mirror of https://github.com/xemu-project/xemu.git
326 lines
9.5 KiB
C
326 lines
9.5 KiB
C
/*
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* QEMU Xbox System Emulator
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*
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* Copyright (c) 2012 espes
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*
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* Based on pc.c
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* Copyright (c) 2003-2004 Fabrice Bellard
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 or
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* (at your option) version 3 of the License.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, see <http://www.gnu.org/licenses/>.
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*/
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#include "hw.h"
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#include "arch_init.h"
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#include "pc.h"
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#include "pci.h"
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#include "net.h"
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#include "boards.h"
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#include "ide.h"
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#include "mc146818rtc.h"
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#include "i8254.h"
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#include "pcspk.h"
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#include "kvm.h"
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#include "sysemu.h"
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#include "sysbus.h"
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#include "smbus.h"
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#include "blockdev.h"
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#include "loader.h"
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#include "exec-memory.h"
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#include "xbox_pci.h"
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#include "nv2a.h"
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#include "mcpx.h"
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/* mostly from pc_memory_init */
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static void xbox_memory_init(MemoryRegion *system_memory,
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ram_addr_t mem_size,
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MemoryRegion *rom_memory,
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MemoryRegion **ram_memory)
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{
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MemoryRegion *ram;
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MemoryRegion *ram_below_4g;
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int ret;
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char *filename;
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int bios_size, isa_bios_size;
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MemoryRegion *bios, *isa_bios;
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MemoryRegion *map_bios;
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uint32_t map_loc;
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/* Allocate RAM. We allocate it as a single memory region and use
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* aliases to address portions of it, mostly for backwards compatibility
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* with older qemus that used qemu_ram_alloc().
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*/
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ram = g_malloc(sizeof(*ram));
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memory_region_init_ram(ram, "pc.ram", mem_size);
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vmstate_register_ram_global(ram);
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*ram_memory = ram;
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ram_below_4g = g_malloc(sizeof(*ram_below_4g));
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memory_region_init_alias(ram_below_4g, "ram-below-4g", ram,
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0, mem_size);
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memory_region_add_subregion(system_memory, 0, ram_below_4g);
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/* Load the bios. (mostly from pc_sysfw)
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* Can't use it verbatim, since we need the bios repeated\
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* over top 1MB of memory.
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*/
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if (bios_name == NULL) {
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bios_name = "bios.bin";
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}
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filename = qemu_find_file(QEMU_FILE_TYPE_BIOS, bios_name);
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if (filename) {
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bios_size = get_image_size(filename);
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} else {
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bios_size = -1;
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}
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bios = g_malloc(sizeof(*bios));
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memory_region_init_ram(bios, "pc.bios", bios_size);
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vmstate_register_ram_global(bios);
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memory_region_set_readonly(bios, true);
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ret = rom_add_file_fixed(bios_name, (uint32_t)(-bios_size), -1);
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if (ret != 0) {
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fprintf(stderr, "qemu: could not load PC BIOS '%s'\n", bios_name);
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exit(1);
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}
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if (filename) {
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g_free(filename);
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}
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/* map the last 128KB of the BIOS in ISA space */
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isa_bios_size = bios_size;
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if (isa_bios_size > (128 * 1024)) {
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isa_bios_size = 128 * 1024;
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}
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isa_bios = g_malloc(sizeof(*isa_bios));
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memory_region_init_alias(isa_bios, "isa-bios", bios,
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bios_size - isa_bios_size, isa_bios_size);
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memory_region_add_subregion_overlap(rom_memory,
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0x100000 - isa_bios_size,
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isa_bios,
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1);
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memory_region_set_readonly(isa_bios, true);
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/* map the bios repeated at the top of memory */
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for (map_loc=(uint32_t)(-bios_size); map_loc >= 0xff000000; map_loc-=bios_size) {
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map_bios = g_malloc(sizeof(*map_bios));
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memory_region_init_alias(map_bios, NULL, bios, 0, bios_size);
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memory_region_add_subregion(rom_memory, map_loc, map_bios);
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memory_region_set_readonly(map_bios, true);
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}
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/*memory_region_add_subregion(rom_memory,
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(uint32_t)(-bios_size),
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bios);
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*/
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}
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static void ioapic_init(GSIState *gsi_state)
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{
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DeviceState *dev;
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SysBusDevice *d;
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unsigned int i;
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dev = qdev_create(NULL, "ioapic");
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qdev_init_nofail(dev);
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d = sysbus_from_qdev(dev);
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sysbus_mmio_map(d, 0, 0xfec00000);
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for (i = 0; i < IOAPIC_NUM_PINS; i++) {
