xemu/hw/xbox/nv2a/pgraph/gl/debug.c

186 lines
5.1 KiB
C

/*
* Geforce NV2A PGRAPH OpenGL Renderer
*
* Copyright (c) 2015 Jannik Vogel
* Copyright (c) 2012 espes
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
#include "renderer.h"
#include "debug.h"
#if DEBUG_NV2A_GL
#include <stdio.h>
#include <stdbool.h>
#include <stdarg.h>
#include <assert.h>
#ifdef CONFIG_RENDERDOC
#pragma GCC diagnostic ignored "-Wstrict-prototypes"
#include "thirdparty/renderdoc_app.h"
#endif
#define CHECK_GL_ERROR() do { \
GLenum error = glGetError(); \
if (error != GL_NO_ERROR) { \
fprintf(stderr, "OpenGL error: 0x%X (%d) at %s:%d\n", error, error, __FILE__, __LINE__); \
assert(!"OpenGL error detected"); \
} \
} while(0)
static bool has_GL_GREMEDY_frame_terminator = false;
static bool has_GL_KHR_debug = false;
void gl_debug_initialize(void)
{
has_GL_KHR_debug = glo_check_extension("GL_KHR_debug");
has_GL_GREMEDY_frame_terminator = glo_check_extension("GL_GREMEDY_frame_terminator");
if (has_GL_KHR_debug) {
#if defined(__APPLE__)
/* On macOS, calling glEnable(GL_DEBUG_OUTPUT) will result in error
* GL_INVALID_ENUM.
*
* According to GL_KHR_debug this should work, therefore probably
* not a bug in our code.
*
* It appears however that we can safely ignore this error, and the
* debug functions which we depend on will still work as expected,
* so skip the call for this platform.
*/
#else
glEnable(GL_DEBUG_OUTPUT);
assert(glGetError() == GL_NO_ERROR);
#endif
}
#ifdef CONFIG_RENDERDOC
nv2a_dbg_renderdoc_init();
#endif
}
void gl_debug_message(bool cc, const char *fmt, ...)
{
if (!has_GL_KHR_debug) {
return;
}
size_t n;
char buffer[1024];
va_list ap;
va_start(ap, fmt);
n = vsnprintf(buffer, sizeof(buffer), fmt, ap);
assert(n <= sizeof(buffer));
va_end(ap);
glDebugMessageInsert(GL_DEBUG_SOURCE_APPLICATION, GL_DEBUG_TYPE_MARKER,
0, GL_DEBUG_SEVERITY_NOTIFICATION, n, buffer);
if (cc) {
fwrite(buffer, sizeof(char), n, stdout);
fputc('\n', stdout);
}
}
void gl_debug_group_begin(const char *fmt, ...)
{
/* Debug group begin */
if (has_GL_KHR_debug) {
size_t n;
char buffer[1024];
va_list ap;
va_start(ap, fmt);
n = vsnprintf(buffer, sizeof(buffer), fmt, ap);
assert(n <= sizeof(buffer));
va_end(ap);
glPushDebugGroup(GL_DEBUG_SOURCE_APPLICATION, 0, n, buffer);
}
/* Check for errors before starting real commands in group */
assert(glGetError() == GL_NO_ERROR);
}
void gl_debug_group_end(void)
{
/* Check for errors when leaving group */
assert(glGetError() == GL_NO_ERROR);
/* Debug group end */
if (has_GL_KHR_debug) {
glPopDebugGroup();
}
}
void gl_debug_label(GLenum target, GLuint name, const char *fmt, ...)
{
if (!has_GL_KHR_debug) {
return;
}
size_t n;
char buffer[1024];
va_list ap;
va_start(ap, fmt);
n = vsnprintf(buffer, sizeof(buffer), fmt, ap);
assert(n <= sizeof(buffer));
va_end(ap);
glObjectLabel(target, name, n, buffer);
GLenum err = glGetError();
assert(err == GL_NO_ERROR);
}
void gl_debug_frame_terminator(void)
{
CHECK_GL_ERROR();
#ifdef CONFIG_RENDERDOC
if (nv2a_dbg_renderdoc_available()) {
RENDERDOC_API_1_6_0 *rdoc_api = nv2a_dbg_renderdoc_get_api();
if (rdoc_api->IsTargetControlConnected()) {
if (rdoc_api->IsFrameCapturing()) {
rdoc_api->EndFrameCapture(NULL, NULL);
GLenum error = glGetError();
if (error != GL_NO_ERROR) {
fprintf(stderr,
"Renderdoc EndFrameCapture triggered GL error 0x%X - ignoring\n",
error);
}
}
if (renderdoc_capture_frames > 0) {
rdoc_api->StartFrameCapture(NULL, NULL);
GLenum error = glGetError();
if (error != GL_NO_ERROR) {
fprintf(stderr,
"Renderdoc StartFrameCapture triggered GL error 0x%X - ignoring\n",
error);
}
--renderdoc_capture_frames;
}
}
}
#endif
if (has_GL_GREMEDY_frame_terminator) {
glFrameTerminatorGREMEDY();
CHECK_GL_ERROR();
}
}
#endif // DEBUG_NV2A_GL