/* * QEMU Xbox System Emulator * * Copyright (c) 2013 espes * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in * all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN * THE SOFTWARE. */ #ifndef HW_SMBUS_H #define HW_SMBUS_H void smbus_xbox_smc_init(I2CBus *smbus, int address); void smbus_cx25871_init(I2CBus *smbus, int address); void smbus_adm1032_init(I2CBus *smbus, int address); bool xbox_smc_avpack_to_reg(const char *avpack, uint8_t *value); void xbox_smc_append_avpack_hint(Error **errp); void xbox_smc_power_button(void); void xbox_smc_eject_button(void); void xbox_smc_update_tray_state(void); #endif