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gsi_state->ioapic_irq[i] = qdev_get_gpio_in(dev, i);
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}
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}
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#define MAX_IDE_BUS 2
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/* mostly from pc_init1 */
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static void xbox_init(QEMUMachineInitArgs *args)
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{
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int i;
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ram_addr_t ram_size;
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const char *cpu_model;
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const char *boot_device;
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PCIBus *host_bus;
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ISABus *isa_bus;
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MemoryRegion *system_memory;
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MemoryRegion *system_io;
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MemoryRegion *ram_memory;
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MemoryRegion *pci_memory;
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qemu_irq *cpu_irq;
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qemu_irq *gsi;
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qemu_irq *i8259;
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GSIState *gsi_state;
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PCIDevice *ide_dev;
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DriveInfo *hd[MAX_IDE_BUS * MAX_IDE_DEVS];
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BusState *idebus[MAX_IDE_BUS];
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ISADevice *rtc_state;
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ISADevice *pit;
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i2c_bus *smbus;
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PCIBus *agp_bus;
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ram_size = args->ram_size;
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cpu_model = args->cpu_model;
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boot_device = args->boot_device;
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system_memory = get_system_memory();
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system_io = get_system_io();
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pc_cpus_init(cpu_model);
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pci_memory = g_new(MemoryRegion, 1);
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memory_region_init(pci_memory, "pci", INT64_MAX);
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/* allocate ram and load rom/bios */
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xbox_memory_init(system_memory, ram_size,
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pci_memory, &ram_memory);
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gsi_state = g_malloc0(sizeof(*gsi_state));
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gsi = qemu_allocate_irqs(gsi_handler, gsi_state, GSI_NUM_PINS);
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/* init buses */
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host_bus = xbox_pci_init(gsi,
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system_memory, system_io,
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pci_memory, ram_memory);
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/* bridges */
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agp_bus = xbox_agp_init(host_bus);
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isa_bus = xbox_lpc_init(host_bus, gsi);
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smbus = xbox_smbus_init(host_bus, gsi);
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/* irq shit */
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isa_bus_irqs(isa_bus, gsi);
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cpu_irq = pc_allocate_cpu_irq();
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i8259 = i8259_init(isa_bus, cpu_irq[0]);
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for (i = 0; i < ISA_NUM_IRQS; i++) {
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gsi_state->i8259_irq[i] = i8259[i];
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}
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ioapic_init(gsi_state);
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/* basic device init */
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rtc_state = rtc_init(isa_bus, 2000, NULL);
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pit = pit_init(isa_bus, 0x40, 0, NULL);
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/* does apparently have a pc speaker, though not used? */
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pcspk_init(isa_bus, pit);
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/* TODO: ethernet */
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/* USB */
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pci_create_simple(host_bus, PCI_DEVFN(2, 0), "pci-ohci");
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pci_create_simple(host_bus, PCI_DEVFN(3, 0), "pci-ohci");
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/* hdd shit
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* piix3's ide be right for now, maybe
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*/
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ide_drive_get(hd, MAX_IDE_BUS);
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ide_dev = pci_piix3_ide_init(host_bus, hd, PCI_DEVFN(9, 0));
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idebus[0] = qdev_get_child_bus(&ide_dev->qdev, "ide.0");
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idebus[1] = qdev_get_child_bus(&ide_dev->qdev, "ide.1");
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pc_cmos_init(ram_size, 0, boot_device,
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NULL, idebus[0], idebus[1], rtc_state);
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/* Temporary blank eeprom for xbox 1.0:
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* Serial number 000000000000
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* Mac address 00:00:00:00:00:00
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* ...etc.
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* TODO: persist it...
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*/
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const uint8_t tmp_eeprom[] = {
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0x25, 0x42, 0x88, 0x24, 0xA3, 0x1A, 0x7D, 0xF4,
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0xEE, 0x53, 0x3F, 0x39, 0x5D, 0x27, 0x98, 0x0E,
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0x58, 0xB3, 0x26, 0xC3, 0x70, 0x82, 0xE5, 0xC6,
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0xF7, 0xC5, 0x54, 0x38, 0xA0, 0x58, 0xB9, 0x5D,
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0xB7, 0x27, 0xC7, 0xB1, 0x67, 0xCF, 0x99, 0x3E,
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0xC8, 0x6E, 0xC8, 0x53, 0xEF, 0x7C, 0x01, 0x37,
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0x6F, 0x6E, 0x2F, 0x6F, 0x30, 0x30, 0x30, 0x30,
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0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30, 0x30,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x01, 0x40, 0x00, 0x00, 0x00, 0x00, 0x00,
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0xFF, 0xFF, 0xFF, 0xFF, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00
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};
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uint8_t *eeprom_buf = g_malloc0(256);
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memcpy(eeprom_buf, tmp_eeprom, 256);
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smbus_eeprom_init_single(smbus, 0x54, eeprom_buf);
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smbus_xbox_smc_init(smbus, 0x10);
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smbus_cx25871_init(smbus, 0x45);
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smbus_adm1032_init(smbus, 0x4c);
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/* APU! */
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mcpx_init(host_bus, PCI_DEVFN(5, 0), gsi[5]);
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/* GPU! */
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nv2a_init(agp_bus, PCI_DEVFN(0, 0), gsi[3]);
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}
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static QEMUMachine xbox_machine = {
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.name = "xbox",
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.desc = "Microsoft Xbox",
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.init = xbox_init,
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};
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static void xbox_machine_init(void) {
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qemu_register_machine(&xbox_machine);
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}
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machine_init(xbox_machine_init); |