xemu/subprojects/SPIRV-Reflect/tests/glsl/frag_array_input.glsl

37 lines
489 B
GLSL

#version 450 core
struct structX
{
int x1_;
int x2_;
};
struct structY
{
int y1_;
structX y2_[2];
};
struct structZ
{
structX z_[2][2];
};
layout(location = 0) flat in structY in_a;
layout(location = 5) flat in structX int_b[2];
layout(location = 10) in inC {
structX c_[2];
} in_c;
layout(location = 14) flat in structX int_d[2][2];
layout(location = 22) in inE {
structZ e_[2];
} in_e;
layout(location = 38) flat in int in_f[2][2];
void main() { }