xemu/thirdparty/nvapi/nvapi.h

41 lines
1.5 KiB
C

/*
* NVIDIA Driver Settings Management
*
* Copyright (c) 2025 Matt Borgerson
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#ifndef NVAPI_H
#define NVAPI_H
#include <windows.h>
#include <stdbool.h>
typedef struct NvApiProfileOpts {
const wchar_t *profile_name;
const wchar_t *executable_name;
bool threaded_optimization;
} NvApiProfileOpts;
bool nvapi_init(void);
bool nvapi_setup_profile(NvApiProfileOpts opts);
void nvapi_finalize(void);
#endif