[XAM] Implement XamShowSigninUI
This commit is contained in:
parent
842161ca9b
commit
060954f0c3
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@ -95,9 +95,6 @@ class EmulatorWindow {
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void ToggleProfilesConfigDialog();
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void SetHotkeysState(bool enabled) { disable_hotkeys_ = !enabled; }
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// We need to store it somewhere so there will be no situation when there are
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// multiple instances opened.
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std::unique_ptr<CreateProfileDialog> profile_creation_dialog_;
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// Types of button functions for hotkeys.
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enum class ButtonFunctions {
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@ -11,29 +11,36 @@
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#include <algorithm>
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#include "xenia/app/emulator_window.h"
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#include "xenia/base/system.h"
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#include "xenia/kernel/util/shim_utils.h"
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namespace xe {
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namespace kernel {
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namespace xam {
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extern bool xeDrawProfileContent(ui::ImGuiDrawer* imgui_drawer,
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const uint64_t xuid, const uint8_t user_index,
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const X_XAMACCOUNTINFO* account,
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uint64_t* selected_xuid);
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}
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} // namespace kernel
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namespace app {
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void CreateProfileDialog::OnDraw(ImGuiIO& io) {
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if (!has_opened_) {
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ImGui::OpenPopup("Create Profile");
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has_opened_ = true;
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}
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auto profile_manager = emulator_window_->emulator()
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->kernel_state()
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->xam_state()
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->profile_manager();
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const auto window_position =
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ImVec2(GetIO().DisplaySize.x * 0.40f, GetIO().DisplaySize.y * 0.44f);
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ImGui::SetNextWindowPos(window_position, ImGuiCond_FirstUseEver);
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ImGui::SetNextWindowBgAlpha(1.0f);
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bool dialog_open = true;
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if (!ImGui::Begin("Create Profile", &dialog_open,
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if (!ImGui::BeginPopupModal("Create Profile", &dialog_open,
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ImGuiWindowFlags_NoCollapse |
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ImGuiWindowFlags_AlwaysAutoResize |
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ImGuiWindowFlags_HorizontalScrollbar)) {
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ImGui::End();
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emulator_window_->profile_creation_dialog_.reset();
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Close();
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return;
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}
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@ -43,33 +50,37 @@ void CreateProfileDialog::OnDraw(ImGuiIO& io) {
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}
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ImGui::TextUnformatted("Gamertag:");
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ImGui::InputText("##Gamertag", gamertag, sizeof(gamertag));
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ImGui::InputText("##Gamertag", gamertag_, sizeof(gamertag_));
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const std::string gamertag_string = std::string(gamertag);
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const std::string gamertag_string = std::string(gamertag_);
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bool valid = profile_manager->IsGamertagValid(gamertag_string);
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if (profile_manager->IsGamertagValid(gamertag_string)) {
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ImGui::BeginDisabled(!valid);
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if (ImGui::Button("Create")) {
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if (profile_manager->CreateProfile(gamertag_string, migration) &&
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migration) {
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bool autologin = (profile_manager->GetProfilesCount() == 0);
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if (profile_manager->CreateProfile(gamertag_string, autologin,
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migration_) &&
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migration_) {
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emulator_window_->emulator()->DataMigration(0xB13EBABEBABEBABE);
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}
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std::fill(std::begin(gamertag), std::end(gamertag), '\0');
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std::fill(std::begin(gamertag_), std::end(gamertag_), '\0');
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dialog_open = false;
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}
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ImGui::EndDisabled();
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ImGui::SameLine();
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}
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if (ImGui::Button("Cancel")) {
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std::fill(std::begin(gamertag), std::end(gamertag), '\0');
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std::fill(std::begin(gamertag_), std::end(gamertag_), '\0');
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dialog_open = false;
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}
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if (!dialog_open) {
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ImGui::End();
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emulator_window_->profile_creation_dialog_.reset();
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ImGui::CloseCurrentPopup();
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Close();
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ImGui::EndPopup();
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return;
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}
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ImGui::End();
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ImGui::EndPopup();
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}
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void NoProfileDialog::OnDraw(ImGuiIO& io) {
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@ -112,18 +123,14 @@ void NoProfileDialog::OnDraw(ImGuiIO& io) {
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emulator_window_->emulator()->content_root());
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if (content_files.empty()) {
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if (ImGui::Button("Create Profile") &&
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!emulator_window_->profile_creation_dialog_) {
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emulator_window_->profile_creation_dialog_ =
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std::make_unique<CreateProfileDialog>(
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emulator_window_->imgui_drawer(), emulator_window_);
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if (ImGui::Button("Create Profile")) {
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new CreateProfileDialog(emulator_window_->imgui_drawer(),
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emulator_window_);
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}
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} else {
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if (ImGui::Button("Create profile & migrate data") &&
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!emulator_window_->profile_creation_dialog_) {
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emulator_window_->profile_creation_dialog_ =
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std::make_unique<CreateProfileDialog>(
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emulator_window_->imgui_drawer(), emulator_window_, true);
