xemu/subprojects/SPIRV-Reflect/examples/main_explorer.cpp

105 lines
4.2 KiB
C++

/* Copyright (c) 2023 LunarG, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <cassert>
#include <cstring>
#include <fstream>
#include <iostream>
#include "spirv_reflect.h"
// =================================================================================================
// PrintUsage()
// =================================================================================================
void PrintUsage() {
std::cout << "Usage: explorer path/to/SPIR-V/bytecode.spv\n"
<< "\tThis is used to set a breakpoint and explorer the API and "
"how to access info needed\n";
}
// =================================================================================================
// main()
// =================================================================================================
int main(int argn, char** argv) {
if (argn != 2) {
PrintUsage();
return EXIT_FAILURE;
} else if (std::string(argv[1]) == "--help") {
PrintUsage();
return EXIT_SUCCESS;
}
std::string input_spv_path = argv[1];
std::ifstream spv_ifstream(input_spv_path.c_str(), std::ios::binary);
if (!spv_ifstream.is_open()) {
std::cerr << "ERROR: could not open '" << input_spv_path << "' for reading\n";
return EXIT_FAILURE;
}
spv_ifstream.seekg(0, std::ios::end);
size_t size = static_cast<size_t>(spv_ifstream.tellg());
spv_ifstream.seekg(0, std::ios::beg);
std::vector<char> spv_data(size);
spv_ifstream.read(spv_data.data(), size);
SpvReflectShaderModule module = {};
SpvReflectResult result = spvReflectCreateShaderModule(spv_data.size(), spv_data.data(), &module);
assert(result == SPV_REFLECT_RESULT_SUCCESS);
// Go through each enumerate to examine it
uint32_t count = 0;
result = spvReflectEnumerateDescriptorSets(&module, &count, NULL);
assert(result == SPV_REFLECT_RESULT_SUCCESS);
std::vector<SpvReflectDescriptorSet*> sets(count);
result = spvReflectEnumerateDescriptorSets(&module, &count, sets.data());
assert(result == SPV_REFLECT_RESULT_SUCCESS);
result = spvReflectEnumerateDescriptorBindings(&module, &count, NULL);
assert(result == SPV_REFLECT_RESULT_SUCCESS);
std::vector<SpvReflectDescriptorBinding*> bindings(count);
result = spvReflectEnumerateDescriptorBindings(&module, &count, bindings.data());
assert(result == SPV_REFLECT_RESULT_SUCCESS);
result = spvReflectEnumerateInterfaceVariables(&module, &count, NULL);
assert(result == SPV_REFLECT_RESULT_SUCCESS);
std::vector<SpvReflectInterfaceVariable*> interface_variables(count);
result = spvReflectEnumerateInterfaceVariables(&module, &count, interface_variables.data());
assert(result == SPV_REFLECT_RESULT_SUCCESS);
result = spvReflectEnumerateInputVariables(&module, &count, NULL);
assert(result == SPV_REFLECT_RESULT_SUCCESS);
std::vector<SpvReflectInterfaceVariable*> input_variables(count);
result = spvReflectEnumerateInputVariables(&module, &count, input_variables.data());
assert(result == SPV_REFLECT_RESULT_SUCCESS);
result = spvReflectEnumerateOutputVariables(&module, &count, NULL);
assert(result == SPV_REFLECT_RESULT_SUCCESS);
std::vector<SpvReflectInterfaceVariable*> output_variables(count);
result = spvReflectEnumerateOutputVariables(&module, &count, output_variables.data());
assert(result == SPV_REFLECT_RESULT_SUCCESS);
result = spvReflectEnumeratePushConstantBlocks(&module, &count, NULL);
assert(result == SPV_REFLECT_RESULT_SUCCESS);
std::vector<SpvReflectBlockVariable*> push_constant(count);
result = spvReflectEnumeratePushConstantBlocks(&module, &count, push_constant.data());
assert(result == SPV_REFLECT_RESULT_SUCCESS);
// Can set a breakpoint here and explorer the various variables enumerated.
spvReflectDestroyShaderModule(&module);
return 0;
}