// Vulkan 1.0 core device functions used in Xenia.
XE_UI_VULKAN_FUNCTION(vkAllocateCommandBuffers)
XE_UI_VULKAN_FUNCTION(vkAllocateDescriptorSets)
XE_UI_VULKAN_FUNCTION(vkAllocateMemory)
XE_UI_VULKAN_FUNCTION(vkBeginCommandBuffer)
XE_UI_VULKAN_FUNCTION(vkBindBufferMemory)
XE_UI_VULKAN_FUNCTION(vkBindImageMemory)
XE_UI_VULKAN_FUNCTION(vkCmdBeginRenderPass)
XE_UI_VULKAN_FUNCTION(vkCmdBindDescriptorSets)
XE_UI_VULKAN_FUNCTION(vkCmdBindIndexBuffer)
XE_UI_VULKAN_FUNCTION(vkCmdBindPipeline)
XE_UI_VULKAN_FUNCTION(vkCmdBindVertexBuffers)
XE_UI_VULKAN_FUNCTION(vkCmdClearAttachments)
XE_UI_VULKAN_FUNCTION(vkCmdClearColorImage)
XE_UI_VULKAN_FUNCTION(vkCmdCopyBuffer)
XE_UI_VULKAN_FUNCTION(vkCmdCopyBufferToImage)
XE_UI_VULKAN_FUNCTION(vkCmdCopyImageToBuffer)
XE_UI_VULKAN_FUNCTION(vkCmdDispatch)
XE_UI_VULKAN_FUNCTION(vkCmdDraw)
XE_UI_VULKAN_FUNCTION(vkCmdDrawIndexed)
XE_UI_VULKAN_FUNCTION(vkCmdEndRenderPass)
XE_UI_VULKAN_FUNCTION(vkCmdPipelineBarrier)
XE_UI_VULKAN_FUNCTION(vkCmdPushConstants)
XE_UI_VULKAN_FUNCTION(vkCmdSetBlendConstants)
XE_UI_VULKAN_FUNCTION(vkCmdSetDepthBias)
XE_UI_VULKAN_FUNCTION(vkCmdSetScissor)
XE_UI_VULKAN_FUNCTION(vkCmdSetStencilCompareMask)
XE_UI_VULKAN_FUNCTION(vkCmdSetStencilReference)
XE_UI_VULKAN_FUNCTION(vkCmdSetStencilWriteMask)
XE_UI_VULKAN_FUNCTION(vkCmdSetViewport)
XE_UI_VULKAN_FUNCTION(vkCreateBuffer)
XE_UI_VULKAN_FUNCTION(vkCreateBufferView)
XE_UI_VULKAN_FUNCTION(vkCreateCommandPool)
XE_UI_VULKAN_FUNCTION(vkCreateComputePipelines)
XE_UI_VULKAN_FUNCTION(vkCreateDescriptorPool)
XE_UI_VULKAN_FUNCTION(vkCreateDescriptorSetLayout)
XE_UI_VULKAN_FUNCTION(vkCreateFence)
XE_UI_VULKAN_FUNCTION(vkCreateFramebuffer)
XE_UI_VULKAN_FUNCTION(vkCreateGraphicsPipelines)
XE_UI_VULKAN_FUNCTION(vkCreateImage)
XE_UI_VULKAN_FUNCTION(vkCreateImageView)
XE_UI_VULKAN_FUNCTION(vkCreatePipelineLayout)
XE_UI_VULKAN_FUNCTION(vkCreateRenderPass)
XE_UI_VULKAN_FUNCTION(vkCreateSampler)
XE_UI_VULKAN_FUNCTION(vkCreateSemaphore)
XE_UI_VULKAN_FUNCTION(vkCreateShaderModule)
XE_UI_VULKAN_FUNCTION(vkDestroyBuffer)
XE_UI_VULKAN_FUNCTION(vkDestroyBufferView)
XE_UI_VULKAN_FUNCTION(vkDestroyCommandPool)
XE_UI_VULKAN_FUNCTION(vkDestroyDescriptorPool)
XE_UI_VULKAN_FUNCTION(vkDestroyDescriptorSetLayout)
XE_UI_VULKAN_FUNCTION(vkDestroyFence)
XE_UI_VULKAN_FUNCTION(vkDestroyFramebuffer)
XE_UI_VULKAN_FUNCTION(vkDestroyImage)
XE_UI_VULKAN_FUNCTION(vkDestroyImageView)
XE_UI_VULKAN_FUNCTION(vkDestroyPipeline)
XE_UI_VULKAN_FUNCTION(vkDestroyPipelineLayout)
XE_UI_VULKAN_FUNCTION(vkDestroyRenderPass)
XE_UI_VULKAN_FUNCTION(vkDestroySampler)
XE_UI_VULKAN_FUNCTION(vkDestroySemaphore)
XE_UI_VULKAN_FUNCTION(vkDestroyShaderModule)
XE_UI_VULKAN_FUNCTION(vkEndCommandBuffer)
XE_UI_VULKAN_FUNCTION(vkFlushMappedMemoryRanges)
XE_UI_VULKAN_FUNCTION(vkFreeMemory)
XE_UI_VULKAN_FUNCTION(vkGetBufferMemoryRequirements)
XE_UI_VULKAN_FUNCTION(vkGetDeviceQueue)
XE_UI_VULKAN_FUNCTION(vkGetFenceStatus)
XE_UI_VULKAN_FUNCTION(vkGetImageMemoryRequirements)
XE_UI_VULKAN_FUNCTION(vkInvalidateMappedMemoryRanges)
XE_UI_VULKAN_FUNCTION(vkMapMemory)
XE_UI_VULKAN_FUNCTION(vkResetCommandPool)
XE_UI_VULKAN_FUNCTION(vkResetDescriptorPool)
XE_UI_VULKAN_FUNCTION(vkResetFences)
XE_UI_VULKAN_FUNCTION(vkQueueBindSparse)
XE_UI_VULKAN_FUNCTION(vkQueueSubmit)
XE_UI_VULKAN_FUNCTION(vkUnmapMemory)
XE_UI_VULKAN_FUNCTION(vkUpdateDescriptorSets)
XE_UI_VULKAN_FUNCTION(vkWaitForFences)
