xemu/hw/xbox/nv2a/lru.h

102 lines
3.7 KiB
C

/*
* Simple LRU Object List
* ======================
* - Designed for pre-allocated array of objects which are accessed frequently
* - Objects are identified by a hash and an opaque `key` data structure
* - Lookups are first done by hash, then confirmed by callback compare function
* - Two singly linked lists are maintained: a free list and an active list
* - On cache miss, object is created from free list or by evicting the LRU
* - When created, a callback function is called to fully initialize the object
*
* Setup
* -----
* - Create an object data structure, embed in it `struct lru_node`
* - Create an init, deinit, and compare function
* - Call `lru_init`
* - Allocate a number of these objects
* - For each object, call `lru_add_free` to populate entries in the cache
*
* Runtime
* -------
* - Initialize custom key data structure (will be used for comparison)
* - Create 64b hash of the object and/or key
* - Call `lru_lookup` with the hash and key
* - The active list is searched, the compare callback will be called if an
* object with matching hash is found
* - If object is found in the cache, it will be moved to the front of the
* active list and returned
* - If object is not found in the cache:
* - If no free items are available, the LRU will be evicted, deinit
* callback will be called
* - An object is popped from the free list and the init callback is called
* on the object
* - The object is added to the front of the active list and returned
*
* ---
*
* Copyright (c) 2018 Matt Borgerson
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*/
#ifndef LRU_H
#define LRU_H
#include <stdint.h>
#include <string.h>
struct lru_node;
typedef struct lru_node *(*lru_obj_init_func)(struct lru_node *obj, void *key);
typedef struct lru_node *(*lru_obj_deinit_func)(struct lru_node *obj);
typedef int (*lru_obj_key_compare_func)(struct lru_node *obj, void *key);
struct lru {
struct lru_node *active; /* Singly-linked list tracking recently active */
struct lru_node *free; /* Singly-linked list tracking available objects */
lru_obj_init_func obj_init;
lru_obj_deinit_func obj_deinit;
lru_obj_key_compare_func obj_key_compare;
size_t num_free;
size_t num_collisions;
size_t num_hit;
size_t num_miss;
};
/* This should be embedded in the object structure */
struct lru_node {
uint64_t hash;
struct lru_node *next;
};
struct lru *lru_init(
struct lru *lru,
lru_obj_init_func obj_init,
lru_obj_deinit_func obj_deinit,
lru_obj_key_compare_func obj_key_compare
);
struct lru_node *lru_add_free(struct lru *lru, struct lru_node *node);
struct lru_node *lru_lookup(struct lru *lru, uint64_t hash, void *key);
void lru_flush(struct lru *lru);
#endif