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if (ImGui::Button("Create profile & migrate data")) {
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new CreateProfileDialog(emulator_window_->imgui_drawer(),
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emulator_window_, true);
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}
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}
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@ -183,7 +190,8 @@ void ProfileConfigDialog::OnDraw(ImGuiIO& io) {
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const uint8_t user_index =
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profile_manager->GetUserIndexAssignedToProfile(xuid);
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if (!DrawProfileContent(xuid, user_index, &account)) {
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if (!kernel::xam::xeDrawProfileContent(imgui_drawer(), xuid, user_index,
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&account, &selected_xuid_)) {
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ImGui::PopID();
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ImGui::End();
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return;
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@ -196,11 +204,8 @@ void ProfileConfigDialog::OnDraw(ImGuiIO& io) {
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ImGui::Spacing();
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if (ImGui::Button("Create Profile") &&
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!emulator_window_->profile_creation_dialog_) {
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emulator_window_->profile_creation_dialog_ =
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std::make_unique<CreateProfileDialog>(emulator_window_->imgui_drawer(),
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emulator_window_);
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if (ImGui::Button("Create Profile")) {
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new CreateProfileDialog(emulator_window_->imgui_drawer(), emulator_window_);
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}
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ImGui::End();
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@ -211,131 +216,5 @@ void ProfileConfigDialog::OnDraw(ImGuiIO& io) {
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}
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}
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bool ProfileConfigDialog::DrawProfileContent(const uint64_t xuid,
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const uint8_t user_index,
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const X_XAMACCOUNTINFO* account) {
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auto profile_manager = emulator_window_->emulator()
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->kernel_state()
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->xam_state()
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->profile_manager();
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const float default_image_size = 75.0f;
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auto position = ImGui::GetCursorPos();
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const float selectable_height =
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ImGui::GetTextLineHeight() *
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5; // 3 is for amount of lines of text behind image/object.
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const auto font = emulator_window_->imgui_drawer()->GetIO().Fonts->Fonts[0];
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const auto text_size = font->CalcTextSizeA(
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font->FontSize, FLT_MAX, -1.0f,
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fmt::format("XUID: {:016X}\n", 0xB13EBABEBABEBABE).c_str());
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const auto image_scale = selectable_height / default_image_size;
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const auto image_size = ImVec2(default_image_size * image_scale,
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default_image_size * image_scale);
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// This includes 10% to include empty spaces between border and elements.
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auto selectable_region_size =
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ImVec2((image_size.x + text_size.x) * 1.10f, selectable_height);
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if (ImGui::Selectable("##Selectable", selected_xuid_ == xuid,
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ImGuiSelectableFlags_SpanAllColumns,
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selectable_region_size)) {
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selected_xuid_ = xuid;
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}
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if (ImGui::BeginPopupContextItem("Profile Menu")) {
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if (user_index == static_cast<uint8_t>(-1)) {
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if (ImGui::MenuItem("Login")) {
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profile_manager->Login(xuid);
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}
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if (ImGui::BeginMenu("Login to slot:")) {
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for (uint8_t i = 0; i < XUserMaxUserCount; i++) {
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if (ImGui::MenuItem(fmt::format("slot {}", i).c_str())) {
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profile_manager->Login(xuid, i);
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}
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}
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ImGui::EndMenu();
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}
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} else {
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if (ImGui::MenuItem("Logout")) {
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profile_manager->Logout(user_index);
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}
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}
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ImGui::MenuItem("Modify (unsupported)");
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ImGui::MenuItem("Show Achievements (unsupported)");
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if (ImGui::MenuItem("Show Content Directory")) {
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const auto path = profile_manager->GetProfileContentPath(
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xuid, emulator_window_->emulator()->kernel_state()->title_id());
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if (!std::filesystem::exists(path)) {
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std::filesystem::create_directories(path);
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}
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std::thread path_open(LaunchFileExplorer, path);
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path_open.detach();
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}
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if (!emulator_window_->emulator()->is_title_open()) {
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ImGui::Separator();
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if (ImGui::BeginMenu("Delete Profile")) {
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ImGui::BeginTooltip();
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ImGui::TextUnformatted(
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fmt::format("You're about to delete profile: {} (XUID: {:016X}). "
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"This will remove all data assigned to this profile "
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"including savefiles. Are you sure?",
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account->GetGamertagString(), xuid)
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.c_str());
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ImGui::EndTooltip();
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if (ImGui::MenuItem("Yes, delete it!")) {
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profile_manager->DeleteProfile(xuid);
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ImGui::EndMenu();
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ImGui::EndPopup();
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return false;
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}
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ImGui::EndMenu();
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}
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}
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ImGui::EndPopup();
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}
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ImGui::SameLine();
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ImGui::SetCursorPos(position);
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// In the future it can be replaced with profile icon.
