mirror of https://github.com/xemu-project/xemu.git
36 lines
1013 B
Plaintext
36 lines
1013 B
Plaintext
#version 450 core
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#extension GL_KHR_memory_scope_semantics : enable
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#extension GL_NV_cooperative_vector : enable
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#extension GL_EXT_shader_explicit_arithmetic_types : enable
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#extension GL_EXT_buffer_reference : enable
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layout (local_size_x = 64, local_size_y = 1, local_size_z = 1) in;
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coopvecNV<float16_t, 1> foo(coopvecNV<float16_t, 1> x) { return x; }
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coopvecNV<float16_t, 1> foo2(coopvecNV<float16_t, 1> x) { return -x; }
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layout(set = 0, binding = 0) buffer MatrixBuf {
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float16_t matrixData[];
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} matrixBuf;
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void main()
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{
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uint M=1, K=1;
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bool transpose = false;
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int interp = gl_ComponentTypeFloat16NV;
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int matrixlayout = 0;
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coopvecNV<float, 8> v7;
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coopvecNV<float, 8> v8;
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coopVecMatMulNV(v8, v7, interp, matrixBuf.matrixData, 11, interp, M, K, matrixlayout, transpose, 300);
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coopvecNV<float, 5> v;
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v.x;
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v[5] = 0.0;
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coopvecNV<float> v2;
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coopvecNV<float, 0> v3;
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coopvecNV<float, -1> v4;
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coopvecNV<float, float> v5;
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}
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