Removed weird symbols in x64_sequences.cc

This commit is contained in:
hlide 2014-05-31 17:14:40 +02:00
parent 8525cf739e
commit 0598df1d9e
1 changed files with 3 additions and 3 deletions

View File

@ -3269,7 +3269,7 @@ EMITTER_OPCODE_TABLE(
// OPCODE_MUL_ADD // OPCODE_MUL_ADD
// ============================================================================ // ============================================================================
// d = 1 * 2 + 3 // d = 1 * 2 + 3
// $0 = $1<EFBFBD>$0 + $2 // $0 = $1x$0 + $2
// TODO(benvanik): use other forms (132/213/etc) to avoid register shuffling. // TODO(benvanik): use other forms (132/213/etc) to avoid register shuffling.
// dest could be src2 or src3 - need to ensure it's not before overwriting dest // dest could be src2 or src3 - need to ensure it's not before overwriting dest
// perhaps use other 132/213/etc // perhaps use other 132/213/etc
@ -3332,7 +3332,7 @@ EMITTER_OPCODE_TABLE(
// OPCODE_MUL_SUB // OPCODE_MUL_SUB
// ============================================================================ // ============================================================================
// d = 1 * 2 - 3 // d = 1 * 2 - 3
// $0 = $2<EFBFBD>$0 - $3 // $0 = $2x$0 - $3
// TODO(benvanik): use other forms (132/213/etc) to avoid register shuffling. // TODO(benvanik): use other forms (132/213/etc) to avoid register shuffling.
// dest could be src2 or src3 - need to ensure it's not before overwriting dest // dest could be src2 or src3 - need to ensure it's not before overwriting dest
// perhaps use other 132/213/etc // perhaps use other 132/213/etc
@ -4495,7 +4495,7 @@ EMITTER(EXTRACT_F32, MATCH(I<OPCODE_EXTRACT, F32<>, V128<>, I8<>>)) {
} else { } else {
XEASSERTALWAYS(); XEASSERTALWAYS();
// TODO(benvanik): try out hlide's version: // TODO(benvanik): try out hlide's version:
// e.mov(e.eax, 3); // e.mov(e.eax, 3);
// e.and(e.al, i.src2); // eax = [(i&3), 0, 0, 0] // e.and(e.al, i.src2); // eax = [(i&3), 0, 0, 0]
// e.imul(e.eax, 0x04040404); // [(i&3)*4, (i&3)*4, (i&3)*4, (i&3)*4] // e.imul(e.eax, 0x04040404); // [(i&3)*4, (i&3)*4, (i&3)*4, (i&3)*4]
// e.add(e.eax, 0x00010203); // [((i&3)*4)+3, ((i&3)*4)+2, ((i&3)*4)+1, ((i&3)*4)+0] // e.add(e.eax, 0x00010203); // [((i&3)*4)+3, ((i&3)*4)+2, ((i&3)*4)+1, ((i&3)*4)+0]