOCK),
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/* k_DXT2_3 */ ___(BC2_UNORM_BLOCK),
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/* k_DXT4_5 */ ___(BC3_UNORM_BLOCK),
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/* k_DXV */ ___(UNDEFINED),
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/* k_16_16_16_16_EDRAM */ ___(R16G16B16A16_UNORM),
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// TODO: D24 unsupported on AMD.
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/* k_24_8 */ ___(D24_UNORM_S8_UINT),
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@ -74,9 +74,9 @@ const TextureConfig texture_configs[64] = {
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/* k_16 */ ___(R16_UNORM),
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/* k_16_16 */ ___(R16G16_UNORM),
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/* k_16_16_16_16 */ ___(R16G16B16A16_UNORM),
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/* k_16_EXPAND */ ___(R16_UNORM),
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/* k_16_16_EXPAND */ ___(R16G16_UNORM),
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/* k_16_16_16_16_EXPAND */ ___(R16G16B16A16_UNORM),
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/* k_16_EXPAND */ ___(R16_SFLOAT),
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/* k_16_16_EXPAND */ ___(R16G16_SFLOAT),
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/* k_16_16_16_16_EXPAND */ ___(R16G16B16A16_SFLOAT),
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/* k_16_FLOAT */ ___(R16_SFLOAT),
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/* k_16_16_FLOAT */ ___(R16G16_SFLOAT),
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/* k_16_16_16_16_FLOAT */ ___(R16G16B16A16_SFLOAT),
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@ -121,9 +121,8 @@ const TextureConfig texture_configs[64] = {
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/* k_DXT3A_AS_1_1_1_1 */ ___(UNDEFINED),
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// Unused.
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/* kUnknown */ ___(UNDEFINED),
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/* kUnknown */ ___(UNDEFINED),
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/* k_8_8_8_8_GAMMA_EDRAM */ ___(R8G8B8A8_UNORM),
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/* k_2_10_10_10_FLOAT_EDRAM */ ___(UNDEFINED),
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};
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#undef _cv
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@ -185,7 +185,6 @@ enum class ColorFormat : uint32_t {
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k_32_FLOAT = 36,
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k_32_32_FLOAT = 37,
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k_32_32_32_32_FLOAT = 38,
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k_2_10_10_10_FLOAT = 62,
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kUnknown0x36 = 0x36, // not sure, but like 8888
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};
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