/* * xemu User Interface Rendering Helpers * * Copyright (C) 2020-2021 Matt Borgerson * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #ifndef XEMU_CUSTOM_WIDGETS #define XEMU_CUSTOM_WIDGETS #include #include "xemu-input.h" #include "xemu-shaders.h" #ifdef __cplusplus extern "C" { #endif // FIXME: Cleanup extern struct fbo *controller_fbo; extern struct fbo *logo_fbo; void initialize_custom_ui_rendering(void); void render_meter(struct decal_shader *s, float x, float y, float width, float height, float p, uint32_t color_bg, uint32_t color_fg); void render_controller(float frame_x, float frame_y, uint32_t primary_color, uint32_t secondary_color, ControllerState *state); void render_controller_port(float frame_x, float frame_y, int i, uint32_t port_color); void render_logo(uint32_t time, uint32_t primary_color, uint32_t secondary_color, uint32_t fill_color); #ifdef __cplusplus } #endif #endif