.. |
gl
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gloffscreen.h: Remove platform-specific includes
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2022-05-17 16:55:41 -07:00 |
debug.c
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nv2a: Fix glsl ambiguous overload to prevent renderdoc failure
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2022-04-26 22:08:51 -07:00 |
debug.h
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nv2a: Add --enable-renderdoc build config
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2022-02-10 14:41:43 -07:00 |
lru.h
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nv2a: Bump up LRU bins
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2021-03-16 16:00:42 -07:00 |
meson.build
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nv2a: Support gamma correction
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2021-11-23 17:49:44 -07:00 |
nv2a.c
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nv2a/mcpx: fix freezing on loadvm failure
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2022-02-22 14:40:26 -07:00 |
nv2a.h
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nv2a: Support gamma correction
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2021-11-23 17:49:44 -07:00 |
nv2a_int.h
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nv2a: Add SHADOWCTL register to store depth func
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2022-05-17 18:13:35 -07:00 |
nv2a_regs.h
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nv2a: Add SHADOWCTL register to store depth func
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2022-05-17 18:13:35 -07:00 |
pbus.c
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nv2a: Start using tracing infrastructure for logging
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2022-02-01 23:34:53 -07:00 |
pcrtc.c
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nv2a: Start using tracing infrastructure for logging
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2022-02-01 23:34:53 -07:00 |
pfb.c
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nv2a: Start using tracing infrastructure for logging
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2022-02-01 23:34:53 -07:00 |
pfifo.c
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nv2a: Start using tracing infrastructure for logging
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2022-02-01 23:34:53 -07:00 |
pgraph.c
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nv2a: Use soft 2D texture decompression
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2022-05-24 01:46:38 -07:00 |
pgraph_methods.h
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nv2a: Implement shadow samplers
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2022-05-17 17:45:16 -07:00 |
pmc.c
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nv2a: Start using tracing infrastructure for logging
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2022-02-01 23:34:53 -07:00 |
pramdac.c
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nv2a: Start using tracing infrastructure for logging
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2022-02-01 23:34:53 -07:00 |
prmcio.c
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nv2a: Start using tracing infrastructure for logging
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2022-02-01 23:34:53 -07:00 |
prmdio.c
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nv2a: Start using tracing infrastructure for logging
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2022-02-01 23:34:53 -07:00 |
prmvio.c
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nv2a: Start using tracing infrastructure for logging
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2022-02-01 23:34:53 -07:00 |
psh.c
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nv2a: Implement shadow samplers
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2022-05-17 17:45:16 -07:00 |
psh.h
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nv2a: Implement shadow samplers
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2022-05-17 17:45:16 -07:00 |
ptimer.c
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nv2a: Start using tracing infrastructure for logging
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2022-02-01 23:34:53 -07:00 |
pvideo.c
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nv2a: Start using tracing infrastructure for logging
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2022-02-01 23:34:53 -07:00 |
s3tc.c
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nv2a: Use soft 2D texture decompression
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2022-05-24 01:46:38 -07:00 |
s3tc.h
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nv2a: Use soft 2D texture decompression
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2022-05-24 01:46:38 -07:00 |
shaders.c
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nv2a: Fix swapped R and Q texgen planes
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2022-03-16 20:36:41 -07:00 |
shaders.h
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nv2a: Implement SET_MATERIAL_ALPHA and diffuse color src
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2022-02-05 15:22:03 -07:00 |
shaders_common.h
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nv2a: Add custom mutable string object (QString is now immutable)
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2021-04-18 23:41:28 -07:00 |
stubs.c
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nv2a: Start using tracing infrastructure for logging
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2022-02-01 23:34:53 -07:00 |
swizzle.c
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nv2a: Fix swizzle_box for volumetric textures
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2022-01-31 17:48:17 -07:00 |
swizzle.h
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relicense xbox components as LGPL
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2018-10-10 13:38:16 +10:00 |
trace-events
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nv2a: Start using tracing infrastructure for logging
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2022-02-01 23:34:53 -07:00 |
trace.h
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nv2a: Start using tracing infrastructure for logging
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2022-02-01 23:34:53 -07:00 |
user.c
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nv2a: Start using tracing infrastructure for logging
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2022-02-01 23:34:53 -07:00 |
vsh.c
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nv2a: Fix MAC/ILU independence
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2022-04-24 15:34:14 -07:00 |
vsh.h
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nv2a: Add custom mutable string object (QString is now immutable)
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2021-04-18 23:41:28 -07:00 |