46 lines
1013 B
C
46 lines
1013 B
C
|
/**
|
||
|
******************************************************************************
|
||
|
* Xenia : Xbox 360 Emulator Research Project *
|
||
|
******************************************************************************
|
||
|
* Copyright 2013 Ben Vanik. All rights reserved. *
|
||
|
* Released under the BSD license - see LICENSE in the root for more details. *
|
||
|
******************************************************************************
|
||
|
*/
|
||
|
|
||
|
#ifndef XENIA_CPU_THREAD_STATE_H_
|
||
|
#define XENIA_CPU_THREAD_STATE_H_
|
||
|
|
||
|
#include <xenia/core.h>
|
||
|
|
||
|
#include <xenia/cpu/ppc.h>
|
||
|
|
||
|
|
||
|
namespace xe {
|
||
|
namespace cpu {
|
||
|
|
||
|
|
||
|
class Processor;
|
||
|
|
||
|
|
||
|
class ThreadState {
|
||
|
public:
|
||
|
ThreadState(Processor* processor,
|
||
|
uint32_t stack_address, uint32_t stack_size);
|
||
|
~ThreadState();
|
||
|
|
||
|
xe_ppc_state_t* ppc_state();
|
||
|
|
||
|
private:
|
||
|
uint32_t stack_address_;
|
||
|
uint32_t stack_size_;
|
||
|
|
||
|
xe_ppc_state_t ppc_state_;
|
||
|
};
|
||
|
|
||
|
|
||
|
} // namespace cpu
|
||
|
} // namespace xe
|
||
|
|
||
|
|
||
|
#endif // XENIA_CPU_THREAD_STATE_H_
|