xemu/hw/xbox/dsp/dsp_dma.h

55 lines
1.4 KiB
C

/*
* MCPX DSP DMA
*
* Copyright (c) 2015 espes
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
#ifndef DSP_DMA_H
#define DSP_DMA_H
#include <stdint.h>
#include <stdbool.h>
#include "dsp.h"
#include "dsp_cpu.h"
typedef enum DSPDMARegister {
DMA_CONFIGURATION,
DMA_CONTROL,
DMA_START_BLOCK,
DMA_NEXT_BLOCK,
} DSPDMARegister;
typedef struct DSPDMAState {
dsp_core_t* core;
void *rw_opaque;
dsp_scratch_rw_func scratch_rw;
dsp_fifo_rw_func fifo_rw;
uint32_t configuration;
uint32_t control;
uint32_t start_block;
uint32_t next_block;
bool error;
bool eol;
} DSPDMAState;
uint32_t dsp_dma_read(DSPDMAState *s, DSPDMARegister reg);
void dsp_dma_write(DSPDMAState *s, DSPDMARegister reg, uint32_t v);
#endif