mirror of https://github.com/xemu-project/xemu.git
86 lines
2.3 KiB
C++
86 lines
2.3 KiB
C++
//
|
|
// xemu User Interface
|
|
//
|
|
// Copyright (C) 2020-2022 Matt Borgerson
|
|
//
|
|
// This program is free software; you can redistribute it and/or modify
|
|
// it under the terms of the GNU General Public License as published by
|
|
// the Free Software Foundation; either version 2 of the License, or
|
|
// (at your option) any later version.
|
|
//
|
|
// This program is distributed in the hope that it will be useful,
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
// GNU General Public License for more details.
|
|
//
|
|
// You should have received a copy of the GNU General Public License
|
|
// along with this program. If not, see <http://www.gnu.org/licenses/>.
|
|
//
|
|
#pragma once
|
|
#include "common.hh"
|
|
#include "scene.hh"
|
|
#include "scene-components.hh"
|
|
#include "animation.hh"
|
|
#include "widgets.hh"
|
|
|
|
class PopupMenu;
|
|
|
|
class PopupMenuItemDelegate
|
|
{
|
|
public:
|
|
PopupMenuItemDelegate() = default;
|
|
virtual ~PopupMenuItemDelegate();
|
|
virtual void PushMenu(PopupMenu &menu);
|
|
virtual void PopMenu();
|
|
virtual void ClearMenuStack();
|
|
virtual void LostFocus();
|
|
virtual void PushFocus();
|
|
virtual void PopFocus();
|
|
virtual bool DidPop();
|
|
};
|
|
|
|
class PopupMenu
|
|
{
|
|
protected:
|
|
EasingAnimation m_animation;
|
|
ImVec2 m_ease_direction;
|
|
bool m_focus;
|
|
bool m_pop_focus;
|
|
|
|
public:
|
|
PopupMenu();
|
|
void InitFocus();
|
|
virtual ~PopupMenu();
|
|
void Show(const ImVec2 &direction);
|
|
void Hide(const ImVec2 &direction);
|
|
bool IsAnimating();
|
|
void Draw(PopupMenuItemDelegate &nav);
|
|
virtual bool DrawItems(PopupMenuItemDelegate &nav);
|
|
};
|
|
|
|
class PopupMenuScene : virtual public PopupMenuItemDelegate, public Scene {
|
|
protected:
|
|
std::vector<PopupMenu *> m_view_stack;
|
|
std::vector<PopupMenu *> m_menus_in_transition;
|
|
std::vector<std::pair<ImGuiID, ImRect>> m_focus_stack;
|
|
BackgroundGradient m_background;
|
|
NavControlAnnotation m_nav_control_view;
|
|
// BigStateIcon m_big_state_icon;
|
|
// TitleInfo m_title_info;
|
|
|
|
public:
|
|
void PushMenu(PopupMenu &menu) override;
|
|
void PopMenu() override;
|
|
void PushFocus() override;
|
|
void PopFocus() override;
|
|
void ClearMenuStack() override;
|
|
void HandleInput();
|
|
void Show() override;
|
|
void Hide() override;
|
|
bool IsAnimating() override;
|
|
bool Draw() override;
|
|
void LostFocus() override;
|
|
};
|
|
|
|
extern PopupMenuScene g_popup_menu;
|