xemu/subprojects/SPIRV-Reflect/tests/glsl/non_writable_image.glsl

16 lines
489 B
GLSL

/*
Compile:
glslangValidator.exe -V -S comp -o non_writable_image.spv non_writable_image.glsl
*/
#version 450
#pragma shader_stage(compute)
layout (local_size_x = 16, local_size_y = 16, local_size_z = 1) in;
layout(set = 0, binding = 0, rgba32f) uniform readonly image2D input_image;
layout(set = 0, binding = 1, rgba32f) uniform writeonly image2D output_image;
void main() {
ivec2 p = ivec2(gl_GlobalInvocationID.xy);
imageStore(output_image, p, imageLoad(input_image, p));
}