xemu/subprojects/SPIRV-Reflect/tests/raytrace/rayquery_init_rahit.hlsl

43 lines
1.3 KiB
HLSL

// Run: %dxc -T lib_6_3 -fspv-target-env=vulkan1.2
// CHECK: OpCapability RayTracingKHR
// CHECK: OpCapability RayQueryKHR
// CHECK: OpExtension "SPV_KHR_ray_tracing"
// CHECK: OpExtension "SPV_KHR_ray_query"
RaytracingAccelerationStructure AccelerationStructure : register(t0);
RayDesc MakeRayDesc()
{
RayDesc desc;
desc.Origin = float3(0,0,0);
desc.Direction = float3(1,0,0);
desc.TMin = 0.0f;
desc.TMax = 9999.0;
return desc;
}
void doInitialize(RayQuery<RAY_FLAG_FORCE_OPAQUE> query, RayDesc ray)
{
query.TraceRayInline(AccelerationStructure,RAY_FLAG_FORCE_NON_OPAQUE,0xFF,ray);
}
struct Payload
{
float4 color;
};
// CHECK: OpTypePointer HitAttributeNV %Attribute
struct Attribute
{
float2 bary;
};
[shader("anyhit")]
void main(inout Payload MyPayload, in Attribute MyAttr) {
Payload myPayload = { float4(0.0f,0.0f,0.0f,0.0f) };
RayQuery<RAY_FLAG_FORCE_OPAQUE> q;
RayDesc ray = MakeRayDesc();
// CHECK: [[accel:%\d+]] = OpLoad %accelerationStructureNV %AccelerationStructure
// CHECK: OpRayQueryInitializeKHR [[rayquery]] [[accel]] %uint_1 %uint_255 {{%\d+}} %float_0 {{%\d+}} %float_9999
q.TraceRayInline(AccelerationStructure,RAY_FLAG_FORCE_OPAQUE, 0xFF, ray);
// CHECK: OpRayQueryInitializeKHR [[rayquery]] [[accel]] %uint_3 %uint_255 {{%\d+}} %float_0 {{%\d+}} %float_9999
doInitialize(q, ray);
}