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ImGui::Image(user_index < XUserMaxUserCount
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? imgui_drawer()->GetNotificationIcon(user_index)
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: nullptr,
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ImVec2(default_image_size * image_scale,
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default_image_size * image_scale));
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ImGui::SameLine();
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position = ImGui::GetCursorPos();
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ImGui::TextUnformatted(
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fmt::format("User: {}\n", account->GetGamertagString()).c_str());
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ImGui::SameLine();
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ImGui::SetCursorPos(position);
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ImGui::SetCursorPosY(position.y + ImGui::GetTextLineHeight());
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ImGui::TextUnformatted(fmt::format("XUID: {:016X}\n", xuid).c_str());
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ImGui::SameLine();
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ImGui::SetCursorPos(position);
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ImGui::SetCursorPosY(position.y + 2 * ImGui::GetTextLineHeight());
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if (user_index != static_cast<uint8_t>(-1)) {
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ImGui::TextUnformatted(
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fmt::format("Assigned to slot: {}\n", user_index + 1).c_str());
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} else {
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ImGui::TextUnformatted(fmt::format("Profile is not signed in").c_str());
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}
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return true;
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}
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} // namespace app
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} // namespace xe
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@ -26,15 +26,16 @@ class CreateProfileDialog final : public ui::ImGuiDialog {
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bool with_migration = false)
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: ui::ImGuiDialog(imgui_drawer),
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emulator_window_(emulator_window),
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migration(with_migration) {
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memset(gamertag, 0, sizeof(gamertag));
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migration_(with_migration) {
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memset(gamertag_, 0, sizeof(gamertag_));
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}
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protected:
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void OnDraw(ImGuiIO& io) override;
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bool migration = false;
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char gamertag[16] = "";
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bool has_opened_ = false;
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bool migration_ = false;
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char gamertag_[16] = "";
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EmulatorWindow* emulator_window_;
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};
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@ -54,19 +55,13 @@ class ProfileConfigDialog final : public ui::ImGuiDialog {
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public:
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ProfileConfigDialog(ui::ImGuiDrawer* imgui_drawer,
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EmulatorWindow* emulator_window)
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: ui::ImGuiDialog(imgui_drawer), emulator_window_(emulator_window) {
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memset(gamertag, 0, sizeof(gamertag));
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}
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: ui::ImGuiDialog(imgui_drawer), emulator_window_(emulator_window) {}
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protected:
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void OnDraw(ImGuiIO& io) override;
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private:
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bool DrawProfileContent(const uint64_t xuid, const uint8_t user_index,
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const X_XAMACCOUNTINFO* account);
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uint64_t selected_xuid_ = 0;
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char gamertag[16] = "";
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EmulatorWindow* emulator_window_;
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};
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@ -254,7 +254,8 @@ bool ProfileManager::DismountProfile(const uint64_t xuid) {
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fmt::format("{:016X}", xuid) + ':');
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}
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void ProfileManager::Login(const uint64_t xuid, const uint8_t user_index) {
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void ProfileManager::Login(const uint64_t xuid, const uint8_t user_index,
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bool notify) {
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if (logged_profiles_.size() >= 4 && user_index >= XUserMaxUserCount) {
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XELOGE(
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"Cannot login account with XUID: {:016X} due to lack of free slots "
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@ -293,23 +294,39 @@ void ProfileManager::Login(const uint64_t xuid, const uint8_t user_index) {
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logged_profiles_[assigned_user_slot] =
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std::make_unique<UserProfile>(xuid, &profile);
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if (notify) {
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kernel_state_->BroadcastNotification(kXNotificationIDSystemSignInChanged,
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GetUsedUserSlots().to_ulong());
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}
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UpdateConfig(xuid, assigned_user_slot);
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}
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void ProfileManager::Logout(const uint8_t user_index) {
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void ProfileManager::Logout(const uint8_t user_index, bool notify) {
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auto profile = logged_profiles_.find(user_index);
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if (profile == logged_profiles_.cend()) {
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return;
