xemu/subprojects/glslang/Test/spv.nontemporalbuffer.frag

37 lines
780 B
GLSL

#version 460
#pragma use_vulkan_memory_model
#extension GL_EXT_nontemporal_keyword: require
layout(binding=0) buffer nontemporal NONTEMPORAL_BUFFER {
int b_i;
int b_o;
};
layout(binding=1) buffer BUFFER_NONTEMPORAL {
nontemporal int bntemp_i;
nontemporal int bntemp_o;
};
layout(binding=2) uniform nontemporal NONTEMPORAL_UNIFORMS {
ivec2 u_uv;
};
layout(binding=3) buffer nontemporal NONTEMPORAL_ATOMIC {
int bn_atom;
};
layout(binding=4) buffer ATOMIC_NONTEMPORAL {
nontemporal int b_natom;
int b_atom;
};
layout(binding=5, rgba8) uniform readonly image2D u_image;
layout(location=0) out vec4 out_color;
void main() {
b_o = b_i;
bntemp_i = bntemp_o;
atomicAdd(bn_atom, 1);
atomicAdd(b_natom, 1);
atomicAdd(b_atom, 1);
}