mirror of https://github.com/xemu-project/xemu.git
200 lines
5.2 KiB
C++
200 lines
5.2 KiB
C++
//
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// xemu User Interface
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//
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// Copyright (C) 2020-2022 Matt Borgerson
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//
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <http://www.gnu.org/licenses/>.
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//
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#pragma once
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#include <string>
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#include <vector>
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#include <memory>
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#include "common.hh"
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#include "widgets.hh"
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#include "scene.hh"
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#include "scene-components.hh"
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#include "../xemu-snapshots.h"
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extern "C" {
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#include "net/pcap.h"
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#undef snprintf // FIXME
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}
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class MainMenuTabView
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{
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public:
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virtual ~MainMenuTabView();
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virtual void Draw();
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};
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class MainMenuGeneralView : public virtual MainMenuTabView
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{
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public:
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void Draw() override;
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};
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class MainMenuInputView : public virtual MainMenuTabView
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{
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public:
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void Draw() override;
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};
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class MainMenuDisplayView : public virtual MainMenuTabView
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{
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public:
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void Draw() override;
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};
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class MainMenuAudioView : public virtual MainMenuTabView
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{
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public:
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void Draw() override;
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};
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class NetworkInterface
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{
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public:
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std::string m_pcap_name;
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std::string m_description;
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std::string m_friendly_name;
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NetworkInterface(pcap_if_t *pcap_desc, char *_friendlyname = NULL);
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};
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class NetworkInterfaceManager
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{
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public:
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std::vector<std::unique_ptr<NetworkInterface>> m_ifaces;
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NetworkInterface *m_current_iface;
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bool m_failed_to_load_lib;
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NetworkInterfaceManager();
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void Refresh(void);
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void Select(NetworkInterface &iface);
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bool IsCurrent(NetworkInterface &iface);
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};
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class MainMenuNetworkView : public virtual MainMenuTabView
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{
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protected:
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char remote_addr[64];
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char local_addr[64];
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bool should_refresh;
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std::unique_ptr<NetworkInterfaceManager> iface_mgr;
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public:
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MainMenuNetworkView();
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void Draw() override;
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void DrawPcapOptions(bool appearing);
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void DrawNatOptions(bool appearing);
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void DrawUdpOptions(bool appearing);
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};
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class MainMenuSnapshotsView : public virtual MainMenuTabView
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{
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protected:
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GRegex *m_search_regex;
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uint32_t m_current_title_id;
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std::string m_current_title_name;
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std::string m_search_buf;
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void ClearSearch();
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void DrawSnapshotContextMenu(QEMUSnapshotInfo *snapshot, XemuSnapshotData *data, int current_snapshot_binding);
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bool BigSnapshotButton(QEMUSnapshotInfo *snapshot, XemuSnapshotData *data, int current_snapshot_binding);
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static int OnSearchTextUpdate(ImGuiInputTextCallbackData *data);
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public:
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MainMenuSnapshotsView();
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~MainMenuSnapshotsView();
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void Draw() override;
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};
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class MainMenuSystemView : public virtual MainMenuTabView
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{
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protected:
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bool m_dirty;
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public:
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MainMenuSystemView();
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void Draw() override;
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};
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class MainMenuAboutView : public virtual MainMenuTabView
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{
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protected:
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char *m_config_info_text;
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public:
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MainMenuAboutView();
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void UpdateConfigInfoText();
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void Draw() override;
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};
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class MainMenuTabButton
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{
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protected:
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std::string m_icon, m_text;
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public:
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MainMenuTabButton(std::string text, std::string icon = "");
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bool Draw(bool selected);
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};
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class MainMenuScene : public virtual Scene {
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protected:
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EasingAnimation m_animation;
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bool m_focus_view;
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bool m_had_focus_last_frame;
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int m_current_view_index;
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int m_next_view_index;
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BackgroundGradient m_background;
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NavControlAnnotation m_nav_control_view;
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std::vector<MainMenuTabButton*> m_tabs;
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MainMenuTabButton m_general_button,
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m_input_button,
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m_display_button,
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m_audio_button,
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m_network_button,
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m_snapshots_button,
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m_system_button,
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m_about_button;
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std::vector<MainMenuTabView*> m_views;
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MainMenuGeneralView m_general_view;
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MainMenuInputView m_input_view;
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MainMenuDisplayView m_display_view;
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MainMenuAudioView m_audio_view;
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MainMenuNetworkView m_network_view;
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MainMenuSnapshotsView m_snapshots_view;
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MainMenuSystemView m_system_view;
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MainMenuAboutView m_about_view;
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public:
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MainMenuScene();
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void ShowSettings();
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void ShowSystem();
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void ShowAbout();
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void ShowSnapshots();
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void SetNextViewIndexWithFocus(int i);
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void Show() override;
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void Hide() override;
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bool IsAnimating() override;
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void SetNextViewIndex(int i);
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void HandleInput();
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void UpdateAboutViewConfigInfo();
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bool Draw() override;
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};
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extern MainMenuScene g_main_menu;
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