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}
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DismountProfile(profile->second->xuid());
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logged_profiles_.erase(profile);
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if (notify) {
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kernel_state_->BroadcastNotification(kXNotificationIDSystemSignInChanged,
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GetUsedUserSlots().to_ulong());
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}
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UpdateConfig(0, user_index);
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}
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void ProfileManager::LoginMultiple(
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const std::map<uint8_t, uint64_t>& profiles) {
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int slots_mask = 0;
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for (auto [slot, xuid] : profiles) {
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Login(xuid, slot, false);
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slots_mask |= (1 << slot);
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}
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kernel_state_->BroadcastNotification(kXNotificationIDSystemSignInChanged,
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slots_mask);
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}
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std::vector<uint64_t> ProfileManager::FindProfiles() const {
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// Info: Profile directory name is also it's offline xuid
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std::vector<uint64_t> profiles_xuids;
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@ -410,7 +427,7 @@ std::filesystem::path ProfileManager::GetProfilePath(
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fmt::format("{:08X}", XContentType::kProfile) / xuid;
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}
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bool ProfileManager::CreateProfile(const std::string gamertag,
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bool ProfileManager::CreateProfile(const std::string gamertag, bool autologin,
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bool default_xuid) {
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const auto xuid = !default_xuid ? GenerateXuid() : 0xB13EBABEBABEBABE;
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@ -423,7 +440,7 @@ bool ProfileManager::CreateProfile(const std::string gamertag,
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}
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const bool is_account_created = CreateAccount(xuid, gamertag);
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if (is_account_created) {
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if (is_account_created && autologin) {
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Login(xuid);
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}
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return is_account_created;
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@ -79,15 +79,18 @@ class ProfileManager {
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~ProfileManager();
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bool CreateProfile(const std::string gamertag, bool default_xuid = false);
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bool CreateProfile(const std::string gamertag, bool autologin,
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bool default_xuid = false);
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// bool CreateProfile(const X_XAMACCOUNTINFO* account_info);
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bool DeleteProfile(const uint64_t xuid);
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bool MountProfile(const uint64_t xuid);
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bool DismountProfile(const uint64_t xuid);
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void Login(const uint64_t xuid, const uint8_t user_index = -1);
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void Logout(const uint8_t user_index);
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void Login(const uint64_t xuid, const uint8_t user_index = -1,
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bool notify = true);
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void Logout(const uint8_t user_index, bool notify = true);
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void LoginMultiple(const std::map<uint8_t, uint64_t>& profiles);
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bool LoadAccount(const uint64_t xuid);
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void LoadAccounts(const std::vector<uint64_t> profiles_xuids);
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@ -10,7 +10,9 @@
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#include "third_party/imgui/imgui.h"
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#include "xenia/base/logging.h"
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#include "xenia/base/string_util.h"
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#include "xenia/base/system.h"
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#include "xenia/emulator.h"
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#include "xenia/hid/input_system.h"
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#include "xenia/kernel/kernel_flags.h"
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#include "xenia/kernel/kernel_state.h"
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#include "xenia/kernel/util/shim_utils.h"
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@ -819,38 +821,415 @@ dword_result_t XamShowMarketplaceDownloadItemsUI_entry(
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}
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DECLARE_XAM_EXPORT1(XamShowMarketplaceDownloadItemsUI, kUI, kSketchy);
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dword_result_t XamShowSigninUI_entry(dword_t users_needed, dword_t unk_mask) {
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// XN_SYS_UI (on)
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kernel_state()->BroadcastNotification(kXNotificationIDSystemUI, 1);
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// Mask values vary. Probably matching user types? Local/remote?
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// Games seem to sit and loop until we trigger this notification:
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bool xeDrawProfileContent(ui::ImGuiDrawer* imgui_drawer, const uint64_t xuid,
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const uint8_t user_index,
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||||
const X_XAMACCOUNTINFO* account,
|
||||
uint64_t* selected_xuid) {
|
||||
auto profile_manager = kernel_state()->xam_state()->profile_manager();
|
||||
|
||||
auto run = [users_needed]() -> void {
|
||||
uint32_t user_mask = 0;
|
||||
uint32_t active_users = 0;
|
||||
const float default_image_size = 75.0f;
|
||||
auto position = ImGui::GetCursorPos();
|
||||
const float selectable_height =
|
||||
ImGui::GetTextLineHeight() *
|
||||
5; // 3 is for amount of lines of text behind image/object.
