mirror of https://github.com/xemu-project/xemu.git
87 lines
2.1 KiB
C
87 lines
2.1 KiB
C
/*
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* QEMU MCPX Audio Processing Unit implementation
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*
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* Copyright (c) 2012 espes
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* Copyright (c) 2018-2019 Jannik Vogel
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* Copyright (c) 2019-2025 Matt Borgerson
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, see <http://www.gnu.org/licenses/>.
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*/
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#include "apu_int.h"
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struct McpxApuDebug g_dbg, g_dbg_cache;
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int g_dbg_voice_monitor = -1;
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uint64_t g_dbg_muted_voices[4];
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const struct McpxApuDebug *mcpx_apu_get_debug_info(void)
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{
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return &g_dbg_cache;
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}
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void mcpx_debug_begin_frame(void)
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{
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for (int i = 0; i < MCPX_HW_MAX_VOICES; i++) {
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g_dbg.vp.v[i].active = false;
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g_dbg.vp.v[i].multipass_dst_voice = 0xFFFF;
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}
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}
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void mcpx_debug_end_frame(void)
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{
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g_dbg_cache = g_dbg;
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}
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void mcpx_apu_debug_set_gp_realtime_enabled(bool run)
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{
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g_state->gp.realtime = run;
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}
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void mcpx_apu_debug_set_ep_realtime_enabled(bool run)
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{
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g_state->ep.realtime = run;
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}
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McpxApuDebugMonitorPoint mcpx_apu_debug_get_monitor(void)
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{
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return g_state->monitor.point;
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}
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void mcpx_apu_debug_set_monitor(McpxApuDebugMonitorPoint monitor)
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{
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g_state->monitor.point = monitor;
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}
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void mcpx_apu_debug_isolate_voice(uint16_t v)
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{
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g_dbg_voice_monitor = v;
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}
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void mcpx_apu_debug_clear_isolations(void)
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{
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g_dbg_voice_monitor = -1;
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}
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bool mcpx_apu_debug_is_muted(uint16_t v)
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{
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assert(v < MCPX_HW_MAX_VOICES);
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return g_dbg_muted_voices[v / 64] & (1LL << (v % 64));
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}
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void mcpx_apu_debug_toggle_mute(uint16_t v)
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{
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assert(v < MCPX_HW_MAX_VOICES);
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g_dbg_muted_voices[v / 64] ^= (1LL << (v % 64));
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}
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