xemu/subprojects/SPIRV-Reflect/tests/variable_access/copy_array_3.slang

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struct Bar1 {
uint4 a;
uint b[4];
uint c;
};
struct Bar2 {
uint4 d;
uint e[4];
uint f;
};
[[vk::binding(0, 0)]]
RWStructuredBuffer<Bar1> foo1;
[[vk::binding(0, 1)]]
RWStructuredBuffer<Bar2> foo2;
[shader("compute")]
void main() {
foo1[0].b = foo2[0].e;
}