|
||||
const auto font = imgui_drawer->GetIO().Fonts->Fonts[0];
|
||||
|
||||
const auto text_size = font->CalcTextSizeA(
|
||||
font->FontSize, FLT_MAX, -1.0f,
|
||||
fmt::format("XUID: {:016X}\n", 0xB13EBABEBABEBABE).c_str());
|
||||
|
||||
const auto image_scale = selectable_height / default_image_size;
|
||||
const auto image_size = ImVec2(default_image_size * image_scale,
|
||||
default_image_size * image_scale);
|
||||
|
||||
if (xuid && selected_xuid) {
|
||||
// This includes 10% to include empty spaces between border and elements.
|
||||
auto selectable_region_size =
|
||||
ImVec2((image_size.x + text_size.x) * 1.10f, selectable_height);
|
||||
|
||||
if (ImGui::Selectable("##Selectable", *selected_xuid == xuid,
|
||||
ImGuiSelectableFlags_SpanAllColumns,
|
||||
selectable_region_size)) {
|
||||
*selected_xuid = xuid;
|
||||
}
|
||||
|
||||
if (ImGui::BeginPopupContextItem("Profile Menu")) {
|
||||
if (user_index == static_cast<uint8_t>(-1)) {
|
||||
if (ImGui::MenuItem("Login")) {
|
||||
profile_manager->Login(xuid);
|
||||
}
|
||||
|
||||
if (ImGui::BeginMenu("Login to slot:")) {
|
||||
for (uint8_t i = 0; i < XUserMaxUserCount; i++) {
|
||||
if (ImGui::MenuItem(fmt::format("slot {}", i).c_str())) {
|
||||
profile_manager->Login(xuid, i);
|
||||
}
|
||||
}
|
||||
ImGui::EndMenu();
|
||||
}
|
||||
} else {
|
||||
if (ImGui::MenuItem("Logout")) {
|
||||
profile_manager->Logout(user_index);
|
||||
}
|
||||
}
|
||||
|
||||
ImGui::MenuItem("Modify (unsupported)");
|
||||
ImGui::MenuItem("Show Achievements (unsupported)");
|
||||
|
||||
if (ImGui::MenuItem("Show Content Directory")) {
|
||||
const auto path = profile_manager->GetProfileContentPath(
|
||||
xuid, kernel_state()->title_id());
|
||||
|
||||
if (!std::filesystem::exists(path)) {
|
||||
std::filesystem::create_directories(path);
|
||||
}
|
||||
|
||||
std::thread path_open(LaunchFileExplorer, path);
|
||||
path_open.detach();
|
||||
}
|
||||
|
||||
if (!kernel_state()->emulator()->is_title_open()) {
|
||||
ImGui::Separator();
|
||||
if (ImGui::BeginMenu("Delete Profile")) {
|
||||
ImGui::BeginTooltip();
|
||||
ImGui::TextUnformatted(
|
||||
fmt::format("You're about to delete profile: {} (XUID: {:016X}). "
|
||||
"This will remove all data assigned to this profile "
|
||||
"including savefiles. Are you sure?",
|
||||
account->GetGamertagString(), xuid)
|
||||
.c_str());
|
||||
ImGui::EndTooltip();
|
||||
|
||||
if (ImGui::MenuItem("Yes, delete it!")) {
|
||||
profile_manager->DeleteProfile(xuid);
|
||||
ImGui::EndMenu();
|
||||
ImGui::EndPopup();
|
||||
return false;
|
||||
}
|
||||
|
||||
ImGui::EndMenu();
|
||||
}
|
||||
}
|
||||
ImGui::EndPopup();
|
||||
}
|
||||
}
|
||||
|
||||
ImGui::SameLine();
|
||||
ImGui::SetCursorPos(position);
|
||||
|
||||
// In the future it can be replaced with profile icon.
