xemu/hw/xbox/dsp/dsp_state.h

40 lines
1.1 KiB
C

/*
* MCPX DSP emulator
* Copyright (c) 2015 espes
* Adapted from Hatari DSP M56001 emulation
* (C) 2001-2008 ARAnyM developer team
* Adaption to Hatari (C) 2008 by Thomas Huth
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef DSP_STATE_H
#define DSP_STATE_H
#include "dsp_cpu.h"
#include "dsp_dma.h"
struct DSPState {
dsp_core_t core;
DSPDMAState dma;
int save_cycles;
uint32_t interrupts;
};
#endif /* DSP_STATE_H */