xemu/subprojects/SPIRV-Reflect/tests/glsl/buffer_handle_uvec2_ssbo.glsl

16 lines
380 B
GLSL

#version 460
#extension GL_EXT_buffer_reference2 : require
#extension GL_EXT_buffer_reference_uvec2 : require
layout(buffer_reference) buffer VertexBuffer;
layout(buffer_reference, buffer_reference_align = 16, std430) buffer VertexBuffer {
int x;
};
layout(set = 0, binding = 0) buffer T1 {
uvec2 bufferId;
} ssbo;
void main() {
VertexBuffer(ssbo.bufferId).x = 0;
}