|
||||
ImGui::Image(user_index < XUserMaxUserCount
|
||||
? imgui_drawer->GetNotificationIcon(user_index)
|
||||
: nullptr,
|
||||
ImVec2(default_image_size * image_scale,
|
||||
default_image_size * image_scale));
|
||||
|
||||
ImGui::SameLine();
|
||||
position = ImGui::GetCursorPos();
|
||||
ImGui::TextUnformatted(
|
||||
fmt::format("User: {}\n", account->GetGamertagString()).c_str());
|
||||
|
||||
ImGui::SameLine();
|
||||
ImGui::SetCursorPos(position);
|
||||
ImGui::SetCursorPosY(position.y + ImGui::GetTextLineHeight());
|
||||
ImGui::TextUnformatted(fmt::format("XUID: {:016X}\n", xuid).c_str());
|
||||
|
||||
ImGui::SameLine();
|
||||
ImGui::SetCursorPos(position);
|
||||
ImGui::SetCursorPosY(position.y + 2 * ImGui::GetTextLineHeight());
|
||||
|
||||
if (user_index != static_cast<uint8_t>(-1)) {
|
||||
ImGui::TextUnformatted(
|
||||
fmt::format("Assigned to slot: {}\n", user_index + 1).c_str());
|
||||
} else {
|
||||
ImGui::TextUnformatted(fmt::format("Profile is not signed in").c_str());
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
class SigninDialog : public XamDialog {
|
||||
public:
|
||||
SigninDialog(xe::ui::ImGuiDrawer* imgui_drawer, uint32_t users_needed)
|
||||
: XamDialog(imgui_drawer),
|
||||
users_needed_(users_needed),
|
||||
title_("Sign In") {
|
||||
last_user_ = kernel_state()->emulator()->input_system()->GetLastUsedSlot();
|
||||
|
||||
for (uint8_t slot = 0; slot < XUserMaxUserCount; slot++) {
|
||||
std::string name = fmt::format("Slot {:d}", slot + 1);
|
||||
slot_data_.push_back({slot, name});
|
||||
}
|
||||
}
|
||||
|
||||
virtual ~SigninDialog() {}
|
||||
|
||||
void OnDraw(ImGuiIO& io) override {
|
||||
bool first_draw = false;
|
||||
if (!has_opened_) {
|
||||
ImGui::OpenPopup(title_.c_str());
|
||||
has_opened_ = true;
|
||||
first_draw = true;
|
||||
ReloadProfiles(true);
|
||||
}
|
||||
if (ImGui::BeginPopupModal(title_.c_str(), nullptr,
|
||||
ImGuiWindowFlags_AlwaysAutoResize)) {
|
||||
auto profile_manager = kernel_state()->xam_state()->profile_manager();
|
||||
auto profiles = profile_manager->GetProfiles();
|
||||
|
||||
for (uint32_t i = 0; i < users_needed_; i++) {
|
||||
ImGui::BeginGroup();
|
||||
|
||||
std::vector<const char*> combo_items;
|
||||
int items_count = 0;
|
||||
int current_item = 0;
|
||||
|
||||
// Fill slot list.
|
||||
std::vector<uint8_t> slots;
|
||||
slots.push_back(0xFF);
|
||||
combo_items.push_back("---");
|
||||
for (auto& elem : slot_data_) {
|
||||
// Select the slot or skip it if it's already used.
|
||||
bool already_taken = false;
|
||||
for (uint32_t j = 0; j < users_needed_; j++) {
|
||||
if (chosen_slots_[j] == elem.first) {
|
||||
if (i == j) {
|
||||
current_item = static_cast<int>(combo_items.size());
|
||||
} else {
|
||||
already_taken = true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (already_taken) {
|
||||
continue;
|
||||
}
|
||||
|
||||
slots.push_back(elem.first);
|
||||
combo_items.push_back(elem.second.c_str());
|
||||
}
|
||||
items_count = static_cast<int>(combo_items.size());
|
||||
|
||||
ImGui::BeginDisabled(users_needed_ == 1);
|
||||
ImGui::Combo(fmt::format("##Slot{:d}", i).c_str(), ¤t_item,
|
||||
combo_items.data(), items_count);
|
||||
chosen_slots_[i] = slots[current_item];
|
||||
ImGui::EndDisabled();
|
||||
ImGui::Spacing();
|
||||
|
||||
combo_items.clear();
|
||||
current_item = 0;
|
||||
|
||||
// Fill profile list.
|
||||
std::vector<uint64_t> xuids;
|
||||
xuids.push_back(0);
|
||||
combo_items.push_back("---");
|
||||
if (chosen_slots_[i] != 0xFF) {
|
||||
for (auto& elem : profile_data_) {
|
||||
// Select the profile or skip it if it's already used.
|
||||
bool already_taken = false;
|
||||
for (uint32_t j = 0; j < users_needed_; j++) {
|
||||
if (chosen_xuids_[j] == elem.first) {
|
||||
if (i == j) {
|
||||
current_item = static_cast<int>(combo_items.size());
|
||||
} else {
|
||||
already_taken = true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (already_taken) {
|
||||
continue;
|
||||
}
|
||||
|
||||
xuids.push_back(elem.first);
|
||||
combo_items.push_back(elem.second.c_str());
|
||||
}
|
||||
}
|
||||
items_count = static_cast<int>(combo_items.size());
|
||||
|
||||
ImGui::BeginDisabled(chosen_slots_[i] == 0xFF);
|
||||
ImGui::Combo(fmt::format("##Profile{:d}", i).c_str(), ¤t_item,
|
||||
combo_items.data(), items_count);
|
||||
chosen_xuids_[i] = xuids[current_item];
|
||||
ImGui::EndDisabled();
|
||||
ImGui::Spacing();
|
||||
|
||||
// Draw profile badge.
