xemu/subprojects/glslang/Test/spv.int_dot_Error.frag

29 lines
580 B
GLSL

#version 450
#extension GL_EXT_shader_explicit_arithmetic_types: enable
#extension GL_EXT_integer_dot_product: enable
int32_t i32 = 0;
int16_t i16 = int16_t(0);
uint32_t ui32 = 0;
uint16_t ui16 = uint16_t(0);
int64_t i64 = int64_t(0);
uint64_t ui64 = uint64_t(0);
void overload_errors()
{
dotPacked4x8EXT(u8vec4(0),i32);
dotPacked4x8EXT(i32,i64);
dotPacked4x8EXT(i64,i32);
dotPacked4x8AccSatEXT(u8vec4(0),i32,i32);
dotPacked4x8AccSatEXT(i32,i32,i64);
dotEXT(i32,i32);
dotAccSatEXT(i32,i32,i32);
}
void main (void)
{
}