xemu/ui/xui/update.hh

93 lines
2.7 KiB
C++

//
// xemu User Interface
//
// Copyright (C) 2020-2022 Matt Borgerson
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
#pragma once
#if defined(_WIN32)
#include <string>
#include <stdint.h>
#include <functional>
extern "C" {
#include "qemu/osdep.h"
#include "qemu-common.h"
#include "qemu/thread.h"
}
typedef enum {
UPDATE_AVAILABILITY_UNKNOWN,
UPDATE_NOT_AVAILABLE,
UPDATE_AVAILABLE
} UpdateAvailability;
typedef enum {
UPDATER_IDLE,
UPDATER_ERROR,
UPDATER_CHECKING_FOR_UPDATE,
UPDATER_UPDATING,
UPDATER_UPDATE_SUCCESSFUL
} UpdateStatus;
using UpdaterCallback = std::function<void(void)>;
class Updater {
private:
UpdateAvailability m_update_availability;
int m_update_percentage;
QemuThread m_thread;
std::string m_latest_version;
bool m_should_cancel;
UpdateStatus m_status;
UpdaterCallback m_on_complete;
public:
Updater();
UpdateStatus get_status() { return m_status; }
UpdateAvailability get_update_availability() { return m_update_availability; }
bool is_errored() { return m_status == UPDATER_ERROR; }
bool is_pending_restart() { return m_status == UPDATER_UPDATE_SUCCESSFUL; }
bool is_update_available() { return m_update_availability == UPDATE_AVAILABLE; }
bool is_checking_for_update() { return m_status == UPDATER_CHECKING_FOR_UPDATE; }
bool is_updating() { return m_status == UPDATER_UPDATING; }
std::string get_update_version() { return m_latest_version; }
void cancel() { m_should_cancel = true; }
void update();
void update_internal();
void check_for_update(UpdaterCallback on_complete = nullptr);
void check_for_update_internal();
int get_update_progress_percentage() { return m_update_percentage; }
static void *update_thread_worker_func(void *updater);
static void *checker_thread_worker_func(void *updater);
void restart_to_updated(void);
};
class AutoUpdateWindow
{
protected:
Updater updater;
public:
bool is_open;
AutoUpdateWindow();
void CheckForUpdates();
void Draw();
};
extern AutoUpdateWindow update_window;
#endif //_ WIN32