|
||||
uint8_t slot = chosen_slots_[i];
|
||||
uint64_t xuid = chosen_xuids_[i];
|
||||
|
||||
if (slot == 0xFF || xuid == 0 || profiles->count(xuid) == 0) {
|
||||
float ypos = ImGui::GetCursorPosY();
|
||||
ImGui::SetCursorPosY(ypos + ImGui::GetTextLineHeight() * 5);
|
||||
} else {
|
||||
const X_XAMACCOUNTINFO* account = &profiles->at(xuid);
|
||||
xeDrawProfileContent(imgui_drawer(), xuid, slot, account, nullptr);
|
||||
}
|
||||
|
||||
ImGui::EndGroup();
|
||||
if (i != (users_needed_ - 1) && (i == 0 || i == 2)) {
|
||||
ImGui::SameLine();
|
||||
}
|
||||
}
|
||||
|
||||
ImGui::Spacing();
|
||||
|
||||
if (ImGui::Button("Create Profile")) {
|
||||
creating_profile_ = true;
|
||||
ImGui::OpenPopup("Create Profile");
|
||||
first_draw = true;
|
||||
}
|
||||
ImGui::Spacing();
|
||||
|
||||
if (creating_profile_) {
|
||||
if (ImGui::BeginPopupModal("Create Profile", nullptr,
|
||||
ImGuiWindowFlags_NoCollapse |
|
||||
ImGuiWindowFlags_AlwaysAutoResize |
|
||||
ImGuiWindowFlags_HorizontalScrollbar)) {
|
||||
if (first_draw) {
|
||||
ImGui::SetKeyboardFocusHere();
|
||||
}
|
||||
|
||||
ImGui::TextUnformatted("Gamertag:");
|
||||
ImGui::InputText("##Gamertag", gamertag_, sizeof(gamertag_));
|
||||
|
||||
const std::string gamertag_string = gamertag_;
|
||||
bool valid = profile_manager->IsGamertagValid(gamertag_string);
|
||||
|
||||
ImGui::BeginDisabled(!valid);
|
||||
if (ImGui::Button("Create")) {
|
||||
profile_manager->CreateProfile(gamertag_string, false);
|
||||
std::fill(std::begin(gamertag_), std::end(gamertag_), '\0');
|
||||
ImGui::CloseCurrentPopup();
|
||||
creating_profile_ = false;
|
||||
ReloadProfiles(false);
|
||||
}
|
||||
ImGui::EndDisabled();
|
||||
ImGui::SameLine();
|
||||
|
||||
if (ImGui::Button("Cancel")) {
|
||||
std::fill(std::begin(gamertag_), std::end(gamertag_), '\0');
|
||||
ImGui::CloseCurrentPopup();
|
||||
creating_profile_ = false;
|
||||
}
|
||||
|
||||
ImGui::EndPopup();
|
||||
} else {
|
||||
creating_profile_ = false;
|
||||
}
|
||||
}
|
||||
|
||||
if (ImGui::Button("OK")) {
|
||||
std::map<uint8_t, uint64_t> profile_map;
|
||||
for (uint32_t i = 0; i < users_needed_; i++) {
|
||||
uint8_t slot = chosen_slots_[i];
|
||||
uint64_t xuid = chosen_xuids_[i];
|
||||
if (slot != 0xFF && xuid != 0) {
|
||||
profile_map[slot] = xuid;
|
||||
}
|
||||
}
|
||||
profile_manager->LoginMultiple(profile_map);
|
||||
|
||||
ImGui::CloseCurrentPopup();
|
||||
Close();
|
||||
}
|
||||
ImGui::SameLine();
|
||||
|
||||
if (ImGui::Button("Cancel")) {
|
||||
ImGui::CloseCurrentPopup();
|
||||
Close();
|
||||
}
|
||||
|
||||
ImGui::Spacing();
|
||||
ImGui::Spacing();
|
||||
ImGui::EndPopup();
|
||||
} else {
|
||||
Close();
|
||||
}
|
||||
}
|
||||
|
||||
void ReloadProfiles(bool first_draw) {
|
||||
auto profile_manager = kernel_state()->xam_state()->profile_manager();
|
||||
auto profiles = profile_manager->GetProfiles();
|
||||
|
||||
profile_data_.clear();
|
||||
for (auto& [xuid, account] : *profiles) {
|
||||
profile_data_.push_back({xuid, account.GetGamertagString()});
|
||||
}
|
||||
|
||||
if (first_draw) {
|
||||
// If only one user is requested, request last used controller to sign in.
