63 lines
1.5 KiB
C
63 lines
1.5 KiB
C
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/**
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******************************************************************************
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* Xenia : Xbox 360 Emulator Research Project *
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******************************************************************************
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* Copyright 2013 Ben Vanik. All rights reserved. *
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* Released under the BSD license - see LICENSE in the root for more details. *
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******************************************************************************
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*/
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#ifndef XENIA_CPU_USERMODULE_H_
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#define XENIA_CPU_USERMODULE_H_
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#include <xenia/common.h>
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#include <xenia/core.h>
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#include <xenia/cpu/sdb.h>
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#include <xenia/kernel/export.h>
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#include <xenia/kernel/user_module.h>
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namespace llvm {
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class LLVMContext;
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class Module;
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class ExecutionEngine;
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}
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namespace xe {
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namespace cpu {
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class ExecModule {
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public:
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ExecModule(
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xe_memory_ref memory, shared_ptr<kernel::ExportResolver> export_resolver,
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kernel::UserModule* user_module,
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shared_ptr<llvm::ExecutionEngine>& engine);
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~ExecModule();
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int Prepare();
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void Dump();
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private:
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int Init();
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int Uninit();
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xe_memory_ref memory_;
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shared_ptr<kernel::ExportResolver> export_resolver_;
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kernel::UserModule* module_;
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shared_ptr<llvm::ExecutionEngine> engine_;
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shared_ptr<sdb::SymbolDatabase> sdb_;
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shared_ptr<llvm::LLVMContext> context_;
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shared_ptr<llvm::Module> gen_module_;
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};
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} // namespace cpu
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} // namespace xe
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#endif // XENIA_CPU_USERMODULE_H_
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