# nv2a_vsh_cpu This project provides a CPU-based implementation of the nv2a vertex shader operations used by the original Microsoft Xbox. # Development ## git hooks This project uses [git hooks](https://git-scm.com/book/en/v2/Customizing-Git-Git-Hooks) to automate some aspects of keeping the code base healthy, in particular `clang-format` invocation. Please copy the files from the `githooks` subdirectory into `.git/hooks` to enable them.