xemu/hw/xbox/nv2a
Matt Borgerson 0efef88181 nv2a: Use soft 2D texture decompression 2022-05-24 01:46:38 -07:00
..
gl gloffscreen.h: Remove platform-specific includes 2022-05-17 16:55:41 -07:00
debug.c nv2a: Fix glsl ambiguous overload to prevent renderdoc failure 2022-04-26 22:08:51 -07:00
debug.h nv2a: Add --enable-renderdoc build config 2022-02-10 14:41:43 -07:00
lru.h nv2a: Bump up LRU bins 2021-03-16 16:00:42 -07:00
meson.build nv2a: Support gamma correction 2021-11-23 17:49:44 -07:00
nv2a.c nv2a/mcpx: fix freezing on loadvm failure 2022-02-22 14:40:26 -07:00
nv2a.h nv2a: Support gamma correction 2021-11-23 17:49:44 -07:00
nv2a_int.h nv2a: Add SHADOWCTL register to store depth func 2022-05-17 18:13:35 -07:00
nv2a_regs.h nv2a: Add SHADOWCTL register to store depth func 2022-05-17 18:13:35 -07:00
pbus.c nv2a: Start using tracing infrastructure for logging 2022-02-01 23:34:53 -07:00
pcrtc.c nv2a: Start using tracing infrastructure for logging 2022-02-01 23:34:53 -07:00
pfb.c nv2a: Start using tracing infrastructure for logging 2022-02-01 23:34:53 -07:00
pfifo.c nv2a: Start using tracing infrastructure for logging 2022-02-01 23:34:53 -07:00
pgraph.c nv2a: Use soft 2D texture decompression 2022-05-24 01:46:38 -07:00
pgraph_methods.h nv2a: Implement shadow samplers 2022-05-17 17:45:16 -07:00
pmc.c nv2a: Start using tracing infrastructure for logging 2022-02-01 23:34:53 -07:00
pramdac.c nv2a: Start using tracing infrastructure for logging 2022-02-01 23:34:53 -07:00
prmcio.c nv2a: Start using tracing infrastructure for logging 2022-02-01 23:34:53 -07:00
prmdio.c nv2a: Start using tracing infrastructure for logging 2022-02-01 23:34:53 -07:00
prmvio.c nv2a: Start using tracing infrastructure for logging 2022-02-01 23:34:53 -07:00
psh.c nv2a: Implement shadow samplers 2022-05-17 17:45:16 -07:00
psh.h nv2a: Implement shadow samplers 2022-05-17 17:45:16 -07:00
ptimer.c nv2a: Start using tracing infrastructure for logging 2022-02-01 23:34:53 -07:00
pvideo.c nv2a: Start using tracing infrastructure for logging 2022-02-01 23:34:53 -07:00
s3tc.c nv2a: Use soft 2D texture decompression 2022-05-24 01:46:38 -07:00
s3tc.h nv2a: Use soft 2D texture decompression 2022-05-24 01:46:38 -07:00
shaders.c nv2a: Fix swapped R and Q texgen planes 2022-03-16 20:36:41 -07:00
shaders.h nv2a: Implement SET_MATERIAL_ALPHA and diffuse color src 2022-02-05 15:22:03 -07:00
shaders_common.h nv2a: Add custom mutable string object (QString is now immutable) 2021-04-18 23:41:28 -07:00
stubs.c nv2a: Start using tracing infrastructure for logging 2022-02-01 23:34:53 -07:00
swizzle.c nv2a: Fix swizzle_box for volumetric textures 2022-01-31 17:48:17 -07:00
swizzle.h relicense xbox components as LGPL 2018-10-10 13:38:16 +10:00
trace-events nv2a: Start using tracing infrastructure for logging 2022-02-01 23:34:53 -07:00
trace.h nv2a: Start using tracing infrastructure for logging 2022-02-01 23:34:53 -07:00
user.c nv2a: Start using tracing infrastructure for logging 2022-02-01 23:34:53 -07:00
vsh.c nv2a: Fix MAC/ILU independence 2022-04-24 15:34:14 -07:00
vsh.h nv2a: Add custom mutable string object (QString is now immutable) 2021-04-18 23:41:28 -07:00