|
||||
if (users_needed_ == 1) {
|
||||
chosen_slots_[0] = last_user_;
|
||||
} else {
|
||||
for (uint32_t i = 0; i < users_needed_; i++) {
|
||||
// TODO: Not sure about this, needs testing on real hardware.
|
||||
chosen_slots_[i] = i;
|
||||
}
|
||||
}
|
||||
|
||||
// Default profile selection to profile that is already signed in.
|
||||
for (auto& elem : profile_data_) {
|
||||
uint64_t xuid = elem.first;
|
||||
uint8_t slot = profile_manager->GetUserIndexAssignedToProfile(xuid);
|
||||
for (uint32_t j = 0; j < users_needed_; j++) {
|
||||
if (chosen_slots_[j] != 0xFF && slot == chosen_slots_[j]) {
|
||||
chosen_xuids_[j] = xuid;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
bool has_opened_ = false;
|
||||
std::string title_;
|
||||
uint32_t users_needed_ = 1;
|
||||
uint32_t last_user_ = 0;
|
||||
|
||||
std::vector<std::pair<uint8_t, std::string>> slot_data_;
|
||||
std::vector<std::pair<uint64_t, std::string>> profile_data_;
|
||||
uint8_t chosen_slots_[XUserMaxUserCount] = {};
|
||||
uint64_t chosen_xuids_[XUserMaxUserCount] = {};
|
||||
|
||||
bool creating_profile_ = false;
|
||||
char gamertag_[16] = "";
|
||||
};
|
||||
|
||||
dword_result_t XamShowSigninUI_entry(dword_t users_needed, dword_t unk_mask) {
|
||||
// Mask values vary. Probably matching user types? Local/remote?
|
||||
// Games seem to sit and loop until we trigger sign in notification.
|
||||
if (users_needed != 1 && users_needed != 2 && users_needed != 4) {
|
||||
return X_ERROR_INVALID_PARAMETER;
|
||||
}
|
||||
|
||||
if (cvars::headless) {
|
||||
return xeXamDispatchHeadlessAsync([users_needed]() {
|
||||
std::map<uint8_t, uint64_t> xuids;
|
||||
|
||||
for (uint32_t i = 0; i < XUserMaxUserCount; i++) {
|
||||
if (kernel_state()->xam_state()->IsUserSignedIn(i)) {
|
||||
user_mask |= (1 << i);
|
||||
active_users++;
|
||||
if (active_users >= users_needed) break;
|
||||
UserProfile* profile = kernel_state()->xam_state()->GetUserProfile(i);
|
||||
if (profile) {
|
||||
xuids[i] = profile->xuid();
|
||||
if (xuids.size() >= users_needed) break;
|
||||
}
|
||||
}
|
||||
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(150));
|
||||
// XN_SYS_SIGNINCHANGED (players)
|
||||
kernel_state()->BroadcastNotification(kXNotificationIDSystemSignInChanged,
|
||||
user_mask);
|
||||
// XN_SYS_UI (off)
|
||||
kernel_state()->BroadcastNotification(kXNotificationIDSystemUI, 0);
|
||||
};
|
||||
kernel_state()->xam_state()->profile_manager()->LoginMultiple(xuids);
|
||||
});
|
||||
}
|
||||
|
||||
std::thread thread(run);
|
||||
thread.detach();
|
||||
auto close = [](SigninDialog* dialog) -> void {};
|
||||
|
||||
return X_ERROR_SUCCESS;
|
||||
const Emulator* emulator = kernel_state()->emulator();
|
||||
ui::ImGuiDrawer* imgui_drawer = emulator->imgui_drawer();
|
||||
return xeXamDispatchDialogAsync<SigninDialog>(
|
||||
new SigninDialog(imgui_drawer, users_needed), close);
|
||||
}
|
||||
DECLARE_XAM_EXPORT1(XamShowSigninUI, kUserProfiles, kStub);
|
||||
DECLARE_XAM_EXPORT1(XamShowSigninUI, kUserProfiles, kImplemented);
|
||||
|
||||
} // namespace xam
|
||||
} // namespace kernel
|
||||
|
|
Loading…
Reference in New Issue