xemu/subprojects/glslang/Test/spv.1.6.helperInvocation.me...

17 lines
267 B
GLSL

#version 310 es
#pragma use_vulkan_memory_model
#extension GL_EXT_demote_to_helper_invocation : require
precision highp float;
layout (set=0, binding=0) buffer B {
float o;
};
void main() {
demote;
o = gl_HelperInvocation ? 1.0 : 0.0;
}